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@
@ Copyright 2011-15 ARM Limited and Contributors.
@ All rights reserved.
@
@ Redistribution and use in source and binary forms, with or without
@ modification, are permitted provided that the following conditions are met:
@ * Redistributions of source code must retain the above copyright
@ notice, this list of conditions and the following disclaimer.
@ * Redistributions in binary form must reproduce the above copyright
@ notice, this list of conditions and the following disclaimer in the
@ documentation and/or other materials provided with the distribution.
@ * Neither the name of ARM Limited nor the
@ names of its contributors may be used to endorse or promote products
@ derived from this software without specific prior written permission.
@
@ THIS SOFTWARE IS PROVIDED BY ARM LIMITED AND CONTRIBUTORS "AS IS" AND
@ ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
@ WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
@ DISCLAIMED. IN NO EVENT SHALL ARM LIMITED AND CONTRIBUTORS BE LIABLE FOR ANY
@ DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
@ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
@ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
@ ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
@ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
@
@
@ NE10 Library : math/NE10_len.asm.s
@
.text
.syntax unified
.include "NE10header.s"
.balign 4
.global ne10_len_vec2f_asm
.thumb
.thumb_func
ne10_len_vec2f_asm:
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@
@ arm_result_t ne10_len_vec2f(arm_float_t * dst,
@ arm_vec2f_t * src, unsigned int count)
@
@ r0: *dst and current destination item's address
@ r1: *src and current source item's address
@ r2: int count
@
@ r2: loop counter
@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
cbz r2, .LoopEndVec2F
add r0, r0, r2, lsl #2
add r1, r1, r2, lsl #3 @ r1 = r1 + count * 8
.LoopBeginVec2F:
vldmdb r1!, {s10-s11}
vmul.f32 s14, s10, s10 @ s14 = x*x
vmla.f32 s14, s11, s11 @ s14 = x*x + y*y
vsqrt.f32 s15, s14 @ s15 = sqrt( s14 )
vstmdb r0!, {s15} @ store s15 in dst[ i ]=s15 and move dst to the next entry (4 bytes)
subs r2, r2, #1 @ decrement the loop counter
bne .LoopBeginVec2F @ loop if r4 is still positive or zero
.LoopEndVec2F:
mov r0, NE10_OK @ Return NE10_OK
bx lr
.balign 4
.global ne10_len_vec3f_asm
.thumb
.thumb_func
ne10_len_vec3f_asm:
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@
@ arm_result_t ne10_len_vec3f(arm_float_t * dst,
@ arm_vec3f_t * src, unsigned int count)
@
@ r0: *dst and current destination item's address
@ r1: *src and current source item's address
@ r2: int count
@
@ r2: loop counter
@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
cbz r2, .LoopEndVec3F
add r0, r0, r2, lsl #2
add r1, r1, r2, lsl #3 @ ...
add r1, r1, r2, lsl #2 @ r1 = r1 + count * 12
.LoopBeginVec3F:
vldmdb r1!, {s10-s12}
vmul.f32 s14, s10, s10 @ s14 = x*x
vmla.f32 s14, s11, s11 @ s14 = x*x + y*y
vmla.f32 s14, s12, s12 @ s14 = x*x + y*y + z*z
vsqrt.f32 s15, s14 @ s15 = sqrt( s14 )
vstmdb r0!, {s15} @ store s15 in dst[ i ]=s15 and move dst to the next entry (4 bytes)
subs r2, r2, #1 @ decrement the loop counter
bne .LoopBeginVec3F @ loop if r4 is still positive or zero
.LoopEndVec3F:
mov r0, NE10_OK @ Return NE10_OK
bx lr
.balign 4
.global ne10_len_vec4f_asm
.thumb
.thumb_func
ne10_len_vec4f_asm:
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@
@ arm_result_t ne10_len_vec4f(arm_float_t * dst,
@ arm_vec4f_t * src, unsigned int count)
@
@ r0: *dst and current destination item's address
@ r1: *src and current source item's address
@ r2: int count
@
@ r2: loop counter
@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
cbz r2, .LoopEndVec4F
add r0, r0, r2, lsl #2
add r1, r1, r2, lsl #4 @ r1 = r1 + count * 16
.LoopBeginVec4F:
vldmdb r1!, {s10-s13}
vmul.f32 s14, s10, s10 @ s14 = x*x
vmla.f32 s14, s11, s11 @ s14 = x*x + y*y
vmla.f32 s14, s12, s12 @ s14 = x*x + y*y + z*z
vmla.f32 s14, s13, s13 @ s14 = x*x + y*y + z*z + w*w
vsqrt.f32 s15, s14 @ s15 = sqrt( s14 )
vstmdb r0!, {s15} @ store s15 in dst[ i ]=s15 and move dst to the next entry (4 bytes)
subs r2, r2, #1 @ decrement the loop counter
bne .LoopBeginVec4F @ loop if r4 is still positive or zero
.LoopEndVec4F:
mov r0, NE10_OK @ Return NE10_OK
bx lr
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