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# This file is part of MyPaint.
# -*- coding: utf-8 -*-
# Copyright (C) 2010-2019 by the MyPaint Development Team.
# Copyright (C) 2007-2012 by Martin Renold <martinxyz@gmx.ch>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
## Imports
from __future__ import division, print_function
from collections import deque
from warnings import warn
from copy import deepcopy
import weakref
from gettext import gettext as _
from logging import getLogger
import lib.layer
import lib.layer.data
from . import helpers
from lib.observable import event
import lib.stroke
from lib.pycompat import unicode
logger = getLogger(__name__)
## Command stack and action interface
class CommandStack (object):
"""Undo/redo stack"""
def __init__(self, max_stack_size, **kwargs):
super(CommandStack, self).__init__()
assert isinstance(max_stack_size, int) and max_stack_size > 0
self.max_stack_size = max_stack_size
self.undo_stack = deque()
self.redo_stack = deque()
self.stack_updated()
def __repr__(self):
return ("<CommandStack undo_len=%d redo_len=%d>" %
(len(self.undo_stack), len(self.redo_stack),))
def clear(self):
self._discard_undo()
self._discard_redo()
self.stack_updated()
def _discard_undo(self):
self.undo_stack = deque()
def _discard_redo(self):
self.redo_stack = deque()
def do(self, command):
"""Performs a new command
:param Command command: New action to perform and push
This operation adds a new command to the undo stack after
calling its redo() method to perform the work it represents.
It also trims the undo stack.
If the command is cancelled, indicated by it returning False,
its undo() method is called and it is not added to the stack.
"""
# Discard the redo stack regardless of cancellation
# This follows the behavior of Krita, but might not be desirable
self._discard_redo()
completed = command.redo()
# NOTE: The below is not equivalent to checking truthiness,
# do not switch order and replace with "if completed:"
if completed is False:
command.undo()
else:
self.undo_stack.append(command)
self.reduce_undo_history()
self.stack_updated()
def undo(self):
"""Un-performs the last performed command
This operation undoes one command, moving it from the undo stack
to the redo stack, and invoking its its undo() method.
"""
if not self.undo_stack:
return
command = self.undo_stack.pop()
command.undo()
self.redo_stack.append(command)
self.stack_updated()
return command
def redo(self):
"""Re-performs the last command undone with undo()
This operation re-does one command, moving it from the undo
stack to the redo stack, and invoking its its redo() method.
If the command is cancelled, as indicated by it returning False,
the undo() method of the same command is run, and no stack changes
are performed.
Calls stack_updated() if the command is not cancelled
"""
if not self.redo_stack:
return
command = self.redo_stack[-1]
completed = command.redo()
if completed is False:
command.undo()
else:
self.redo_stack.pop()
self.undo_stack.append(command)
self.stack_updated()
return command
def reduce_undo_history(self):
"""Trims the undo stack"""
while len(self.undo_stack) > self.max_stack_size:
self.undo_stack.popleft()
def get_last_command(self):
"""Returns the most recently performed command"""
if not self.undo_stack:
return None
return self.undo_stack[-1]
def update_last_command(self, **kwargs):
"""Updates the most recently performed command"""
cmd = self.get_last_command()
if cmd is None:
return None
cmd.update(**kwargs)
self.stack_updated() # the display_name may have changed
return cmd
@event
def stack_updated(self):
"""Event: command stack was updated"""
pass
class Command (object):
"""A reversible change to the document model
Commands represent alterations made by the user to a document which
they might wish to undo. They should in general be lightweight
mementos of the of the work carried out, but may store snapshots of
layer data provided those those don't create circular reference
chains.
Typical commands are constructed as a complete description of the
work to be done by a simple action callback, and perform all the
actual work in their `redo()` method. Alternatively, a command can
be constructed as an incomplete description of work to be performed
interactively, and record the work as it proceeds. In this second
case, the UI code *must* ensure that the work being done is
committed to the document (via `lib.document.Document.redo()`) when
it resuests that input is flushed.
This class is the base for all commands. Subclasses must implement
at least the `redo()` and `undo()` methods, and may implement an
update method if it makes sense for the data being changed.
"""
## Defaults for object properties
automatic_undo = False
display_name = _("Unknown Command")
## Method defs
def __init__(self, doc, **kwargs):
"""Constructor
:param lib.document.Document doc: the model to be changed
:param **kwargs: Initial description of the work to be done
"""
super(Command, self).__init__()
object.__init__(self)
#: The document model to alter (proxy, to permit clean gc)
self.doc = weakref.proxy(doc)
def __repr__(self):
return "<%s>" % (self.display_name,)
## Main Command interface
def redo(self):
"""Callback used to perform, or re-perform the work
Initially, this is essentially a commit to the in-memory
document. It should finalize any changes made at construction or
subsequently, and make sure that notifications are issued
correctly. Redo may also be called after an undo if the user
changes their mind about undoing something.
"""
raise NotImplementedError
def undo(self):
"""Callback used to roll back work
This is the rollback to `redo()`'s commit action.
"""
raise NotImplementedError
def update(self, **kwargs):
"""In-place update on the tip of the undo stack.
This method should update the model in the way specified in
`**kwargs`. The interpretation of arguments is left to the
concrete implementation.
The alternative to implementing this method is an undo()
followed by a redo(). This can result in too many notifications
being sent, however. In general, this method should be
implemented whenever only the final value of a change matters,
for example a change to a layer's opacity or its locked status.
