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<?xml version="1.0" encoding="UTF-8"?>
<asset name="Kramer">
<pos>
<x>2972.033483</x>
<y>4592.204513</y>
</pos>
<GFX>
<space>C01.png</space>
<exterior>mining.png</exterior>
</GFX>
<presence>
<faction>Pirate</faction>
<value>300.000000</value>
<range>3</range>
</presence>
<general>
<class>C</class>
<population>5000</population>
<hide>0.250000</hide>
<services>
<land>pir_clanworld</land>
<refuel/>
<bar/>
<outfits/>
<shipyard/>
</services>
<commodities/>
<description>Kramer is a backwater, almost devoid of an atmosphere. However, the primary point it has in its favor, the hidden jump point makes it an attractive stop-over point for pirates on deeper raids into the civilized parts of the galaxy.</description>
<bar>The bar is alive with the fighting and carousing of drunk patrons. A few patrons busy themselves with card games in a corner and the shadier merchants talk business over debatably drinkable alcohol. Truly a pirate bar.</bar>
</general>
<tech>
<item>Hulls Low</item>
<item>Hulls Medium</item>
<item>Engines Medium</item>
<item>Laser 1</item>
<item>Laser 2</item>
<item>Ion 1</item>
<item>Ion 3</item>
<item>Kinetic 1</item>
<item>Plasma 1</item>
<item>Basic Outfits 1</item>
<item>Basic Outfits 2</item>
<item>Heavy Weapons 1</item>
<item>Low Tech Upgrades</item>
<item>High Tech Upgrades 1</item>
<item>Missiles 1</item>
<item>Star Maps</item>
<item>Pirate Ships</item>
</tech>
</asset>
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