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# This file is part of MyPaint.
# Copyright (C) 2012-2018 by the MyPaint Development Team
# Copyright (C) 2012-2013 by Ali Lown <ali@lown.me.uk>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
## Imports
from __future__ import division, print_function
import math
import bisect
from gettext import gettext as _
from lib.gibindings import Gtk
from lib.gibindings import Gdk
from lib.gibindings import GLib
import cairo
import gui.mode
from . import overlays
from . import tileddrawwidget
from .toolstack import SizedVBoxToolWidget, TOOL_WIDGET_NATURAL_HEIGHT_SHORT
import lib.alg as geom
import gui.cursor
import gui.drawutils
import gui.style
## Module consts
PHI = (1.+math.sqrt(2))/2.
REDRAW_PRIORITY = GLib.PRIORITY_LOW
## Helper funcs
def _points_to_enclosing_rect(points):
"""Convert a list of (x, y) points to their encompassing rect.
"""
points = list(points)
x, y = points.pop(0)
xmin = xmax = x
ymin = ymax = y
for x, y in points:
if x < xmin:
xmin = x
if x > xmax:
xmax = x
if y < ymin:
ymin = y
if y > ymax:
ymax = y
return xmin, ymin, xmax-xmin, ymax-ymin
## Class defs
class VisibleAreaOverlay (overlays.Overlay):
"""Overlay for the preview TDW which shows the main TDW's area"""
## Class vars
## Method defs
def __init__(self, preview):
overlays.Overlay.__init__(self)
self._preview = preview
self._paint_rect = None #: Last-painted region, display coords
self._paint_shapes = None #: Preview box, display coords
self._paint_topleft = None
def paint(self, cr):
"""Paint a viewfinder box showing the main TDW's viewport"""
if not self._paint_shapes:
return
cr.set_line_join(cairo.LINE_JOIN_MITER)
cr.set_line_cap(cairo.LINE_CAP_SQUARE)
pixel_centered = (not self._preview.viewport_is_rotated)
line_color = gui.style.EDITABLE_ITEM_COLOR
if self._preview.zone == _EditZone.INSIDE:
line_color = gui.style.ACTIVE_ITEM_COLOR
line_width = gui.style.DRAGGABLE_EDGE_WIDTH
pixel_centring_offset = 0.5 if (line_width % 2) else 0.0
if self._paint_topleft:
tlx, tly = self._paint_topleft
tlx = int(tlx) + pixel_centring_offset # always centred
tly = int(tly) + pixel_centring_offset
cr.rectangle(tlx, tly, 1, 1)
gui.drawutils.render_drop_shadow(
cr = cr,
z = 1,
line_width = line_width,
)
cr.set_line_width(line_width)
cr.set_source_rgb(*line_color.get_rgb())
cr.fill_preserve()
cr.stroke()
for shape in self._paint_shapes:
points = list(shape)
if not points:
continue
x, y = points.pop(0)
if pixel_centered:
x = int(x) + pixel_centring_offset
y = int(y) + pixel_centring_offset
cr.move_to(x, y)
for x, y in points:
if pixel_centered:
x = int(x) + pixel_centring_offset
y = int(y) + pixel_centring_offset
cr.line_to(x, y)
cr.set_line_width(line_width)
cr.set_source_rgb(*line_color.get_rgb())
gui.drawutils.render_drop_shadow(
cr = cr,
z = 1,
line_width = line_width,
)
cr.stroke()
def update_location(self):
"""Queues redraws for the preview when the main view changes"""
# Last location paint()ed: box might not be there any more.
if self._paint_rect:
self._preview.tdw.queue_draw_area(*self._paint_rect)
# Calculate a shape to paint in preview TDW display coords.
viewport_overlay_shapes = None
if self._preview.show_viewfinder:
viewport_overlay_shapes = self._preview.viewport_overlay_shapes
if not viewport_overlay_shapes:
self._paint_shapes = None
self._paint_rect = None
return
paint_shapes = []
shape_points = []
alloc = self._preview.tdw.get_allocation()
for shape in viewport_overlay_shapes:
points = []
for x, y in shape:
x, y = self._preview.tdw.model_to_display(x, y)
points.append((x, y))
paint_shapes.append(points)
shape_points.extend(points)
# Top-left (or right) dot
topleft = self._preview.viewport_overlay_topleft
if topleft:
topleft = self._preview.tdw.model_to_display(*topleft)