"""
raise NotImplementedError
## Deprecated utility functions for subclasses
def _notify_canvas_observers(self, layer_bboxes):
"""Notifies the document's redraw observers"""
warn("Layers should issue their own canvas updates",
PendingDeprecationWarning, stacklevel=2)
redraw_bbox = helpers.Rect()
for layer_bbox in layer_bboxes:
if layer_bbox.w == 0 and layer_bbox.h == 0:
redraw_bbox = layer_bbox
break
else:
redraw_bbox.expandToIncludeRect(layer_bbox)
self.doc.canvas_area_modified(*redraw_bbox)
class Brushwork (Command):
"""Some seconds of painting on a layer in a document."""
def __init__(self, doc, layer_path=None, description=None,
abrupt_start=False, layer=None, **kwds):
"""Initializes as an active brushwork command
:param doc: document being updated
:type doc: lib.document.Document
:param tuple layer_path: path of the layer to affect within doc
:param unicode description: Descriptive name for this brushwork
:param bool abrupt_start: Reset brush & dwell before starting
:param lib.layer.data.SimplePaintingLayer layer: explicit target layer
The Brushwork command is created as an active command which can
be used for capturing brushstrokes. Recording must be stopped
before the command is added to the CommandStack.
If an explicit target layer is used, it must be one that's
guaranteed to persist for the lifetime of the current document
model to prevent leaks.
If one is not used, the layer path must always refer to the same
layer while the command is used for recording the stroke, and at
the points in time where redo() or undo() might be called on it.
"""
super(Brushwork, self).__init__(doc, **kwds)
if not (layer_path or layer):
raise ValueError("Either layer_path or layer must be set")
elif (layer_path and layer):
raise ValueError("Cannot set both layer_path and layer")
self._layer = layer
self._layer_path = layer_path
self._abrupt_start = abrupt_start
# Recording phase
self._abrupt_start_done = False
self._stroke_target_layer = None
self._stroke_seq = None
# When recorded, undo & redo switch the model between these states
self._time_before = None
self._sshot_before = None
self._time_after = None
self._sshot_after = None
# For display
self.description = description
# State vars
self._recording_started = False
self._recording_finished = False
self.split_due = False
self._sshot_after_applied = False
def __repr__(self):
time = 0.0
if self._stroke_seq is not None:
time = self._stroke_seq.total_painting_time
repstr = (
"<{cls} {id:#x} {seconds:.03f}s "
"{self.description!r}>"
).format(
cls = self.__class__.__name__,
id = id(self),
seconds = time,
self = self,
)
return repstr
@property
def display_name(self):
"""Dynamic property: string used for displaying the command"""
if self.description is not None:
return self.description
if self._stroke_seq is None:
time = 0.0
brush_name = _("Undefined (command not started yet)")
else:
time = self._stroke_seq.total_painting_time
brush_name = unicode(self._stroke_seq.brush_name)
# TRANSLATORS: A short time spent painting / making brushwork.
# TRANSLATORS: This can correspond to zero or more touches of
# TRANSLATORS: the physical stylus to the tablet.
return _(u"{seconds:.01f}s of painting with {brush_name}").format(
seconds=time,
brush_name=brush_name,
)
@property
def _target_layer(self):
"""The command's target layer.
This is either the explicit target layer from the constructor,
or the layer accessed via its path.
The _stroke_target_layer cache property is used during painting.
"""
model = self.doc
return self._layer or model.layer_stack.deepget(self._layer_path)
def redo(self):
"""Performs, or re-performs after undo"""
model = self.doc
layer = self._target_layer
assert self._recording_finished, "Call stop_recording() first"
assert self._sshot_before is not None
assert self._sshot_after is not None
assert self._time_before is not None
if not self._sshot_after_applied:
layer.load_snapshot(self._sshot_after)
self._sshot_after_applied = True
# Update painting time
assert self._time_after is not None
model.unsaved_painting_time = self._time_after
def undo(self):
"""Undoes the effects of redo()"""
model = self.doc
layer = self._target_layer
assert self._recording_finished, "Call stop_recording() first"
layer.load_snapshot(self._sshot_before)
model.unsaved_painting_time = self._time_before
self._sshot_after_applied = False
def update(self, brushinfo):
"""Retrace the last stroke with a new brush"""
layer = self._target_layer
assert self._recording_finished, "Call stop_recording() first"
assert self._sshot_after_applied, \
"command.Brushwork must be applied before being updated"
layer.load_snapshot(self._sshot_before)
stroke = self._stroke_seq.copy_using_different_brush(brushinfo)
layer.render_stroke(stroke)
self._stroke_seq = stroke
layer.add_stroke_shape(stroke, self._sshot_before)
self._sshot_after = layer.save_snapshot()
def _check_recording_started(self):
"""Ensure command is in the recording phase"""
assert not self._recording_finished
if self._recording_started:
return
# Cache the layer being painted to. This is accessed frequently
# during the painting phase.
model = self.doc
layer = self._target_layer
assert layer is not None, \
"Layer with path %r not available" % (self._layer_path,)
if not layer.get_paintable():
logger.warning(
"Brushwork: skipped non-paintable layer %r",
layer,
)
return
self._stroke_target_layer = layer
assert self._sshot_before is None
assert self._time_before is None
assert self._stroke_seq is None
self._sshot_before = layer.save_snapshot()
self._time_before = model.unsaved_painting_time
self._stroke_seq = lib.stroke.Stroke()
self._stroke_seq.start_recording(model.brush)
assert self._sshot_after is None
self._recording_started = True
def stroke_to(self, dtime, x, y, pressure, xtilt, ytilt,
viewzoom, viewrotation, barrel_rotation):
"""Painting: forward a stroke position update to the model
:param float dtime: Seconds since the last call to this method
:param float x: Document X position update
:param float y: Document Y position update
:param float pressure: Pressure, ranging from 0.0 to 1.0
:param float xtilt: X-axis tilt, ranging from -1.0 to 1.0
:param float ytilt: Y-axis tilt, ranging from -1.0 to 1.0
:param float viewzoom: current view zoom level from 0 to 64
:param float viewrotation; current view rotation from -180.0 to 180.0
:param float barrel_rotation: Barrel Rotation of stylus, ranging from 0.0 to 1.0
Stroke data is recorded at this level, but strokes are not
autosplit here because that would involve the creation of a new
Brushwork command on the CommandStack. Instead, callers should
check `split_due` and split appropriately.
