File: NagVisObject.js

package info (click to toggle)
nagvis 1%3A1.9.47-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 7,556 kB
  • sloc: php: 28,986; javascript: 16,395; sh: 1,696; makefile: 16; xml: 8
file content (784 lines) | stat: -rw-r--r-- 26,829 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
/*****************************************************************************
 *
 * NagVisObject.js - This class handles the visualisation of Nagvis objects
 *
 * Copyright (c) 2004-2016 NagVis Project (Contact: info@nagvis.org)
 *
 * License:
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 *****************************************************************************/

var NagVisObject = Base.extend({
    dom_obj:               null,
    trigger_obj:           null,
    visible:               false, // currently shown on the map?
    conf:                  null,
    lastUpdate:            null,
    firstUpdate:           null,
    bIsFlashing:           false,
    bIsLocked:             true,
    childs:                null,
    // Holds all drawable GUI elements
    elements:              null,

    constructor: function(conf) {
        this.setLastUpdate();

        this.childs      = [];
        this.elements    = [];
        this.conf        = conf;

        if (this.conf.x) // exclude map summary object
            this.transformCoordinates();

        // When no object_id given by server: generate own id
        if (this.conf.object_id == null)
            this.conf.object_id = getRandomLowerCaseLetter() + getRandom(1, 99999);

        // Load lock options
        this.loadLocked();
        this.loadViewOpts();
    },

    update: function() {
        // All objects need a context menu
        // (some in all states and some only unlocked)
        if (this.needsContextMenu())
            new ElementContext(this).addTo(this);

        if (this.needsHoverMenu())
            new ElementHover(this).addTo(this);

        if (this.conf.label_show && this.conf.label_show == '1')
            new ElementLabel(this).addTo(this);

        for (var i = 0; i < this.elements.length; i++)
            this.elements[i].update();
    },

    // The counterpart of update(). Remove the elements added
    // by update. This is used to clean up to prepare a subsequent
    // call of update
    clearElements: function() {
        for (var i = 0; i < this.elements.length; i++)
            this.elements[i].removeFrom(this);
    },

    updateAttrs: function(attrs, only_state) {
        // Update this object (loop all options from array and set in current obj)
        for (var key in attrs)
            if (key != 'object_id')
                this.conf[key] = attrs[key];

        if (!only_state) {
            this.transformAttributes();
            if (this.conf.x)
                this.transformCoordinates();
        }

        for (var i = 0; i < this.elements.length; i++)
            this.elements[i].updateAttrs(only_state, this.bIsLocked);

        if (!only_state && this.conf.x) {
            this.clearElements();
            this.update();
            this.render();
            g_view.drawObject(this);
        }

        // Update lastUpdate timestamp
        this.setLastUpdate();
    },

    transformAttributes: function() {},

    // Renders the current object and all it's elements
    render: function () {
        this.erase();

        // Create container div
        var container = document.createElement('div');
        container.setAttribute('id', this.conf.object_id);

        // Save reference to DOM obj in js obj
        this.dom_obj = container;

        for (var i = 0; i < this.elements.length; i++) {
            this.elements[i].render();
        }

        if (!this.bIsLocked) {
            for (var i = 0; i < this.elements.length; i++) {
                this.elements[i].unlock();
            }
        }

        this.draw();
        g_view.drawObject(this);

        // The line labels need a) the line added to DOM and b) the label added
        // to the dom before being able to calculate the correct coordinates
        // needed in place().
        if (this.conf.type == 'line' || this.conf.view_type == 'line')
            for (var i = 0; i < this.elements.length; i++)
                this.elements[i].place();
    },

    draw: function() {
        for (var i = 0; i < this.elements.length; i++)
            this.elements[i].draw(this);
        this.visible = true;
    },

    erase: function () {
        if (!this.visible)
            return;

        for (var i = 0; i < this.elements.length; i++)
            this.elements[i].erase(this);

        g_view.eraseObject(this);
        this.visible = false;
    },

    remove: function() {
        this.erase();
    },

    addElement: function(obj) {
        if(this.elements.indexOf(obj) === -1)
            this.elements.push(obj);
        obj = null;
    },

    removeElement: function(obj) {
        this.elements.splice(this.elements.indexOf(obj), 1);
        obj = null;
    },

