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/* Copyright (C) 2004 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/**
* @file myx_gc_utilities.h
* @brief Some common utility functions.
*
*/
#ifndef __GC_GL_UTILITIES_H__
#define __GC_GL_UTILITIES_H__
#include <png.h>
#include <sstream>
#include "myx_gc_datatypes.h"
//----------------------------------------------------------------------------------------------------------------------
typedef enum tagColorType
{
COLOR_TYPE_PALETTE = PNG_COLOR_TYPE_PALETTE,
COLOR_TYPE_GRAY = PNG_COLOR_TYPE_GRAY,
COLOR_TYPE_GRAY_ALPHA = PNG_COLOR_TYPE_GRAY_ALPHA,
COLOR_TYPE_RGB = PNG_COLOR_TYPE_RGB,
COLOR_TYPE_RGB_ALPHA = PNG_COLOR_TYPE_RGB_ALPHA
} TColorType;
typedef struct tagImage
{
int width; // The width of the image in pixels.
int height; // The height of the image in pixels.
unsigned char* data; // The image data.
TColorType colorType; // The color format of the image (RGB, gray, palette etc.)
// Note: Palette images are not supported.
unsigned int channels; // Bytes per pixel.
GLenum format; // OpenGL color format specifier. Set by the image user.
} TImage;
//----------------------------------------------------------------------------------------------------------------------
/** Converts the given string, which is supposed to be an UTF-8 encoded text into an UTF-16 string. */
GENERIC_CANVAS_API wstring utf8ToUtf16(const string& Source);
/** Converts the given UTF-16 string into an UTF-8 string. */
GENERIC_CANVAS_API string utf16ToUtf8(const wstring& Source);
/** Converts the given string into an ANSI string using the current system locale. */
GENERIC_CANVAS_API string utf16ToANSI(const wstring& Source);
/** Converts the given string, which is supposed to be an UTF-8 encoded text into an ANSI string using the current system locale. */
GENERIC_CANVAS_API string utf8ToANSI(const string& Source);
/** Saves the given image as a PNG image. */
GENERIC_CANVAS_API bool savePNG(const wstring& filename, TImage *image, bool flipped, const char* titel, const char* software);
/** Loads the given PNG image from disk. */
GENERIC_CANVAS_API TImage* loadPNG(const wstring& filename);
/** Releases the given image. */
GENERIC_CANVAS_API void freeImage(TImage* image);
/** Returns the current working folder. */
GENERIC_CANVAS_API string getCurrentDir(void);
/** Sets the current working folder. */
GENERIC_CANVAS_API void setCurrentDir(const string& folder);
/** Extracts the drive and path from the given file name. */
GENERIC_CANVAS_API string extractFilePath(const string& filename);
/** Platform neutral file open function. */
FILE* openFile(string filename, const char* openMode);
FILE* openFile(wstring filename, const wchar_t* openMode);
/** Read a text file into memory and perform $variable$ substitutions */
char *preprocessFile(const string &filename, map<wstring, wstring>& variables, size_t &size);
/** Sorts the given bounds so that left <= right and bottom <= top. */
TBoundingBox sortBounds(const TBoundingBox& bounds);
/** Determines whether both bounds overlap. */
bool boundsIntersect(const TBoundingBox& bounds1, const TBoundingBox& bounds2);
/** Determines whether both the second bounds are within the first bounds. */
bool boundsContainBounds(const TBoundingBox& bounds1, const TBoundingBox& bounds2);
/** Determines whether bounds are empty. */
bool boundsAreEmpty(const TBoundingBox& bounds);
/** Checks if a given point is within the given bounds. */
bool boundsContainPoint(const TBoundingBox& bounds, const float x, const float y);
/** Converts a container name to an identifier suitable for quick lookup. */
GENERIC_CANVAS_API TContainerID getContainerID(const string& container);
/** Returns an identifier for a given property name. */
GENERIC_CANVAS_API TPropertyID getPropertyID(const string& property);
/** Returns the index value for a given property. */
int getEntryIndex(string& Path);
/** Converts a (byte) color to a string. */
string colorToString(GLubyte* color);
/** Converts a (float) color to a string. */
string colorToString(GLfloat* color);
// Adds colors to the named color table.
