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/*!
@file
@author Albert Semenov
@date 07/2012
*/
#ifndef _41f706df_2a78_46f6_a92a_c9e12a910964_
#define _41f706df_2a78_46f6_a92a_c9e12a910964_
#include "StateController.h"
#include "sigslot.h"
#include "TestWindow.h"
namespace tools
{
class TestState : public StateController, public sigslot::has_slots<>
{
public:
TestState();
~TestState() override;
void initState() override;
void cleanupState() override;
void pauseState() override;
void resumeState() override;
private:
void commandTest(const MyGUI::UString& _commandName, bool& _result);
void commandQuit(const MyGUI::UString& _commandName, bool& _result);
void notifyEndDialogTest(Dialog* _sender, bool _result);
private:
TestWindow* mTestWindow{nullptr};
Control* mBack{nullptr};
};
}
#endif
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