An example of a mode which does just this can be found in gui/.
"""
self._check_recording_started()
model = self.doc
layer = self._stroke_target_layer
if layer is None:
return # wasn't suitable for painting
# Reset initial brush state if requested.
brush = model.brush
if self._abrupt_start and not self._abrupt_start_done:
brush.reset()
layer.stroke_to(
brush, x, y,
0.0,
xtilt, ytilt,
10.0,
viewzoom, viewrotation, barrel_rotation,
)
self._abrupt_start_done = True
# Record and paint this position
self._stroke_seq.record_event(
dtime,
x, y, pressure,
xtilt, ytilt, viewzoom, viewrotation, barrel_rotation,
)
self.split_due = layer.stroke_to(
brush,
x, y, pressure,
xtilt, ytilt, dtime, viewzoom, viewrotation, barrel_rotation,
)
def stop_recording(self, revert=False):
"""Ends the recording phase
:param bool revert: revert any changes to the model
:rtype: bool
:returns: whether any changes were made
When called with default arguments,
this method makes the command ready to add to the command stack
using the document model's do() method.
If no changes were made, you can (and should)
just discard the command instead.
If `revert` is true,
all changes made to the layer during recording
will be rolled back,
so that the layer has its original appearance and state.
Reverted commands should be discarded.
After this method is called,
the `stroke_to()` method must not be called again.
"""
self._check_recording_started()
layer = self._stroke_target_layer
self._stroke_target_layer = None # prevent potential leak
self._recording_finished = True
if self._stroke_seq is None:
# Unclear circumstances, but I've seen it happen
# (unpaintable layers and visibility state toggling).
# Perhaps _recording_started should be made synonymous with this?
logger.warning(
"No recorded stroke, but recording was started? "
"Please report this glitch if you can reliably reproduce it."
)
return False # nothing recorded, so nothing changed
self._stroke_seq.stop_recording()
if layer is None:
return False # wasn't suitable for painting, thus nothing changed
if revert:
assert self._sshot_before is not None
layer.load_snapshot(self._sshot_before)
logger.debug("Reverted %r: tiles_changed=%r", self, False)
return False # nothing changed
t0 = self._time_before
self._time_after = t0 + self._stroke_seq.total_painting_time
layer.add_stroke_shape(self._stroke_seq, self._sshot_before)
self._sshot_after = layer.save_snapshot()
self._sshot_after_applied = True # changes happened before redo()
tiles_changed = (not self._stroke_seq.empty)
logger.debug(
"Stopped recording %r: tiles_changed=%r",
self, tiles_changed,
)
return tiles_changed
## Concrete command classes
class FloodFill (Command):
"""Flood-fill on the current layer"""
display_name = _("Flood Fill")
def __init__(
self, doc, fill_args,
sample_merged, src_path, make_new_layer, status_cb, **kwds):
"""
Create a new fill command
:param doc: the current active document
:param fill_args: common fill parameters bundled up
:type fill_args: lib.floodfill.FloodFillArguments
:param sample_merged: fill w. visual reference to the full layer stack
:param src_path: Path to the source layer, or None if the active layer
:param make_new_layer: Whether a new layer should be created
:param status_cb: GUI status/cancellation callback
"""
super(FloodFill, self).__init__(doc, **kwds)
self.fill_args = fill_args
self.fill_args.framed = doc.get_frame_enabled()
self.sample_merged = sample_merged
self.src_path = src_path
self.make_new_layer = make_new_layer
self.new_layer = None
self.new_layer_path = None
self.snapshot = None
self.status_cb = status_cb
def redo(self):
# Pick a source
layers = self.doc.layer_stack
if self.sample_merged:
src_layer = layers
elif self.src_path is not None:
src_layer = layers.deepget(self.src_path)
else:
src_layer = layers.current
# Choose a target
if self.make_new_layer:
# Write to a new layer
assert self.new_layer is None
nl = lib.layer.PaintingLayer()
self.new_layer = nl
path = layers.get_current_path()
path = layers.path_above(path, insert=1)
layers.deepinsert(path, nl)
path = layers.deepindex(nl)
self.new_layer_path = path
layers.set_current_path(path)
dst_layer = nl
# With alpha locking and some comp modes, it makes
# no sense to perform the actual fill on an empty layer
if self.fill_args.skip_empty_dst():
return
else:
# Overwrite current, but snapshot 1st
assert self.snapshot is None
self.snapshot = layers.current.save_snapshot()
dst_layer = layers.current
# Fill connected areas of the source into the destination
handle = src_layer.flood_fill(self.fill_args, dst_layer=dst_layer)
# Give the fill a second before starting a cancel dialog
max_wait_time = 1.0
handle.wait(max_wait_time)
if handle.running() and self.status_cb:
return self.status_cb(handle)
# In case of no status/cancel cb, ensure fill finishes
handle.wait()
def undo(self):
layers = self.doc.layer_stack
if self.make_new_layer:
assert self.new_layer is not None
path = layers.get_current_path()
layers.deepremove(self.new_layer)
layers.set_current_path(path) # or attempt to
self.new_layer = None
self.new_layer_path = None
else:
assert self.snapshot is not None
layers.current.load_snapshot(self.snapshot)
self.snapshot = None
class TrimLayer (Command):
"""Trim the current layer to the extent of the document frame"""
display_name = _("Trim Layer")
def __init__(self, doc, **kwds):
super(TrimLayer, self).__init__(doc, **kwds)
self.before = None
def redo(self):
layer = self.doc.layer_stack.current
self.before = layer.save_snapshot()
frame = self.doc.get_frame()
layer.trim(frame)
def undo(self):
layer = self.doc.layer_stack.current
layer.load_snapshot(self.before)
class UniqLayer (Command):
"""Remove areas from the current layer that don't alter the backdrop."""
