File: highlight.c

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/*******************************************************************************
*									       *
* highlight.c -- Nirvana Editor syntax highlighting (text coloring and font    *
*   	    	 selected by file content				       *
*									       *
* Copyright (c) 1996 Universities Research Association, Inc.		       *
* All rights reserved.							       *
* 									       *
* This material resulted from work developed under a Government Contract and   *
* is subject to the following license:  The Government retains a paid-up,      *
* nonexclusive, irrevocable worldwide license to reproduce, prepare derivative *
* works, perform publicly and display publicly by or for the Government,       *
* including the right to distribute to other Government contractors.  Neither  *
* the United States nor the United States Department of Energy, nor any of     *
* their employees, makes any warrenty, express or implied, or assumes any      *
* legal liability or responsibility for the accuracy, completeness, or         *
* usefulness of any information, apparatus, product, or process disclosed, or  *
* represents that its use would not infringe privately owned rights.           *
*                                        				       *
* Fermilab Nirvana GUI Library						       *
* June 24, 1996								       *
*									       *
* Written by Mark Edel							       *
*									       *
*******************************************************************************/
#include <stdio.h>
#include <limits.h>
#ifdef VMS
#include "../util/VMSparam.h"
#else
#include <sys/param.h>
#endif /*VMS*/
#include <Xm/Xm.h>
#include <Xm/XmP.h>
#if XmVersion >= 1002
#include <Xm/PrimitiveP.h>
#endif
#include "../util/misc.h"
#include "../util/DialogF.h"
#include "textBuf.h"
#include "textDisp.h"
#include "text.h"
#include "textP.h"
#include "nedit.h"
#include "regularExp.h"
#include "highlight.h"
#include "highlightData.h"
#include "preferences.h"
#include "window.h"

/* How much re-parsing to do when an unfinished style is encountered */
#define PASS_2_REPARSE_CHUNK_SIZE 1000

/* Initial forward expansion of parsing region in incremental reparsing,
   when style changes propagate forward beyond the original modification.
   This distance is increased by a factor of two for each subsequent step. */
#define REPARSE_CHUNK_SIZE 80

/* Meanings of style buffer characters (styles) */
#define UNFINISHED_STYLE 'A'
#define PLAIN_STYLE 'B'
#define IS_PLAIN(style) (style == PLAIN_STYLE || style == UNFINISHED_STYLE)
#define IS_STYLED(style) (style != PLAIN_STYLE && style != UNFINISHED_STYLE)

/* Compare two styles where one of the styles may not yet have been processed
   with pass2 patterns */
#define EQUIVALENT_STYLE(style1, style2, firstPass2Style) (style1 == style2 || \
    	(style1 == UNFINISHED_STYLE && \
    	 (style2 == PLAIN_STYLE || style2 >= firstPass2Style)) || \
    	(style2 == UNFINISHED_STYLE && \
    	 (style1 == PLAIN_STYLE || style1 >= firstPass2Style)))

/* Scanning context can be reduced (with big efficiency gains) if we
   know that patterns can't cross line boundaries, which is implied
   by a context requirement of 1 line and 0 characters */
#define CAN_CROSS_LINE_BOUNDARIES(contextRequirements) \
    	(contextRequirements->nLines != 1 || contextRequirements->nChars != 0)

/* "Compiled" version of pattern specification */
typedef struct _highlightDataRec {
    regexp *startRE;
    regexp *endRE;
    regexp *errorRE;
    regexp *subPatternRE;
    char style;
    int colorOnly;
    signed char startSubexprs[NSUBEXP+1];
    signed char endSubexprs[NSUBEXP+1];
    int flags;
    int nSubPatterns;
    struct _highlightDataRec **subPatterns;
} highlightDataRec;

/* Context requirements for incremental reparsing of a pattern set */
typedef struct {
    int nLines;
    int nChars;
} reparseContext;

/* Data structure attached to window to hold all syntax highlighting
   information (for both drawing and incremental reparsing) */
typedef struct {
    highlightDataRec *pass1Patterns;
    highlightDataRec *pass2Patterns;
    char *majorStyles;
    reparseContext contextRequirements;
    styleTableEntry *styleTable;
    int nStyles;
    textBuffer *styleBuffer;
} windowHighlightData;

static windowHighlightData *createHighlightData(WindowInfo *window,
    	highlightPattern *patternSrc, int nPatterns, int contextLines,
    	int contextChars);
static void freeHighlightData(windowHighlightData *hd);
static patternSet *findPatternsForWindow(WindowInfo *window, int warn);
static highlightDataRec *compilePatterns(Widget dialogParent,
    	highlightPattern *patternSrc, int nPatterns);
static void freePatterns(highlightDataRec *patterns);
static void handleUnparsedRegionCB(textDisp *textD, int pos, void *cbArg);
static void incrementalReparse(windowHighlightData *highlightData,
    	textBuffer *buf, int pos, int nInserted, char *delimiters);
static int parseBufferRange(highlightDataRec *pass1Patterns,
    	highlightDataRec *pass2Patterns, textBuffer *buf, textBuffer *styleBuf,
        reparseContext *contextRequirements, int beginParse, int endParse,
        char *delimiters);
static int parseString(highlightDataRec *pattern, char **string,
    	char **styleString, int length, int *isBOL, int *isBOW, int anchored,
    	char *delimiters);
static void passTwoParseString(highlightDataRec *pattern, char *string,
    	char *styleString, int length, int *isBOL, int *isBOW, int anchored,
    	char *delimiters);
static void fillStyleString(char **stringPtr, char **stylePtr, char *toPtr,
    	char style, char *delimiters, int *isBOL, int *isBOW);
static void modifyStyleBuf(textBuffer *styleBuf, char *styleString,
    	int startPos, int endPos, int firstPass2Style);
static int lastModified(textBuffer *styleBuf);
static Pixel allocColor(Widget w, char *colorName);
static int max(int i1, int i2);
static int min(int i1, int i2);
static int isDelim(char c, char *delimiters);
static void posBeginsLineOrWord(textBuffer *buf, int pos, char *delimiters,
	int *bol, int *bow);
regexp *compileREAndWarn(Widget parent, char *re);
static int startOfMajorStyle(char *majorStyles, textBuffer *styleBuf, int pos,
    	int limit);
static int moveBackwardToEnsureContext(textBuffer *buf, textBuffer *styleBuf,
    	reparseContext *context, char *majorStyles, int *pos);
static int backwardOneContext(textBuffer *buf, reparseContext *context,
    	int fromPos);
static int forwardOneContext(textBuffer *buf, reparseContext *context,
    	int fromPos);
static void recolorSubexpr(regexp *re, int subexpr, int style, char *string,
    	char *styleString);
static int indexOfNamedPattern(highlightPattern *patList, int nPats,
    	char *patName);
static int findTopLevelParentIndex(highlightPattern *patList, int nPats,
    	int index);
static highlightDataRec *patternOfStyle(highlightDataRec *patterns, int style);
static void updateWindowHeight(WindowInfo *window, int oldFontHeight);
static int getFontHeight(WindowInfo *window);

/*
** Buffer modification callback for triggering re-parsing of modified
** text and keeping the style buffer synchronized with the text buffer.
** This must be attached to the the text buffer BEFORE any widget text
** display callbacks, so it can get the style buffer ready to be used
** by the text display routines.
**
** Update the style buffer for changes to the text, and mark any style
** changes by selecting the region in the style buffer.  This strange
** protocol of informing the text display to redraw style changes by
** making selections in the style buffer is used because this routine
** is intended to be called BEFORE the text display callback paints the
** text (to minimize redraws and, most importantly, to synchronize the
** style buffer with the text buffer).  If we redraw now, the text
** display hasn't yet processed the modification, redrawing later is
** not only complicated, it will double-draw almost everything typed.
** 
** Note: This routine must be kept efficient.  It is called for every
** character typed.
*/
void SyntaxHighlightModifyCB(int pos, int nInserted, int nDeleted,
    	int nRestyled, char *deletedText, void *cbArg) 
{    
    WindowInfo *window = (WindowInfo *)cbArg;
    windowHighlightData 
    	    *highlightData = (windowHighlightData *)window->highlightData;
    char *insStyle;
    int i;
    
    if (highlightData == NULL)
    	return;
    	
    /* Restyling-only modifications (usually a primary or secondary  selection)
       don't require any processing, but clear out the style buffer selection
       so the widget doesn't think it has to keep redrawing the old area */
    if (nInserted == 0 && nDeleted == 0) {
    	BufUnselect(highlightData->styleBuffer);
    	return;
    }
    
    /* First and foremost, the style buffer must track the text buffer
       accurately and correctly */
    if (nInserted > 0) {
    	insStyle = XtMalloc(sizeof(char) * (nInserted + 1));
    	for (i=0; i<nInserted; i++)
    	    insStyle[i] = UNFINISHED_STYLE;
    	insStyle[i] = '\0';
    	BufReplace(highlightData->styleBuffer, pos, pos+nDeleted, insStyle);
    	XtFree(insStyle);
    } else
    	BufRemove(highlightData->styleBuffer, pos, pos+nDeleted);