void registerSystemColors(const CColorMap& colorMap);
// Find a color by name.
bool colorByName(string name, GLubyte* color);
/** Converts a string to color with byte members. */
int stringToColor(string ColorString, GLubyte* color);
/** Converts a string to color with float members. */
int stringToColor(string ColorString, GLfloat* color);
/** matrix code */
void matrixMultiply(TMatrix product, const TMatrix a, const TMatrix b);
void matrixRotate(TMatrix mat, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
void matrixScale(TMatrix mat, GLfloat x, GLfloat y, GLfloat z);
void matrixTranslate(TMatrix mat, GLfloat x, GLfloat y, GLfloat z);
TVertex matrixTransform(TMatrix m, const TVertex& v);
bool matrixInvert(const TMatrix& input, TMatrix& output);
/** Shadow creation */
void averageMeanBlur(unsigned char* values, int width, int height, int size = 3);
//----------------------------------------------------------------------------------------------------------------------
/**
* The bounding box computer is a neat little helper class to construct a final bound box out of an arbitrary number of
* other boxes as well as (lists of) points and vertices.
*/
class CBoundingBoxComputer
{
private:
TBoundingBox FCurrentBox;
bool FEmpty;
protected:
void includeVertex(const TVertex& vertex);
public:
CBoundingBoxComputer(void);
CBoundingBoxComputer(const TBoundingBox& initialBox);
TBoundingBox boundingBox(void);
void include(TMatrix matrix, const TBoundingBox& newBox);
void include(const TVertex& offset, const TBoundingBox& newBox);
void include(TMatrix matrix, const TVertex& vertex);
void include(TMatrix matrix, const float& x, const float& y);
void reset(void) { FEmpty = true; };
};
//----------------------------------------------------------------------------------------------------------------------
/**
* Simple tokenizer class that works similar as Java's StringTokenizer.
*/
class StringTokenizer
{
wstring FInput, FDelimiters;
wstring::size_type FPosition;
wchar_t FLastDelimiter;
bool FSkipDelimiterBlock;
public:
StringTokenizer(wstring text, wstring delimiters, bool skipDelimiterBlock): FInput(text), FDelimiters(delimiters),
FSkipDelimiterBlock(skipDelimiterBlock)
{
FPosition = FInput.find_first_not_of(FDelimiters);
FLastDelimiter = '\0';
};
StringTokenizer(string text, string delimiters, bool skipDelimiterBlock): FSkipDelimiterBlock(skipDelimiterBlock)
{
FInput = utf8ToUtf16(text);
FDelimiters = utf8ToUtf16(delimiters);
FPosition = FInput.find_first_not_of(FDelimiters);
FLastDelimiter = '\0';
};
bool hasMoreTokens()
{
return FPosition != wstring::npos;
};
wchar_t lastDelimiter(void) { return FLastDelimiter; };
wstring nextToken()
{
wstring::size_type endPosition = FInput.find_first_of(FDelimiters, FPosition);
if (endPosition == wstring::npos)
FLastDelimiter = '\0';
else
FLastDelimiter = FInput[endPosition];
wstring token = FInput.substr(FPosition, endPosition - FPosition);
FPosition = endPosition;
if (FPosition != wstring::npos)
{
++FPosition;
if (FSkipDelimiterBlock)
FPosition = FInput.find_first_not_of(FDelimiters, FPosition);
};
return token;
};
float nextTokenAsFloat()
{
float result;
swscanf(nextToken().c_str(), L"%g", &result);
return result;
};
int nextTokenAsInt()
{
int result;
swscanf(nextToken().c_str(), L"%i", &result);
return result;
};
};
//----------------------------------------------------------------------------------------------------------------------
#endif // __GC_GL_UTILITIES_H__
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