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# This file is part of MyPaint.
# -*- coding: utf-8 -*-
# Copyright (C) 2012 by Richard Jones
# Copyright (C) 2012-2018 by the MyPaint Development Team.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# NOTE: Much of this was written before the new modes system.
# NOTE: The InteractionMode stuff was sort of bolted on after the fact.
# TODO: Understand it more; devolve specifics to specific subclasses.
# TODO: Document stuff properly.
## Imports
from __future__ import division, print_function
import math
import logging
from gettext import gettext as _
from lib.gibindings import Gtk
from lib.gibindings import Gdk
from lib.gibindings import GLib
from .curve import CurveWidget
import gui.mode
import gui.cursor
from lib.pycompat import xrange
logger = logging.getLogger(__name__)
## Module constants
# internal-name, display-name, constant, minimum, default, maximum, tooltip
_LINE_MODE_SETTINGS_LIST = [
['entry_pressure', _('Entrance Pressure'), False, 0.0001, 0.3, 1.0,
_("Stroke entrance pressure for line tools")],
['midpoint_pressure', _('Midpoint Pressure'), False, 0.0001, 1.0, 1.0,
_("Mid-Stroke pressure for line tools")],
['exit_pressure', _('Exit Pressure'), False, 0.0001, 0.3, 1.0,
_("Stroke exit pressure for line tools")],
['line_head', _('Head'), False, 0.0001, 0.25, 1.0,
_("Stroke lead-in end")],
['line_tail', _('Tail'), False, 0.0001, 0.75, 1.0,
_("Stroke trail-off beginning")],
]
## Line pressure settings
class LineModeSettings (object):
"""Manage GtkAdjustments for tweaking LineMode settings.
An instance resides in the main application singleton. Changes to the
adjustments are reflected into the app preferences.
"""
def __init__(self, app):
"""Initializer; initial settings are loaded from the app prefs"""
object.__init__(self)
self.app = app
self.adjustments = {} #: Dictionary of GtkAdjustments
self.observers = [] #: List of callbacks
self._idle_srcid = None
self._changed_settings = set()
for line_list in _LINE_MODE_SETTINGS_LIST:
cname, name, const, min_, default, max_, tooltip = line_list
prefs_key = "linemode.%s" % cname
value = float(self.app.preferences.get(prefs_key, default))
adj = Gtk.Adjustment(value=value, lower=min_, upper=max_,
step_increment=0.01, page_increment=0.1)
adj.connect("value-changed", self._value_changed_cb, prefs_key)
self.adjustments[cname] = adj
def _value_changed_cb(self, adj, prefs_key):
# Direct GtkAdjustment callback for a single adjustment being changed.
value = float(adj.get_value())
self.app.preferences[prefs_key] = value
self._changed_settings.add(prefs_key)
if self._idle_srcid is None:
self._idle_srcid = GLib.idle_add(self._values_changed_idle_cb)
def _values_changed_idle_cb(self):
