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#ifndef HEADER_CURL_UINT_SPBSET_H
#define HEADER_CURL_UINT_SPBSET_H
/***************************************************************************
* _ _ ____ _
* Project ___| | | | _ \| |
* / __| | | | |_) | |
* | (__| |_| | _ <| |___
* \___|\___/|_| \_\_____|
*
* Copyright (C) Daniel Stenberg, <daniel@haxx.se>, et al.
*
* This software is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at https://curl.se/docs/copyright.html.
*
* You may opt to use, copy, modify, merge, publish, distribute and/or sell
* copies of the Software, and permit persons to whom the Software is
* furnished to do so, under the terms of the COPYING file.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
* SPDX-License-Identifier: curl
*
***************************************************************************/
#include "curl_setup.h"
#include <curl/curl.h>
/* A "sparse" bitset for unsigned int values.
* It can hold any unsigned int value.
*
* Optimized for the case where only a small set of numbers need
* to be kept, especially when "close" together. Then storage space
* is most efficient, deteriorating when many number are far apart.
*/
/* 4 slots = 256 bits, keep this a 2^n value. */
#define CURL_UINT_SPBSET_CH_SLOTS 4
#define CURL_UINT_SPBSET_CH_MASK ((CURL_UINT_SPBSET_CH_SLOTS * 64) - 1)
/* store the uint value from offset to
* (offset + (CURL_UINT_SPBSET_CHUNK_SLOTS * 64) - 1 */
struct uint_spbset_chunk {
struct uint_spbset_chunk *next;
curl_uint64_t slots[CURL_UINT_SPBSET_CH_SLOTS];
unsigned int offset;
};
struct uint_spbset {
struct uint_spbset_chunk head;
#ifdef DEBUGBUILD
int init;
#endif
};
void Curl_uint_spbset_init(struct uint_spbset *bset);
void Curl_uint_spbset_destroy(struct uint_spbset *bset);
/* Get the cardinality of the bitset, e.g. numbers present in the set. */
unsigned int Curl_uint_spbset_count(struct uint_spbset *bset);
/* TRUE of bitset is empty */
bool Curl_uint_spbset_empty(struct uint_spbset *bset);
/* Clear the bitset, making it empty. */
void Curl_uint_spbset_clear(struct uint_spbset *bset);
/* Add the number `i` to the bitset.
* Numbers can be added more than once, without making a difference.
* Returns FALSE if allocations failed. */
bool Curl_uint_spbset_add(struct uint_spbset *bset, unsigned int i);
/* Remove the number `i` from the bitset. */
void Curl_uint_spbset_remove(struct uint_spbset *bset, unsigned int i);
/* Return TRUE if the bitset contains number `i`. */
bool Curl_uint_spbset_contains(struct uint_spbset *bset, unsigned int i);
/* Get the first number in the bitset, e.g. the smallest.
* Returns FALSE when the bitset is empty. */
bool Curl_uint_spbset_first(struct uint_spbset *bset, unsigned int *pfirst);
/* Get the next number in the bitset, following `last` in natural order.
* Put another way, this is the smallest number greater than `last` in
* the bitset. `last` does not have to be present in the set.
*
* Returns FALSE when no such number is in the set.
*
* This allows to iterate the set while being modified:
* - added numbers higher than 'last' will be picked up by the iteration.
* - added numbers lower than 'last' will not show up.
* - removed numbers lower or equal to 'last' will not show up.
* - removed numbers higher than 'last' will not be visited. */
bool Curl_uint_spbset_next(struct uint_spbset *bset, unsigned int last,
unsigned int *pnext);
#endif /* HEADER_CURL_UINT_SPBSET_H */
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