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/*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_SKIN_MANAGER_H_
#define MYGUI_SKIN_MANAGER_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_Enumerator.h"
#include "MyGUI_ResourceSkin.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_ResourceManager.h"
#include "MyGUI_BackwardCompatibility.h"
namespace MyGUI
{
class MYGUI_EXPORT SkinManager : public MemberObsolete<SkinManager>
{
MYGUI_SINGLETON_DECLARATION(SkinManager);
public:
SkinManager();
void initialise();
void shutdown();
/** Get ResourceSkin by name */
ResourceSkin* getByName(std::string_view _name) const;
/** Check if skin with specified name exist */
bool isExist(std::string_view _name) const;
/** Get default skin name.
Default skin used when creating widget with skin that doesn't exist.
*/
const std::string& getDefaultSkin() const;
/** Set default skin name.
Default skin used when creating widget with skin that doesn't exist.
*/
void setDefaultSkin(std::string_view _value);
private:
void createDefault(std::string_view _value);
void _load(xml::ElementPtr _node, std::string_view _file, Version _version);
private:
std::string mDefaultName;
bool mIsInitialise{false};
std::string mXmlSkinTagName;
std::string mXmlDefaultSkinValue;
};
} // namespace MyGUI
#endif // MYGUI_SKIN_MANAGER_H_
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