# Aggregate, idle-state callback for multiple adjustments being changed
# in a single event. Queues redraws, and runs observers. The curve sets
# multiple settings at once, and we might as well not queue too many
# redraws.
if self._idle_srcid is not None:
current_mode = self.app.doc.modes.top
if isinstance(current_mode, LineModeBase):
# Redraw last_line when settings are adjusted
# in the adjustment Curve
GLib.idle_add(current_mode.redraw_line_cb)
for func in self.observers:
func(self._changed_settings)
self._changed_settings = set()
self._idle_srcid = None
return False
class LineModeCurveWidget (CurveWidget):
"""Graph of pressure by distance, tied to the central LineModeSettings"""
_SETTINGS_COORDINATE = [('entry_pressure', (0, 1)),
('midpoint_pressure', (1, 1)),
('exit_pressure', (3, 1)),
('line_head', (1, 0)),
('line_tail', (2, 0))]
def __init__(self):
from gui.application import get_app
self.app = get_app()
CurveWidget.__init__(self, npoints=4, ylockgroups=((1, 2),),
changed_cb=self._changed_cb)
self.app.line_mode_settings.observers.append(self._adjs_changed_cb)
self._update()
def _adjs_changed_cb(self, changed):
logger.debug("Updating curve (changed: %r)", changed)
self._update()
def _update(self, from_defaults=False):
if from_defaults:
self.points = [(0.0, 0.2), (0.33, 0.5), (0.66, 0.5), (1.0, 0.33)]
for setting, coord_pair in self._SETTINGS_COORDINATE:
if not from_defaults:
adj = self.app.line_mode_settings.adjustments[setting]
value = adj.get_value()
else:
# TODO: move this case into the base settings object
defaults = [a[4] for a in _LINE_MODE_SETTINGS_LIST
if a[0] == setting]
assert len(defaults) == 1
value = defaults[0]
index, subindex = coord_pair
if not setting.startswith('line'):
value = 1.0 - value
if subindex == 0:
coord = (value, self.points[index][1])
else:
coord = (self.points[index][0], value)
self.set_point(index, coord)
if from_defaults:
self._changed_cb(self)
self.queue_draw()
def _changed_cb(self, curve):
"""Updates the linemode pressure settings when the curve is altered"""
for setting, coord_pair in self._SETTINGS_COORDINATE:
index, subindex = coord_pair
value = self.points[index][subindex]
if not setting.startswith('line'):
value = 1.0 - value
value = max(0.0001, value)
adj = self.app.line_mode_settings.adjustments[setting]
adj.set_value(value)
## Options UI
class LineModeOptionsWidget (gui.mode.PaintingModeOptionsWidgetBase):
"""Options widget for geometric line modes"""
def init_specialized_widgets(self, row=0):
curve = LineModeCurveWidget()
curve.set_size_request(175, 125)
self._curve = curve
exp = Gtk.Expander()
exp.set_label(_(u"Pressure variation…"))
exp.set_use_markup(False)
exp.add(curve)
self.attach(exp, 0, row, 2, 1)
row += 1
return row
def reset_button_clicked_cb(self, button):
super(LineModeOptionsWidget, self).reset_button_clicked_cb(button)
self._curve._update(from_defaults=True)
## Interaction modes for making lines
class LineModeBase (gui.mode.ScrollableModeMixin,
gui.mode.BrushworkModeMixin,
gui.mode.DragMode):
"""Draws geometric lines (base class)"""
## Class constants
_OPTIONS_WIDGET = None
## Class configuration.
permitted_switch_actions = set([
"PanViewMode",
"ZoomViewMode",
"RotateViewMode",
])
pointer_behavior = gui.mode.Behavior.PAINT_CONSTRAINED
scroll_behavior = gui.mode.Behavior.CHANGE_VIEW
@property
def active_cursor(self):
cursor_name = gui.cursor.Name.PENCIL
if not self._line_possible:
cursor_name = gui.cursor.Name.FORBIDDEN_EVERYWHERE
return self.doc.app.cursors.get_action_cursor(
self.ACTION_NAME,
cursor_name
)
@classmethod
def get_name(cls):
return _(u"Lines and Curves")
def get_usage(self):
# TRANSLATORS: users should never see this message
return _(u"Generic line/curve mode")
@property
def inactive_cursor(self):
cursor_name = gui.cursor.Name.CROSSHAIR_OPEN_PRECISE
if not self._line_possible:
cursor_name = gui.cursor.Name.FORBIDDEN_EVERYWHERE
return self.doc.app.cursors.get_action_cursor(
self.ACTION_NAME,
cursor_name
)
unmodified_persist = True
permitted_switch_actions = set(
['RotateViewMode', 'ZoomViewMode', 'PanViewMode']
+ gui.mode.BUTTON_BINDING_ACTIONS)
# FIXME: all of the logic resides in the base class, for historical
# reasons, and is decided by line_mode. The differences should be
# factored out to the user-facing mode subclasses at some point.
line_mode = None
## Initialization
def __init__(self, **kwds):
"""Initialize"""
super(LineModeBase, self).__init__(**kwds)
self.app = None
self.last_line_data = None
self.idle_srcid = None
self._line_possible = False
## InteractionMode/DragMode implementation
def enter(self, doc, **kwds):
"""Enter the mode.
