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/*!
@file
@author George Evmenov
@date 08/2009
*/
#include "DemoKeeper.h"
#include "Base/Main.h"
#include "MyGUI_RTTLayer.h"
#include "MyGUI_RTTLayerNode.h"
#include "MyGUI_LayerNodeAnimation.h"
#include "WobbleNodeAnimator.h"
#include "FadeNodeAnimator.h"
namespace demo
{
void DemoKeeper::setupResources()
{
base::BaseManager::setupResources();
addResourceLocation(getRootMedia() + "/UnitTests/UnitTest_TextureAnimations");
}
void DemoKeeper::createScene()
{
base::BaseDemoManager::createScene();
//MyGUI::ResourceManager::getInstance().load("WindowSkin.xml");
MyGUI::FactoryManager::getInstance().registerFactory<WobbleNodeAnimator>("NodeAnimator");
MyGUI::FactoryManager::getInstance().registerFactory<FadeNodeAnimator>("NodeAnimator");
const std::string& layerCategory = MyGUI::LayerManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().registerFactory<MyGUI::RTTLayer>(layerCategory);
MyGUI::ResourceManager::getInstance().load("Layers.xml");
createNewWindow();
}
void DemoKeeper::destroyScene()
{
MyGUI::FactoryManager::getInstance().unregisterFactory<WobbleNodeAnimator>("NodeAnimator");
MyGUI::FactoryManager::getInstance().unregisterFactory<FadeNodeAnimator>("NodeAnimator");
const std::string& layerCategory = MyGUI::LayerManager::getInstance().getCategoryName();
MyGUI::FactoryManager::getInstance().unregisterFactory<MyGUI::RTTLayer>(layerCategory);
}
void DemoKeeper::notifyWindowButtonPressed(MyGUI::Window* _sender, std::string_view _name)
{
if (_name == "close")
{
mWidgets.erase(_sender);
MyGUI::WidgetManager::getInstance().destroyWidget(_sender);
}
/*else if (_name == "check")
{
const MyGUI::IntCoord coord(0, 0, 1024, 768);
const MyGUI::IntSize size(300, 300);
if (_sender->getCoord().width != coord.width)
{
_sender->setCoord(coord);
}
else
{
_sender->setCoord(coord.width / 2 - size.width / 2, coord.height / 2 - size.height / 2, size.width, size.height);
}
}*/
}
void DemoKeeper::createNewWindow()
{
MyGUI::Window* widget =
MyGUI::LayoutManager::getInstance().loadLayout("Window.layout")[0]->castType<MyGUI::Window>();
widget->eventWindowButtonPressed += MyGUI::newDelegate(this, &DemoKeeper::notifyWindowButtonPressed);
mWidgets.insert(widget);
}
void DemoKeeper::injectKeyPress(MyGUI::KeyCode _key, MyGUI::Char _text)
{
if (_key == MyGUI::KeyCode::W)
{
createNewWindow();
}
else if (_key == MyGUI::KeyCode::V)
{
for (auto* widget : mWidgets)
{
const MyGUI::IntCoord coord(0, 0, 1024, 768);
const MyGUI::IntSize size(300, 300);
if (widget->getCoord().width != coord.width)
{
widget->setCoord(coord);
}
else
{
widget->setCoord(
coord.width / 2 - size.width / 2,
coord.height / 2 - size.height / 2,
size.width,
size.height);
}
}
}
else if (_key == MyGUI::KeyCode::Four)
{
MyGUI::LayerManager::EnumeratorLayer layer = MyGUI::LayerManager::getInstance().getEnumerator();
while (layer.next())
{
if (layer->getName() == "RTT_Test")
{
//layer->castType<MyGUI::RTTLayer>()->setLayerNodeAnimation(&gCustomLayerNodeAnimation);
}
}
}
else if (_key == MyGUI::KeyCode::Space)
{
MyGUI::LayerManager::EnumeratorLayer layer = MyGUI::LayerManager::getInstance().getEnumerator();
while (layer.next())
{
if (layer->getName() == "RTT_Test")
{
MyGUI::EnumeratorILayerNode node = layer->getEnumerator();
while (node.next())
{
MyGUI::RTTLayerNode* rttnode = node->castType<MyGUI::RTTLayerNode>(false);
if (rttnode != nullptr)
{
bool rtt = !rttnode->getCacheUsing();
rttnode->setCacheUsing(rtt);
//MyGUI::Widget* widget = rttnode->castType<MyGUI::Widget>(false);
//if (widget != nullptr)
// widget->setCaption(rtt ? "RTT mode" : "Vertex mode");
/*for (SetWidget::iterator item=mWidgets.begin(); item!=mWidgets.end(); ++item)
{
(*item)->setCaption(mIsRTT ? "RTT mode" : "Vertex mode");
}*/
}
}
}
}
}
return base::BaseDemoManager::injectKeyPress(_key, _text);
}
} // namespace demo
MYGUI_APP(demo::DemoKeeper)
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