    /* Mark the changed region in the style buffer as requiring redraw.  This
       is not necessary for getting it redrawn, it will be redrawn anyhow by
       the text display callback, but it clears the previous selection and
       saves the modifyStyleBuf routine from unnecessary work in tracking
       changes that are already scheduled for redraw */
    BufSelect(highlightData->styleBuffer, pos, pos+nInserted);
    
    /* Re-parse around the changed region */
    if (highlightData->pass1Patterns)
    	incrementalReparse(highlightData, window->buffer, pos, nInserted,
    	    	GetWindowDelimiters(window));
}

/*
** Turn on syntax highlighting.  If "warn" is true, warn the user when it
** can't be done, otherwise, just return.
*/
void StartHighlighting(WindowInfo *window, int warn)
{
    patternSet *patterns;
    windowHighlightData *highlightData;
    char *stylePtr, *styleString, *stringPtr, *bufString;
    int isBOL = True, isBOW = True;
    int i, oldFontHeight;
    
    /* Find the pattern set matching the window's current
       language mode, tell the user if it can't be done */
    patterns = findPatternsForWindow(window, warn);
    if (patterns == NULL)
    	return;
    
    /* Compile the patterns */
    highlightData = createHighlightData(window, patterns->patterns,
    	    patterns->nPatterns, patterns->lineContext, patterns->charContext);
    if (highlightData == NULL)
    	return;
    
    /* Prepare for a long delay, refresh display and put up a watch cursor */
    BeginWait(window->shell);
    XmUpdateDisplay(window->shell);
    
    /* Parse the buffer with pass 1 patterns.  If there are none, initialize
       the style buffer to all UNFINISHED_STYLE to trigger parsing later */
    stylePtr = styleString = XtMalloc(window->buffer->length + 1);
    if (highlightData->pass1Patterns == NULL) {
    	for (i=0; i<window->buffer->length; i++)
    	    *stylePtr++ = UNFINISHED_STYLE;
    } else {
	stringPtr = bufString = BufGetAll(window->buffer);
	parseString(highlightData->pass1Patterns, &stringPtr, &stylePtr,
    		window->buffer->length, &isBOL, &isBOW, False,
    		GetWindowDelimiters(window));
	XtFree(bufString);
    }
    *stylePtr = '\0';
    BufSetAll(highlightData->styleBuffer, styleString);
    XtFree(styleString);

    /* install highlight pattern data in the window data structure */
    window->highlightData = highlightData;
    	
    /* Get the height of the current font in the window, to be used after
       highlighting is turned on to resize the window to make room for
       additional highlight fonts which may be sized differently */
    oldFontHeight = getFontHeight(window);
    
    /* Attach highlight information to text widgets in each pane */
    AttachHighlightToWidget(window->textArea, window);
    for (i=0; i<window->nPanes; i++)
	AttachHighlightToWidget(window->textPanes[i], window);
        
    /* Re-size the window to fit the highlight fonts properly & tell the
       window manager about the potential line-height change as well */
    updateWindowHeight(window, oldFontHeight);
    UpdateWMSizeHints(window);
    UpdateMinPaneHeights(window);
    EndWait(window->shell);
}

/*
** Turn off syntax highlighting and free style buffer, compiled patterns, and
** related data.
*/
void StopHighlighting(WindowInfo *window)
{
    int i, oldFontHeight;

    if (window->highlightData==NULL)
    	return;
    	
    /* Get the line height being used by the highlight fonts in the window,
       to be used after highlighting is turned off to resize the window
       back to the line height of the primary font */
    oldFontHeight = getFontHeight(window);
    
    /* Free and remove the highlight data from the window */
    freeHighlightData((windowHighlightData *)window->highlightData);
    window->highlightData = NULL;
    
    /* Remove and detach style buffer and style table from all text
       display(s) of window, and redisplay without highlighting */
    RemoveWidgetHighlight(window->textArea);
    for (i=0; i<window->nPanes; i++)
	RemoveWidgetHighlight(window->textPanes[i]);
        
    /* Re-size the window to fit the primary font properly & tell the window
       manager about the potential line-height change as well */
    updateWindowHeight(window, oldFontHeight);
    UpdateWMSizeHints(window);
    UpdateMinPaneHeights(window);
}

/*
** Free highlighting data from a window destined for destruction, without
** redisplaying.
*/
void FreeHighlightingData(WindowInfo *window)
{
    int i;
    
    if (window->highlightData == NULL)
	return;
    
    /* Free and remove the highlight data from the window */
    freeHighlightData((windowHighlightData *)window->highlightData);
    window->highlightData = NULL;
    
    /* The text display may make a last desperate attempt to access highlight
       information when it is destroyed, which would be a disaster. */
    ((TextWidget)window->textArea)->text.textD->styleBuffer = NULL;
    for (i=0; i<window->nPanes; i++)
	((TextWidget)window->textPanes[i])->text.textD->styleBuffer = NULL;
}

/*
** Attach style information from a window's highlight data to a
** text widget and redisplay.
*/
void AttachHighlightToWidget(Widget widget, WindowInfo *window)
{
    windowHighlightData *highlightData =
    	    (windowHighlightData *)window->highlightData;
    
    TextDAttachHighlightData(((TextWidget)widget)->text.textD,
    	    highlightData->styleBuffer, highlightData->styleTable,
    	    highlightData->nStyles, UNFINISHED_STYLE, handleUnparsedRegionCB,
    	    window);
}

/*
** Remove style information from a text widget and redisplay it.
*/
void RemoveWidgetHighlight(Widget widget)
{
    TextDAttachHighlightData(((TextWidget)widget)->text.textD,
    	    NULL, NULL, 0, UNFINISHED_STYLE, NULL, NULL);
}

/*
** Change highlight fonts and/or styles in a highlighted window, without
** re-parsing.
*/
void UpdateHighlightStyles(WindowInfo *window)
{
    patternSet *patterns;
    windowHighlightData *highlightData;
    windowHighlightData *oldHighlightData =
    	    (windowHighlightData *)window->highlightData;
    textBuffer *styleBuffer;
    int i;
    
    /* Do nothing if window not highlighted */
    if (window->highlightData == NULL)
    	return;

    /* Find the pattern set for the window's current language mode */
    patterns = findPatternsForWindow(window, False);
    if (patterns == NULL) {
    	StopHighlighting(window);
    	return;
    }
    
    /* Build new patterns */
    highlightData = createHighlightData(window, patterns->patterns,
    	    patterns->nPatterns, patterns->lineContext, patterns->charContext);
    if (highlightData == NULL) {
    	StopHighlighting(window);
    	return;
    }

    /* Update highlight pattern data in the window data structure, but
       preserve all of the effort that went in to parsing the buffer
       by swapping it with the empty one in highlightData (which is then
       freed in freeHighlightData) */
    styleBuffer = oldHighlightData->styleBuffer;
    oldHighlightData->styleBuffer = highlightData->styleBuffer;
    freeHighlightData(oldHighlightData);
    highlightData->styleBuffer = styleBuffer;
    window->highlightData = highlightData;
    
    /* Attach new highlight information to text widgets in each pane
       (and redraw) */
    AttachHighlightToWidget(window->textArea, window);
    for (i=0; i<window->nPanes; i++)
	AttachHighlightToWidget(window->textPanes[i], window);
}

/*
** Do a test compile of patterns in "patSet" and report problems to the
** user via dialog.  Returns True if patterns are ok.
**
** This is somewhat kludgy in that it uses createHighlightData, which
** requires a window to find the fonts to use, and just uses a random
** window from the window list.  Since the window is used to get the
** dialog parent as well, in non-popups-under-pointer mode, these dialogs
** will appear in odd places on the screen.
*/
int TestHighlightPatterns(patternSet *patSet)
{
    windowHighlightData *highlightData;
    
    /* Compile the patterns (passing a random window as a source for fonts, and
       parent for dialogs, since we really don't care what fonts are used) */
    highlightData = createHighlightData(WindowList,
    	    patSet->patterns, patSet->nPatterns, patSet->lineContext,
    	    patSet->charContext);
    if (highlightData == NULL)
    	return False;
    freeHighlightData(highlightData);
    return True;
}

/*
** Free allocated memory associated with highlight data, including compiled
** regular expressions, style buffer and style table.  Note: be sure to
** NULL out the widget references to the objects in this structure before
** calling this.  Because of the slow, multi-phase destruction of
** widgets, this data can be referenced even AFTER destroying the widget.
*/
static void freeHighlightData(windowHighlightData *hd)
{
    if (hd == NULL)
    	return;
    if (hd->pass1Patterns != NULL)
    	freePatterns(hd->pass1Patterns);
    if (hd->pass2Patterns != NULL)
    	freePatterns(hd->pass2Patterns);
    XtFree(hd->majorStyles);
    BufFree(hd->styleBuffer);
    XtFree((char *)hd->styleTable);
    XtFree((char *)hd);
}

/*
** Find the pattern set matching the window's current language mode, or
** tell the user if it can't be done (if warn is True) and return NULL.
*/
static patternSet *findPatternsForWindow(WindowInfo *window, int warn)
{
    patternSet *patterns;
    char *modeName;
    