display_name = _(u"Uniquify Layer Pixels")
def __init__(self, doc, pixels=False, **kwds):
super(UniqLayer, self).__init__(doc, **kwds)
self._before = None
self._pixels = pixels
def redo(self):
root = self.doc.layer_stack
layer = root.current
self._before = layer.save_snapshot()
path = root.current_path
root.uniq_layer(path, pixels=self._pixels)
def undo(self):
root = self.doc.layer_stack
layer = root.current
layer.load_snapshot(self._before)
class RefactorGroup (Command):
"""Extract common parts of sublayers to a new layer, then delete them."""
display_name = _(u"Refactor Group")
def __init__(self, doc, pixels=False, **kwds):
super(RefactorGroup, self).__init__(doc, **kwds)
self._before = None
self._pixels = pixels
def redo(self):
root = self.doc.layer_stack
layer = root.current
self._before = layer.save_snapshot()
path = root.current_path
root.refactor_layer_group(path, pixels=self._pixels)
def undo(self):
root = self.doc.layer_stack
layer = root.current
layer.load_snapshot(self._before)
class ClearLayer (Command):
"""Clears the current layer"""
display_name = _("Clear Layer")
def __init__(self, doc, **kwds):
super(ClearLayer, self).__init__(doc, **kwds)
self._before = None
def redo(self):
layer = self.doc.layer_stack.current
self._before = layer.save_snapshot()
layer.clear()
def undo(self):
layer = self.doc.layer_stack.current
layer.load_snapshot(self._before)
self._before = None
class LoadLayer (Command):
"""Loads a layer from a surface"""
# This is used by Paste layer as well as when loading from a PNG
# file. However in the latter case, the undo stack is reset
# immediately afterward.
display_name = _("Paste Layer")
def __init__(self, doc, surface, **kwds):
super(LoadLayer, self).__init__(doc, **kwds)
self.surface = surface
def redo(self):
layer = self.doc.layer_stack.current
self.before = layer.save_snapshot()
layer.load_from_surface(self.surface)
def undo(self):
self.doc.layer_stack.current.load_snapshot(self.before)
del self.before
class NewLayerMergedFromVisible (Command):
"""Create a new layer from the merge of all visible layers
Performs a Merge Visible, and inserts the result into the layer
stack just before the highest root of any visible layer.
"""
display_name = _("New Layer from Visible")
def __init__(self, doc, **kwds):
super(NewLayerMergedFromVisible, self).__init__(doc, **kwds)
self._old_current_path = doc.layer_stack.current_path
self._result_insert_path = None
self._result_layer = None
self._result_final_path = None
self._paths_merged = None
def redo(self):
rootstack = self.doc.layer_stack
merged = self._result_layer
if merged is None:
self._result_insert_path = (len(rootstack),)
self._paths_merged = []
for path, layer in rootstack.walk(visible=True):
if path[0] < self._result_insert_path[0]:
self._result_insert_path = (path[0],)
self._paths_merged.append(path)
merged = rootstack.layer_new_merge_visible()
self._result_layer = merged
assert self._result_insert_path is not None
rootstack.deepinsert(self._result_insert_path, merged)
self._result_final_path = rootstack.deepindex(merged)
rootstack.current_path = self._result_final_path
def undo(self):
rootstack = self.doc.layer_stack
rootstack.deeppop(self._result_final_path)
rootstack.current_path = self._old_current_path
class MergeVisibleLayers (Command):
"""Consolidate all visible layers into one
Deletes all visible layers, but inserts the result of merging them
into the layer stack just before the highest root of any of the
merged+deleted layers.
"""
display_name = _("Merge Visible Layers")
def __init__(self, doc, **kwds):
super(MergeVisibleLayers, self).__init__(doc, **kwds)
self._nothing_initially_visible = False
self._old_current_path = doc.layer_stack.current_path
self._result_layer = None
self._result_insert_path = None
self._result_final_path = None
self._paths_merged = None # paths to merge (and remove)
self._layers_merged = None # zip()s with _paths_merged
def redo(self):
rootstack = self.doc.layer_stack
# First time, we calculate the merged layer and cache it once.
# Also store the paths to remove,
# and calculate where to put the result of the merge.
merged = self._result_layer
if merged is None:
self._result_insert_path = (len(rootstack),)
self._paths_merged = []
for path, layer in rootstack.walk(visible=True):
if path[0] < self._result_insert_path[0]:
self._result_insert_path = (path[0],)
self._paths_merged.append(path)
# If nothing was visible, our job is easy
if len(self._paths_merged) == 0:
self._nothing_initially_visible = True
logger.debug("MergeVisibleLayers: no visible layers")
return
# Otherwise, calculate and store the result
merged = rootstack.layer_new_merge_visible()
self._result_layer = merged
# Every time around, remove the layers which were visible,
# keeping refs to them in _paths_merged order.
assert self._result_insert_path is not None
assert self._paths_merged is not None
logger.debug(
"MergeVisibleLayers: remove paths %r",
self._paths_merged,
)
self._layers_merged = []
for removed_layer_path in reversed(self._paths_merged):
removed_layer = rootstack.deeppop(removed_layer_path)
self._layers_merged.insert(0, removed_layer)