# Invalidation rectangle.
alloc = self._preview.tdw.get_allocation()
x, y, w, h = _points_to_enclosing_rect(shape_points)
# Accommodate a later render_drop_shadow()
offsets = gui.drawutils.get_drop_shadow_offsets(
z = 1,
line_width = gui.style.DRAGGABLE_EDGE_WIDTH,
)
(offs_left, offs_top, offs_right, offs_bottom) = offsets
x -= offs_left
y -= offs_top
w += offs_right + offs_left
h += offs_bottom + offs_top
outside = ((x > alloc.width) or (y > alloc.height) or
(x+w < 0) or (y+h < 0))
if outside:
self._paint_rect = None
self._paint_shapes = None
self._paint_topleft = None
else:
self._preview.tdw.queue_draw_area(x, y, w, h)
self._paint_rect = x, y, w, h
self._paint_shapes = paint_shapes
self._paint_topleft = topleft
class _EditZone:
OUTSIDE = 0
INSIDE = 1
class PreviewTool (SizedVBoxToolWidget):
"""Tool widget for previewing the whole canvas.
We overlay a preview rectangle showing where the main document view is
pointing. The zoom and centering of the preview widget encompasses the
document's bounding box,
TODO: and also the viewing rectangle.
"""
## Class vars
SIZED_VBOX_NATURAL_HEIGHT = TOOL_WIDGET_NATURAL_HEIGHT_SHORT
tool_widget_icon_name = "mypaint-view-symbolic"
# TRANSLATORS: title of panel showing an overview of the whole canvas
tool_widget_title = _("Preview")
tool_widget_description = _("Show preview of the whole drawing area")
__gtype_name__ = 'MyPaintPreviewTool'
#: Zoom the preview only to a limited number of zoom levels - reduces
#: the frequency of zooming, at the expence of a close match.
SUPPORTED_ZOOMLEVELS_ONLY = False
#: The preview's zoom can be fitted to include the whole of the viewport
#: highlight rectangle, even if it lies outside the document area.
ZOOM_INCLUDES_VIEWPORT_RECT = False
#: Prefs key for the flag controlling whether the viewport highlight
#: rectangle is visible.
SHOW_VIEWFINDER_PREFS_KEY = "preview.show_viewfinder"
## Method defs
def __init__(self):
super(SizedVBoxToolWidget, self).__init__()
from gui.application import get_app
app = get_app()
self.app = app
self._main_tdw = app.doc.tdw
self._model = app.doc.model
self.tdw = tileddrawwidget.TiledDrawWidget(
idle_redraw_priority = REDRAW_PRIORITY,
)
self.tdw.set_model(self._model)
self.tdw.zoom_min = 1/50.0
self.tdw.set_size_request(64, 64)
self.pack_start(self.tdw, True, True, 0)
self._cursor = None
# Cursors for states
self._cursor_move_here = app.cursors.get_icon_cursor(
"mypaint-view-zoom-symbolic",
cursor_name=gui.cursor.Name.ARROW,
)
self._cursor_drag_ready = app.cursors.get_icon_cursor(
"mypaint-view-pan-symbolic",
cursor_name=gui.cursor.Name.HAND_OPEN,
)
self._cursor_drag_active = app.cursors.get_icon_cursor(
"mypaint-view-pan-symbolic",
cursor_name=gui.cursor.Name.HAND_CLOSED,
)
self._cursor_no_op = app.cursors.get_icon_cursor(
None,
cursor_name=gui.cursor.Name.ARROW,
)
# Overlay shapes (used by the overlay)
self.viewport_overlay_shapes = []