    /* Find the window's language mode.  If none is set, warn user */
    modeName = LanguageModeName(window->languageMode);
    if (modeName == NULL) {
    	if (warn)
    	    DialogF(DF_WARN, window->shell, 1,
"No language-specific mode has been set for this file.\n\
\n\
To use syntax highlighting in this window, please select a\n\
language from the Preferences -> Language Modes menu.\n\
\n\
New language modes and syntax highlighting patterns can be\n\
added via Preferences -> Default Settings -> Language Modes,\n\
and Preferences -> Default Settings -> Syntax Highlighting.", "Dismiss");
    	return NULL;
    }
    
    /* Look up the appropriate pattern for the language */
    patterns = FindPatternSet(modeName);
    if (patterns == NULL) {
    	if (warn)
    	    DialogF(DF_WARN, window->shell, 1,
"Syntax highlighting is not available in language\n\
mode %s.\n\
\n\
You can create new syntax highlight patterns in the\n\
Preferences -> Default Settings -> Syntax Highlighting\n\
dialog, or choose a different language mode from:\n\
Preferences -> Language Mode.", "Dismiss", modeName);
    	return NULL;
    }
    
    return patterns;
}

/*
** Create complete syntax highlighting information from "patternSrc", using
** highlighting fonts from "window", includes pattern compilation.  If errors
** are encountered, warns user with a dialog and returns NULL.  To free the
** allocated components of the returned data structure, use freeHighlightData.
*/
static windowHighlightData *createHighlightData(WindowInfo *window,
    	highlightPattern *patternSrc, int nPatterns, int contextLines,
    	int contextChars)
{
    int i, nPass1Patterns, nPass2Patterns;
    int noPass1, noPass2;
    char *majorStyles, *majorStylesPtr;
    highlightPattern *pass1PatternSrc, *pass2PatternSrc, *p1Ptr, *p2Ptr;
    styleTableEntry *styleTable, *styleTablePtr;
    textBuffer *styleBuf;
    highlightDataRec *pass1Pats, *pass2Pats;
    windowHighlightData *highlightData;
    
    /* The highlighting code can't handle empty pattern sets, quietly say no */
    if (nPatterns == 0)
    	return NULL;
    
    /* Check that the styles and parent pattern names actually exist */
    if (!NamedStyleExists("Plain")) {
    	DialogF(DF_WARN, window->shell, 1, 
   		   "Highlight style \"plain\" is missing", "Dismiss");
   	return NULL;
    }
    for (i=0; i<nPatterns; i++) {
    	if (patternSrc[i].subPatternOf != NULL && indexOfNamedPattern(
    	    	patternSrc, nPatterns, patternSrc[i].subPatternOf) == -1) {
   	    DialogF(DF_WARN, window->shell, 1,
   		   "Parent field \"%s\" in pattern \"%s\"\n\
does not match any highlight patterns in this set", "Dismiss",
    	    	    patternSrc[i].subPatternOf, patternSrc[i].name);
 	    return NULL;
    	}
    }
    for (i=0; i<nPatterns; i++) {
    	if (!NamedStyleExists(patternSrc[i].style)) {
   	    DialogF(DF_WARN, window->shell, 1,
   		   "Style \"%s\" named in pattern \"%s\"\ndoes not match \
any existing style", "Dismiss", patternSrc[i].style, patternSrc[i].name);
 	    return NULL;
    	}
    }
    
    /* Make DEFER_PARSING flags agree with top level patterns (originally,
       individual flags had to be correct and were checked here, but dialog now
       shows this setting only on top patterns which is much less confusing) */
    for (i=0; i<nPatterns; i++) {
    	if (patternSrc[i].subPatternOf != NULL) {
    	    if (patternSrc[findTopLevelParentIndex(patternSrc, nPatterns, i)].
    	    	    flags & DEFER_PARSING)
    	    	patternSrc[i].flags |= DEFER_PARSING;
    	    else
    	    	patternSrc[i].flags &= ~DEFER_PARSING;
    	}
    }

    /* Sort patterns into those to be used in pass 1 parsing, and those to
       be used in pass 2, and add default pattern (0) to each list */
    nPass1Patterns = 1;
    nPass2Patterns = 1;
    for (i=0; i<nPatterns; i++)
    	if (patternSrc[i].flags & DEFER_PARSING)
    	    nPass2Patterns++;
    	else
    	    nPass1Patterns++;
    p1Ptr = pass1PatternSrc = (highlightPattern *)XtMalloc(
    	    sizeof(highlightPattern) * nPass1Patterns);
    p2Ptr = pass2PatternSrc = (highlightPattern *)XtMalloc(
    	    sizeof(highlightPattern) * nPass2Patterns);
    p1Ptr->name = p2Ptr->name = "top";
    p1Ptr->startRE = p2Ptr->startRE = NULL;
    p1Ptr->endRE = p2Ptr->endRE = NULL;
    p1Ptr->errorRE = p2Ptr->errorRE = NULL;
    p1Ptr->style = p2Ptr->style = "Plain";
    p1Ptr->subPatternOf = p2Ptr->subPatternOf = NULL;
    p1Ptr->flags = p2Ptr->flags = 0;
    p1Ptr++; p2Ptr++;
    for (i=0; i<nPatterns; i++) {
    	if (patternSrc[i].flags & DEFER_PARSING)
    	    *p2Ptr++ = patternSrc[i];
    	else
    	    *p1Ptr++ = patternSrc[i];
    }
    
    /* If a particular pass is empty except for the default pattern, don't
       bother compiling it or setting up styles */
    if (nPass1Patterns == 1)
    	nPass1Patterns = 0;
    if (nPass2Patterns == 1)
    	nPass2Patterns = 0;

    /* Compile patterns */
    if (nPass1Patterns == 0)
    	pass1Pats = NULL;
    else {
	pass1Pats = compilePatterns(window->shell, pass1PatternSrc,
    		nPass1Patterns);
	if (pass1Pats == NULL)
    	    return NULL;
    }
    if (nPass2Patterns == 0)
    	pass2Pats = NULL;
    else {
	pass2Pats = compilePatterns(window->shell, pass2PatternSrc,
    		nPass2Patterns);  
	if (pass2Pats == NULL)
    	    return NULL;
    }
    
    /* Set pattern styles.  If there are pass 2 patterns, pass 1 pattern
       0 should have a default style of UNFINISHED_STYLE.  With no pass 2
       patterns, unstyled areas of pass 1 patterns should be PLAIN_STYLE
       to avoid triggering re-parsing every time they are encountered */
    noPass1 = nPass1Patterns == 0;
    noPass2 = nPass2Patterns == 0;
    if (noPass2)
    	pass1Pats[0].style = PLAIN_STYLE;
    else if (noPass1)
    	pass2Pats[0].style = PLAIN_STYLE;
    else {
	pass1Pats[0].style = UNFINISHED_STYLE;
	pass2Pats[0].style = PLAIN_STYLE;
    }
    for (i=1; i<nPass1Patterns; i++)
    	pass1Pats[i].style = 'B' + i;
    for (i=1; i<nPass2Patterns; i++)
    	pass2Pats[i].style = 'B' + (noPass1 ? 0 : nPass1Patterns-1) + i;
    
    /* Create table for finding top level style from sub-pattern styles */
    majorStylesPtr = majorStyles = XtMalloc(nPass1Patterns + nPass2Patterns + 1);
    *majorStylesPtr++ = PLAIN_STYLE;
    *majorStylesPtr++ = PLAIN_STYLE;
    for (i=1; i<nPass1Patterns; i++)
	*majorStylesPtr++ = pass1Pats[findTopLevelParentIndex(pass1PatternSrc,
    	    	    nPass1Patterns, i)].style;
    for (i=1; i<nPass2Patterns; i++)
	*majorStylesPtr++ = pass2Pats[findTopLevelParentIndex(pass2PatternSrc,
    	    	    nPass2Patterns, i)].style;
    
    /* Set up table for mapping colors and fonts to syntax */
    styleTablePtr = styleTable = (styleTableEntry *)XtMalloc(
    	    sizeof(styleTableEntry) * (nPass1Patterns + nPass2Patterns + 1));
    styleTablePtr->color = allocColor(window->textArea, ColorOfNamedStyle(
    	    noPass1 ? pass2PatternSrc[0].style : pass1PatternSrc[0].style));
    styleTablePtr++->font = FontOfNamedStyle(window,
    	    noPass1 ? pass2PatternSrc[0].style : pass1PatternSrc[0].style);
    styleTablePtr->color = allocColor(window->textArea, ColorOfNamedStyle(
    	    noPass2 ? pass1PatternSrc[0].style : pass2PatternSrc[0].style));
    styleTablePtr++->font = FontOfNamedStyle(window,
	    noPass2 ? pass1PatternSrc[0].style : pass2PatternSrc[0].style);
    for (i=1; i<nPass1Patterns; i++) {
	styleTablePtr->color = allocColor(window->textArea,
	    	ColorOfNamedStyle(pass1PatternSrc[i].style));
	styleTablePtr++->font = FontOfNamedStyle(window,
	    	pass1PatternSrc[i].style);
    }
    for (i=1; i<nPass2Patterns; i++) {
	styleTablePtr->color = allocColor(window->textArea,
	    	ColorOfNamedStyle(pass2PatternSrc[i].style));
	styleTablePtr++->font = FontOfNamedStyle(window,
	    	pass2PatternSrc[i].style);
    }