If modifiers are held when the mode is entered, the mode is a oneshot
mode and is popped from the mode stack automatically at the end of the
drag. Without modifiers, line modes may be continued, and some
subclasses offer additional options for adjusting control points.
"""
super(LineModeBase, self).enter(doc, **kwds)
self.app = self.doc.app
rootstack = self.doc.model.layer_stack
rootstack.current_path_updated += self._update_cursors
rootstack.layer_properties_changed += self._update_cursors
self._update_cursors()
def leave(self, **kwds):
rootstack = self.doc.model.layer_stack
rootstack.current_path_updated -= self._update_cursors
rootstack.layer_properties_changed -= self._update_cursors
return super(LineModeBase, self).leave(**kwds)
def _update_cursors(self, *_ignored):
if self.in_drag:
return # defer update to the end of the drag
layer = self.doc.model.layer_stack.current
self._line_possible = layer.get_paintable()
self.doc.tdw.set_override_cursor(self.inactive_cursor)
def drag_start_cb(self, tdw, event):
super(LineModeBase, self).drag_start_cb(tdw, event)
if self._line_possible:
self.start_command(self.initial_modifiers)
def drag_update_cb(self, tdw, event, dx, dy):
if self._line_possible:
self.update_position(event.x, event.y)
if self.idle_srcid is None:
self.idle_srcid = GLib.idle_add(self._drag_idle_cb)
return super(LineModeBase, self).drag_update_cb(tdw, event, dx, dy)
def drag_stop_cb(self, tdw):
if self._line_possible:
self.idle_srcid = None
self.stop_command()
self._update_cursors()
return super(LineModeBase, self).drag_stop_cb(tdw)
def _drag_idle_cb(self):
# Updates the on-screen line during drags.
if self.idle_srcid is not None:
self.idle_srcid = None
self.process_line()
def checkpoint(self, flush=True, **kwargs):
# Only push outstanding changes to the document's undo stack on
# a request for a flushing sync. Without this, users can't curve
# the previously drawn line. See also inkmode.py and
# https://github.com/mypaint/mypaint/issues/262
if flush:
super(LineModeBase, self).checkpoint(flush=True, **kwargs)
## Options panel
def get_options_widget(self):
"""Get the (base class singleton) options widget"""
cls = LineModeBase
if cls._OPTIONS_WIDGET is None:
widget = LineModeOptionsWidget()
cls._OPTIONS_WIDGET = widget
return cls._OPTIONS_WIDGET
### Draw dynamic Line, Curve, or Ellipse
def start_command(self, modifier):
# :param modifier: the keyboard modifiers which ere in place
# when the mode was created
active_tdw = self.app.doc.tdw.__class__.get_active_tdw()
assert active_tdw is not None
if active_tdw is self.app.scratchpad_doc.tdw:
self.model = self.app.scratchpad_doc.model
self.tdw = self.app.scratchpad_doc.tdw
else:
# unconditionally
self.model = self.app.doc.model
self.tdw = self.app.doc.tdw
self.done = False
self.brushwork_begin(self.model, abrupt=False,
description=self.get_name())
layer = self.model.layer_stack.current
x, y, kbmods = self.local_mouse_state()
# ignore the modifier used to start this action (don't make it
# change the action)
self.invert_kbmods = modifier
kbmods ^= self.invert_kbmods # invert using bitwise xor
shift = kbmods & Gdk.ModifierType.SHIFT_MASK
# line_mode is the type of line to be drawn eg. "EllipseMode"
self.mode = self.line_mode
assert self.mode is not None
# Ignore slow_tracking.
# There are some other sttings that interfere
# with the workings of the Line Tools,
# but slowtracking is the main one.
self.adj = self.app.brush_adjustment['slow_tracking']
self.slow_tracking = self.adj.get_value()
self.adj.set_value(0)
# Throughout this module these conventions are used:
# sx, sy = starting point
# ex, ey = end point
# kx, ky = curve point from last line
# lx, ly = last point from InteractionMode update
self.sx, self.sy = x, y
self.lx, self.ly = x, y
if self.mode == "EllipseMode":
