1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370
|
/************************************************************************
The memory management
(c) 1994, 1995 Innobase Oy
Created 6/9/1994 Heikki Tuuri
*************************************************************************/
#include "mem0mem.h"
#ifdef UNIV_NONINL
#include "mem0mem.ic"
#endif
#include "mach0data.h"
#include "buf0buf.h"
#include "btr0sea.h"
#include "srv0srv.h"
#include "mem0dbg.c"
/*
THE MEMORY MANAGEMENT
=====================
The basic element of the memory management is called a memory
heap. A memory heap is conceptually a
stack from which memory can be allocated. The stack may grow infinitely.
The top element of the stack may be freed, or
the whole stack can be freed at one time. The advantage of the
memory heap concept is that we can avoid using the malloc and free
functions of C which are quite expensive, for example, on the Solaris + GCC
system (50 MHz Sparc, 1993) the pair takes 3 microseconds,
on Win NT + 100MHz Pentium, 2.5 microseconds.
When we use a memory heap,
we can allocate larger blocks of memory at a time and thus
reduce overhead. Slightly more efficient the method is when we
allocate the memory from the index page buffer pool, as we can
claim a new page fast. This is called buffer allocation.
When we allocate the memory from the dynamic memory of the
C environment, that is called dynamic allocation.
The default way of operation of the memory heap is the following.
First, when the heap is created, an initial block of memory is
allocated. In dynamic allocation this may be about 50 bytes.
If more space is needed, additional blocks are allocated
and they are put into a linked list.
After the initial block, each allocated block is twice the size of the
previous, until a threshold is attained, after which the sizes
of the blocks stay the same. An exception is, of course, the case
where the caller requests a memory buffer whose size is
bigger than the threshold. In that case a block big enough must
be allocated.
The heap is physically arranged so that if the current block
becomes full, a new block is allocated and always inserted in the
chain of blocks as the last block.
In the debug version of the memory management, all the allocated
heaps are kept in a list (which is implemented as a hash table).
Thus we can notice if the caller tries to free an already freed
heap. In addition, each buffer given to the caller contains
start field at the start and a trailer field at the end of the buffer.
The start field has the following content:
A. sizeof(ulint) bytes of field length (in the standard byte order)
B. sizeof(ulint) bytes of check field (a random number)
The trailer field contains:
A. sizeof(ulint) bytes of check field (the same random number as at the start)
Thus we can notice if something has been copied over the
borders of the buffer, which is illegal.
The memory in the buffers is initialized to a random byte sequence.
After freeing, all the blocks in the heap are set to random bytes
to help us discover errors which result from the use of
buffers in an already freed heap. */
#ifdef MEM_PERIODIC_CHECK
ibool mem_block_list_inited;
/* List of all mem blocks allocated; protected by the mem_comm_pool mutex */
UT_LIST_BASE_NODE_T(mem_block_t) mem_block_list;
#endif
/*******************************************************************
NOTE: Use the corresponding macro instead of this function.
Allocates a single buffer of memory from the dynamic memory of
the C compiler. Is like malloc of C. The buffer must be freed
with mem_free. */
void*
mem_alloc_func_noninline(
/*=====================*/
/* out, own: free storage,
NULL if did not succeed */
ulint n, /* in: desired number of bytes */
const char* file_name, /* in: file name where created */
ulint line /* in: line where created */
)
{
return(mem_alloc_func(n, file_name, line));
}
/**************************************************************************
Duplicates a NUL-terminated string, allocated from a memory heap. */
char*
mem_heap_strdup(
/*============*/
/* out, own: a copy of the string */
mem_heap_t* heap, /* in: memory heap where string is allocated */
const char* str) /* in: string to be copied */
{
ulint len = strlen(str) + 1;
return(memcpy(mem_heap_alloc(heap, len), str, len));
}
/*******************************************************************
Creates a memory heap block where data can be allocated. */
mem_block_t*
mem_heap_create_block(
/*==================*/
/* out, own: memory heap block,
NULL if did not succeed */
mem_heap_t* heap, /* in: memory heap or NULL if first block
should be created */
ulint n, /* in: number of bytes needed for user data, or
if init_block is not NULL, its size in bytes */
void* init_block, /* in: init block in fast create,
type must be MEM_HEAP_DYNAMIC */
ulint type, /* in: type of heap: MEM_HEAP_DYNAMIC or
MEM_HEAP_BUFFER */
const char* file_name,/* in: file name where created */
