1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192
|
<!--
$NCDId: @(#)AuServer.man,v 1.1 1994/09/27 00:36:39 greg Exp $
copyright 1994 Steven King
portions are
* Copyright 1993 Network Computing Devices, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name Network Computing Devices, Inc. not be
* used in advertising or publicity pertaining to distribution of this
* software without specific, written prior permission.
*
* THIS SOFTWARE IS PROVIDED 'AS-IS'. NETWORK COMPUTING DEVICES, INC.,
* DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT
* LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL NETWORK
* COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING
* SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA,
* OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF
* WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
$Id: AuServer.3.html 243 2007-04-07 23:13:43Z jon $
-->
<!-- manual page source format generated by PolyglotMan v3.0.8+X.Org, -->
<!-- available at http://polyglotman.sourceforge.net/ -->
<html>
<head>
<title>AuServer(3) manual page</title>
</head>
<body bgcolor='#efefef' text='black' link='blue' vlink='#551A8B' alink='red'>
<a href='#toc'>Table of Contents</a><p>
<h2><a name='sect0' href='#toc0'><b>Name</b></a></h2>
<b>AuServer</b> - AuServer structure
<h2><a name='sect1' href='#toc1'><b>Structures</b></a></h2>
#include
<audio/audiolib.h> <p>
typedef struct _AuServer <br>
{ <br>
. . .<br>
<br>
}<b>AuServer</b>;
<h2><a name='sect2' href='#toc2'>Macros</a></h2>
Do not dereference the members of the <b>AuServer</b> structure
directly. Instead use the access macros. <p>
<i>server</i> is a pointer to a <b>AuServer</b>
structure.
<dl>
<dt><b>AuServerConnectionNumber</b>(<i>server</i>)</dt>
<dd>Accesses the int connection number.
</dd>
<dt><b>AuServerQLength</b>(<i>server</i>)</dt>
<dd>Accesses the int value with the length of the input
queue. </dd>
<dt><b>AuServerVendor</b>(<i>server</i>)</dt>
<dd>Accesses the NUL-terminated string giving the
identification of the audio server vendor. </dd>
<dt><b>AuServerProtocolMajorVersion</b>(<i>server</i>)</dt>
<dd>Accesses
the int value of the major protocol revision number of the audio server.
</dd>
<dt><b>AuServerProtocolMinorVersion</b>(<i>server</i>)</dt>
<dd>Accesses the int value of the minor
protocol revision number of the audio server. </dd>
<dt><b>AuServerVendorRelease</b>(<i>server</i>)</dt>
<dd>Accesses
the int value with the release number of the audio server. </dd>
<dt><b>AuServerString</b>(<i>server</i>)</dt>
<dd>Accesses
the NUL-terminated string giving the server name. </dd>
<dt><b>AuServerNextRequest</b>(<i>server</i>)</dt>
<dd>Accesses
the <b>AuUint32</b> serial ID of the next protocol request to be sent. </dd>
<dt><b>AuServerLastKnownRequestProcessed</b>(<i>server</i>)</dt>
<dd>Accesses
the <b>AuUint32</b> serial ID of the last known protocol request sent. </dd>
<dt><b>AuServerResourceBase</b>(<i>server</i>)</dt>
<dd>Accesses
the <b>AuID</b> base used in constructing resource ID's. </dd>
<dt><b>AuServerResourceMask</b>(<i>server</i>)</dt>
<dd>Accesses
the <b>AuID</b> mask used in constructing resource ID's. </dd>
<dt><b>AuServerMinSampleRate</b>(<i>server</i>)</dt>
<dd>Accesses
the int value with the minimum sample rate supported by the server. </dd>
<dt><b>AuServerMaxSampleRate</b>(<i>server</i>)</dt>
<dd>Accesses
the int value with the maximum sample rate supported by the server. </dd>
<dt><b>AuServerMaxTracks</b>(<i>server</i>)</dt>
<dd>Accesses
the int value indicating the maximum number of tracks supported by the
server. </dd>
<dt><b>AuServerNumFormats</b>(<i>server</i>)</dt>
<dd>Accesses the int value indicating the
number of formats supported by the server. </dd>
<dt><b>AuServerNumElementTypes</b>(<i>server</i>)</dt>
<dd>Accesses
the int value indicating the number of element types supported by the server.
</dd>
<dt><b>AuServerNumWaveForms</b>(<i>server</i>)</dt>
<dd>Accesses the int value indicating the number
of waveform generators supported by the server. </dd>
<dt><b>AuServerNumActions</b>(<i>server</i>)</dt>
<dd>Accesses
the int value indicating the number of actions supported by the server.
</dd>
<dt><b>AuServerNumDevices</b>(<i>server</i>)</dt>
<dd>Accesses the int value indicating the number
of server devices. </dd>
<dt><b>AuServerNumBuckets</b>(<i>server</i>)</dt>
<dd>Accesses the int value indicating
the number of server buckets. </dd>
<dt><b>AuServerFormat</b>(<i>server</i>, <i>n</i>)</dt>
<dd>Accesses the int
value of the <i>n</i>'th format supported by the server. </dd>
<dt><b>AuServerElementType</b>(<i>server</i>,
<i>n</i>)</dt>
<dd>Accesses the int value of the <i>n</i>'th element supported by the server. </dd>
<dt><b>AuServerWaveForm</b>(<i>server</i>,
<i>n</i>)</dt>
<dd>Accesses the int value of the <i>n</i>'th waveform supported by the server. </dd>
<dt><b>AuServerAction</b>(<i>server</i>,
<i>n</i>)</dt>
<dd>Accesses the int value of the <i>n</i>'th action supported by the server. </dd>
<dt><b>AuServerDevice</b>(<i>server</i>,
<i>n</i>)</dt>
<dd>Accesses the <b>AuDeviceAttributes</b> structure of the <i>n</i>'th server device. </dd>
<dt><b>AuServerBucket</b>(<i>server</i>,
<i>n</i>)</dt>
<dd>Accesses the <b>AuBucketAttributes</b> structure of the <i>n</i>'th server bucket. </dd>
<dt><b>AuClientOfID</b>(<i>server</i>,
<i>resource</i>)</dt>
<dd>Extracts the ClientID from <i>resource</i>. </dd>
<dt><b>AuID</b> <b>AuAllocID</b>(<i>server</i>)</dt>
<dd>Invokes
the ID allocator function. </dd>
</dl>
<h2><a name='sect3' href='#toc3'><b>Description</b></a></h2>
The <b>AuServer</b> structure describes the
connection to the audio server.
<h2><a name='sect4' href='#toc4'><b>See Also</b></a></h2>
<b>AuCloseServer. <p>
</b>audiolib - <b>Network
Audio System</b> C Language Interface <p>
<hr><p>
<a name='toc'><b>Table of Contents</b></a><p>
<ul>
<li><a name='toc0' href='#sect0'>Name</a></li>
<li><a name='toc1' href='#sect1'>Structures</a></li>
<li><a name='toc2' href='#sect2'>Macros</a></li>
<li><a name='toc3' href='#sect3'>Description</a></li>
<li><a name='toc4' href='#sect4'>See Also</a></li>
</ul>
</body>
</html>
|