# Rotation angle of ellipse.
self.angle = 90
# Vector to measure any rotation from.
# Assigned when ratation begins.
self.ellipse_vec = None
return
# If not Ellipse, command must be Straight Line or Sequence
# First check if the user intends to Curve an existing Line
if shift:
last_line = self.last_line_data
last_stroke = layer.get_last_stroke_info()
if last_line is not None:
if last_line[1] == last_stroke:
self.mode = last_line[0]
self.sx, self.sy = last_line[2], last_line[3]
self.ex, self.ey = last_line[4], last_line[5]
if self.mode == "CurveLine2":
length_a = distance(x, y, self.sx, self.sy)
length_b = distance(x, y, self.ex, self.ey)
self.flip = length_a > length_b
if self.flip:
self.kx, self.ky = last_line[6], last_line[7]
else:
self.kx, self.ky = last_line[8], last_line[9]
self.model.undo()
self.process_line()
return
if self.mode == "SequenceMode":
if not self.tdw.last_painting_pos:
return
else:
self.sx, self.sy = self.tdw.last_painting_pos
def update_position(self, x, y):
self.lx, self.ly = self.tdw.display_to_model(x, y)
def stop_command(self):
# End mode
self.done = True
x, y = self.process_line()
self.brushwork_commit(self.model, abrupt=False)
cmd = self.mode
self.record_last_stroke(cmd, x, y)
def record_last_stroke(self, cmd, x, y):
last_line = None
self.tdw.last_painting_pos = x, y
# FIXME: should probably not set that from here
layer = self.model.layer_stack.current
last_stroke = layer.get_last_stroke_info()
sx, sy = self.sx, self.sy
if cmd == "CurveLine1":
last_line = [
"CurveLine2", last_stroke,
sx, sy,
self.ex, self.ey,
x, y, x, y,
]
self.tdw.last_painting_pos = self.ex, self.ey
if cmd == "CurveLine2":
if self.flip:
last_line = [
cmd, last_stroke,
sx, sy,
self.ex, self.ey,
self.kx, self.ky, x, y,
]
else:
last_line = [
cmd, last_stroke,
sx, sy,
self.ex, self.ey,
x, y, self.kx, self.ky,
]
self.tdw.last_painting_pos = self.ex, self.ey
if cmd == "StraightMode" or cmd == "SequenceMode":
last_line = ["CurveLine1", last_stroke, sx, sy, x, y]
if cmd == "EllipseMode":
last_line = [cmd, last_stroke, sx, sy, x, y, self.angle]
self.tdw.last_painting_pos = sx, sy
self.last_line_data = last_line
self.adj.set_value(self.slow_tracking)
self.model.brush.reset()
def local_mouse_state(self, last_update=False):
tdw_win = self.tdw.get_window()
display = self.tdw.get_display()
devmgr = display and display.get_device_manager() or None
coredev = devmgr and devmgr.get_client_pointer() or None
if coredev and tdw_win:
win_, x, y, kbmods = tdw_win.get_device_position_double(coredev)
else:
x, y, kbmods = (0., 0., Gdk.ModifierType(0))
if last_update:
return self.lx, self.ly, kbmods
x, y = self.tdw.display_to_model(x, y)
return x, y, kbmods
def process_line(self):
sx, sy = self.sx, self.sy
x, y, kbmods = self.local_mouse_state(last_update=True)
kbmods ^= self.invert_kbmods # invert using bitwise xor
ctrl = kbmods & Gdk.ModifierType.CONTROL_MASK
shift = kbmods & Gdk.ModifierType.SHIFT_MASK
if self.mode == "CurveLine1":
self.dynamic_curve_1(x, y, sx, sy, self.ex, self.ey)
elif self.mode == "CurveLine2":
ex, ey = self.ex, self.ey
kx, ky = self.kx, self.ky
if not self.flip:
self.dynamic_curve_2(x, y, sx, sy, ex, ey, kx, ky)
else:
self.dynamic_curve_2(kx, ky, sx, sy, ex, ey, x, y)
elif self.mode == "EllipseMode":
constrain = False
if ctrl:
x, y = constrain_to_angle(x, y, sx, sy)
constrain = True
if shift:
self.ellipse_rotation_angle(x, y, sx, sy, constrain)
else:
self.ellipse_vec = None
self.dynamic_ellipse(x, y, sx, sy)
else: # if "StraightMode" or "SequenceMode"
if ctrl or shift:
x, y = constrain_to_angle(x, y, sx, sy)
self.dynamic_straight_line(x, y, sx, sy)
return x, y
def ellipse_rotation_angle(self, x, y, sx, sy, constrain):
x1, y1 = normal(sx, sy, x, y)
if self.ellipse_vec is None:
self.ellipse_vec = x1, y1
self.last_angle = self.angle
x2, y2 = self.ellipse_vec
px, py = perpendicular(x2, y2)
pangle = get_angle(x1, y1, px, py)
angle = get_angle(x1, y1, x2, y2)
if pangle > 90.0:
angle = 360 - angle
angle += self.last_angle
if constrain:
angle = constraint_angle(angle)
self.angle = angle
### Line Functions
# Straight Line
def dynamic_straight_line(self, x, y, sx, sy):
self.brush_prep(sx, sy)
entry_p, midpoint_p, junk, prange2, head, tail = self.line_settings()
# Beginning
length, nx, ny = length_and_normal(sx, sy, x, y)
mx, my = multiply_add(sx, sy, nx, ny, 0.25)
self._stroke_to(mx, my, entry_p)
# Middle start
# length = length/2
mx, my = multiply_add(sx, sy, nx, ny, head * length)
self._stroke_to(mx, my, midpoint_p)
# Middle end
mx, my = multiply_add(sx, sy, nx, ny, tail * length)
self._stroke_to(mx, my, midpoint_p)
# End
self._stroke_to(x, y, self.exit_pressure)
# Ellipse
def dynamic_ellipse(self, x, y, sx, sy):
points_in_curve = 360
x1, y1 = difference(sx, sy, x, y)
x1, y1, sin, cos = starting_point_for_ellipse(x1, y1, self.angle)
rx, ry = point_in_ellipse(x1, y1, sin, cos, 0)
self.brush_prep(sx+rx, sy+ry)
entry_p, midpoint_p, prange1, prange2, h, t = self.line_settings()
head = points_in_curve * h
head_range = int(head)+1
tail = points_in_curve * t
tail_range = int(tail)+1
tail_length = points_in_curve - tail
# Beginning
px, py = point_in_ellipse(x1, y1, sin, cos, 1)
length, nx, ny = length_and_normal(rx, ry, px, py)
mx, my = multiply_add(rx, ry, nx, ny, 0.25)
self._stroke_to(sx+mx, sy+my, entry_p)
pressure = abs(1/head * prange1 + entry_p)
self._stroke_to(sx+px, sy+py, pressure)
for degree in xrange(2, head_range):
px, py = point_in_ellipse(x1, y1, sin, cos, degree)
pressure = abs(degree/head * prange1 + entry_p)
self._stroke_to(sx+px, sy+py, pressure)
# Middle
for degree in xrange(head_range, tail_range):
px, py = point_in_ellipse(x1, y1, sin, cos, degree)
self._stroke_to(sx+px, sy+py, midpoint_p)
# End
for degree in xrange(tail_range, points_in_curve+1):
px, py = point_in_ellipse(x1, y1, sin, cos, degree)
pressure = abs((degree-tail)/tail_length * prange2 + midpoint_p)
self._stroke_to(sx+px, sy+py, pressure)
def dynamic_curve_1(self, cx, cy, sx, sy, ex, ey):
self.brush_prep(sx, sy)
self.draw_curve_1(cx, cy, sx, sy, ex, ey)
def dynamic_curve_2(self, cx, cy, sx, sy, ex, ey, kx, ky):
self.brush_prep(sx, sy)
self.draw_curve_2(cx, cy, sx, sy, ex, ey, kx, ky)
