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/*!
@file
@author Albert Semenov
@date 08/2010
*/
#ifndef _e7d61788_3d54_4fbc_90c9_77878d1e73c1_
#define _e7d61788_3d54_4fbc_90c9_77878d1e73c1_
#include "StateController.h"
#include "BackgroundControl.h"
#include "sigslot.h"
namespace tools
{
class TestState : public StateController, public sigslot::has_slots<>
{
public:
TestState();
~TestState() override;
void initState() override;
void cleanupState() override;
void pauseState() override;
void resumeState() override;
private:
void commandQuit(const MyGUI::UString& _commandName, bool& _result);
void command_Test(const MyGUI::UString& _commandName, bool& _result);
void deleteTestLayout();
private:
MyGUI::xml::Document* mTestLayout{nullptr};
BackgroundControl* mBackgroundControl{nullptr};
};
}
#endif
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