File: MySqlPromotableTransaction.cs

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// Copyright (c) 2004-2008 MySQL AB, 2008-2009 Sun Microsystems, Inc.
//
// MySQL Connector/NET is licensed under the terms of the GPLv2
// <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most 
// MySQL Connectors. There are special exceptions to the terms and 
// conditions of the GPLv2 as it is applied to this software, see the 
// FLOSS License Exception
// <http://www.mysql.com/about/legal/licensing/foss-exception.html>.
//
// This program is free software; you can redistribute it and/or modify 
// it under the terms of the GNU General Public License as published 
// by the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful, but 
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 
// for more details.
//
// You should have received a copy of the GNU General Public License along 
// with this program; if not, write to the Free Software Foundation, Inc., 
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301  USA

using System;
using System.Transactions;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Threading;

namespace MySql.Data.MySqlClient
{
    /// <summary>
    /// Represents a single(not nested) TransactionScope
    /// </summary>
    internal class MySqlTransactionScope
    {
        public MySqlConnection connection;
        public Transaction baseTransaction;
        public MySqlTransaction simpleTransaction;
        public int rollbackThreadId;

        public MySqlTransactionScope(MySqlConnection con, Transaction trans, 
            MySqlTransaction simpleTransaction)
        {
            connection = con;
            baseTransaction = trans;
            this.simpleTransaction = simpleTransaction;
        }

        public void Rollback(SinglePhaseEnlistment singlePhaseEnlistment)
        {
            // prevent commands in main thread to run concurrently
            Driver driver = connection.driver;
            lock (driver)
            {
                rollbackThreadId = Thread.CurrentThread.ManagedThreadId;
                while (connection.Reader != null)
                {
                    // wait for reader to finish. Maybe we should not wait 
                    // forever and cancel it after some time?
                    System.Threading.Thread.Sleep(100);
                }
                simpleTransaction.Rollback();
                singlePhaseEnlistment.Aborted();
                DriverTransactionManager.RemoveDriverInTransaction(baseTransaction);

                driver.CurrentTransaction = null;

                if (connection.State == ConnectionState.Closed)
                    connection.CloseFully();
                rollbackThreadId = 0;
            }
        }

        public void SinglePhaseCommit(SinglePhaseEnlistment singlePhaseEnlistment)
        {
            simpleTransaction.Commit();
            singlePhaseEnlistment.Committed();
            DriverTransactionManager.RemoveDriverInTransaction(baseTransaction);
            connection.driver.CurrentTransaction = null;

            if (connection.State == ConnectionState.Closed)
                connection.CloseFully();
        }
    }

    internal sealed class MySqlPromotableTransaction : IPromotableSinglePhaseNotification, ITransactionPromoter
    {
        // Per-thread stack to manage nested transaction scopes
        [ThreadStatic]
        static Stack<MySqlTransactionScope> globalScopeStack;

        MySqlConnection connection;
        Transaction baseTransaction;
        Stack<MySqlTransactionScope> scopeStack;


        public MySqlPromotableTransaction(MySqlConnection connection, Transaction baseTransaction)
        {
            this.connection = connection;
            this.baseTransaction = baseTransaction;
        }

        public Transaction BaseTransaction
        {
            get 
            {
                if (scopeStack.Count > 0)
                    return scopeStack.Peek().baseTransaction;
                else
                    return null;
            }
        }

        public bool InRollback
        {
            get
            {
                if (scopeStack.Count > 0)
                {
                    MySqlTransactionScope currentScope = scopeStack.Peek();
                    if (currentScope.rollbackThreadId == Thread.CurrentThread.ManagedThreadId)
                    {
                        return true;
                    }
                }
                return false;
            }
        }
        void IPromotableSinglePhaseNotification.Initialize()
        {
           string valueName = Enum.GetName(
           typeof(System.Transactions.IsolationLevel), baseTransaction.IsolationLevel);
           System.Data.IsolationLevel dataLevel = (System.Data.IsolationLevel)Enum.Parse(
                typeof(System.Data.IsolationLevel), valueName);
           MySqlTransaction simpleTransaction = connection.BeginTransaction(dataLevel);

           // We need to save the per-thread scope stack locally.
           // We cannot always use thread static variable in rollback: when scope
           // times out, rollback is issued by another thread.
           if (globalScopeStack == null)
           {
               globalScopeStack = new Stack<MySqlTransactionScope>();
           }

           scopeStack = globalScopeStack;
           scopeStack.Push(new MySqlTransactionScope(connection, baseTransaction, 
              simpleTransaction));
        }

        void IPromotableSinglePhaseNotification.Rollback(SinglePhaseEnlistment singlePhaseEnlistment)
        {

            MySqlTransactionScope current = scopeStack.Peek();
            current.Rollback(singlePhaseEnlistment);
            scopeStack.Pop();
        }

        void IPromotableSinglePhaseNotification.SinglePhaseCommit(SinglePhaseEnlistment singlePhaseEnlistment)
        {
            scopeStack.Pop().SinglePhaseCommit(singlePhaseEnlistment);
        }

        byte[] ITransactionPromoter.Promote()
        {
            throw new NotSupportedException();
        }
    }

    internal class DriverTransactionManager
    {
        private static Hashtable driversInUse = new Hashtable();

        public static Driver GetDriverInTransaction(Transaction transaction)
        {
            lock (driversInUse.SyncRoot)
            {
                Driver d = (Driver)driversInUse[transaction.GetHashCode()];
                return d;
            }
        }

        public static void SetDriverInTransaction(Driver driver)
        {
            lock (driversInUse.SyncRoot)
            {
                driversInUse[driver.CurrentTransaction.BaseTransaction.GetHashCode()] = driver;
            }
        }

        public static void RemoveDriverInTransaction(Transaction transaction)
        {
            lock (driversInUse.SyncRoot)
            {
                driversInUse.Remove(transaction.GetHashCode());
            }
        }
    }
}