# Curve Straight Line
# Found this page helpful:
# http://www.caffeineowl.com/graphics/2d/vectorial/bezierintro.html
def draw_curve_1(self, cx, cy, sx, sy, ex, ey):
points_in_curve = 100
entry_p, midpoint_p, prange1, prange2, h, t = self.line_settings()
mx, my = midpoint(sx, sy, ex, ey)
length, nx, ny = length_and_normal(mx, my, cx, cy)
cx, cy = multiply_add(mx, my, nx, ny, length*2)
x1, y1 = difference(sx, sy, cx, cy)
x2, y2 = difference(cx, cy, ex, ey)
head = points_in_curve * h
head_range = int(head)+1
tail = points_in_curve * t
tail_range = int(tail)+1
tail_length = points_in_curve - tail
# Beginning
px, py = point_on_curve_1(1, cx, cy, sx, sy, x1, y1, x2, y2)
length, nx, ny = length_and_normal(sx, sy, px, py)
bx, by = multiply_add(sx, sy, nx, ny, 0.25)
self._stroke_to(bx, by, entry_p)
pressure = abs(1/head * prange1 + entry_p)
self._stroke_to(px, py, pressure)
for i in xrange(2, head_range):
px, py = point_on_curve_1(i, cx, cy, sx, sy, x1, y1, x2, y2)
pressure = abs(i/head * prange1 + entry_p)
self._stroke_to(px, py, pressure)
# Middle
for i in xrange(head_range, tail_range):
px, py = point_on_curve_1(i, cx, cy, sx, sy, x1, y1, x2, y2)
self._stroke_to(px, py, midpoint_p)
# End
for i in xrange(tail_range, points_in_curve+1):
px, py = point_on_curve_1(i, cx, cy, sx, sy, x1, y1, x2, y2)
pressure = abs((i-tail)/tail_length * prange2 + midpoint_p)
self._stroke_to(px, py, pressure)
def draw_curve_2(self, cx, cy, sx, sy, ex, ey, kx, ky):
points_in_curve = 100
self.brush_prep(sx, sy)
entry_p, midpoint_p, prange1, prange2, h, t = self.line_settings()
mx, my = (cx+sx+ex+kx)/4.0, (cy+sy+ey+ky)/4.0
length, nx, ny = length_and_normal(mx, my, cx, cy)
cx, cy = multiply_add(mx, my, nx, ny, length*2)
length, nx, ny = length_and_normal(mx, my, kx, ky)
kx, ky = multiply_add(mx, my, nx, ny, length*2)
x1, y1 = difference(sx, sy, cx, cy)
x2, y2 = difference(cx, cy, kx, ky)
x3, y3 = difference(kx, ky, ex, ey)
head = points_in_curve * h
head_range = int(head)+1
tail = points_in_curve * t
tail_range = int(tail)+1
tail_length = points_in_curve - tail
# Beginning
px, py = point_on_curve_2(1, cx, cy, sx, sy, kx, ky,
x1, y1, x2, y2, x3, y3)
length, nx, ny = length_and_normal(sx, sy, px, py)
bx, by = multiply_add(sx, sy, nx, ny, 0.25)
self._stroke_to(bx, by, entry_p)
pressure = abs(1/head * prange1 + entry_p)
self._stroke_to(px, py, pressure)
for i in xrange(2, head_range):
px, py = point_on_curve_2(i, cx, cy, sx, sy, kx, ky,
x1, y1, x2, y2, x3, y3)
pressure = abs(i/head * prange1 + entry_p)
self._stroke_to(px, py, pressure)
# Middle
for i in xrange(head_range, tail_range):
px, py = point_on_curve_2(i, cx, cy, sx, sy, kx, ky,
x1, y1, x2, y2, x3, y3)
self._stroke_to(px, py, midpoint_p)
# End
for i in xrange(tail_range, points_in_curve+1):
px, py = point_on_curve_2(i, cx, cy, sx, sy, kx, ky,
x1, y1, x2, y2, x3, y3)
pressure = abs((i-tail)/tail_length * prange2 + midpoint_p)
self._stroke_to(px, py, pressure)
def _stroke_to(self, x, y, pressure):
# FIXME add control for time, similar to inktool
duration = 1.0
self.stroke_to(self.model, duration, x, y, pressure, 0.0, 0.0,
self.doc.tdw.scale, self.doc.tdw.rotation, 0.0,
auto_split=False)
def brush_prep(self, sx, sy):
