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/*
* Copyright (c) 1991,1993 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the Computer Systems
* Engineering Group at Lawrence Berkeley Laboratory.
* 4. Neither the name of the University nor of the Laboratory may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /cvsroot/nsnam/nam-1/bbox.h,v 1.3 2001/02/23 05:56:50 mehringe Exp $ (LBL)
*/
#ifndef nam_bbox_h
#define nam_bbox_h
#include <X11/Xlib.h>
#include <float.h>
struct BBox {
float xmin, ymin;
float xmax, ymax;
float width() const { return xmax - xmin; }
float height() const { return ymax - ymin; }
inline void xrect(XRectangle &r) {
r.x = (int)xmin, r.y = (int)ymin;
r.width = (int)(xmax - xmin);
r.height = (int)(ymax - ymin);
}
inline int overlap(const BBox& b) const {
return !((b.xmin >= xmax) || (b.xmax <= xmin) ||
(b.ymin >= ymax) || (b.ymax <= ymin));
}
inline int inside(const BBox &b) const {
return (inside(b.xmin, b.ymin) && inside(b.xmax, b.ymax));
}
inline int inside(float x, float y,
float xhalo = 0, float yhalo = 0) const {
return ((x >= xmin - xhalo) && (x <= xmax + xhalo) &&
(y >= ymin - yhalo) && (y <= ymax + yhalo));
}
inline void clear() {
xmin = ymin = FLT_MAX;
xmax = ymax = -FLT_MAX;
}
inline void move(float dx, float dy) {
xmin += dx, xmax += dx;
ymin += dy, ymax += dy;
}
inline void merge(const BBox &b) {
if (xmin > b.xmin)
xmin = b.xmin;
if (ymin > b.ymin)
ymin = b.ymin;
if (xmax < b.xmax)
xmax = b.xmax;
if (ymax < b.ymax)
ymax = b.ymax;
}
inline void adjust() {
float tmp;
if (xmin > xmax)
tmp = xmax, xmax = xmin, xmin = tmp;
if (ymin > ymax)
tmp = ymax, ymax = ymin, ymin = tmp;
}
inline void copy(BBox & destination) {
destination.xmin = xmin;
destination.ymin = ymin;
destination.xmax = xmax;
destination.ymax = ymax;
}
};
#endif
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