# The insert path always lies before the removed layers.
logger.debug(
"MergeVisibleLayers: insert merge result at %r",
self._result_insert_path,
)
rootstack.deepinsert(self._result_insert_path, merged)
# Not sure we need to record the final path,
# isn't it always the same as the insert path?
self._result_final_path = rootstack.deepindex(merged)
rootstack.current_path = self._result_final_path
def undo(self):
if self._nothing_initially_visible:
return
# Remove the merged path
rootstack = self.doc.layer_stack
rootstack.deeppop(self._result_final_path)
# Restore the previously removed paths
assert len(self._paths_merged) == len(self._layers_merged)
for path, layer in zip(self._paths_merged, self._layers_merged):
rootstack.deepinsert(path, layer)
self._layers_merged = None
# Restore previous path selection.
rootstack.current_path = self._old_current_path
class MergeLayerDown (Command):
"""Merge the current layer and the one below it into a new layer"""
display_name = _("Merge Down")
def __init__(self, doc, **kwds):
super(MergeLayerDown, self).__init__(doc, **kwds)
rootstack = doc.layer_stack
self._upper_path = tuple(rootstack.current_path)
self._lower_path = rootstack.get_merge_down_target(self._upper_path)
self._upper_layer = None
self._lower_layer = None
self._merged_layer = None
def redo(self):
rootstack = self.doc.layer_stack
merged = self._merged_layer
if merged is None:
merged = rootstack.layer_new_merge_down(self._upper_path)
assert merged is not None
self._merged_layer = merged
self._lower_layer = rootstack.deeppop(self._lower_path)
self._upper_layer = rootstack.deeppop(self._upper_path)
rootstack.deepinsert(self._upper_path, merged)
assert rootstack.deepindex(merged) == self._upper_path
assert self._lower_layer is not None
assert self._upper_layer is not None
assert rootstack.deepget(self._upper_path) is merged
rootstack.current_path = self._upper_path
def undo(self):
rootstack = self.doc.layer_stack
merged = self._merged_layer
removed = rootstack.deeppop(self._upper_path)
assert removed is merged
rootstack.deepinsert(self._upper_path, self._lower_layer)
rootstack.deepinsert(self._upper_path, self._upper_layer)
assert rootstack.deepget(self._upper_path) is self._upper_layer
assert rootstack.deepget(self._lower_path) is self._lower_layer
self._upper_layer = None
self._lower_layer = None
rootstack.current_path = self._upper_path
class NormalizeLayerMode (Command):
"""Normalize a layer's mode & opacity, incorporating its backdrop
If the layer has any non-zero-alpha pixels, they will take on a
ghost image of the its current backdrop as a result of this
operation.
"""
display_name = _("Normalize Layer Mode")
def __init__(self, doc, layer=None, path=None, index=None, **kwds):
super(NormalizeLayerMode, self).__init__(doc, **kwds)
layers = self.doc.layer_stack
self._path = layers.canonpath(layer=layer, path=path,
index=index, usecurrent=True)
self._old_layer = None
self._old_current_path = None
def redo(self):
layers = self.doc.layer_stack
self._old_current_path = layers.current_path
parent_path, idx = self._path[:-1], self._path[-1]
parent = layers.deepget(parent_path)
self._old_layer = parent[idx]
normalized = layers.layer_new_normalized(self._path)
parent[idx] = normalized
layers.current_path = self._path
def undo(self):
layers = self.doc.layer_stack
parent_path, idx = self._path[:-1], self._path[-1]
parent = layers.deepget(parent_path)
parent[idx] = self._old_layer
self._old_layer = None
layers.current_path = self._old_current_path
class AddLayer (Command):
"""Inserts a layer into the layer stack.
The layer can be supplied at construction time. Alternatively a
constructor function or class can be passed in, along with a name
and any other **kwds you need. The default class if neither is
specified is the normal painting layer type.
In both cases, the command object takes ownership of the layer.
"""
def __init__(self, doc, insert_path, name=None,
layer_class=lib.layer.PaintingLayer,
layer=None, is_import=False, **kwds):
super(AddLayer, self).__init__(doc, **kwds)
self._insert_path = insert_path
self._prev_currentlayer_path = None
self._layer = layer or layer_class(name=name, **kwds)
self._is_import = bool(is_import)
@property
def display_name(self):
if self._is_import:
tmpl = _("Import Layers")
else:
tmpl = _("Add {layer_default_name}")
return tmpl.format(
layer_default_name=self._layer.DEFAULT_NAME,
)
def redo(self):
layers = self.doc.layer_stack
self._prev_currentlayer_path = layers.get_current_path()
layers.deepinsert(self._insert_path, self._layer)
assert self._layer.name is not None
inserted_path = layers.deepindex(self._layer)
assert inserted_path is not None
layers.set_current_path(inserted_path)
def undo(self):
layers = self.doc.layer_stack
layers.deepremove(self._layer)
layers.set_current_path(self._prev_currentlayer_path)
self._prev_currentlayer_path = None
class RemoveLayer (Command):
"""Removes the current layer"""
display_name = _("Remove Layer")
def __init__(self, doc, **kwds):
super(RemoveLayer, self).__init__(doc, **kwds)
layers = self.doc.layer_stack
assert layers.current_path
self._unwanted_path = layers.current_path
self._removed_layer = None
self._replacement_layer = None
def redo(self):
assert self._removed_layer is None, "double redo()?"
