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/*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_ROTATING_SKIN_H_
#define MYGUI_ROTATING_SKIN_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Types.h"
#include "MyGUI_ISubWidgetRect.h"
#include "MyGUI_RenderFormat.h"
namespace MyGUI
{
class MYGUI_EXPORT RotatingSkin : public ISubWidgetRect
{
MYGUI_RTTI_DERIVED(RotatingSkin)
public:
RotatingSkin();
/** Set angle of rotation in radians */
void setAngle(float _angle);
/** Get angle of rotation in radians */
float getAngle() const;
/** Set center of rotation
@param _center Center point.
*/
void setCenter(const IntPoint& _center);
/** Get center of rotation */
IntPoint getCenter(bool _local = true) const;
void setAlpha(float _alpha) override;
void setVisible(bool _visible) override;
void setStateData(IStateInfo* _data) override;
void createDrawItem(ITexture* _texture, ILayerNode* _node) override;
void destroyDrawItem() override;
// метод для отрисовки себя
void doRender() override;
/*internal:*/
void _updateView() override;
void _correctView() override;
void _setAlign(const IntSize& _oldsize) override;
void _setUVSet(const FloatRect& _rect) override;
void _setColour(const Colour& _value) override;
protected:
void _rebuildGeometry();
private:
bool mGeometryOutdated{false};
float mAngle{0.0f};
IntPoint mCenterPos;
enum
{
RECT_VERTICIES_COUNT = 4,
GEOMETRY_VERTICIES_TOTAL_COUNT = 8
};
FloatPoint mResultVerticiesPos[GEOMETRY_VERTICIES_TOTAL_COUNT];
FloatPoint mResultVerticiesUV[GEOMETRY_VERTICIES_TOTAL_COUNT];
bool mEmptyView{false};
VertexColourType mVertexFormat;
uint32 mCurrentColour{0xFFFFFFFF};
FloatRect mCurrentTexture;
IntCoord mCurrentCoord;
ILayerNode* mNode{nullptr};
RenderItem* mRenderItem{nullptr};
};
} // namespace MyGUI
#endif // MYGUI_ROTATING_SKIN_H_
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