    /* Free the temporary sorted pattern source list */
    XtFree((char *)pass1PatternSrc);
    XtFree((char *)pass2PatternSrc);
    
    /* Create the style buffer */
    styleBuf = BufCreate();
    
    /* Collect all of the highlighting information in a single structure */
    highlightData =(windowHighlightData *)XtMalloc(sizeof(windowHighlightData));
    highlightData->pass1Patterns = pass1Pats;
    highlightData->pass2Patterns = pass2Pats;
    highlightData->majorStyles = majorStyles;
    highlightData->styleTable = styleTable;
    highlightData->nStyles = styleTablePtr - styleTable;
    highlightData->styleBuffer = styleBuf;
    highlightData->contextRequirements.nLines = contextLines;
    highlightData->contextRequirements.nChars = contextChars;
    
    return highlightData;
}

/*
** Transform pattern sources into the compiled highlight information
** actually used by the code.  Output is a tree of highlightDataRec structures
** containing compiled regular expressions and style information.
*/
static highlightDataRec *compilePatterns(Widget dialogParent,
    	highlightPattern *patternSrc, int nPatterns)
{
    int i, nSubExprs, patternNum, length, subPatIndex, subExprNum, charsRead;
    int parentIndex;
    char *ptr, *bigPattern, *compileMsg;
    highlightDataRec *compiledPats;
    
    /* Allocate memory for the compiled patterns.  The list is terminated
       by a record with style == 0. */
    compiledPats = (highlightDataRec *)XtMalloc(sizeof(highlightDataRec) *
    	    (nPatterns + 1));
    compiledPats[nPatterns].style = 0;
    
    /* Build the tree of parse expressions */
    for (i=0; i<nPatterns; i++)
    	compiledPats[i].nSubPatterns = 0;
    for (i=1; i<nPatterns; i++)
    	if (patternSrc[i].subPatternOf == NULL)
    	    compiledPats[0].nSubPatterns++;
    	else
    	    compiledPats[indexOfNamedPattern(patternSrc, nPatterns,
    	    	    patternSrc[i].subPatternOf)].nSubPatterns++;
    for (i=0; i<nPatterns; i++)
    	compiledPats[i].subPatterns = compiledPats[i].nSubPatterns == 0 ?
    	    	NULL : (highlightDataRec **)XtMalloc(
    	    	    sizeof(highlightDataRec *) * compiledPats[i].nSubPatterns);
    for (i=0; i<nPatterns; i++)
    	compiledPats[i].nSubPatterns = 0;
    for (i=1; i<nPatterns; i++) {
    	if (patternSrc[i].subPatternOf == NULL) {
    	    compiledPats[0].subPatterns[compiledPats[0].nSubPatterns++] =
    	    		&compiledPats[i];
    	} else {
    	    parentIndex = indexOfNamedPattern(patternSrc,
    	    	    nPatterns, patternSrc[i].subPatternOf);
    	    compiledPats[parentIndex].subPatterns[compiledPats[parentIndex].
    	    	    nSubPatterns++] = &compiledPats[i];
    	}
    }
    
    /* Process color-only sub patterns (no regular expressions to match,
       just colors and fonts for sub-expressions of the parent pattern */
    for (i=0; i<nPatterns; i++) {
        compiledPats[i].colorOnly = patternSrc[i].flags & COLOR_ONLY;
        nSubExprs = 0;
        if (patternSrc[i].startRE != NULL) {
            ptr = patternSrc[i].startRE;
            while(sscanf(ptr, "\\%d%n", &subExprNum, &charsRead) == 1) {
        	compiledPats[i].startSubexprs[nSubExprs++] = subExprNum;
        	ptr += charsRead;
            }
        }
        compiledPats[i].startSubexprs[nSubExprs] = -1;
        nSubExprs = 0;
        if (patternSrc[i].endRE != NULL) {
            ptr = patternSrc[i].endRE;
            while(sscanf(ptr, "\\%d%n", &subExprNum, &charsRead) == 1) {
        	compiledPats[i].endSubexprs[nSubExprs++] = subExprNum;
        	ptr += charsRead;
            }
        }
        compiledPats[i].endSubexprs[nSubExprs] = -1;
    }

    /* Compile regular expressions for all highlight patterns */
    for (i=0; i<nPatterns; i++) {
	if (patternSrc[i].startRE == NULL || compiledPats[i].colorOnly)
	    compiledPats[i].startRE = NULL;
	else {
	    if ((compiledPats[i].startRE = compileREAndWarn(dialogParent,
	    	    patternSrc[i].startRE)) == NULL)
   		return NULL;
    	}
    	if (patternSrc[i].endRE == NULL || compiledPats[i].colorOnly)
    	    compiledPats[i].endRE = NULL;
    	else {
    	    if ((compiledPats[i].endRE = compileREAndWarn(dialogParent,
    	    	    patternSrc[i].endRE)) == NULL)
 		return NULL;
    	}
    	if (patternSrc[i].errorRE == NULL)
    	    compiledPats[i].errorRE = NULL;
    	else {
    	    if ((compiledPats[i].errorRE = compileREAndWarn(dialogParent,
    	    	    patternSrc[i].errorRE)) == NULL)
 		return NULL;
    	}
    }
    
    /* Construct and compile the great hairy pattern to match the OR of the
       end pattern, the error pattern, and all of the start patterns of the
       sub-patterns */
    for (patternNum=0; patternNum<nPatterns; patternNum++) {
	if (patternSrc[patternNum].endRE == NULL &&
	    	patternSrc[patternNum].errorRE == NULL &&
	    	compiledPats[patternNum].nSubPatterns == 0) {
	    compiledPats[patternNum].subPatternRE = NULL;
	    continue;
	}
	length = (compiledPats[patternNum].colorOnly ||
	    	patternSrc[patternNum].endRE == NULL) ? 0 :
	    	strlen(patternSrc[patternNum].endRE) + 3;
	length += patternSrc[patternNum].errorRE == NULL ? 0 :
	    	strlen(patternSrc[patternNum].errorRE) + 3;
	for (i=0; i<compiledPats[patternNum].nSubPatterns; i++) {
    	    subPatIndex = compiledPats[patternNum].subPatterns[i]-compiledPats;
    	    length += compiledPats[subPatIndex].colorOnly ? 0 :
    	    	    strlen(patternSrc[subPatIndex].startRE) + 3;
	}
	if (length == 0) {
	    compiledPats[patternNum].subPatternRE = NULL;
	    continue;
	}
	bigPattern = XtMalloc(sizeof(char) * (length+1));
	ptr=bigPattern;
	if (patternSrc[patternNum].endRE != NULL) {
	    *ptr++ = '(';
    	    strcpy(ptr, patternSrc[patternNum].endRE);
    	    ptr += strlen(patternSrc[patternNum].endRE);
    	    *ptr++ = ')';
    	    *ptr++ = '|';
	}
	if (patternSrc[patternNum].errorRE != NULL) {
	    *ptr++ = '(';
    	    strcpy(ptr, patternSrc[patternNum].errorRE);
    	    ptr += strlen(patternSrc[patternNum].errorRE);
    	    *ptr++ = ')';
    	    *ptr++ = '|';
	}
	for (i=0; i<compiledPats[patternNum].nSubPatterns; i++) {
    	    subPatIndex = compiledPats[patternNum].subPatterns[i]-compiledPats;
    	    if (compiledPats[subPatIndex].colorOnly)
    	    	continue;
     	    *ptr++ = '(';
    	    strcpy(ptr, patternSrc[subPatIndex].startRE);
    	    ptr += strlen(patternSrc[subPatIndex].startRE);
    	    *ptr++ = ')';
    	    *ptr++ = '|';
	}
	*(ptr-1) = '\0';
	compiledPats[patternNum].subPatternRE = CompileRE(bigPattern,
	    	&compileMsg);
	if (compiledPats[patternNum].subPatternRE == NULL) {
    	    fprintf(stderr, "Error compiling syntax highlight patterns:\n%s",
    	    	    compileMsg);
    	    return NULL;
	}
	XtFree(bigPattern);
    }
    
    /* Copy remaining parameters from pattern template to compiled tree */
    for (i=0; i<nPatterns; i++)
        compiledPats[i].flags = patternSrc[i].flags;
        
    return compiledPats;
}

/*
** Free a pattern list and all of its allocated components
*/
static void freePatterns(highlightDataRec *patterns)
{
    int i;
    
    for (i=0; patterns[i].style!=0; i++) {
    	if (patterns[i].startRE != NULL)
    	    XtFree((char *)patterns[i].startRE);
    	if (patterns[i].endRE != NULL)
    	    XtFree((char *)patterns[i].endRE);
    	if (patterns[i].errorRE != NULL)
    	    XtFree((char *)patterns[i].errorRE);
    	if (patterns[i].subPatternRE != NULL)
    	    XtFree((char *)patterns[i].subPatternRE);
    }
    for (i=0; patterns[i].style!=0; i++)
    	if (patterns[i].subPatterns != NULL)
    	    XtFree((char *)patterns[i].subPatterns);
    XtFree((char *)patterns);
}

