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#ifndef GRAPH_NODE_CONSTRUCT_H_
#define GRAPH_NODE_CONSTRUCT_H_
#include "BaseAnimationNode.h"
namespace demo
{
class IGraphNodeConstruct
{
public:
virtual ~IGraphNodeConstruct() = default;
virtual BaseAnimationNode* create(std::string_view _name) = 0;
};
template<typename Type>
class GraphNodeConstruct : public IGraphNodeConstruct
{
public:
BaseAnimationNode* create(std::string_view _name) override
{
return new Type(_name);
}
};
}
#endif // GRAPH_NODE_CONSTRUCT_H_
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