    /**
     * PRIVATE loadLocked
     * Loads the lock state of an object from the user properties.
     *
     * Another way to unlock the object is the optional view property
     * "edit_mode". In this case all map objects are unlocked but this
     * state is not saved to the user properties.
     */
    loadLocked: function() {
        // Editing is only possible in maps
        if (g_view.type != 'map')
            return;

        if (!oUserProperties.hasOwnProperty('unlocked-' + oPageProperties.map_name))
            return;

        if (oViewProperties.hasOwnProperty('edit_mode') && oViewProperties['edit_mode'] === true) {
            this.bIsLocked = false;
            return;
        }

        var unlocked = oUserProperties['unlocked-' + oPageProperties.map_name].split(',');
        this.bIsLocked = unlocked.indexOf(this.conf.object_id) === -1 && unlocked.indexOf('*') === -1;
    },

    /**
     * PUBLIC loadViewOpts
     *
     * Loads view specific options. Basically this options are triggered by url params
     *
     * @author Lars Michelsen <lm@larsmichelsen.com>
     */
    loadViewOpts: function() {
        // Do not load the view options for stateless lines
        if(this.conf.type == 'line')
            return;

        // View specific hover modifier set. Will override the map configured option
        if(isset(oViewProperties) && isset(oViewProperties.hover_menu))
            this.conf.hover_menu = oViewProperties.hover_menu;

        // View specific context modifier set. Will override the map configured option
        if(isset(oViewProperties) && isset(oViewProperties.context_menu))
            this.conf.context_menu = oViewProperties.context_menu;
    },

    /**
     * PUBLIC setLastUpdate
     *
     * Sets the time of last status update of this object
     *
     * @author	Lars Michelsen <lm@larsmichelsen.com>
     */
    setLastUpdate: function() {
        this.lastUpdate = iNow;

        // Save datetime of the first state update (needed for hover parsing)
        if(this.firstUpdate === null)
            this.firstUpdate = this.lastUpdate;
    },

    transformCoordinates: function() {
        var converted = g_view.project(
            this.conf.x.toString().split(','),
            this.conf.y.toString().split(','));
        this.conf.x = converted[0].join(',');
        this.conf.y = converted[1].join(',');
    },

    getLineMid: function(coord, dir) {
        var c = coord.split(',');
        if(c.length == 2)
            return middle(this.parseCoords(coord, dir)[0],
                          this.parseCoords(coord, dir)[1],
                          this.conf.line_cut);
        else
            return this.parseCoords(coord, dir)[1];
    },

    /**
     * Locks/Unlocks the object and fires dependent actions
     * It returns +1,-1 or 0 depending on the final state of the object
     *
     * @author  Lars Michelsen <lm@larsmichelsen.com>
     */
    toggleLock: function(lock) {
        var equal = false;
        if(isset(lock) && lock === this.bIsLocked)
            equal = true;

        if(isset(lock))
            this.bIsLocked = lock;
        else
            this.bIsLocked = !this.bIsLocked;

        for (var i = 0; i < this.elements.length; i++)
            if (this.bIsLocked)
                this.elements[i].lock();
            else
                this.elements[i].unlock();

        // Only save the user option when not using the edit_mode
        if (!isset(lock) && (!oViewProperties.hasOwnProperty('edit_mode') || oViewProperties['edit_mode'] !== true)) {
            var unlocked = [];
            if(oUserProperties.hasOwnProperty('unlocked-' + oPageProperties.map_name))
                unlocked = oUserProperties['unlocked-' + oPageProperties.map_name].split(',');

            if(this.bIsLocked)
                unlocked.splice(unlocked.indexOf(this.conf.object_id), 1);
            else
                unlocked.push(this.conf.object_id);
            storeUserOption('unlocked-' + oPageProperties.map_name, unlocked.join(','));
            unlocked = null;
        }

        if (equal === true)
            return 0;
        else
            return this.bIsLocked ? -1 : 1;
    },

