File: rockhardt.xml

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<?xml version="1.0" encoding="UTF-8"?>
<asset name="Rockhardt">
 <pos>
  <x>12906.509632</x>
  <y>5974.782160</y>
 </pos>
 <GFX>
  <space>K03.png</space>
  <exterior>lava.png</exterior>
 </GFX>
 <presence>
  <faction>Empire</faction>
  <value>100.000000</value>
  <range>2</range>
 </presence>
 <general>
  <class>X</class>
  <population>750000</population>
  <hide>0.250000</hide>
  <services>
   <land/>
   <refuel/>
   <bar/>
   <missions/>
   <outfits/>
   <shipyard/>
  </services>
  <commodities/>
  <description>Rockhardt was originally commissioned as an auxiliary manufacturing plant for the Imperial military. But when the Incident happened the Empire lost a lot of its core manufacturing plants, and Rockhardt was upgraded to a main line facility. An observant visitor can clearly make out the boundary between the first and second generation industrial centers.</description>
  <bar>Even today, the Empire's military remains a well oiled machine. It isn't content to work with old or substandard equipment, and so replacement parts and ships must constantly be produced. Rockhardt has a steady supply of manufacturing orders coming in at any given time, and the commercial traffic that accompanies it is clearly visible in the spaceport bar.</bar>
 </general>
 <tech>
  <item>Systems Medium</item>
  <item>Hulls Medium</item>
  <item>Hulls High</item>
  <item>Engines Low</item>
  <item>Engines Medium</item>
  <item>Light Civilian Combat Ships</item>
  <item>Heavy Civilian Combat Ships</item>
  <item>Missiles 1</item>
  <item>Missiles 2</item>
  <item>Star Maps</item>
  <item>Basic Outfits 1</item>
  <item>Basic Outfits 2</item>
  <item>Heavy Weapons 1</item>
  <item>Laser 1</item>
  <item>Laser 2</item>
  <item>Systems Elite</item>
 </tech>
</asset>