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/* Copyright (C) 2004 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/**
* @file myx_gc_svgparser.h
* @brief Parser for svg elements, which are converted to OpenGL calls.
* @note This parser does not handle a full svg description but only single svg elements.
*
*/
#ifndef __GC_GL_SVGPARSER_H__
#define __GC_GL_SVGPARSER_H__
#include "myx_gc_texture.h"
#include "myx_gc_model.h"
#include <libxml/xmlmemory.h>
//----------------------------------------------------------------------------------------------------------------------
class CGCModel;
/**
* CSVGParser is the main svg parser class. It converts an <svg> element description into OpenGL calls.
*
* @note Not all possible subelements/attributes can be parsed by this class. If they are specified then they will be
* ignored. See Generic Canvas documentation for more details.
*/
class CSVGParser
{
private:
CBoundingBoxComputer FBoundsComputer;
CGCModel* FModel;
protected:
void parseCircle(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth);
GLuint parseElement(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth,
float MasterAlpha);
GLuint parseGroup(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth,
float MasterAlpha);
void parseImage(xmlNodePtr svg, bool render);
void parseLine(xmlNodePtr svg, bool doStroke, GLubyte* strokeColor, float strokeWidth);
void parsePolygon(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth);
void parsePolyline(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth);
void parseRectangle(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth);
GLuint parseText(xmlNodePtr svg, bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, float strokeWidth,
float MasterAlpha);
void parseTransformation(char* Transformation);
void renderVertices(bool doFill, GLubyte* fillColor, bool doStroke, GLubyte* strokeColor, const CVertexVector& vertices,
CVertexVector* textureCoordinates, float strokeWidth, bool closeShape);
public:
CSVGParser(void);
virtual ~CSVGParser(void);
void convert(xmlNodePtr svg, GLuint DisplayList);
void parseDefinition(xmlNodePtr definition, CGCModel* model);
};
//----------------------------------------------------------------------------------------------------------------------
#endif // #ifndef __GC_GL_SVGPARSER_H__
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