File: MyGUI_LayoutData.h

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mygui 3.4.3%2Bdfsg-3
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/*
 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
 * Distributed under the MIT License
 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
 */

#ifndef MYGUI_LAYOUT_DATA_H_
#define MYGUI_LAYOUT_DATA_H_

#include "MyGUI_Prerequest.h"
#include "MyGUI_Common.h"

namespace MyGUI
{

	struct MYGUI_EXPORT ControllerInfo
	{
		std::string type;
		MapString properties;
	};

	struct MYGUI_EXPORT WidgetInfo
	{
	public:
		WidgetInfo() :
			align(Align::Default),
			style(WidgetStyle::Child)
		{
		}

	public:
		std::vector<WidgetInfo> childWidgetsInfo;
		// not map because there might be several properties with same name (for example List items)
		VectorStringPairs properties;
		MapString userStrings;
		std::vector<ControllerInfo> controllers;
		std::string type;
		std::string skin;
		Align align;
		WidgetStyle style;
		std::string name;
		std::string layer;

		enum PositionType
		{
			Pixels,
			Relative,
			None
		};
		PositionType positionType{None};
		IntCoord intCoord;
		FloatCoord floatCoord;
	};

	using VectorWidgetInfo = std::vector<WidgetInfo>;

} // namespace MyGUI

#endif // MYGUI_LAYOUT_DATA_H_