self.viewport_overlay_topleft = None
self.viewport_is_rotated = False
self.viewport_is_mirrored = False
# TRANSLATORS: The preview panel shows where the "camera" of the
# TRANSLATORS: main view is pointing.
checkbtn = Gtk.CheckButton(label=_("Show Viewfinder"))
checkbtn.set_active(self.show_viewfinder)
self.pack_start(checkbtn, False, False, 0)
checkbtn.connect("toggled", self._show_viewfinder_toggled_cb)
self._overlay = VisibleAreaOverlay(self)
self.tdw.display_overlays.append(self._overlay)
if self.SUPPORTED_ZOOMLEVELS_ONLY:
self._zoomlevel_values = [
1.0/128, 1.5/128,
1.0/64, 1.5/64,
1.0/32, 1.5/32,
1.0/16, 1.0/8, 2.0/11, 0.25, 1.0/3, 0.50, 2.0/3,
1.0
]
self.tdw.zoom_min = 1.0 / 128
self.tdw.zoom_max = float(app.preferences.get('view.default_zoom', 1))
# Used for detection of potential effective bbox changes during
# canvas modify events
self._x_min = self._x_max = None
self._y_min = self._y_max = None
# Used for determining if a potential bbox change is a real one
self._last_bbox = None
# Watch various objects for updates
docmodel = self._model
layerstack = docmodel.layer_stack
observed_events = {
self._canvas_area_modified_cb: [
docmodel.canvas_area_modified,
],
self._recreate_preview_transformation: [
layerstack.layer_inserted,
layerstack.layer_deleted,
],
}
for observer_method, events in observed_events.items():
for event in events:
event += observer_method
# Watch the main model's frame for scale and zoom
docmodel.frame_updated += self._frame_modified_cb
docmodel.frame_enabled_changed += self._frame_modified_cb
# Main controller observers, for updating our overlay
self.app.doc.view_changed_observers.append(self._main_view_changed_cb)
# Click and drag tracking
self._zone = _EditZone.OUTSIDE
self._drag_start = None
self._button_pressed = None
# Events for the preview widget
self.tdw.add_events(
Gdk.EventMask.BUTTON1_MOTION_MASK | Gdk.EventMask.SCROLL_MASK)
preview_tdw_events = {
# Clicks and drags
"button-press-event": self._button_press_cb,
"button-release-event": self._button_release_cb,
"motion-notify-event": self._motion_notify_cb,
"scroll-event": self._scroll_event_cb,
"leave-notify-event": self._leave_notify_cb,
# Handle resizes
"size-allocate": self._recreate_preview_transformation,
}
for signal, callback in preview_tdw_events.items():
self.tdw.connect(signal, callback)
## Show Viewfinder toggle
def _show_viewfinder_toggled_cb(self, checkbtn):
"""Show Viewfinder action callback"""
self.show_viewfinder = checkbtn.get_active()
self._set_cursor(self._cursor_no_op)
@property
def show_viewfinder(self):
"""Show Viewfinder property: stored directly in app preferences"""
return self.app.preferences.get(self.SHOW_VIEWFINDER_PREFS_KEY, True)
@show_viewfinder.setter
def show_viewfinder(self, value):
old_value = self.show_viewfinder
self.app.preferences[self.SHOW_VIEWFINDER_PREFS_KEY] = bool(value)
if old_value != value:
self._update_preview_transformation(force=True)
## Cursor for the preview TDW
def _set_cursor(self, value):
"""Sets the preview TDW cursor"""
if value == self._cursor:
return
self._cursor = value
self.tdw.set_override_cursor(value)
## Preview TDW event handlers
def _leave_notify_cb(self, widget, event):
if self._drag_start:
return
if event.mode != Gdk.CrossingMode.NORMAL:
return
self.set_zone(_EditZone.OUTSIDE, update_ui=True)
def _scroll_event_cb(self, widget, event):
"""Scroll events on the preview manipulate the main view"""
if not self.show_viewfinder:
return False
# Zoom or rotate the main document's view via its controller
doc = self.app.doc
# Centre of rotation for main tdw
mx, my = self.tdw.display_to_model(event.x, event.y)
cx, cy = doc.tdw.model_to_display(mx, my)
