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/*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_POINTER_MANAGER_H_
#define MYGUI_POINTER_MANAGER_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_EventPair.h"
#include "MyGUI_IUnlinkWidget.h"
#include "MyGUI_ImageBox.h"
#include "MyGUI_IPointer.h"
#include "MyGUI_BackwardCompatibility.h"
namespace MyGUI
{
class MYGUI_EXPORT PointerManager : public IUnlinkWidget, public MemberObsolete<PointerManager>
{
MYGUI_SINGLETON_DECLARATION(PointerManager);
public:
PointerManager();
void initialise();
void shutdown();
/** Show or hide mouse pointer */
void setVisible(bool _visible);
/** Is mouse pointer visible */
bool isVisible() const;
/** Set pointer that will be shown
@param _name of pointer
*/
void setPointer(std::string_view _name);
/** Reset to default pointer */
void resetToDefaultPointer();
/** Get default pointer */
const std::string& getDefaultPointer() const;
/** Set default pointer */
void setDefaultPointer(std::string_view _value);
/** Get layer name where pointer rendered */
const std::string& getLayerName() const;
/** Set layer where pointer rendered */
void setLayerName(std::string_view _value);
/** Get pointer resource */
IPointer* getByName(std::string_view _name) const;
/*events:*/
/** Event : Mouse pointer has been changed.\n
signature : void method(std::string_view _pointerName)\n
@param _pointerName Name of current mouse pointer
*/
EventPairConvertStringView<
delegates::MultiDelegate<const std::string&>,
delegates::MultiDelegate<std::string_view>>
eventChangeMousePointer;
private:
void _unlinkWidget(Widget* _widget) override;
void _load(xml::ElementPtr _node, std::string_view _file, Version _version);
// создает виджет
Widget* baseCreateWidget(
WidgetStyle _style,
std::string_view _type,
std::string_view _skin,
const IntCoord& _coord,
Align _align,
std::string_view _layer,
std::string_view _name);
// удаляет всех детей
void _destroyAllChildWidget();
void Update();
void notifyFrameStart(float _time);
void notifyChangeMouseFocus(Widget* _widget);
void setPointer(std::string_view _name, Widget* _owner);
private:
// вектор всех детей виджетов
VectorWidgetPtr mWidgetChild;
std::string mDefaultName;
IntPoint mPoint;
IntPoint mOldPoint;
bool mVisible{false};
std::string mLayerName;
std::string mSkinName;
Widget* mWidgetOwner{nullptr};
ImageBox* mMousePointer{nullptr};
IPointer* mPointer{nullptr};
std::string mCurrentMousePointer;
bool mIsInitialise{false};
std::string mXmlPointerTagName;
std::string mXmlPropertyTagName;
std::string mXmlDefaultPointerValue;
};
} // namespace MyGUI
#endif // MYGUI_POINTER_MANAGER_H_
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