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/*!
@file
@author Albert Semenov
@date 08/2008
*/
#ifndef ANIMATION_GRAPH_H_
#define ANIMATION_GRAPH_H_
#include "IAnimationNode.h"
#include "IAnimationGraph.h"
#include "ConnectionReceiver.h"
namespace animation
{
class AnimationGraph : public IAnimationGraph
{
public:
AnimationGraph() = default;
AnimationGraph(std::string_view _name) :
IAnimationGraph(_name)
{
}
void setEvent(std::string_view _name, float _value = 0) override
{
mConnection.forceEvent(_name, _value);
}
void addConnection(std::string_view _eventout, IAnimationNode* _node, std::string_view _eventin) override
{
mConnection.addConnection(_eventout, _node, _eventin);
}
void removeConnection(std::string_view _eventout, IAnimationNode* _node, std::string_view _eventin) override
{
mConnection.removeConnection(_eventout, _node, _eventin);
}
void addTime(float _value) override
{
for (auto& mNode : mNodes)
{
mNode->addTime(_value);
}
}
void addNode(IAnimationNode* _node) override
{
mNodes.push_back(_node);
}
void removeNode(IAnimationNode* _node) override
{
VectorNode::iterator item = std::find(mNodes.begin(), mNodes.end(), _node);
assert(item != mNodes.end());
mNodes.erase(item);
}
IAnimationNode* getNodeByName(std::string_view _name) override
{
if (_name == getName())
return this;
for (auto& mNode : mNodes)
{
if (mNode->getName() == _name)
{
return mNode;
}
}
return nullptr;
}
Ogre::Any getData(std::string_view _name) override
{
MapAny::iterator item = mDatas.find(_name);
if (item != mDatas.end())
return item->second;
return {};
}
void addData(std::string_view _name, Ogre::Any _any) override
{
MyGUI::mapSet(mDatas, _name, _any);
}
private:
ConnectionReceiver mConnection;
using VectorNode = std::vector<IAnimationNode*>;
VectorNode mNodes;
using MapAny = std::map<std::string, Ogre::Any, std::less<>>;
MapAny mDatas;
};
} // namespace animation
#endif // ANIMATION_GRAPH_H_
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