# Send brush to where the stroke will begin
self.model.brush.reset()
self.brushwork_rollback(self.model)
self.stroke_to(self.model, 10.0, sx, sy, 0.0, 0.0, 0.0,
self.doc.tdw.scale, self.doc.tdw.rotation, 0.0,
auto_split=False)
## Line mode settings
@property
def entry_pressure(self):
adj = self.app.line_mode_settings.adjustments["entry_pressure"]
return adj.get_value()
@property
def midpoint_pressure(self):
adj = self.app.line_mode_settings.adjustments["midpoint_pressure"]
return adj.get_value()
@property
def exit_pressure(self):
adj = self.app.line_mode_settings.adjustments["exit_pressure"]
return adj.get_value()
@property
def head(self):
adj = self.app.line_mode_settings.adjustments["line_head"]
return adj.get_value()
@property
def tail(self):
adj = self.app.line_mode_settings.adjustments["line_tail"]
return adj.get_value()
def line_settings(self):
p1 = self.entry_pressure
p2 = self.midpoint_pressure
p3 = self.exit_pressure
if self.head == 0.0001:
p1 = p2
prange1 = p2 - p1
prange2 = p3 - p2
return p1, p2, prange1, prange2, self.head, self.tail
def redraw_line_cb(self):
# Redraws the line when the line_mode_settings change
last_line = self.last_line_data
if last_line is not None:
current_layer = self.model.layer_stack.current
last_stroke = current_layer.get_last_stroke_info()
if last_line[1] is last_stroke:
# ignore slow_tracking
self.done = True
self.adj = self.app.brush_adjustment['slow_tracking']
self.slow_tracking = self.adj.get_value()
self.adj.set_value(0)
self.brushwork_rollback(self.model)
self.model.undo()
command = last_line[0]
self.sx, self.sy = last_line[2], last_line[3]
self.ex, self.ey = last_line[4], last_line[5]
x, y = self.ex, self.ey
if command == "EllipseMode":
self.angle = last_line[6]
self.dynamic_ellipse(self.ex, self.ey,
self.sx, self.sy)
if command == "CurveLine1":
self.dynamic_straight_line(self.ex, self.ey,
self.sx, self.sy)
command = "StraightMode"
if command == "CurveLine2":
x, y = last_line[6], last_line[7]
self.kx, self.ky = last_line[8], last_line[9]
if (x, y) == (self.kx, self.ky):
self.dynamic_curve_1(x, y, self.sx, self.sy,
self.ex, self.ey)
command = "CurveLine1"
else:
self.flip = False
self.dynamic_curve_2(x, y, self.sx, self.sy,
self.ex, self.ey,
self.kx, self.ky)
self.model.sync_pending_changes()
self.record_last_stroke(command, x, y)
class StraightMode (LineModeBase):
ACTION_NAME = "StraightMode"
line_mode = "StraightMode"
@classmethod
def get_name(cls):
return _(u"Lines and Curves")
def get_usage(self):
return _(u"Draw straight lines; Shift adds curves, "
"Ctrl constrains angle")
class SequenceMode (LineModeBase):
ACTION_NAME = "SequenceMode"
line_mode = "SequenceMode"
@classmethod
def get_name(cls):
return _(u"Connected Lines")
def get_usage(cls):
return _("Draw a sequence of lines; Shift adds curves, "
"Ctrl constrains angle")
class EllipseMode (LineModeBase):
ACTION_NAME = "EllipseMode"
line_mode = "EllipseMode"
@classmethod
def get_name(cls):
return _(u"Ellipses and Circles")
def get_usage(self):
return _(u"Draw ellipses; Shift rotates, Ctrl constrains ratio/angle")
## Curve Math
def point_on_curve_1(t, cx, cy, sx, sy, x1, y1, x2, y2):