layers = self.doc.layer_stack
path = layers.get_current_path()
path_above = layers.path_above(path)
self._removed_layer = layers.deeppop(self._unwanted_path)
if len(layers) == 0:
logger.debug("Removed last layer")
if self.doc.CREATE_PAINTING_LAYER_IF_EMPTY:
logger.debug("Replacing removed layer")
repl = self._replacement_layer
if repl is None:
repl = lib.layer.PaintingLayer()
self._replacement_layer = repl
repl.name = layers.get_unique_name(repl)
layers.append(repl)
layers.set_current_path((0,))
assert self._unwanted_path == (0,)
else:
if not layers.deepget(path):
if layers.deepget(path_above):
layers.set_current_path(path_above)
else:
layers.set_current_path((0,))
def undo(self):
layers = self.doc.layer_stack
if self._replacement_layer is not None:
layers.deepremove(self._replacement_layer)
layers.deepinsert(self._unwanted_path, self._removed_layer)
layers.set_current_path(self._unwanted_path)
self._removed_layer = None
class SelectLayer (Command):
"""Select a layer"""
display_name = _("Select Layer")
automatic_undo = True
def __init__(self, doc, index=None, path=None, layer=None, **kwds):
super(SelectLayer, self).__init__(doc, **kwds)
layers = self.doc.layer_stack
self.path = layers.canonpath(index=index, path=path, layer=layer)
self.prev_path = layers.canonpath(path=layers.get_current_path())
def redo(self):
layers = self.doc.layer_stack
layers.set_current_path(self.path)
def undo(self):
layers = self.doc.layer_stack
layers.set_current_path(self.prev_path)
class MoveLayer (Command):
"""Moves a layer around the canvas
Layer move commands are intended to be manipulated by the UI after
creation, and before being committed to the command stack. During
this initial active move phase, `move_to()` repositions the
reference point, and `process_move()` handles the effects of doing
this in chunks so that the screen can be updated smoothly. After
the layer is committed to the command stack, the active move phase
methods can no longer be used.
"""
# TRANSLATORS: Command to move a layer in the horizontal plane,
# TRANSLATORS: preserving its position in the stack.
# TRANSLATORS: Note "in the horizontal plane" - not "horizontally".
display_name = _("Move Layer")
def __init__(self, doc, layer_path, x0, y0, **kwds):
"""Initializes, as an active layer move command
:param doc: document to be moved
:type doc: lib.document.Document
:param layer_path: path of the layer to affect within doc
:param float x0: Reference point X coordinate
:param float y0: Reference point Y coordinate
"""
super(MoveLayer, self). __init__(doc, **kwds)
self._layer_path = layer_path
layer = self.doc.layer_stack.deepget(layer_path)
y0 = int(y0)
self._x0 = x0
self._y0 = y0
self._move = layer.get_move(x0, y0)
self._x = 0
self._y = 0
self._processing_complete = True
## Active moving phase
def move_to(self, x, y):
"""Move the reference point to a new position
:param x: New reference point X coordinate
:param y: New reference point Y coordinate
This is a higher-level wrapper around the raw layer and surface
moving API, tailored for use by GUI code.
"""
assert self._move is not None
x = int(x)
y = int(y)
if (x, y) == (self._x, self._y):
return
self._x = x
self._y = y
dx = self._x - self._x0
dy = self._y - self._y0
self._move.update(dx, dy)
self._processing_complete = False
def process_move(self):
"""Process chunks of the updated move
:returns: True if there are remaining chunks of work to do
:rtype: bool
This is a higher-level wrapper around the raw layer and surface
moving API, tailored for use by GUI code.
"""
assert self._move is not None
more_needed = self._move.process()
self._processing_complete = not more_needed
return more_needed
## Command stack callbacks
def redo(self):
"""Updates the document as needed when do()/redo() is invoked"""
# The first time this is called, finish up the active move.
# Doc has already been updated, and notifications were sent.
if self._move is not None:
assert self._processing_complete
self._move.cleanup()
self._move = None
return
# Any second invocation is always reversing a previous undo().
# Need to do doc updates and send notifications this time.
if (self._x, self._y) == (self._x0, self._y0):
return
layer = self.doc.layer_stack.deepget(self._layer_path)
dx = self._x - self._x0
dy = self._y - self._y0
redraw_bboxes = layer.translate(dx, dy)
self._notify_canvas_observers(redraw_bboxes)
def undo(self):
"""Updates the document as needed when undo() is invoked"""
# When called, this is always reversing a previous redo().
# Update the doc and send notifications.
assert self._move is None
if (self._x, self._y) == (self._x0, self._y0):
return
layer = self.doc.layer_stack.deepget(self._layer_path)
dx = self._x - self._x0
dy = self._y - self._y0
redraw_bboxes = layer.translate(-dx, -dy)
self._notify_canvas_observers(redraw_bboxes)
class DuplicateLayer (Command):
"""Make an exact copy of the current layer"""
display_name = _("Duplicate Layer")
def __init__(self, doc, **kwds):
super(DuplicateLayer, self).__init__(doc, **kwds)
self._path = self.doc.layer_stack.current_path
def redo(self):
layers = self.doc.layer_stack
layer_copy = deepcopy(layers.current)
layers.deepinsert(self._path, layer_copy)
assert layers.deepindex(layer_copy) == self._path
layers.set_current_path(self._path)
self._notify_canvas_observers([layer_copy.get_full_redraw_bbox()])
def undo(self):
layers = self.doc.layer_stack
layers.deeppop(self._path)
orig_layer = layers.deepget(self._path)
self._notify_canvas_observers([orig_layer.get_full_redraw_bbox()])
class BubbleLayerUp (Command):
"""Move the current layer up through the stack"""
display_name = _("Move Layer Up")
def redo(self):
layers = self.doc.layer_stack
layers.bubble_layer_up(layers.current_path)
def undo(self):
layers = self.doc.layer_stack
layers.bubble_layer_down(layers.current_path)
class BubbleLayerDown (Command):
"""Move the current layer down through the stack"""
display_name = _("Move Layer Down")
def redo(self):
layers = self.doc.layer_stack
layers.bubble_layer_down(layers.current_path)
def undo(self):
layers = self.doc.layer_stack
layers.bubble_layer_up(layers.current_path)
class RestackLayer (Command):
"""Move a layer from one position in the stack to another
Layer restacking operations allow layers to be moved inside other
layers even if the target layer type doesn't permit sub-layers. In
this case, a new parent layer stack is created::
layer1 layer1
targetlayer newparent
layer2 → ├─ movedlayer
movedlayer └─ targetlayer
layer2
This shows a move of path ``(3,)`` to the path ``(1, 0)``.
