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/* cn3dmesh.c
* ===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information (NCBI)
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government do not place any restriction on its use or reproduction.
* We would, however, appreciate having the NCBI and the author cited in
* any work or product based on this material
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* ===========================================================================
*
* File Name: cn3dmesh.c
*
* Author: Lewis Geer
*
* First Version Creation Date: 1/31/96
*
* $Revision: 6.3 $
*
* File Description:
*
*
* Modifications:
* --------------------------------------------------------------------------
* Date Name Description of modification
* ------- ---------- -----------------------------------------------------
*
*
* ==========================================================================
*/
#include <vibrant.h>
#include <math.h>
#include <mmdbapi.h>
#include <cn3dmain.h>
#include <cn3dmesh.h>
static TexT Cn3D_tMesh;
static ButtoN Cn3D_bMeshAccept;
static WindoW Cn3D_wMesh;
static ButtoN Cn3D_bMeshBrowse;
static void Cn3D_MeshEnableProc(TexT t)
{
Char str[32];
GetTitle(Cn3D_tMesh, str, sizeof(str));
if (StringLen(str) == 0) {
Disable(Cn3D_bMeshAccept);
} else {
Enable(Cn3D_bMeshAccept);
}
return;
}
static void Cn3D_MeshBrowseProc(GraphiC g)
{
Char path[PATH_MAX];
path[0] = '\0';
if (GetInputFileName(path, sizeof(path), NULL, NULL)) {
SetTitle(Cn3D_tMesh, path);
Cn3D_MeshEnableProc(NULL);
}
return;
}
static void Cn3D_MeshCancelProc(ButtoN b)
{
Remove(Cn3D_wMesh);
return;
}
Cn3D_Mesh Mesh;
Boolean MeshLoaded = FALSE;
static void Cn3D_MeshAcceptProc(ButtoN b)
{
Char str[PATH_MAX];
PMSD pmsdThis = NULL;
FILE *hFile;
FloatLo fDummy;
Int4 lDummy, i;
GetTitle(Cn3D_tMesh, str, sizeof(str));
hFile = FileOpen(str, "r");
fscanf(hFile, "%d %d %d", &(Mesh.NumVert), &(Mesh.NumEdge),
&(Mesh.NumTri));
Mesh.Vertices = MemNew(sizeof(Cn3D_Vert) * Mesh.NumVert);
Mesh.Edges = MemNew(sizeof(Cn3D_Edge) * Mesh.NumEdge);
Mesh.Tri = MemNew(sizeof(Cn3D_Tri) * Mesh.NumTri);
for (i = 0; i < Mesh.NumVert; i++)
fscanf(hFile, "%lf %lf %lf %lf %lf %lf %f %f %f %d %d %d",
&(Mesh.Vertices[i].Vertex[0]),
&(Mesh.Vertices[i].Vertex[1]),
&(Mesh.Vertices[i].Vertex[2]),
&(Mesh.Vertices[i].Normal[0]),
&(Mesh.Vertices[i].Normal[1]),
&(Mesh.Vertices[i].Normal[2]), &fDummy, &fDummy, &fDummy,
&lDummy, &lDummy, &lDummy);
for (i = 0; i < Mesh.NumEdge; i++)
fscanf(hFile, "%d %d %d %d %d", &Mesh.Edges[i].Vertex[0],
&Mesh.Edges[i].Vertex[1], &lDummy, &lDummy, &lDummy);
for (i = 0; i < Mesh.NumTri; i++)
fscanf(hFile, "%d %d %d %d %d %d %d %d %d", &Mesh.Tri[i].Edge[0],
&Mesh.Tri[i].Edge[1], &Mesh.Tri[i].Edge[2],
&Mesh.Tri[i].Vertex[0], &Mesh.Tri[i].Vertex[1],
&Mesh.Tri[i].Vertex[2], &lDummy, &Mesh.Tri[i].Atom,
&lDummy);
MeshLoaded = TRUE;
FileClose(hFile);
Remove(Cn3D_wMesh);
return;
}
void Cn3D_OpenMesh(IteM i)
{
GrouP g;
ButtoN b;
Cn3D_wMesh = FixedWindow(-30, -20, -10, -10, " Open a mesh: ", NULL);
g =
NormalGroup(Cn3D_wMesh, 2, 1, " Enter mesh file name:", systemFont,
NULL);
SetGroupMargins(g, 10, 10);
SetGroupSpacing(g, 10, 20);
Cn3D_tMesh = DialogText(g, "", 25, (TxtActnProc) Cn3D_MeshEnableProc);
Cn3D_bMeshBrowse =
PushButton(g, " browse...", (BtnActnProc) Cn3D_MeshBrowseProc);
g = HiddenGroup(Cn3D_wMesh, 3, 1, NULL);
SetGroupMargins(g, 10, 10);
SetGroupSpacing(g, 30, 30);
b = PushButton(g, "Cancel", (BtnActnProc) Cn3D_MeshCancelProc);
Cn3D_bMeshAccept =
DefaultButton(g, "OK", (BtnActnProc) Cn3D_MeshAcceptProc);
Disable(Cn3D_bMeshAccept);
Select(Cn3D_tMesh);
Show(Cn3D_wMesh);
return;
}
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