# Handle like ScrollableModeMixin, but affect a different doc.
d = event.direction
if d == Gdk.ScrollDirection.UP:
if event.state & Gdk.ModifierType.SHIFT_MASK:
doc.rotate(doc.ROTATE_CLOCKWISE, center=(cx, cy))
else:
doc.zoom(doc.ZOOM_INWARDS, center=(cx, cy))
elif d == Gdk.ScrollDirection.DOWN:
if event.state & Gdk.ModifierType.SHIFT_MASK:
doc.rotate(doc.ROTATE_ANTICLOCKWISE, center=(cx, cy))
else:
doc.zoom(doc.ZOOM_OUTWARDS, center=(cx, cy))
elif d == Gdk.ScrollDirection.RIGHT:
doc.rotate(doc.ROTATE_ANTICLOCKWISE, center=(cx, cy))
elif d == Gdk.ScrollDirection.LEFT:
doc.rotate(doc.ROTATE_CLOCKWISE, center=(cx, cy))
return True
def _button_press_cb(self, widget, event):
if not self.show_viewfinder:
return False
if not self._drag_start and event.button == 1:
zone = self._get_zone_at_pos(event.x, event.y)
self.set_zone(zone, update_ui=False)
if zone == _EditZone.INSIDE:
pmx, pmy = self.tdw.display_to_model(event.x, event.y)
cmx, cmy = self._main_tdw.get_center_model_coords()
self._drag_start = (cmx, cmy, pmx, pmy)
self._set_cursor(self._cursor_drag_active)
self._button_pressed = event.button
return True
def _button_release_cb(self, widget, event):
if not self.show_viewfinder:
return False
if event.button == self._button_pressed:
if self._drag_start:
self._drag_start = None
elif event.button == 1:
mx, my = self.tdw.display_to_model(event.x, event.y)
self._main_tdw.recenter_on_model_coords(mx, my)
self.app.doc.notify_view_changed()
# Cursor is now directly over the overlay
zone = _EditZone.INSIDE
self.set_zone(zone, update_ui=True)
self._button_pressed = None
return True
def _motion_notify_cb(self, widget, event):
if not self.show_viewfinder:
return False
if self._drag_start:
pmx, pmy = self.tdw.display_to_model(event.x, event.y)
cmx0, cmy0, pmx0, pmy0 = self._drag_start
dmx, dmy = pmx-pmx0, pmy-pmy0
self._main_tdw.recenter_on_model_coords(cmx0+dmx, cmy0+dmy)
self.app.doc.notify_view_changed(prioritize=True)
else:
zone = self._get_zone_at_pos(event.x, event.y)
self.set_zone(zone)
return True
def _get_zone_at_pos(self, x, y):
"""Gets the hover zone for a pointer position"""
if self._drag_start is not None:
return _EditZone.OUTSIDE
elif self.viewport_overlay_shapes:
points = []
for shape in self.viewport_overlay_shapes:
points.extend(shape)
model_xy = self.tdw.display_to_model(x, y)
viewport_shape = geom.convex_hull(points)
if geom.point_in_convex_poly(model_xy, viewport_shape):
return _EditZone.INSIDE
return _EditZone.OUTSIDE
def get_zone(self):
"""Getter (property: `zone`)"""
return self._zone
def set_zone(self, value, update_ui=None):
"""Setter (property: `zone`), with redraw and cursor setting"""
value_changed = (value != self._zone)
self._zone = value
if update_ui is None: # use the default unless explicitly overridden
update_ui = value_changed
if not update_ui:
return
cursor = {
_EditZone.INSIDE: self._cursor_drag_ready,
_EditZone.OUTSIDE: self._cursor_move_here,
}.get(value)
self._set_cursor(cursor)
self.tdw.queue_draw() # rendering is sensitive to zone
zone = property(get_zone, set_zone)
def _main_view_changed_cb(self, doc):
"""Callback: viewport changed on the main drawing canvas"""
self._update_viewport_overlay()
def _update_viewport_overlay(self):
"""Updates the viewport overlay's position"""
alloc = self._main_tdw.get_allocation()
x, y = 0., 0.
w, h = alloc.width, alloc.height
# List of viewport corners
nw = w/4*PHI
nh = h/4*PHI
overlay_shapes_disp = [
[(x, y+nh), (x, y), (x+nw, y)],
[(x, h-nh), (x, h), (x+nw, h)],
[(w-nw, y), (w, y), (w, x+nh)],
[(w-nw, h), (w, h), (w, h-nh)],
]
# To model coords
overlay_shapes_model = []
for shape in overlay_shapes_disp:
shape = [self._main_tdw.display_to_model(*pos)
for pos in shape]
overlay_shapes_model.append(shape)
self.viewport_overlay_shapes = overlay_shapes_model
# Top left/right dot, for displaying the orientation
self.viewport_is_mirrored = (self._main_tdw.mirrored)
self.viewport_is_rotated = (self._main_tdw.rotation != 0)
if not (self.viewport_is_mirrored or self.viewport_is_rotated):
self.viewport_overlay_topleft = None
else:
k = nh/2
j = nw/2
direction = self._main_tdw.get_direction()
if direction == Gtk.TextDirection.RTL:
j = w-j
topleft = j, k
topleft = self._main_tdw.display_to_model(*topleft)
self.viewport_overlay_topleft = topleft
if self._drag_start:
# Too distracting to change the preview transform
self._overlay.update_location()
else:
# User might have moved the view outside the existing bbox.
updated = self._update_preview_transformation()
if not updated:
self._overlay.update_location()
def _limit_scale(self, scale):
"""Limits a calculated scale to the permitted ones"""
scale = min(scale, self.tdw.zoom_max)
scale = max(scale, self.tdw.zoom_min)
if self.SUPPORTED_ZOOMLEVELS_ONLY:
# Limit to a supported zoom level
scale_i = bisect.bisect_left(self._zoomlevel_values, scale)
if scale_i >= len(self._zoomlevel_values):
scale_i = len(self._zoomlevel_values) - 1
scale = self._zoomlevel_values[max(0, scale_i-1)]
return scale
def _frame_modified_cb(self, *_ignored):
# Effective bbox change due to frame adjustment or toggle. The
# only reason to do this separately is to support
# ZOOM_INCLUDES_VIEWPORT_RECT.
updated = self._update_preview_transformation()
if not updated:
self.tdw.queue_draw()
def _recreate_preview_transformation(self, *_ignored):
"""Update the preview transformation fully: no optimizations
Handler for the layer stack being restructured, or the preview
panel being resized. Both need a full transformation update and
redraw.
"""
self._update_preview_transformation(force=True)
def _canvas_area_modified_cb(self, main_model, x, y, w, h):
"""Callback: layer contents have changed on the main canvas.
Called when layer contents change and a redraw is
required. This tries to avoid unnecessary updates to the
projection, for example when the the drawing happens draws
inside the previously known area.
"""
outside_existing = False
if x == 0 and y == 0 and w == 0 and h == 0:
# This is a redraw-all notification. Don't track the zeros.
outside_existing = True
else:
# Real update rectangle: track size.
if self._x_min is None or x < self._x_min:
self._x_min = x
outside_existing = True
if self._x_max is None or x+w > self._x_max:
self._x_max = x+w
outside_existing = True
if self._y_min is None or y < self._y_min:
self._y_min = y
outside_existing = True
if self._y_max is None or y+h > self._y_max:
self._y_max = y+h
outside_existing = True
# Update if the user went outside the existing area.
if outside_existing:
self._update_preview_transformation()
def _update_preview_transformation(self, force=False):
"""Update preview's scale and centering, if needed.
This only updates the preview transformation when needed, to
avoid unncecessary redraws: if the transformation is updated, a
full redraw is performed.
:param force: Always update scale and centering.
:return: True if an update was performed.
"""
# Clear tracking variables, if update forced
if force:
self._x_min = None
self._x_max = None
self._y_min = None
self._y_max = None
self._last_bbox = None
# Preview TDW's size, into which everything must be fitted
alloc = self.tdw.get_allocation()
# A list of points in model coords which we want to be all inside
if self.ZOOM_INCLUDES_VIEWPORT_RECT:
defining_points = list(self.viewport_overlay_shapes)
else:
defining_points = []
model_bbox = tuple(self._model.get_effective_bbox()) # Axis aligned...
x, y, w, h = model_bbox
defining_points.extend([(x, y), (x+w, y+h)]) # ...so two suffice
# Convert to an axis-aligned bounding box.
# Don't resize unless this has actually changed.
# Avoids juddering.
bbox = _points_to_enclosing_rect(defining_points)
if not force and bbox == self._last_bbox:
return False
self._last_bbox = bbox
x, y, w, h = bbox
# Avoid a division by zero
if w == 0:
w = 64
if h == 0:
h = 64
# Tracking vars may have been reset.
# The bbox is a pretty good seed value for them...
if (self._x_min is None) or (x < self._x_min):
self._x_min = x
if (self._x_max is None) or (x+w > self._x_max):
self._x_max = x+w
if (self._y_min is None) or (y < self._y_min):
self._y_min = y
if (self._y_max is None) or (y+h > self._y_max):
self._y_max = y+h
# Scale to fit within a rectangle slightly smaller than the widget.
# Slight borders are nice.
border = 12
zoom_x = (alloc.width - border) / w
zoom_y = (alloc.height - border) / h
# Set the preview canvas's size and scale
scale = self._limit_scale(min(zoom_x, zoom_y))
self.tdw.scale = scale
cx = x + w/2.
cy = y + h/2.
self.tdw.recenter_on_model_coords(cx, cy)
# Update the overlay, since the transformation has changed
self._overlay.update_location()
return True
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