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/*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_TYPES_H_
#define MYGUI_TYPES_H_
#include "MyGUI_Prerequest.h"
#include <cstdint>
#include <vector>
#include <map>
#include <string>
#include "MyGUI_Align.h"
#include "MyGUI_TPoint.h"
#include "MyGUI_TSize.h"
#include "MyGUI_TRect.h"
#include "MyGUI_TCoord.h"
namespace MyGUI
{
// определяем типы
using IntPoint = types::TPoint<int>;
using FloatPoint = types::TPoint<float>;
using IntSize = types::TSize<int>;
using FloatSize = types::TSize<float>;
using IntRect = types::TRect<int>;
using FloatRect = types::TRect<float>;
using IntCoord = types::TCoord<int>;
using FloatCoord = types::TCoord<float>;
using DoubleCoord = types::TCoord<double>;
using MapString = std::map<std::string, std::string, std::less<>>;
using VectorString = std::vector<std::string>;
using PairString = std::pair<std::string, std::string>;
using VectorStringPairs = std::vector<PairString>;
// TODO: remove this types
using uint8 = uint8_t;
using uint16 = uint16_t;
using uint32 = uint32_t;
using Char = unsigned int;
} // namespace MyGUI
#endif // MYGUI_TYPES_H_
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