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/*
* Copyright (c) 2007, 2014, Oracle and/or its affiliates. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; version 2 of the
* License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
#ifndef _ACTION_LIST_H_
#define _ACTION_LIST_H_
#include "wbpublic_public_interface.h"
#include "grt/tree_model.h"
class WBPUBLICBACKEND_PUBLIC_FUNC ActionList
{
public:
ActionList();
void reset();
/* actions that doesn't require context node(s) */
public:
typedef boost::function<void ()> ActionSlot;
void register_action(const std::string &name, const ActionSlot &slot);
void unregister_action(const std::string &name);
bool trigger_action(const std::string &name);
private:
typedef std::map<std::string, ActionSlot> ActionSlots;
ActionSlots _actions;
/* actions for single node */
public:
typedef boost::function<void (const bec::NodeId&)> NodeActionSlot;
void register_node_action(const std::string &name, const NodeActionSlot &slot);
void unregister_node_action(const std::string &name);
bool trigger_action(const std::string &name, const bec::NodeId &node);
private:
typedef std::map<std::string, NodeActionSlot> NodeActionSlots;
NodeActionSlots _node_actions;
/* actions for multiple nodes */
public:
typedef boost::function<void (const std::vector<bec::NodeId>&)> NodesActionSlot;
void register_nodes_action(const std::string &name, const NodesActionSlot &slot);
void unregister_nodes_action(const std::string &name);
bool trigger_action(const std::string &name, const std::vector<bec::NodeId> &nodes);
private:
typedef std::map<std::string, NodesActionSlot> NodesActionSlots;
NodesActionSlots _nodes_actions;
/* actions for multiple row indexes plus column index */
public:
typedef boost::function<void (const std::vector<int>&, int)> RowsColActionSlot;
void register_rows_col_action(const std::string &name, const RowsColActionSlot &slot);
void unregister_rows_col_action(const std::string &name);
bool trigger_action(const std::string &name, const std::vector<int> &rows, int column);
private:
typedef std::map<std::string, RowsColActionSlot> RowsColActionSlots;
RowsColActionSlots _rows_col_actions;
/* aux templates */
private:
template <typename Slots, typename Slot>
void register_action_(const std::string &name, Slots &slots, const Slot &slot);
template <typename Slots>
void unregister_action_(const std::string &name, Slots &slots);
template <typename Slots>
bool trigger_action_(const std::string &name, Slots &slots);
template <typename Slots, typename Context>
bool trigger_action_(const std::string &name, Slots &slots, const Context &context);
template <typename Slots, typename Context1, typename Context2>
bool trigger_action_(const std::string &name, Slots &slots, const Context1 &context1, const Context2 &context2);
};
#endif /* _ACTION_LIST_H_ */
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