"""
display_name = _("Move Layer in Stack")
def __init__(self, doc, src_path, targ_path, **kwds):
"""Initialize with source and target paths
:param tuple src_path: Valid source path
:param tuple targ_path: Valid target path for the move
This style of move requires the source path to exist at the time
of creation, and for the target path to be a valid insertion
path at the point the command is created. The target's parent
path must exist too.
"""
super(RestackLayer, self).__init__(doc, **kwds)
src_path = tuple(src_path)
targ_path = tuple(targ_path)
rootstack = self.doc.layer_stack
if lib.layer.path_startswith(targ_path, src_path):
raise ValueError("Target path %r is inside source path %r"
% (targ_path, src_path))
if len(targ_path) == 0:
raise ValueError("Cannot move a layer to path ()")
if rootstack.deepget(src_path) is None:
raise ValueError("Source path %r does not exist"
% (src_path,))
if rootstack.deepget(targ_path[:-1]) is None:
raise ValueError("Parent of target path %r doesn't exist"
% (targ_path,))
self._src_path = src_path
self._src_path_after = None
self._targ_path = targ_path
self._new_parent = None
def redo(self):
"""Perform the move"""
src_path = self._src_path
targ_path = self._targ_path
rootstack = self.doc.layer_stack
affected = []
oldcurrent = rootstack.current
# Replace src with a placeholder
placeholder = lib.layer.PlaceholderLayer(name="moving")
src = rootstack.deepget(src_path)
src_parent = rootstack.deepget(src_path[:-1])
src_index = src_path[-1]
src_parent[src_index] = placeholder
affected.append(src)
# Do the insert
targ_index = targ_path[-1]
targ_parent = rootstack.deepget(targ_path[:-1])
if isinstance(targ_parent, lib.layer.LayerStack):
targ_parent.insert(targ_index, src)
else:
# The target path is a nonexistent path one level deeper
# than an existing data layer. Need to create a new parent
# for both the moved layer and the existing data layer.
assert len(targ_path) > 1
targ_parent_index = targ_path[-2]
targ_gparent = rootstack.deepget(targ_path[:-2])
container = lib.layer.LayerStack()
container.name = rootstack.get_unique_name(container)
targ_gparent[targ_parent_index] = container
container.append(src)
container.append(targ_parent)
self._new_parent = container
affected.append(targ_parent)
# Remove placeholder
rootstack.deepremove(placeholder)
assert rootstack.deepindex(placeholder) is None
self._src_path_after = rootstack.deepindex(src)
assert self._src_path_after is not None
# Current index mgt
if oldcurrent is None:
rootstack.current_path = (0,)
else:
rootstack.current_path = rootstack.deepindex(oldcurrent)
# Issue redraws
redraw_bboxes = [a.get_full_redraw_bbox() for a in affected]
self._notify_canvas_observers(redraw_bboxes)
def undo(self):
"""Unperform the move"""
rootstack = self.doc.layer_stack
affected = []
src_path = self._src_path
src_path_after = self._src_path_after
oldcurrent = rootstack.current
# Remove the layer that was moved
if self._new_parent:
assert len(self._new_parent) == 2
assert (rootstack.deepget(src_path_after[:-1])
is self._new_parent)
src = self._new_parent[0]
oldleaf = self._new_parent[1]
oldleaf_parent = rootstack.deepget(src_path_after[:-2])
oldleaf_index = src_path_after[-2]
oldleaf_parent[oldleaf_index] = oldleaf
assert rootstack.deepindex(self._new_parent) is None
self._new_parent = None
affected.append(oldleaf)
else:
src = rootstack.deeppop(src_path_after)
self._src_path_after = None
# Insert it back where it came from
rootstack.deepinsert(src_path, src)
affected.append(src)
# Current index mgt
if oldcurrent is None:
rootstack.current_path = (0,)
else:
rootstack.current_path = rootstack.deepindex(oldcurrent)
# Redraws
redraw_bboxes = [a.get_full_redraw_bbox() for a in affected]
self._notify_canvas_observers(redraw_bboxes)
class RenameLayer (Command):
"""Renames a layer."""