/*
** Callback to parse an "unfinished" region of the buffer.  "unfinished" means
** that the buffer has been parsed with pass 1 patterns, but this section has
** not yet been exposed, and thus never had pass 2 patterns applied.  This
** callback is invoked when the text widget's display routines encounter one
** of these unfinished regions.  "pos" is the first position encountered which
** needs re-parsing.  This routine applies pass 2 patterns to a chunk of
** the buffer of size PASS_2_REPARSE_CHUNK_SIZE beyond pos.
*/
static void handleUnparsedRegionCB(textDisp *textD, int pos, void *cbArg)
{
    WindowInfo *window = (WindowInfo *)cbArg;
    textBuffer *buf = window->buffer;
    textBuffer *styleBuf = textD->styleBuffer;
    int beginParse, endParse, beginSafety, endSafety, bol, bow, p;
    windowHighlightData *highlightData =
    	    (windowHighlightData *)window->highlightData;
    reparseContext *context = &highlightData->contextRequirements;
    highlightDataRec *pass2Patterns = highlightData->pass2Patterns;
    char *string, *styleString, *stringPtr, *stylePtr, c;
    int firstPass2Style = pass2Patterns[1].style;
    
    /* If there are no pass 2 patterns to process, do nothing (but this
       should never be triggered) */
    if (pass2Patterns == NULL)
    	return;
    
    /* Find the point at which to begin parsing to ensure that the character at
       pos is parsed correctly (beginSafety), at most one context distance back
       from pos, unless there is a pass 1 section from which to start */
    beginParse = pos;
    beginSafety = backwardOneContext(buf, context, beginParse);
    for (p=beginParse; p>=beginSafety; p--) {
    	c = BufGetCharacter(styleBuf, p);
    	if (c != UNFINISHED_STYLE && c != PLAIN_STYLE && c < firstPass2Style) {
    	    beginSafety = p + 1;
    	    break;
    	}
    }
    
    /* Decide where to stop (endParse), and the extra distance (endSafety)
       necessary to ensure that the changes at endParse are correct.  Stop at
       the end of the unfinished region, or a max. of PASS_2_REPARSE_CHUNK_SIZE
       characters forward from the requested position */
    endParse = min(buf->length, pos + PASS_2_REPARSE_CHUNK_SIZE);
    endSafety = forwardOneContext(buf, context, endParse);
    for (p=pos; p<endSafety; p++) {
    	c = BufGetCharacter(styleBuf, p);
    	if (c != UNFINISHED_STYLE && c != PLAIN_STYLE && c < firstPass2Style) {
    	    endParse = min(endParse, p);
    	    endSafety = p;
    	    break;
    	} else if (c != UNFINISHED_STYLE && p < endParse) {
    	    endParse = p;
    	    if (c < firstPass2Style)
    	    	endSafety = p;
    	    else
    	    	endSafety = forwardOneContext(buf, context, endParse);
    	    break;
    	}
    }
    
    /* Copy the buffer range into a string */
    /* printf("callback pass2 parsing from %d thru %d w/ safety from %d thru %d\n",
    	    beginParse, endParse, beginSafety, endSafety); */
    string = stringPtr = BufGetRange(buf, beginSafety, endSafety);
    styleString = stylePtr = BufGetRange(styleBuf, beginSafety, endSafety);
    
    /* Parse it with pass 2 patterns */
    posBeginsLineOrWord(buf, beginSafety, GetWindowDelimiters(window),
	    &bol, &bow);
    parseString(pass2Patterns, &stringPtr, &stylePtr, endParse - beginSafety,
    	    &bol, &bow, False, GetWindowDelimiters(window));

    /* Update the style buffer the new style information, but only between
       beginParse and endParse.  Skip the safety region */
    styleString[endParse-beginSafety] = '\0';
    BufReplace(styleBuf, beginParse, endParse,
    	    &styleString[beginParse-beginSafety]);
    XtFree(styleString);
    XtFree(string);    
}

/*
** Re-parse the smallest region possible around a modification to buffer "buf"
** to gurantee that the promised context lines and characters have
** been presented to the patterns.  Changes the style buffer in "highlightData"
** with the parsing result.
*/
static void incrementalReparse(windowHighlightData *highlightData,
    	textBuffer *buf, int pos, int nInserted, char *delimiters)
{
    int beginParse, endParse, endAt, lastMod, posInStyle, nPasses;
    textBuffer *styleBuf = highlightData->styleBuffer;
    highlightDataRec *pass1Patterns = highlightData->pass1Patterns;
    highlightDataRec *pass2Patterns = highlightData->pass2Patterns;
    reparseContext *context = &highlightData->contextRequirements;
    char *majorStyles = highlightData->majorStyles;

    /* Find the position "beginParse" at which to begin reparsing.  This is
       far enough back in the buffer such that the guranteed number of
       lines and characters of context are examined. */
    beginParse = pos;
    posInStyle = !moveBackwardToEnsureContext(buf, styleBuf, context,
    	    majorStyles, &beginParse);

    /*
    ** If moveBackwardToEnsureContext left us inside of a styled
    ** region, it must be re-parsed first before proceeding to the
    ** general parsing of unstyled text below.  Parsing extends forward
    ** until nothing is changed within one context distance of the last
    ** change.
    **
    ** This is clumsily organized as: parse your way out of the current
    ** (major) style, then parse unstyled text separately, but with similar
    ** code. It is not general enough to parse its way out of multiple levels
    ** of nested styles.  Originally, I thought this should be possible, but
    ** if a section were parsed with a deeply nested pattern, I don't know
    ** how to tell at what level to resume after the pattern is finished,
    ** without re-starting from the beginning of the style.  We can't simply
    ** trust the original styles to be correct in case something really did
    ** change in the new parsing.  This might somehow be deduced from the
    ** existing style BEFORE the section began, but this is getting very
    ** complicated and hard to test.
    */
    lastMod = pos + nInserted;
    endParse = forwardOneContext(buf, context, lastMod);
    if (posInStyle) {
    	for (nPasses=0; ; nPasses++) {
    	    /* printf("parsing within %c from %d to %d\n",
    	    	    BufGetCharacter(styleBuf, beginParse), beginParse,
    	    	    endParse); */
    	    endAt = parseBufferRange(patternOfStyle(pass1Patterns,
    	    	    majorStyles[BufGetCharacter(styleBuf, beginParse)-'A']),
    	    	    NULL, buf, styleBuf, context, beginParse, endParse,
    	    	    delimiters);
	    if (endAt < endParse) {
	    	beginParse = endAt;
	    	endParse = forwardOneContext(buf, context,
	    	    	max(endAt, max(lastModified(styleBuf), lastMod)));
	    	break;
	    } else if (lastModified(styleBuf) <= lastMod)
	    	return;
	    lastMod = lastModified(styleBuf);
    	    endParse = min(buf->length, forwardOneContext(buf, context, lastMod)
    	    	    + (REPARSE_CHUNK_SIZE << nPasses));
	    /* printf("falling back: "); */
	 }   	
    }
    
    /*
    ** Parse the buffer from beginParse, until styles compare
    ** with originals for one full context distance.  Distance increases
    ** by powers of two until nothing changes from previous step.
    */
    for (nPasses=0; ; nPasses++) {
	
	/* Parse forward from beginParse to one context beyond the end
	   of the last modification */
    	/* printf("parsing from %d to %d\n", beginParse, endParse); */
	parseBufferRange(pass1Patterns, pass2Patterns, buf, styleBuf,
	    	context, beginParse, endParse, delimiters);
    	if (endParse == buf->length || lastModified(styleBuf) <= lastMod)
    	    return;
    	
    	/* Continue expanding region by powers of 2 * REPARSE_CHUNK_SIZE
    	   until all changes have been propagated */
    	lastMod = lastModified(styleBuf);
    	beginParse = startOfMajorStyle(majorStyles, styleBuf, lastMod-1,
    	    	beginParse);
    	endParse = min(buf->length, forwardOneContext(buf, context, lastMod)
    	    	+ (REPARSE_CHUNK_SIZE << nPasses));
    	/* printf("falling back: "); */
    }
}

/*
** Parse text in buffer "buf" between positions "beginParse" and "endParse"
** using pass 1 patterns over the entire range and pass 2 patterns where needed
** to determine whether re-parsed areas have changed and need to be redrawn.
** Deposits style information in "styleBuf" and expands the selection in
** styleBuf to show the additional areas which have changed and need
** redrawing.  beginParse must be a position from which pass 1 parsing may
** safely be started using the pass1Patterns given.  Internally, adds a
** "takeoff" safety region before beginParse, so that pass 2 patterns will be
** allowed to match properly if they begin before beginParse, and a "landing"
** safety region beyond endparse so that endParse is guranteed to be parsed
** correctly in both passes.  Returns the buffer position at which parsing
** finished (this will normally be endParse, unless the pass1Patterns is a
** pattern which does end and the end is reached).
*/
static int parseBufferRange(highlightDataRec *pass1Patterns,
    	highlightDataRec *pass2Patterns, textBuffer *buf, textBuffer *styleBuf,
        reparseContext *contextRequirements, int beginParse, int endParse,
        char *delimiters)
{
    char *string, *styleString, *stringPtr, *stylePtr, *temp;
    int bol, bow, endSafety, endPass2Safety, startPass2Safety, tempLen;
    int modStart, modEnd, beginSafety, beginStyle, p, style;
    int firstPass2Style = pass2Patterns==NULL?INT_MAX:pass2Patterns[1].style;
    