    getObjLeft: function () {
        if (this.conf.x.toString().split(',').length > 1) {
            return Math.min.apply(Math, this.parseCoords(this.conf.x, 'x'));
        } else {
            return this.parseCoord(this.conf.x, 'x');
        }
    },

    getObjTop: function () {
        if (this.conf.x.toString().split(',').length > 1) {
            return Math.min.apply(Math, this.parseCoords(this.conf.y, 'y'));
        } else {
            return this.parseCoord(this.conf.y, 'y');
        }
    },

    getObjWidth: function () {
        var o = document.getElementById(this.conf.object_id + '-icondiv');
        if(o && o.clientWidth)
            return parseInt(o.clientWidth);
        else
            return 0;
    },

    getObjHeight: function () {
        var o = document.getElementById(this.conf.object_id + '-icondiv');
        if(o && o.clientHeight)
            return parseInt(o.clientHeight);
        else
            return 0;
    },

    /**
     * This method parses a given coordinate which can be a simple integer
     * which is simply returned or a reference to another object and/or
     * a specified anchor of the object.
     *
     * @author  Lars Michelsen <lm@larsmichelsen.com>
     */
    parseCoord: function(val, dir, addZoom) {
        if (addZoom === undefined)
            addZoom = true;

        var coord = 0;

        if(!isRelativeCoord(val)) {
            coord = parseInt(val);
        } else {
            var parts     = val.split('%');
            var objectId  = parts[0];
            var offset    = parts[1];
            var refObj    = getMapObjByDomObjId(objectId);
            if (refObj) {
                coord = parseFloat(refObj.parseCoord(refObj.conf[dir], dir, false));
                if (addZoom)
                    coord = addZoomFactor(coord, true);

                if (addZoom)
                    coord += addZoomFactor(parseFloat(offset), false);
                else
                    coord += parseFloat(offset);

                return coord;
            }
        }

        if (addZoom)
            return addZoomFactor(coord, true);
        else
            return coord;
    },

    /**
     * Wrapper for the parseCoord method to parse multiple coords at once
     * e.g. for lines.
     *
     * @author  Lars Michelsen <lm@larsmichelsen.com>
     */
    parseCoords: function(val, dir, addZoom) {
        var l = [];

	if(val)
            l = val.toString().split(',');

        for(var i = 0, len = l.length; i < len; i++)
            l[i] = this.parseCoord(l[i], dir, addZoom);

        return l;
    },

    // Transform the current coords to absolute coords when relative
    makeAbsoluteCoords: function(num) {
        var x = num === -1 ? this.conf.x : this.conf.x.split(',')[num];
        var y = num === -1 ? this.conf.y : this.conf.y.split(',')[num];

        // Skip when already absolute
        if(!isRelativeCoord(x) && !isRelativeCoord(y))
            return;

        // Get parent object ids
        var xParent = this.getCoordParent(this.conf.x, num);
        var yParent = this.getCoordParent(this.conf.y, num);

        if(xParent == yParent) {
            var o = getMapObjByDomObjId(xParent);
            // Don't remove when another coord is a child of this object
            if(o && Object.size(this.getRelativeCoordsUsingParent(xParent)) == 1) {
                o.delChild(this);
            }
        } else {
            var o = getMapObjByDomObjId(xParent);
            // Don't remove when another coord is a child of this object
            if(o && Object.size(this.getRelativeCoordsUsingParent(xParent)) == 1) {
                o.delChild(this);
            }
            var o = getMapObjByDomObjId(yParent);
            // Don't remove when another coord is a child of this object
            if(o && Object.size(this.getRelativeCoordsUsingParent(yParent)) == 1) {
                o.delChild(this);
            }
        }

        // FIXME: Maybe the parent object is also a line. Then -1 is not correct
        //        But it is not coded to attach relative objects to lines. So it is no big
        //        deal to leave this as it is.
        if(num === -1) {
            this.conf.x = this.parseCoord(x, 'x', false);
            this.conf.y = this.parseCoord(y, 'y', false);
        } else {
            var old  = this.conf.x.split(',');
            old[num] = this.parseCoord(x, 'x', false);
            this.conf.x = old.join(',');

            old  = this.conf.y.split(',');
            old[num] = this.parseCoord(y, 'y', false);
            this.conf.y = old.join(',');
        }
    },

