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/* Copyright (C) 2004 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/**
* @file myx_gc_model.cpp
* @brief Implementation of the model that manages the visual representation in the generic canvas.
*
*/
#ifdef _WINDOWS
#include <windows.h>
#else
#endif // ifdef _WINDOWS
#include <gl/gl.h>
#include <gl/glu.h>
#include "myx_gc_figure.h"
#include "myx_gc_model.h"
#include "myx_gc_canvas.h"
//----------------------------------------------------------------------------------------------------------------------
CGCModel::CGCModel(CGenericCanvas* Controller)
{
FCanvas = Controller;
FRoot = new CFigure(this, -1);
}
//----------------------------------------------------------------------------------------------------------------------
CGCModel::~CGCModel(void)
{
delete FRoot;
}
//----------------------------------------------------------------------------------------------------------------------
CGenericCanvas* CGCModel::GetController(void)
{
return FCanvas;
}
//----------------------------------------------------------------------------------------------------------------------
CFigure* CGCModel::CreateFigure(char* Type, CFigure* Parent)
{
// Find a predefined template list for the given type of figure. This might return -1 if the type name is not
// registered, however the figure takes care for this case.
GLuint TemplateList = FCanvas->FindTemplate(string(Type));
CFigure* Figure = new CFigure(this, TemplateList);
if (Parent == NULL)
FRoot->AddChild(Figure);
else
Parent->AddChild(Figure);
return Figure;
}
//----------------------------------------------------------------------------------------------------------------------
// Clears the entire model.
void CGCModel::Clear(void)
{
FCanvas->BeginUpdate();
FRoot->Clear();
FCanvas->EndUpdate();
}
//----------------------------------------------------------------------------------------------------------------------
// Renders the entire model to the currently active rendering context.
void CGCModel::Render(void)
{
FRoot->Render();
}
//----------------------------------------------------------------------------------------------------------------------
void CGCModel::ScaleV(const double Factor[3], bool Accumulative)
{
FRoot->ScaleV(Factor, Accumulative);
}
//----------------------------------------------------------------------------------------------------------------------
void CGCModel::Scale(double Sx, double Sy, double Sz, bool Accumulative)
{
FRoot->Scale(Sx, Sy, Sz, Accumulative);
}
//----------------------------------------------------------------------------------------------------------------------
void CGCModel::RotateV(double Angle, const double Axis[3])
{
FRoot->RotateV(Angle, Axis);
}
//----------------------------------------------------------------------------------------------------------------------
void CGCModel::Rotate(double Angle, double Rx, double Ry, double Rz)
{
FRoot->Rotate(Angle, Rz, Ry, Rz);
}
//----------------------------------------------------------------------------------------------------------------------
void CGCModel::TranslateV(const double Factor[3], bool Accumulative)
{
FRoot->TranslateV(Factor, Accumulative);
}
//----------------------------------------------------------------------------------------------------------------------
void CGCModel::Translate(double Tx, double Ty, double Tz, bool Accumulative)
{
FRoot->Translate(Tx, Ty, Tz, Accumulative);
}
//----------------------------------------------------------------------------------------------------------------------
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