    /* Begin parsing one context distance back (or to the last style change) */
    beginStyle = pass1Patterns->style;
    if (CAN_CROSS_LINE_BOUNDARIES(contextRequirements)) {
    	beginSafety = backwardOneContext(buf, contextRequirements, beginParse);
     	for (p=beginParse; p>=beginSafety; p--) {
    	    style = BufGetCharacter(styleBuf, p-1);
    	    if (!EQUIVALENT_STYLE(style, beginStyle, firstPass2Style)) {
    	    	beginSafety = p;
    	    	break;
    	    }
    	}
    } else {
    	for (beginSafety=max(0,beginParse-1); beginSafety>0; beginSafety--) {
    	    style = BufGetCharacter(styleBuf, beginSafety);
    	    if (!EQUIVALENT_STYLE(style, beginStyle, firstPass2Style) ||
    	    	    BufGetCharacter(buf, beginSafety) == '\n') {
    	    	beginSafety++;
    	    	break;
    	    }
    	}
    }
    	
    
    /* Parse one parse context beyond requested end to gurantee that parsing
       at endParse is complete, unless patterns can't cross line boundaries,
       in which case the end of the line is fine */
    if (endParse == 0)
    	return 0;
    if (CAN_CROSS_LINE_BOUNDARIES(contextRequirements))
    	endSafety = forwardOneContext(buf, contextRequirements, endParse);
    else if (endParse>=buf->length || (BufGetCharacter(buf,endParse-1)=='\n'))
    	endSafety = endParse;
    else
    	endSafety = min(buf->length, BufEndOfLine(buf, endParse) + 1);
    
    /* copy the buffer range into a string */
    string = BufGetRange(buf, beginSafety, endSafety);
    styleString = BufGetRange(styleBuf, beginSafety, endSafety);
    
    /* Parse it with pass 1 patterns */
    /* printf("parsing from %d thru %d\n", beginSafety, endSafety); */
    posBeginsLineOrWord(buf, beginParse, delimiters, &bol, &bow);
    stringPtr = &string[beginParse-beginSafety];
    stylePtr = &styleString[beginParse-beginSafety];
    parseString(pass1Patterns, &stringPtr, &stylePtr, endParse-beginParse,
    	    &bol, &bow, False, delimiters);

    /* On non top-level patterns, parsing can end early */
    endParse = min(endParse, stringPtr-string + beginSafety);
    
    /* If there are no pass 2 patterns, we're done */
    if (pass2Patterns == NULL)
    	goto parseDone;
    
    /* Parsing of pass 2 patterns is done only as necessary for determining
       where styles have changed.  Find the area to avoid, which is already
       marked as changed (all inserted text and previously modified areas) */
    if (styleBuf->primary.selected) {
	modStart = styleBuf->primary.start;
	modEnd = styleBuf->primary.end;
    } else
    	modStart = modEnd = 0;
    
    /* Re-parse the areas before the modification with pass 2 patterns, from
       beginSafety to far enough beyond modStart to gurantee that parsing at
       modStart is correct (pass 2 patterns must match entirely within one
       context distance, and only on the top level).  If the parse region
       ends entirely before the modification or at or beyond modEnd, parse
       the whole thing and take advantage of the safety region which will be
       thrown away below.  Otherwise save the contents of the safety region
       temporarily, and restore it after the parse. */
    if (beginSafety < modStart) {
	if (endSafety > modStart) {
	    endPass2Safety = forwardOneContext(buf, contextRequirements,
	    	    modStart);
	    if (endPass2Safety + PASS_2_REPARSE_CHUNK_SIZE >= modEnd)
	    	endPass2Safety = endSafety;
    	} else
    	    endPass2Safety = endSafety;
	posBeginsLineOrWord(buf, beginSafety, delimiters, &bol, &bow);
	if (endPass2Safety == endSafety) {
	    passTwoParseString(pass2Patterns, string, styleString,
	    	endParse - beginSafety, &bol, &bow, False, delimiters);
	    goto parseDone;
	} else {
	    tempLen = endPass2Safety - modStart;
	    temp = XtMalloc(tempLen);
	    strncpy(temp, &styleString[modStart-beginSafety], tempLen);
	    passTwoParseString(pass2Patterns, string, styleString,
		    modStart - beginSafety, &bol, &bow, False, delimiters);
	    strncpy(&styleString[modStart-beginSafety], temp, tempLen);
	    XtFree(temp);
	}
    }
    
    /* Re-parse the areas after the modification with pass 2 patterns, from
       modEnd to endSafety, with an additional safety region before modEnd
       to ensure that parsing at modEnd is correct. */
    if (endParse > modEnd) {
	if (beginSafety > modEnd) {
	    posBeginsLineOrWord(buf, beginSafety, delimiters, &bol, &bow);
	    passTwoParseString(pass2Patterns, string, styleString,
	    	    endParse - beginSafety, &bol, &bow, False, delimiters);
	} else {
	    startPass2Safety = max(beginSafety,
	    	    backwardOneContext(buf, contextRequirements, modEnd));
	    tempLen = modEnd - startPass2Safety;
	    temp = XtMalloc(tempLen);
	    strncpy(temp, &styleString[startPass2Safety-beginSafety], tempLen);
	    posBeginsLineOrWord(buf, startPass2Safety, delimiters, &bol, &bow);
	    passTwoParseString(pass2Patterns,
	    	    &string[startPass2Safety-beginSafety],
	    	    &styleString[startPass2Safety-beginSafety],
	    	    endParse-startPass2Safety, &bol, &bow, False, delimiters);
	    strncpy(&styleString[startPass2Safety-beginSafety], temp, tempLen);
	    XtFree(temp);
	}
    }
    	
parseDone:

    /* Update the style buffer with the new style information, but only
       through endParse.  Skip the safety region at the end */
    styleString[endParse-beginSafety] = '\0';
    modifyStyleBuf(styleBuf, &styleString[beginParse-beginSafety],
    	    beginParse, endParse, firstPass2Style);
    XtFree(styleString);
    XtFree(string);
    
    return endParse;
}

/*
** Parses "string" according to compiled regular expressions in "pattern"
** until endRE is or errorRE are matched, or end of string is reached.
** Advances "string", "styleString" pointers to the next character past
** the end of the parsed section, and updates "isBOL" and "isBOW" to reflect
** whether "string" now points to a beginning of line or beginning of word.
** If "anchored" is true, just scan the sub-pattern starting at the beginning
** of the string.  "length" is how much of the string must be parsed, but
** "string" must still be null terminated, the termination indicating how
** far the string should be searched, and "length" the part which is actually
** required (the string may or may not be parsed beyond "length").
**
** Returns True if parsing was done and the parse succeeded.  Returns False if
** the error pattern matched, if the end of the string was reached without
** matching the end expression, or in the unlikely event of an internal error.
*/
static int parseString(highlightDataRec *pattern, char **string,
    	char **styleString, int length, int *isBOL, int *isBOW, int anchored,
    	char *delimiters)
{
    int i, endExprValid;
    char *stringPtr, *stylePtr, *startingStringPtr;
    signed char *subExpr;
    highlightDataRec *subPat, *subSubPat;
    
    if (length <= 0)
    	return False;
    
    stringPtr = *string;
    stylePtr = *styleString;
    while(ExecRE(pattern->subPatternRE, stringPtr, anchored ? *string+1 :
    	    *string+length+1, False, *isBOL,  *isBOW, delimiters)) {
    	
    	/* Combination of all sub-patterns and end pattern matched */
    	/* printf("combined patterns RE matched at %d\n",
    	    	pattern->subPatternRE->startp[0] - *string); */
	startingStringPtr = stringPtr;
	
	/* Fill in the pattern style for the text that was skipped over before
	   the match, and advance the pointers to the start of the pattern */
	fillStyleString(&stringPtr, &stylePtr, pattern->subPatternRE->startp[0],
	    	pattern->style, delimiters, isBOL, isBOW);
    	
    	/* If the combined pattern matched this pattern's end pattern, we're
    	   done.  Fill in the style string, update the pointers, and return */
    	if (pattern->endRE != NULL && ExecRE(pattern->endRE, stringPtr,
    	    	stringPtr+1, False, *isBOL, *isBOW, delimiters)) {
    	    fillStyleString(&stringPtr, &stylePtr, pattern->endRE->endp[0],
    	    	    pattern->style, delimiters, isBOL, isBOW);
    	    *string = stringPtr;
	    *styleString = stylePtr;
	    return True;
    	}
    	