    // Transform the current coords to relative
    // coords to the given object
    makeRelativeCoords: function(oParent, num) {
        var xParent = this.getCoordParent(this.conf.x, num);
        var yParent = this.getCoordParent(this.conf.y, num);

        var x = num === -1 ? this.conf.x : this.conf.x.split(',')[num];
        var y = num === -1 ? this.conf.y : this.conf.y.split(',')[num];

        if(isRelativeCoord(x) && isRelativeCoord(y)) {
            // Skip this when already relative to the same object
            if(xParent == oParent.conf.object_id
              && yParent == oParent.conf.object_id)
                return;

            // If this object was attached to another parent before, remove the attachment
            if(xParent != oParent.conf.object_id) {
                var o = getMapObjByDomObjId(xParent);
                if(o) {
                    o.delChild(this);
                    o = null;
                }
            }
            if(yParent != oParent.conf.object_id) {
                var o = getMapObjByDomObjId(yParent);
                if(o) {
                    o.delChild(this);
                    o = null;
                }
            }
        }

        // Add this object to the new parent
        oParent.addChild(this);

        // FIXME: Maybe the parent object is also a line. Then -1 is not correct
        //        But it is not coded to attach relative objects to lines. So it is no big
        //        deal to leave this as it is.
        if(num === -1) {
            this.conf.x = this.getRelCoords(oParent, this.parseCoord(this.conf.x, 'x', false), 'x', -1);
            this.conf.y = this.getRelCoords(oParent, this.parseCoord(this.conf.y, 'y', false), 'y', -1);
        } else {
            var newX = this.getRelCoords(oParent, this.parseCoords(this.conf.x, 'x', false)[num], 'x', -1);
            var newY = this.getRelCoords(oParent, this.parseCoords(this.conf.y, 'y', false)[num], 'y', -1);

            var old  = this.conf.x.split(',');
            old[num] = newX;
            this.conf.x = old.join(',');

            old  = this.conf.y.split(',');
            old[num] = newY;
            this.conf.y = old.join(',');
        }
    },

    /**
     * Returns the object id of the parent object
     */
    getCoordParent: function(val, num) {
        var coord = num === -1 ? val.toString() : val.split(',')[num].toString();
        return coord.search('%') !== -1 ? coord.split('%')[0] : coord;
    },

    getRelCoords: function(refObj, val, dir, num) {
        var refPos = num === -1 ? refObj.conf[dir] : refObj.conf[dir].split(',')[num];
        var offset = parseInt(val) - parseInt(refObj.parseCoord(refPos, dir, false));
        var pre    = offset >= 0 ? '+' : '';
        val        = refObj.conf.object_id + '%' + pre + offset;
        refObj     = null;
        return val;
    },

    hasRelativeCoord: function() {
        var coords = this.conf.x.toString().split(',').concat(this.conf.y.toString().split(','));
        for (var i = 0, len = coords.length; i < len; i++)
            if (isRelativeCoord(coords[i]))
                return true;
        return false;
    },

    /**
     * Calculates new coordinates for the object where the given parameter
     * 'val' is the integer representing the current position of the object
     * in absolute px coordinates. If the object position is related to
     * another object this function detects it and transforms the abslute px
     * coordinate to a relative coordinate and returns it.
     *
     * @author  Lars Michelsen <lm@larsmichelsen.com>
     */
    calcNewCoord: function(val, dir, num) {
        if(!isset(num))
            var num = -1;

        var oldVal = num === -1 ? this.conf[dir] : this.conf[dir].split(',')[num];
        // Check if the current value is an integer or a relative coord
        if(isset(oldVal) && isRelativeCoord(oldVal)) {
            // This must be an object id
            var objectId = null;
            if(oldVal.search('%') !== -1)
                objectId = oldVal.split('%')[0];
            else
                objectId = oldVal;

