File: DDWidgetState.cs

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mygui 3.4.3%2Bdfsg-3
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using System;
using System.Runtime.InteropServices;

namespace MyGUI.Sharp
{
    [StructLayout(LayoutKind.Sequential)]
    public struct DDWidgetState
    {
        [MarshalAs(UnmanagedType.U4)]
        public uint index;
        [MarshalAs(UnmanagedType.U1)]
        public bool update;
        [MarshalAs(UnmanagedType.U1)]
        public bool accept;
        [MarshalAs(UnmanagedType.U1)]
        public bool refuse;
    }
}