    	/* If the combined pattern matched this pattern's error pattern, we're
    	   done.  Fill in the style string, update the pointers, and return */
    	if (pattern->errorRE != NULL && ExecRE(pattern->errorRE, stringPtr,
    	    	stringPtr+1, False, *isBOL, *isBOW, delimiters)) {
    	    fillStyleString(&stringPtr, &stylePtr, pattern->errorRE->startp[0],
    	    	    pattern->style, delimiters, isBOL, isBOW);
    	    *string = stringPtr;
	    *styleString = stylePtr;
	    return False;
    	}
    	
    	/* Figure out which sub-pattern matched */
    	for (i=0; i<pattern->nSubPatterns; i++) {
	    subPat = pattern->subPatterns[i];
	    if (!subPat->colorOnly && ExecRE(subPat->startRE, stringPtr,
	    	    stringPtr+1, False, *isBOL, *isBOW, delimiters))
	    	break;
	}
    	if (i == pattern->nSubPatterns) {
    	    fprintf(stderr, "Internal error, failed to match in parseString\n");
    	    return False;
    	}
    	
    	/* the sub-pattern is a simple match, just color it */
    	if (subPat->subPatternRE == NULL) {
    	    fillStyleString(&stringPtr, &stylePtr, subPat->startRE->endp[0],
    	    	    subPat->style, delimiters, isBOL, isBOW);
    	    endExprValid = False;
    	
    	/* Parse the remainder of the sub-pattern */	    
    	} else {
    	    
    	    /* If parsing should start after the start pattern, advance
    	       to that point */
    	    if (!(subPat->flags & PARSE_SUBPATS_FROM_START))
    		fillStyleString(&stringPtr, &stylePtr, subPat->startRE->endp[0],
			subPat->style, delimiters, isBOL, isBOW);

   	    /* Parse to the end of the subPattern */
   	    endExprValid = parseString(subPat, &stringPtr, &stylePtr, length -
   	    	    (stringPtr - *string), isBOL, isBOW, False, delimiters);
    	}
    	
    	/* Process color-only sub-patterns of sub-pattern */
    	for (i=0; i<subPat->nSubPatterns; i++) {
	    subSubPat = subPat->subPatterns[i];
	    if (subSubPat->colorOnly) {
	    	for (subExpr=subSubPat->startSubexprs; *subExpr!=-1; subExpr++)
	    	    recolorSubexpr(subPat->startRE, *subExpr, subSubPat->style,
	    	    	    *string, *styleString);
	    	if (subPat->endRE != NULL && endExprValid) {
	    	    for (subExpr=subSubPat->endSubexprs; *subExpr!=-1;
	    	    	    subExpr++)
	    		recolorSubexpr(subPat->endRE, *subExpr,
	    		    	subSubPat->style, *string, *styleString);
	    	}
	    }
	}
	
	/* Make sure parsing progresses.  If patterns match the empty string,
	   they can get stuck and hang the process */
	if (stringPtr == startingStringPtr)
	    fillStyleString(&stringPtr, &stylePtr, stringPtr+1,
			pattern->style, delimiters, isBOL, isBOW);;
    }
    
    /* If this is an anchored match (must match on first character), and
       nothing matched, return False */
    if (anchored && stringPtr == *string)
    	return False;
    
    /* Reached end of string, fill in the remaining text with pattern style
       (unless this was an anchored match) */
    if (!anchored)
	fillStyleString(&stringPtr, &stylePtr, *string+length, pattern->style,
    		delimiters, isBOL, isBOW);
    
    /* Advance the string and style pointers to the end of the parsed text */
    *string = stringPtr;
    *styleString = stylePtr;
    return pattern->endRE == NULL;
}

/*
** Takes a string which has already been parsed through pass1 parsing and
** re-parses the areas where pass two patterns are applicable.  Parameters
** have the same meaning as in parseString, except that strings aren't doubly
** indirect and string pointers are not updated.
*/
static void passTwoParseString(highlightDataRec *pattern, char *string,
    	char *styleString, int length, int *isBOL, int *isBOW, int anchored,
    	char *delimiters)
{
    int inParseRegion = False;
    char *stylePtr, *stringPtr, temp, *parseStart, *parseEnd, *s, *c;
    int firstPass2Style = pattern[1].style;
    
    for (c = string, s = styleString; ; c++, s++) {
    	if (!inParseRegion && *c != '\0' && (*s == UNFINISHED_STYLE ||
    	    	*s == PLAIN_STYLE || *s >= firstPass2Style)) {
    	    parseStart = c;
    	    inParseRegion = True;
    	}
    	if (inParseRegion && (*c == '\0' || !(*s == UNFINISHED_STYLE ||
    	    	*s == PLAIN_STYLE || *s >= firstPass2Style))) {
    	    parseEnd = c;
	    if (parseStart != string) {
	    	*isBOL = *(parseStart-1) == '\n';
	    	*isBOW = isDelim(*(parseStart-1), delimiters);
	    }
	    stringPtr = parseStart;
	    stylePtr = &styleString[parseStart - string];
    	    temp = *parseEnd;
    	    *parseEnd = '\0';
    	    /* printf("pass2 parsing %d chars\n", strlen(stringPtr)); */
    	    parseString(pattern, &stringPtr, &stylePtr,
    	    	    min(parseEnd - parseStart, length - (parseStart - string)),
    	    	    isBOL, isBOW, False, delimiters);
    	    *parseEnd = temp;
    	    inParseRegion = False;
    	}
    	if (*c == '\0' || (!inParseRegion && c - string >= length))
    	    break;
    }
}

/*
** Advance "stringPtr" and "stylePtr" until "stringPtr" == "toPtr", filling
** "stylePtr" with style "style".  Can also optionally update the beginning
** of line and beginning of word markers for "stringPtr" (if these are passed
** as non-NULL): "isBOL" and "isBOW".
*/
static void fillStyleString(char **stringPtr, char **stylePtr, char *toPtr,
    	char style, char *delimiters, int *isBOL, int *isBOW)
{
    int i;
    
    if (*stringPtr >= toPtr)
    	return;
    	
    for (i=0; i<toPtr-*stringPtr; i++)
    	*(*stylePtr)++ = style;
    if (isBOL != NULL) *isBOL = (*(toPtr-1) == '\n');
    if (isBOW != NULL) *isBOW = isDelim(*(toPtr-1), delimiters);
    *stringPtr = toPtr;
}

/*
** Incorporate changes from styleString into styleBuf, tracking changes
** in need of redisplay, and marking them for redisplay by the text
** modification callback in textDisp.c.  "firstPass2Style" is necessary
** for distinguishing pass 2 styles which compare as equal to the unfinished
** style in the original buffer, from pass1 styles which signal a change.
*/
static void modifyStyleBuf(textBuffer *styleBuf, char *styleString,
    	int startPos, int endPos, int firstPass2Style)
{
    char *c, bufChar;
    int pos, modStart, modEnd, minPos = INT_MAX, maxPos = 0;
    selection *sel = &styleBuf->primary;
    
    /* Skip the range already marked for redraw */
    if (sel->selected) {
	modStart = sel->start;
	modEnd = sel->end;
    } else
    	modStart = modEnd = startPos;
    
    /* Compare the original style buffer (outside of the modified range) with
       the new string with which it will be updated, to find the extent of
       the modifications.  Unfinished styles in the original match any
       pass 2 style */
    for (c=styleString, pos=startPos; pos<modStart && pos<endPos; c++, pos++) {
    	bufChar = BufGetCharacter(styleBuf, pos);
    	if (*c != bufChar && !(bufChar == UNFINISHED_STYLE &&
    	    	(*c == PLAIN_STYLE || *c >= firstPass2Style))) {
    	    if (pos < minPos) minPos = pos;
    	    if (pos > maxPos) maxPos = pos;
    	}
    }
    for (c=&styleString[max(0, modEnd-startPos)], pos=max(modEnd, startPos);
    	    pos<endPos; c++, pos++) {
    	bufChar = BufGetCharacter(styleBuf, pos);
    	if (*c != bufChar && !(bufChar == UNFINISHED_STYLE &&
    	    	(*c == PLAIN_STYLE || *c >= firstPass2Style))) {
    	    if (pos < minPos) minPos = pos;
    	    if (pos+1 > maxPos) maxPos = pos+1;
    	}
    }
    
    /* Make the modification */
    BufReplace(styleBuf, startPos, endPos, styleString);
    
    /* Mark or extend the range that needs to be redrawn.  Even if no
       change was made, it's important to re-establish the selection,
       because it can get damaged by the BufReplace above */
    BufSelect(styleBuf, min(modStart, minPos), max(modEnd, maxPos));
}

/*
** Return the last modified position in styleBuf (as marked by modifyStyleBuf
** by the convention used for conveying modification information to the
** text widget, which is selecting the text)
*/
static int lastModified(textBuffer *styleBuf)
{
    if (styleBuf->primary.selected)
    	return max(0, styleBuf->primary.end);
    return 0;
}

/*
** Allocate a read-only (shareable) colormap cell for a named color, from the
** the default colormap of the screen on which the widget (w) is displayed. If
** the colormap is full and there's no suitable substiture, print an error on
** stderr, and return the widget's foreground color as a backup.
*/
static Pixel allocColor(Widget w, char *colorName)
{
    XColor colorDef;
    Display *display = XtDisplay(w);
    int screenNum = XScreenNumberOfScreen(XtScreen(w));
    Colormap cMap = DefaultColormap(display, screenNum);
    Pixel foreground;