            // Only an object id. Get the coordinate and return it
            var refObj = getMapObjByDomObjId(objectId);
            // FIXME: Maybe the parent object is also a line. Then -1 is not correct
            if(refObj)
                val = this.getRelCoords(refObj, val, dir, -1);
            objectId = null;
        } else if(num === -1) {
            val = Math.round(val);
        }
        oldVal = null;

        if(num === -1) {
            return val;
        } else {
            var old  = this.conf[dir].split(',');
            if(isRelativeCoord(val))
                old[num] = val;
            else
                old[num] = Math.round(val);
            return old.join(',');
        }
    },

    /**
     * Used to gather all referenced parent object ids from the object
     * configuration. Returns a object where the keys are the gathered
     * parent object ids.
     *
     * @author  Lars Michelsen <lm@larsmichelsen.com>
     */
    getParentObjectIds: function(num) {
        var parentIds = {};

        if (isset(num)) {
            var coords = (this.conf['x'].split(',')[num] + ',' + this.conf['y'].split(',')[num]).split(',');
        } else if (isset(this.conf.x) && isset(this.conf.y)) {
            var coords = (this.conf.x + ',' + this.conf.y).split(',');
        } else {
            // Don't try to do strange things for objects not having coordinates. But
            // that should never happen anyways.
            return parentIds;
        }

        for(var i = 0, len = coords.length; i < len; i++) {
            if(isRelativeCoord(coords[i])) {
                if(coords[i].search('%') !== -1)
                    parentIds[coords[i].split('%')[0]] = true;
                else if (coords[i])
                    parentIds[coords[i]] = true;
            }
        }
        coords = null;

        return parentIds;
    },

    /**
     * Returns the coord indexes which use a specific parent object_id
     */
    getRelativeCoordsUsingParent: function(parentId) {
        var matches = {};
        for(var i = 0, len = this.conf.x.split(',').length; i < len; i++) {
        if(this.getCoordParent(this.conf.x, i) === parentId && !isset(matches[i]))
            matches[i] = true;
        else if(this.getCoordParent(this.conf.y, i) === parentId && !isset(matches[i]))
            matches[i] = true;
        }
        return matches;
    },

    /**
     * This is used to add a child item to the object. Child items are
     * gathered automatically by the frontend. Child positions depend
     * on the related parent position on the map -> relative positioning.
     *
     * @author  Lars Michelsen <lm@larsmichelsen.com>
     */
    addChild: function(obj) {
        if(this.childs.indexOf(obj) === -1)
            this.childs.push(obj);
        obj = null;
    },

    delChild: function(obj) {
        this.childs.splice(this.childs.indexOf(obj), 1);
        obj = null;
    },

    /**
     * This method removes all attached map objects and make their coordinates
     * absolute.
     *
     * Find the coords which have a relative coord and are using
     * this object id as parent object. Then make these coordinates
     * absolute using child.makeAbsoluteCoords(num).
     * After that the change must be sent to the core using saveObject...
     */
    detachChilds: function() {
        for(var i = this.childs.length - 1; i >= 0; i--) {
        var nums = this.childs[i].getRelativeCoordsUsingParent(this.conf.object_id);
        var obj = this.childs[i];

        for(var num in nums) {
            obj.makeAbsoluteCoords(num);
        }

        saveObjectAttr(obj.conf.object_id, {'x': obj.conf.x, 'y': obj.conf.y });

        obj  = null;
        nums = null;
        }
    },

    /**
     * Returns the x coordinate of the object in px
     */
    parsedX: function() {
        return this.parseCoords(this.conf.x, 'x');
    },

    /**
     * Returns the y coordinate of the object in px
     */
    parsedY: function() {
        return this.parseCoords(this.conf.y, 'y');
    },

    /**
     * Entry point for repositioning objects in NagVis frontend
     * Handles whole redrawing of the object while moving. The new
     * coordinates have already been set
     */
    place: function() {
        for(var i = 0, l = this.elements.length; i < l; i++)
            this.elements[i].place();

