File: thurion.lua

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require "factions/standing/skel.lua"


-- Faction caps.
_fcap_kill       = 10 -- Kill cap
_fdelta_distress = {-1, 0} -- Maximum change constraints
_fdelta_kill     = {-5, 1} -- Maximum change constraints
_fcap_misn       = 30 -- Starting mission cap, gets overwritten
_fcap_misn_var   = "_fcap_thurion" -- Mission variable to use for limits
_fthis         = faction.get("Thurion")


function faction_hit( current, amount, source, secondary )
    return default_hit(current, amount, source, secondary)
end