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// Copyright (c) 2004-2008 MySQL AB, 2008-2009 Sun Microsystems, Inc.
//
// MySQL Connector/NET is licensed under the terms of the GPLv2
// <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most
// MySQL Connectors. There are special exceptions to the terms and
// conditions of the GPLv2 as it is applied to this software, see the
// FLOSS License Exception
// <http://www.mysql.com/about/legal/licensing/foss-exception.html>.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using MySql.Data.MySqlClient.Properties;
namespace MySql.Data.MySqlClient
{
/// <summary>
/// Summary description for MySqlPool.
/// </summary>
internal sealed class MySqlPool
{
private List<Driver> inUsePool;
private Queue<Driver> idlePool;
private MySqlConnectionStringBuilder settings;
private uint minSize;
private uint maxSize;
private ProcedureCache procedureCache;
private bool beingCleared;
private int available;
private AutoResetEvent autoEvent;
private void EnqueueIdle(Driver driver)
{
driver.IdleSince = DateTime.Now;
idlePool.Enqueue(driver);
}
public MySqlPool(MySqlConnectionStringBuilder settings)
{
minSize = settings.MinimumPoolSize;
maxSize = settings.MaximumPoolSize;
available = (int)maxSize;
autoEvent = new AutoResetEvent(false);
if (minSize > maxSize)
minSize = maxSize;
this.settings = settings;
inUsePool = new List<Driver>((int)maxSize);
idlePool = new Queue<Driver>((int)maxSize);
// prepopulate the idle pool to minSize
for (int i = 0; i < minSize; i++)
EnqueueIdle(CreateNewPooledConnection());
procedureCache = new ProcedureCache((int)settings.ProcedureCacheSize);
}
#region Properties
public MySqlConnectionStringBuilder Settings
{
get { return settings; }
set { settings = value; }
}
public ProcedureCache ProcedureCache
{
get { return procedureCache; }
}
/// <summary>
/// It is assumed that this property will only be used from inside an active
/// lock.
/// </summary>
private bool HasIdleConnections
{
get { return idlePool.Count > 0; }
}
private int NumConnections
{
get { return idlePool.Count + inUsePool.Count; }
}
/// <summary>
/// Indicates whether this pool is being cleared.
/// </summary>
public bool BeingCleared
{
get { return beingCleared; }
}
internal Hashtable ServerProperties { get; set; }
#endregion
/// <summary>
/// It is assumed that this method is only called from inside an active lock.
/// </summary>
private Driver GetPooledConnection()
{
Driver driver = null;
// if we don't have an idle connection but we have room for a new
// one, then create it here.
lock ((idlePool as ICollection).SyncRoot)
{
if (HasIdleConnections)
driver = idlePool.Dequeue();
}
// Obey the connection timeout
if (driver != null)
{
try
{
driver.ResetTimeout((int)Settings.ConnectionTimeout * 1000);
}
catch (Exception)
{
driver.Close();
driver = null;
}
}
if (driver != null)
{
// first check to see that the server is still alive
if (!driver.Ping())
{
driver.Close();
driver = null;
}
else if (settings.ConnectionReset)
// if the user asks us to ping/reset pooled connections
// do so now
driver.Reset();
}
if (driver == null)
driver = CreateNewPooledConnection();
Debug.Assert(driver != null);
lock ((inUsePool as ICollection).SyncRoot)
{
inUsePool.Add(driver);
}
return driver;
}
/// <summary>
/// It is assumed that this method is only called from inside an active lock.
/// </summary>
private Driver CreateNewPooledConnection()
{
Debug.Assert((maxSize - NumConnections) > 0, "Pool out of sync.");
Driver driver = Driver.Create(settings);
driver.Pool = this;
return driver;
}
public void ReleaseConnection(Driver driver)
{
lock ((inUsePool as ICollection).SyncRoot)
{
if (inUsePool.Contains(driver))
inUsePool.Remove(driver);
}
if (driver.ConnectionLifetimeExpired() || beingCleared)
{
driver.Close();
Debug.Assert(!idlePool.Contains(driver));
}
else
{
lock ((idlePool as ICollection).SyncRoot)
{
EnqueueIdle(driver);
}
}
Interlocked.Increment(ref available);
autoEvent.Set();
}
/// <summary>
/// Removes a connection from the in use pool. The only situations where this method
/// would be called are when a connection that is in use gets some type of fatal exception
/// or when the connection is being returned to the pool and it's too old to be
/// returned.
/// </summary>
/// <param name="driver"></param>
public void RemoveConnection(Driver driver)
{
lock ((inUsePool as ICollection).SyncRoot)
{
if (inUsePool.Contains(driver))
{
inUsePool.Remove(driver);
Interlocked.Increment(ref available);
autoEvent.Set();
}
}
// if we are being cleared and we are out of connections then have
// the manager destroy us.
if (beingCleared && NumConnections == 0)
MySqlPoolManager.RemoveClearedPool(this);
}
private Driver TryToGetDriver()
{
int count = Interlocked.Decrement(ref available);
if (count < 0)
{
Interlocked.Increment(ref available);
return null;
}
try
{
Driver driver = GetPooledConnection();
return driver;
}
catch (Exception ex)
{
MySqlTrace.LogError(-1, ex.Message);
Interlocked.Increment(ref available);
throw;
}
}
public Driver GetConnection()
{
int fullTimeOut = (int)settings.ConnectionTimeout * 1000;
int timeOut = fullTimeOut;
DateTime start = DateTime.Now;
while (timeOut > 0)
{
Driver driver = TryToGetDriver();
if (driver != null) return driver;
// We have no tickets right now, lets wait for one.
if (!autoEvent.WaitOne(timeOut, false)) break;
timeOut = fullTimeOut - (int)DateTime.Now.Subtract(start).TotalMilliseconds;
}
throw new MySqlException(Resources.TimeoutGettingConnection);
}
/// <summary>
/// Clears this pool of all idle connections and marks this pool and being cleared
/// so all other connections are closed when they are returned.
/// </summary>
internal void Clear()
{
lock ((idlePool as ICollection).SyncRoot)
{
// first, mark ourselves as being cleared
beingCleared = true;
// then we remove all connections sitting in the idle pool
while (idlePool.Count > 0)
{
Driver d = idlePool.Dequeue();
d.Close();
}
// there is nothing left to do here. Now we just wait for all
// in use connections to be returned to the pool. When they are
// they will be closed. When the last one is closed, the pool will
// be destroyed.
}
}
/// <summary>
/// Remove expired drivers from the idle pool
/// </summary>
/// <returns></returns>
/// <remarks>
/// Closing driver is a potentially lengthy operation involving network
/// IO. Therefore we do not close expired drivers while holding
/// idlePool.SyncRoot lock. We just remove the old drivers from the idle
/// queue and return them to the caller. The caller will need to close
/// them (or let GC close them)
/// </remarks>
internal List<Driver> RemoveOldIdleConnections()
{
List<Driver> oldDrivers = new List<Driver>();
DateTime now = DateTime.Now;
lock ((idlePool as ICollection).SyncRoot)
{
// The drivers appear to be ordered by their age, i.e it is
// sufficient to remove them until the first element is not
// too old.
while(idlePool.Count > minSize)
{
Driver d = idlePool.Peek();
DateTime expirationTime = d.IdleSince.Add(
new TimeSpan(0,0, MySqlPoolManager.maxConnectionIdleTime));
if (expirationTime.CompareTo(now) < 0)
{
oldDrivers.Add(d);
idlePool.Dequeue();
}
else
{
break;
}
}
}
return oldDrivers;
}
}
}
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