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/*
* Copyright 1993 Network Computing Devices, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name Network Computing Devices, Inc. not be
* used in advertising or publicity pertaining to distribution of this
* software without specific, written prior permission.
*
* THIS SOFTWARE IS PROVIDED 'AS-IS'. NETWORK COMPUTING DEVICES, INC.,
* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
* LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL NETWORK
* COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
* SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
* OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
* WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* $NCDId: @(#)Util.c,v 1.20 1995/12/06 01:13:35 greg Exp $
*/
#include "Alibint.h"
#ifdef WIN32
#include "audio/Aos.h"
#endif /* WIN32 */
AuFlowID
AuGetScratchFlow(
AuServer *aud,
AuStatus *ret_status
)
{
AuFlowID flow;
int i;
if (aud->scratch_flows.num_inuse == AU_MAX_SCRATCH_FLOWS)
return AuCreateFlow(aud, ret_status);
for (i = 0; i < aud->scratch_flows.total; i++)
if (!aud->scratch_flows.flows[i].inuse)
{
aud->scratch_flows.flows[i].inuse = AuTrue;
aud->scratch_flows.num_inuse++;
return aud->scratch_flows.flows[i].flow;
}
if ((flow = AuCreateFlow(aud, ret_status)) != AuNone)
{
aud->scratch_flows.flows[aud->scratch_flows.total].flow = flow;
aud->scratch_flows.flows[aud->scratch_flows.total].inuse = AuTrue;
aud->scratch_flows.total++;
aud->scratch_flows.num_inuse++;
}
return flow;
}
AuFlowID
AuGetScratchFlowToBucket(
AuServer *aud,
AuBucketID bucket,
int *import,
AuStatus *ret_status
)
{
AuElement elements[2];
AuFlowID flow;
AuBucketAttributes *ba;
if (!(flow = AuGetScratchFlow(aud, ret_status)))
return 0;
if (!(ba = AuGetBucketAttributes(aud, bucket, ret_status)))
{
AuReleaseScratchFlow(aud, flow, ret_status);
return 0;
}
AuMakeElementImportClient(&elements[0], AuBucketSampleRate(ba),
AuBucketFormat(ba), AuBucketNumTracks(ba),
AuTrue, 0, 0, 0, NULL);
AuMakeElementExportBucket(&elements[1], 0, bucket,
AuBucketNumSamples(ba), 0, 0, NULL);
/* set up the flow */
AuSetElements(aud, flow, AuFalse, 2, elements, ret_status);
*import = 0;
AuFreeBucketAttributes(aud, 1, ba);
return flow;
}
AuFlowID
AuGetScratchFlowFromBucket(
AuServer *aud,
AuBucketID bucket,
int *export,
AuStatus *ret_status
)
{
AuElement elements[2];
AuFlowID flow;
AuBucketAttributes *ba;
if (!(flow = AuGetScratchFlow(aud, ret_status)))
return 0;
if (!(ba = AuGetBucketAttributes(aud, bucket, ret_status)))
{
AuReleaseScratchFlow(aud, flow, ret_status);
return 0;
}
AuMakeElementImportBucket(&elements[0], AuBucketSampleRate(ba), bucket,
AuBucketNumSamples(ba), 0, 0, NULL);
AuMakeElementExportClient(&elements[1], 0, AuBucketSampleRate(ba),
AuBucketFormat(ba), AuBucketNumTracks(ba),
AuTrue, 0, 0, 0, NULL);
/* set up the flow */
AuSetElements(aud, flow, AuFalse, 2, elements, ret_status);
*export = 1;
AuFreeBucketAttributes(aud, 1, ba);
return flow;
}
void
AuReleaseScratchFlow(
AuServer *aud,
AuFlowID flow,
AuStatus *ret_status
)
{
int i;
for (i = 0; i < aud->scratch_flows.total; i++)
if (aud->scratch_flows.flows[i].flow == flow)
{
aud->scratch_flows.flows[i].inuse = AuFalse;
aud->scratch_flows.num_inuse--;
return;
}
AuDestroyFlow(aud, flow, ret_status);
}
void
AuStartFlow(
AuServer *aud,
AuFlowID flow,
AuStatus *ret_status
)
{
AuElementState states[1];
AuMakeElementState(&states[0], flow, AuElementAll, AuStateStart);
AuSetElementStates(aud, 1, states, ret_status);
}
void
AuStopFlow(
AuServer *aud,
AuFlowID flow,
AuStatus *ret_status
)
{
AuElementState states[1];
AuMakeElementState(&states[0], flow, AuElementAll, AuStateStop);
AuSetElementStates(aud, 1, states, ret_status);
}
void
AuPauseFlow(
AuServer *aud,
AuFlowID flow,
AuStatus *ret_status
)
{
AuElementState states[1];
AuMakeElementState(&states[0], flow, AuElementAll, AuStatePause);
AuSetElementStates(aud, 1, states, ret_status);
}
static struct
{
int format;
char *string,
*define;
} formats[] =
{
AuFormatULAW8, "8-bit uLAW", "AuFormatULAW8",
AuFormatLinearUnsigned8, "8-bit unsigned linear", "AuFormatLinearUnsigned8",
AuFormatLinearSigned8, "8-bit signed linear", "AuFormatLinearSigned8",
AuFormatLinearSigned16MSB, "16-bit signed linear (big endian)",
"AuFormatLinearSigned16MSB",
AuFormatLinearUnsigned16MSB, "16-bit unsigned linear (big endian)",
"AuFormatLinearUnsigned16MSB",
AuFormatLinearSigned16LSB, "16-bit signed linear (little endian)",
"AuFormatLinearSigned16LSB",
AuFormatLinearUnsigned16LSB, "16-bit unsigned linear (little endian)",
"AuFormatLinearUnsigned16LSB",
};
_AuConst char *
AuFormatToString(unsigned int format)
{
int i;
for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++)
if (formats[i].format == format)
return formats[i].string;
return "Unknown";
}
int
AuStringToFormat(_AuConst char *s)
{
int i;
for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++)
if (!strcasecmp(s, formats[i].string))
return formats[i].format;
return -1;
}
_AuConst char *
AuFormatToDefine(unsigned int format)
{
int i;
for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++)
if (formats[i].format == format)
return formats[i].define;
return "Unknown";
}
int
AuDefineToFormat(_AuConst char *s)
{
int i;
for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++)
if (!strcasecmp(s, formats[i].define))
return formats[i].format;
return -1;
}
static struct
{
int waveform;
char *string;
} waveforms[] =
{
AuWaveFormSquare, "Square",
AuWaveFormSine, "Sine",
AuWaveFormSaw, "Saw",
AuWaveFormConstant, "Constant",
};
_AuConst char *
AuWaveFormToString(unsigned int waveform)
{
int i;
for (i = 0; i < sizeof(waveforms) / sizeof(waveforms[0]); i++)
if (waveforms[i].waveform == waveform)
return waveforms[i].string;
return "Unknown";
}
int
AuStringToWaveForm(_AuConst char *s)
{
int i;
for (i = 0; i < sizeof(waveforms) / sizeof(waveforms[0]); i++)
if (!strcasecmp(s, waveforms[i].string))
return waveforms[i].waveform;
return -1;
}
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