        // Move child objects
        for(var i = 0, l = this.childs.length; i < l; i++)
            this.childs[i].place();
    },

    needsContextMenu: function () {
        return (this.conf.context_menu && this.conf.context_menu !== '' && this.conf.context_menu !== '0'
            && this.conf.context_template && this.conf.context_template !== '');
    },

    needsHoverMenu: function() {
        return this.conf.hover_menu && this.conf.hover_menu !== '' && this.conf.hover_menu !== '0'
            && ((this.conf.hover_template && this.conf.hover_template !== '') ||
                (this.conf.hover_url && this.conf.hover_url !== ''));
    },

    needsLink: function() {
        return this.conf.url && this.conf.url !== '' && this.conf.url !== '#';
    },

    needsLineHoverArea: function() {
        return this.needsHoverMenu()
            || this.needsContextMenu()
            || this.needsLink()
            || !this.bIsLocked;
    },

    /**
     * Handler for the move event
     *
     * Important: This is called from an event handler
     * the 'this.' keyword can not be used here.
     */
    moveObject: function(trigger_obj, obj) {
        var arr = trigger_obj.id.split('-');
        var newPos;
        if (obj.conf.view_type === 'line') {
            newPos = getMidOfAnchor(trigger_obj);

            // Get current positions and replace only the current one
            var anchorId = arr[2];
            newPos = [ obj.calcNewCoord(newPos[0], 'x', anchorId),
                       obj.calcNewCoord(newPos[1], 'y', anchorId) ];

            var parents = obj.getParentObjectIds(anchorId);

            anchorId   = null;
        } else {
            // In case of an anchor there is an offset to the real object.
            // Handle this offset in the coordinate calculation for the obj
            var offsetX = isset(trigger_obj.objOffsetX) ? trigger_obj.objOffsetX : 0;
            var offsetY = isset(trigger_obj.objOffsetY) ? trigger_obj.objOffsetY : 0;

            newPos = [ obj.calcNewCoord(trigger_obj.x - offsetX, 'x'),
                       obj.calcNewCoord(trigger_obj.y - offsetY, 'y') ];

            var parents = obj.getParentObjectIds();
        }

        obj.conf.x = newPos[0];
        obj.conf.y = newPos[1];
        obj.place();
    },

    /**
     * Handler for the drop event
     *
     * Important: This is called from an event handler
     * the 'this.' keyword can not be used here.
     */
    saveObject: function(trigger_obj, obj, oParent) {
        var arr = trigger_obj.id.split('-');
        if(arr.length > 2)
            var anchorId = arr[2];
        if (obj.conf.view_type !== 'line')
            anchorId = -1;

        // Honor the enabled grid and reposition the object after dropping
        if (useGrid()) {
            if (obj.conf.view_type === 'line') {
               var pos = coordsToGrid(obj.parseCoords(obj.conf.x, 'x', false)[anchorId],
                                      obj.parseCoords(obj.conf.y, 'y', false)[anchorId]);
               obj.conf.x = obj.calcNewCoord(pos[0], 'x', anchorId);
               obj.conf.y = obj.calcNewCoord(pos[1], 'y', anchorId);
            } else {
               var pos = coordsToGrid(obj.parseCoord(obj.conf.x, 'x', false),
                                      obj.parseCoord(obj.conf.y, 'y', false));
               obj.conf.x = obj.calcNewCoord(pos[0], 'x');
               obj.conf.y = obj.calcNewCoord(pos[1], 'y');
            }
            obj.place();
        }

        // Make relative when oParent set and not already relative
        if (isset(oParent))
            if(oParent !== false)
                obj.makeRelativeCoords(oParent, anchorId);
            else
                obj.makeAbsoluteCoords(anchorId);

        var x = obj.conf.x,
            y = obj.conf.y;

        var parts = g_view.unproject(x.toString().split(','), y.toString().split(','));
        x = parts[0].join(',');
        y = parts[1].join(',');

        // Now send the new attributes to the server for persistance
        saveObjectAttr(obj.conf.object_id, { 'x': x, 'y': y});
    },

    highlight: function(show) {},
    getStatefulMembers: function() {}
});