ratio = t/100.0
x3, y3 = multiply_add(sx, sy, x1, y1, ratio)
x4, y4 = multiply_add(cx, cy, x2, y2, ratio)
x5, y5 = difference(x3, y3, x4, y4)
x, y = multiply_add(x3, y3, x5, y5, ratio)
return x, y
def point_on_curve_2(t, cx, cy, sx, sy, kx, ky, x1, y1, x2, y2, x3, y3):
ratio = t/100.0
x4, y4 = multiply_add(sx, sy, x1, y1, ratio)
x5, y5 = multiply_add(cx, cy, x2, y2, ratio)
x6, y6 = multiply_add(kx, ky, x3, y3, ratio)
x1, y1 = difference(x4, y4, x5, y5)
x2, y2 = difference(x5, y5, x6, y6)
x4, y4 = multiply_add(x4, y4, x1, y1, ratio)
x5, y5 = multiply_add(x5, y5, x2, y2, ratio)
x1, y1 = difference(x4, y4, x5, y5)
x, y = multiply_add(x4, y4, x1, y1, ratio)
return x, y
## Ellipse Math
def starting_point_for_ellipse(x, y, rotate):
# Rotate starting point
r = math.radians(rotate)
sin = math.sin(r)
cos = math.cos(r)
x, y = rotate_ellipse(x, y, cos, sin)
return x, y, sin, cos
def point_in_ellipse(x, y, r_sin, r_cos, degree):
# Find point in ellipse
r2 = math.radians(degree)
cos = math.cos(r2)
sin = math.sin(r2)
x = x * cos
y = y * sin
# Rotate Ellipse
x, y = rotate_ellipse(y, x, r_sin, r_cos)
return x, y
def rotate_ellipse(x, y, sin, cos):
x1, y1 = multiply(x, y, sin)
x2, y2 = multiply(x, y, cos)
x = x2 - y1
y = y2 + x1
return x, y
## Vector Math
def get_angle(x1, y1, x2, y2):
dot = dot_product(x1, y1, x2, y2)
if abs(dot) < 1.0:
angle = math.acos(dot) * 180/math.pi
else:
angle = 0.0
return angle
def constrain_to_angle(x, y, sx, sy):
length, nx, ny = length_and_normal(sx, sy, x, y)
# dot = nx*1 + ny*0 therefore nx
angle = math.acos(nx) * 180/math.pi
angle = constraint_angle(angle)
ax, ay = angle_normal(ny, angle)
x = sx + ax*length
y = sy + ay*length
return x, y
def constraint_angle(angle):
n = angle//15
n1 = n*15
rem = angle - n1
if rem < 7.5:
angle = n*15.0
else:
angle = (n+1)*15.0
return angle
def angle_normal(ny, angle):
if ny < 0.0:
angle = 360.0 - angle
radians = math.radians(angle)
x = math.cos(radians)
y = math.sin(radians)
return x, y
def length_and_normal(x1, y1, x2, y2):
x, y = difference(x1, y1, x2, y2)
length = vector_length(x, y)
if length == 0.0:
x, y = 0.0, 0.0
else:
x, y = x/length, y/length
return length, x, y
def normal(x1, y1, x2, y2):
junk, x, y = length_and_normal(x1, y1, x2, y2)
return x, y
def vector_length(x, y):
length = math.sqrt(x*x + y*y)
return length
def distance(x1, y1, x2, y2):
x, y = difference(x1, y1, x2, y2)
length = vector_length(x, y)
return length
def dot_product(x1, y1, x2, y2):
return x1*x2 + y1*y2
def multiply_add(x1, y1, x2, y2, d):
x3, y3 = multiply(x2, y2, d)
x, y = add(x1, y1, x3, y3)
return x, y
def multiply(x, y, d):
# Multiply vector
x = x*d
y = y*d
return x, y
def add(x1, y1, x2, y2):
# Add vectors
x = x1+x2
y = y1+y2
return x, y
def difference(x1, y1, x2, y2):
# Difference in x and y between two points
x = x2-x1
y = y2-y1
return x, y
def midpoint(x1, y1, x2, y2):
# Midpoint between to points
x = (x1+x2)/2.0
y = (y1+y2)/2.0
return x, y
def perpendicular(x1, y1):
# Swap x and y, then flip one sign to give vector at 90 degree
x = -y1
y = x1
return x, y
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