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<?xml version="1.0" encoding="UTF-8"?>
<asset name="Corax">
<pos>
<x>-11052.025114</x>
<y>-1285.227681</y>
</pos>
<GFX>
<space>C01.png</space>
<exterior>mining5.png</exterior>
</GFX>
<presence>
<faction>Soromid</faction>
<value>50.000000</value>
<range>0</range>
</presence>
<general>
<class>C</class>
<population>150000</population>
<hide>0.250000</hide>
<services>
<land/>
<refuel/>
<bar/>
<commodity/>
<outfits/>
<shipyard/>
</services>
<commodities/>
<description>Though the world of Corax might, in the distant future, become a semi-inhabitable world there will be precious few ores and minerals left (barring iron) by that point. The Soromid's ability to withstand unusual levels of environmental discomfort has given them a head start on this world in terms of resource extraction. Other life, it seems, will have to wait its turn.</description>
<bar>Given the relative stability of this world the bar looks rather more Empire standard-issue than on many Soromid worlds. There are tables, chairs, dispensers, a barman and, most importantly, drinks. These there are in profusion, though, this being a smaller world, not in any great variety. If you ask for a cocktail though, you'll likely be directed to one of the local sulphurous hot-water geysers.</bar>
</general>
<tech>
<item>Engines Cargo</item>
<item>Systems Low</item>
<item>Hulls Low</item>
<item>Hulls Medium</item>
<item>Laser 1</item>
<item>Laser 2</item>
<item>Laser 3</item>
<item>Ion 1</item>
<item>Plasma 1</item>
<item>Plasma 2</item>
<item>Basic Outfits 1</item>
<item>Basic Outfits 2</item>
<item>Star Maps</item>
<item>Basic Civilian Ships</item>
<item>Basic Trade Ships</item>
<item>Hulls High</item>
</tech>
</asset>
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