ulint line) /* in: line where created */
{
mem_block_t* block;
ulint len;
ut_ad((type == MEM_HEAP_DYNAMIC) || (type == MEM_HEAP_BUFFER)
|| (type == MEM_HEAP_BUFFER + MEM_HEAP_BTR_SEARCH));
if (heap && heap->magic_n != MEM_BLOCK_MAGIC_N) {
mem_analyze_corruption((byte*)heap);
}
/* In dynamic allocation, calculate the size: block header + data. */
if (init_block != NULL) {
ut_ad(type == MEM_HEAP_DYNAMIC);
ut_ad(n > MEM_BLOCK_START_SIZE + MEM_BLOCK_HEADER_SIZE);
len = n;
block = init_block;
} else if (type == MEM_HEAP_DYNAMIC) {
len = MEM_BLOCK_HEADER_SIZE + MEM_SPACE_NEEDED(n);
block = mem_area_alloc(len, mem_comm_pool);
} else {
ut_ad(n <= MEM_MAX_ALLOC_IN_BUF);
len = MEM_BLOCK_HEADER_SIZE + MEM_SPACE_NEEDED(n);
if (len < UNIV_PAGE_SIZE / 2) {
block = mem_area_alloc(len, mem_comm_pool);
} else {
len = UNIV_PAGE_SIZE;
if ((type & MEM_HEAP_BTR_SEARCH) && heap) {
/* We cannot allocate the block from the
buffer pool, but must get the free block from
the heap header free block field */
block = (mem_block_t*)heap->free_block;
heap->free_block = NULL;
} else {
block = (mem_block_t*)buf_frame_alloc();
}
}
}
if (block == NULL) {
return(NULL);
}
block->magic_n = MEM_BLOCK_MAGIC_N;
ut_strlcpy_rev(block->file_name, file_name, sizeof(block->file_name));
block->line = line;
#ifdef MEM_PERIODIC_CHECK
mem_pool_mutex_enter();
if (!mem_block_list_inited) {
mem_block_list_inited = TRUE;
UT_LIST_INIT(mem_block_list);
}
UT_LIST_ADD_LAST(mem_block_list, mem_block_list, block);
mem_pool_mutex_exit();
#endif
mem_block_set_len(block, len);
mem_block_set_type(block, type);
mem_block_set_free(block, MEM_BLOCK_HEADER_SIZE);
mem_block_set_start(block, MEM_BLOCK_HEADER_SIZE);
block->free_block = NULL;
block->init_block = (init_block != NULL);
ut_ad((ulint)MEM_BLOCK_HEADER_SIZE < len);
return(block);
}
/*******************************************************************
Adds a new block to a memory heap. */
mem_block_t*
mem_heap_add_block(
/*===============*/
/* out: created block, NULL if did not
succeed */
mem_heap_t* heap, /* in: memory heap */
ulint n) /* in: number of bytes user needs */
{
mem_block_t* block;
mem_block_t* new_block;
ulint new_size;
ut_ad(mem_heap_check(heap));
block = UT_LIST_GET_LAST(heap->base);
/* We have to allocate a new block. The size is always at least
doubled until the standard size is reached. After that the size
stays the same, except in cases where the caller needs more space. */
new_size = 2 * mem_block_get_len(block);
if (heap->type != MEM_HEAP_DYNAMIC) {
/* From the buffer pool we allocate buffer frames */
ut_a(n <= MEM_MAX_ALLOC_IN_BUF);
if (new_size > MEM_MAX_ALLOC_IN_BUF) {
new_size = MEM_MAX_ALLOC_IN_BUF;
}
} else if (new_size > MEM_BLOCK_STANDARD_SIZE) {
new_size = MEM_BLOCK_STANDARD_SIZE;
}
if (new_size < n) {
new_size = n;
}
new_block = mem_heap_create_block(heap, new_size, NULL, heap->type,
heap->file_name, heap->line);
if (new_block == NULL) {
return(NULL);
}
/* Add the new block as the last block */
UT_LIST_INSERT_AFTER(list, heap->base, block, new_block);
return(new_block);
}
/**********************************************************************
Frees a block from a memory heap. */
void
mem_heap_block_free(
/*================*/
mem_heap_t* heap, /* in: heap */
mem_block_t* block) /* in: block to free */
{
ulint type;
ulint len;
ibool init_block;
if (block->magic_n != MEM_BLOCK_MAGIC_N) {
mem_analyze_corruption((byte*)block);
}
UT_LIST_REMOVE(list, heap->base, block);
#ifdef MEM_PERIODIC_CHECK
mem_pool_mutex_enter();
UT_LIST_REMOVE(mem_block_list, mem_block_list, block);
mem_pool_mutex_exit();
#endif
type = heap->type;
len = block->len;
init_block = block->init_block;
block->magic_n = MEM_FREED_BLOCK_MAGIC_N;
#ifdef UNIV_MEM_DEBUG
/* In the debug version we set the memory to a random combination
of hex 0xDE and 0xAD. */
mem_erase_buf((byte*)block, len);
#endif
if (init_block) {
/* Do not have to free: do nothing */
} else if (type == MEM_HEAP_DYNAMIC) {
mem_area_free(block, mem_comm_pool);
} else {
ut_ad(type & MEM_HEAP_BUFFER);
if (len >= UNIV_PAGE_SIZE / 2) {
buf_frame_free((byte*)block);
} else {
mem_area_free(block, mem_comm_pool);
}
}
}
/**********************************************************************
Frees the free_block field from a memory heap. */
void
mem_heap_free_block_free(
/*=====================*/
mem_heap_t* heap) /* in: heap */
{
if (heap->free_block) {
buf_frame_free(heap->free_block);
heap->free_block = NULL;
}
}
#ifdef MEM_PERIODIC_CHECK
/**********************************************************************
Goes through the list of all allocated mem blocks, checks their magic
numbers, and reports possible corruption. */
void
mem_validate_all_blocks(void)
/*=========================*/
{
mem_block_t* block;
mem_pool_mutex_enter();
block = UT_LIST_GET_FIRST(mem_block_list);
while (block) {
if (block->magic_n != MEM_BLOCK_MAGIC_N) {
mem_analyze_corruption((byte*)block);
}
block = UT_LIST_GET_NEXT(mem_block_list, block);
}
mem_pool_mutex_exit();
}
#endif
|