File: MyGUI_ControllerPosition.h

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mygui 3.4.3%2Bdfsg-3
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/*
 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
 * Distributed under the MIT License
 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
 */

#ifndef MYGUI_CONTROLLER_POSITION_H_
#define MYGUI_CONTROLLER_POSITION_H_

#include "MyGUI_Prerequest.h"
#include "MyGUI_Delegate.h"
#include "MyGUI_Types.h"
#include "MyGUI_WidgetDefines.h"
#include "MyGUI_ControllerItem.h"

namespace MyGUI
{

	/** This controller used for smooth changing position of widget in time */
	class MYGUI_EXPORT ControllerPosition : public ControllerItem
	{
		MYGUI_RTTI_DERIVED(ControllerPosition)

	public:
		using FrameAction = delegates::Delegate<const IntCoord&, const IntCoord&, IntCoord&, float>;

		ControllerPosition();

		void setCoord(const IntCoord& _destCoord);

		void setSize(const IntSize& _destSize);

		void setPosition(const IntPoint& _destPoint);

		/**
		 * Set acceleration behavior, same as calling controller->setAction(MyGUI::newDelegate(chosen by value))
		 * @param _value could be one of
		 * 	    "Linear" (default) @see action::linearMoveFunction
		 * 	    "Inertional" @see action::inertionalMoveFunction
		 * 	    "Accelerated" @see action::acceleratedMoveFunction<30>
		 * 	    "Slowed" @see action::acceleratedMoveFunction<4>
		 * 	    "Jump" @see action::jumpMoveFunction<5>
		 */
		void setFunction(std::string_view _value);

		/**
			@param _value seconds in which widget planned to reach destination coordinate
		*/
		void setTime(float _value);

		/**
			@param _value Delegate applied to widget every frame (see ControllerPosition::eventFrameAction)
		*/
		void setAction(FrameAction::IDelegate* _value);

		bool addTime(Widget* _widget, float _time) override;
		void prepareItem(Widget* _widget) override;
		void setProperty(std::string_view _key, std::string_view _value) override;

	private:
		IntCoord mStartCoord;
		IntCoord mDestCoord;
		float mTime{1};
		float mElapsedTime{0};

		// controller changing position
		bool mCalcPosition{false};
		// controller changing size
		bool mCalcSize{false};

		/** Event : Every frame action while controller exist.\n
			signature : void method(const IntRect& _startRect, const IntRect& _destRect, IntRect& _result, float _current_time)\n
			@param _startRect start coordinate of widget
			@param _destRect destination coordinate
			@param _result resultRect
			@param _current_time elapsed time (_current_time is real elapsed time divided by _time(see constructor) so _current_time == 1 mean that _time seconds elapsed)
		*/
		FrameAction eventFrameAction;
	};

} // namespace MyGUI

#endif // MYGUI_CONTROLLER_POSITION_H_