display_name = _("Rename Layer")
def __init__(self, doc, name, layer=None, path=None, index=None,
**kwds):
super(RenameLayer, self).__init__(doc, **kwds)
layers = self.doc.layer_stack
assert layers.current_path
self._path = layers.canonpath(layer=layer, path=path, index=index,
usecurrent=True)
self._new_name = name
self._old_name = None
@property
def layer(self):
return self.doc.layer_stack.deepget(self._path)
def redo(self):
self._old_name = self.layer.name
self.layer.name = self._new_name
def undo(self):
self.layer.name = self._old_name
def update(self, name):
self.layer.name = name
self._new_name = name
class SetLayerVisibility (Command):
"""Sets the visibility status of a layer"""
def __init__(self, doc, visible, layer=None, path=None, index=None,
**kwds):
super(SetLayerVisibility, self).__init__(doc, **kwds)
layers = self.doc.layer_stack
self._path = layers.canonpath(layer=layer, path=path, index=index,
usecurrent=True)
self._new_visibility = visible
self._old_visibility = None
@property
def layer(self):
return self.doc.layer_stack.deepget(self._path)
def redo(self):
self._old_visibility = self.layer.visible
self.layer.visible = self._new_visibility
def undo(self):
self.layer.visible = self._old_visibility
def update(self, visible):
self.layer.visible = visible
self._new_visibility = visible
@property
def display_name(self):
if self._new_visibility:
return _("Make Layer Visible")
else:
return _("Make Layer Invisible")
class SetLayerLocked (Command):
"""Sets the locking status of a layer"""
def __init__(self, doc, locked, layer=None, path=None, index=None,
**kwds):
super(SetLayerLocked, self).__init__(doc, **kwds)
self.new_locked = locked
layers = self.doc.layer_stack
self._path = layers.canonpath(layer=layer, path=path, index=index,
usecurrent=True)
@property
def layer(self):
return self.doc.layer_stack.deepget(self._path)
def redo(self):
self.old_locked = self.layer.locked
self.layer.locked = self.new_locked
redraw_bboxes = [self.layer.get_full_redraw_bbox()]
self._notify_canvas_observers(redraw_bboxes)
def undo(self):
self.layer.locked = self.old_locked
redraw_bboxes = [self.layer.get_full_redraw_bbox()]
self._notify_canvas_observers(redraw_bboxes)
def update(self, locked):
self.layer.locked = locked
self.new_locked = locked
redraw_bboxes = [self.layer.get_full_redraw_bbox()]
self._notify_canvas_observers(redraw_bboxes)
@property
def display_name(self):
if self.new_locked:
return _("Lock Layer")
else:
return _("Unlock Layer")
class SetLayerOpacity (Command):
"""Sets the opacity of a layer"""
def __init__(self, doc, opacity, layer=None, path=None, index=None,
**kwds):
super(SetLayerOpacity, self).__init__(doc, **kwds)
layers = doc.layer_stack
self._path = layers.canonpath(layer=layer, path=path, index=index,
usecurrent=True)
self._new_opacity = opacity
self._old_opacity = None
@property
def display_name(self):
percent = self._new_opacity * 100.0
return _(u"Set Layer Opacity: %0.1f%%") % (percent,)
@property
def layer(self):
return self.doc.layer_stack.deepget(self._path)
def redo(self):
layer = self.layer
self._old_opacity = layer.opacity
layer.opacity = self._new_opacity
def update(self, opacity):
layer = self.layer
if layer.opacity == opacity:
return
self._new_opacity = opacity
layer.opacity = opacity
def undo(self):
layer = self.layer
layer.opacity = self._old_opacity
class SetLayerMode (Command):
"""Sets the combining mode for a layer"""
def __init__(self, doc, mode, layer=None, path=None, index=None,
**kwds):
super(SetLayerMode, self).__init__(doc, **kwds)
layers = self.doc.layer_stack
self._path = layers.canonpath(layer=layer, path=path, index=index,
usecurrent=True)
self._new_mode = mode
self._old_mode = None
self._old_opacity = None
@property
def display_name(self):
info = lib.modes.MODE_STRINGS.get(self._new_mode)
name = info and info[0] or _(u"Unknown Mode")
return _(u"Set Layer Mode: %s") % (name,)
@property
def layer(self):
return self.doc.layer_stack.deepget(self._path)
def redo(self):
layer = self.layer
self._old_mode = layer.mode
self._old_opacity = layer.opacity
layer.mode = self._new_mode
def undo(self):
layer = self.layer
layer.mode = self._old_mode
layer.opacity = self._old_opacity
class SetFrameEnabled (Command):
"""Enable or disable the document frame"""
@property
def display_name(self):
if self.after:
return _("Enable Frame")
else:
return _("Disable Frame")
def __init__(self, doc, enable, **kwds):
super(SetFrameEnabled, self).__init__(doc, **kwds)
self.before = None
self.after = enable
def redo(self):
self.before = self.doc.frame_enabled
self.doc.set_frame_enabled(self.after, user_initiated=False)
def undo(self):
self.doc.set_frame_enabled(self.before, user_initiated=False)
class UpdateFrame (Command):
"""Update frame dimensions"""
display_name = _("Update Frame")
def __init__(self, doc, frame, **kwds):
super(UpdateFrame, self).__init__(doc, **kwds)
self.new_frame = frame
self.old_frame = None
self.old_enabled = doc.get_frame_enabled()
def redo(self):
if self.old_frame is None:
self.old_frame = self.doc.frame[:]
self.doc.update_frame(*self.new_frame, user_initiated=False)
self.doc.set_frame_enabled(True, user_initiated=False)
def update(self, frame):
assert self.old_frame is not None
self.new_frame = frame
self.doc.update_frame(*self.new_frame, user_initiated=False)
self.doc.set_frame_enabled(True, user_initiated=False)
def undo(self):
assert self.old_frame is not None
self.doc.update_frame(*self.old_frame, user_initiated=False)
self.doc.set_frame_enabled(self.old_enabled, user_initiated=False)
class ExternalLayerEdit (Command):
"""An edit made in a external application"""
display_name = _("Edit Layer Externally")
def __init__(self, doc, layer, tmpfile, **kwds):
super(ExternalLayerEdit, self).__init__(doc, **kwds)
self._tmpfile = tmpfile
self._layer_path = self.doc.layer_stack.canonpath(layer=layer)
self._before = None
self._after = None
def redo(self):
layer = self.doc.layer_stack.deepget(self._layer_path)
if not self._before:
self._before = layer.save_snapshot()
if self._after:
layer.load_snapshot(self._after)
else:
layer.load_from_external_edit_tempfile(self._tmpfile)
self._after = layer.save_snapshot()
def undo(self):
layer = self.doc.layer_stack.deepget(self._layer_path)
layer.load_snapshot(self._before)
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