    /* Allocate and return the color cell, or print an error and fall through */
    if (XParseColor(display, cMap,  colorName, &colorDef)) {
	if (XAllocColor(display, cMap, &colorDef))
	    return colorDef.pixel;
    	else
	    fprintf(stderr, "NEdit: Can't allocate color: %s\n", colorName);
    } else
	fprintf(stderr, "NEdit: Color name %s not in database\n",  colorName);

    /* Color cell couldn't be allocated, return the widget's foreground color */
    XtVaGetValues(w, XmNforeground, &foreground, 0);
    return foreground;
}

/*
** return TRUE if character "c" is a word delimiter
*/
static int isDelim(char c, char *delimiters)
{
    char *d;
    
    if (c == ' ' || c == '\t' || c == '\n')
    	return TRUE;
    for (d=delimiters==NULL?GetPrefDelimiters():delimiters; *d!='\0'; d++)
	if (c == *d)
	    return TRUE;
    return FALSE;
}

/*
** Find beginning of line/word status for position "pos" in buffer "buf"
*/
static void posBeginsLineOrWord(textBuffer *buf, int pos, char *delimiters,
	int *bol, int *bow)
{
    *bol = pos == 0 ? True : (BufGetCharacter(buf, pos-1) == '\n');
    *bow = pos == 0 ? True : isDelim(BufGetCharacter(buf, pos-1), delimiters);
}

/*
** compile a regular expression and present a user friendly dialog on failure.
*/
regexp *compileREAndWarn(Widget parent, char *re)
{
    regexp *compiledRE;
    char *compileMsg;
    
    compiledRE = CompileRE(re, &compileMsg);
    if (compiledRE == NULL) {
   	DialogF(DF_WARN, parent, 1,
   	       "Error in syntax highlighting regular expression:\n%s\n%s",
   	       "Dismiss", re, compileMsg);
 	return NULL;
    }
    return compiledRE;
}

/*
** Begin with character at pos and scan backwards through "styleBuf" looking
** for the next change in style.  Returns the position 1st character of the
** style pointed to by "pos"
*/
static int startOfMajorStyle(char *majorStyles, textBuffer *styleBuf, int pos,
    	int limit)
{
    int i;
    char style, startStyle;
    
    /* Find the style of the character at pos */
    startStyle = BufGetCharacter(styleBuf, pos);
    
    if (IS_PLAIN(startStyle))
    	return pos;

    /* Find the top level style corresponding to startStyle */
    startStyle = majorStyles[startStyle - 'A'];
    
    /* Scan backwards, comparing major (top level) styles in hierarchy,
       until the style changes */
    for (i=pos-1; i>=limit; i--) {
    	style = BufGetCharacter(styleBuf, i);
    	if (majorStyles[style-'A'] != startStyle)
    	    return i + 1;
    }
    return limit;
}

/*
** Back up position pointed to by "pos" enough that parsing from that point on
** will satisfy context gurantees for pattern matching for modifications at
** pos.  If that can't be done without extending beyond 2X the requested
** context because a styled region extends back from with the context region,
** return False and set pos to the first position outside of the context
** region from which parsing of the styled region can safely be resumed using
** the patterns for the major (top-level) style at that position.
**
** The requirement that parsing can resume using major style patterns means
** that the returned position may be considerably farther than two context
** distances back from pos.  This means there can be significant performance
** penalties for patterns which allow sub-styles (anything below major styles)
** to match significant ranges of text.  A comment in incremental re-parse
** explains this decision further.
*/
static int moveBackwardToEnsureContext(textBuffer *buf, textBuffer *styleBuf,
    	reparseContext *context, char *majorStyles, int *pos)
{
    int style, overlapStyle, overlapMajorStyle, checkBackTo;
    int safeParseStart, maxSafeParseStart, i;
    
    /* Back up far enough to ensure that expressions can match any characters
       within the pattern's guranteed context back from the change */
    *pos = backwardOneContext(buf, context, *pos);
    
    /* If the new position is outside of any styles or at the beginning of
       the buffer, this is a safe place to begin parsing, and we're done */
    if (*pos == 0)
    	return True;
    overlapStyle = BufGetCharacter(styleBuf, *pos);
    if (IS_PLAIN(overlapStyle))
    	return True;
    
    /*
    ** The new position is inside of a styled region, meaning, its
    ** pattern could potentially be affected by the modification.
    **
    ** Follow the style back by enough context to ensure that if we don't find
    ** its beginning, at least we've found a safe place to begin parsing
    ** WITHIN the encroaching style.
    **
    ** A safe starting position within a style is one which is preceded by a
    ** the major style (i.e. not the middle of a sub-style), and is far enough
    ** from the beginning and end of the style to gurantee that it's not
    ** within the start or end expression match.
    */   
    checkBackTo = 0;
    maxSafeParseStart = backwardOneContext(buf, context, *pos);
    safeParseStart = 0;
    overlapMajorStyle = majorStyles[overlapStyle-'A'];
    for (i = *pos-1; ; i--) {
    	
    	/* The start of buffer is certainly a safe place to parse from */
    	if (i == 0) {
    	    *pos = 0;
    	    return True;
    	}
    	
    	/* If the start of the style is encountered, no internal parsing
    	   of the style is required */
    	style = BufGetCharacter(styleBuf, i);
    	if (overlapMajorStyle != majorStyles[style-'A']) {
    	    *pos = i + 1;
    	    return True;
    	}
    	
    	/* A point preceded by the major style is safe for parsing witin the
    	   style, but only after we've ensured that it's far enough from the
    	   beginning and end of the style that it's not in the middle of the
    	   start or end expression matches */
    	if (i <= maxSafeParseStart && safeParseStart == 0 &&
    	    	style == overlapMajorStyle) {
    	    safeParseStart = i + 1;
    	    checkBackTo = backwardOneContext(buf, context, i);
    	}
    	if (i == checkBackTo) {
    	    *pos = safeParseStart;
    	    return False;
    	}
    }
}

/*
** Return a position far enough back in "buf" from "fromPos" to give patterns
** their guranteed amount of context for matching (from "context").  If
** backing up by lines yields the greater distance, the returned position will
** be to the newline character before the start of the line, rather than to
** the first character of the line.  (I did this because earlier prototypes of
** the syntax highlighting code, which were based on single-line context, used
** this to ensure that line-spanning expressions would be detected.  I think
** it may reduce some 2 line context requirements to one line, at a cost of
** only one extra character, but I'm not sure, and my brain hurts from
** thinking about it).
*/
static int backwardOneContext(textBuffer *buf, reparseContext *context,
    	int fromPos)
{
    if (context->nLines == 0)
    	return max(0, fromPos - context->nChars);
    else if (context->nChars == 0)
    	return max(0,
    	    	BufCountBackwardNLines(buf, fromPos, context->nLines-1) - 1);
    else
    	return max(0, min(max(0, BufCountBackwardNLines(buf, fromPos,
    	    context->nLines-1) -1), fromPos - context->nChars));
}

/*
** Return a position far enough forward in "buf" from "fromPos" to ensure
** that patterns are given their required amount of context for matching
** (from "context").  If moving forward by lines yields the greater
** distance, the returned position will be the first character of of the
** next line, rather than the newline character at the end (see notes in
** backwardOneContext).
*/
static int forwardOneContext(textBuffer *buf, reparseContext *context,
    	int fromPos)
{
    if (context->nLines == 0)
    	return min(buf->length, fromPos + context->nChars);
    else if (context->nChars == 0)
    	return min(buf->length,
    	    	BufCountForwardNLines(buf, fromPos, context->nLines));
    else
    	return min(buf->length, max(BufCountForwardNLines(buf, fromPos,
    	    	context->nLines), fromPos + context->nChars));
}

/*
** Change styles in the portion of "styleString" to "style" where a particular
** sub-expression, "subExpr", of regular expression "re" applies to the
** corresponding portion of "string".
*/
static void recolorSubexpr(regexp *re, int subexpr, int style, char *string,
    	char *styleString)
{
    char *stringPtr, *stylePtr;
    	
    stringPtr = re->startp[subexpr];
    stylePtr = &styleString[stringPtr - string];
    fillStyleString(&stringPtr, &stylePtr, re->endp[subexpr], style, NULL,
	    NULL, NULL);
}

/*
** Search for a pattern in pattern list "patterns" with style "style"
*/
static highlightDataRec *patternOfStyle(highlightDataRec *patterns, int style)
{
    int i;
    
    for (i=0; patterns[i].style!=0; i++)
    	if (patterns[i].style == style)
    	    return &patterns[i];
    return NULL;
}

static int max(int i1, int i2)
{
    return i1 >= i2 ? i1 : i2;
}

static int min(int i1, int i2)
{
    return i1 <= i2 ? i1 : i2;
}

static int indexOfNamedPattern(highlightPattern *patList, int nPats,
    	char *patName)
{
    int i;
    
    if (patName == NULL)
    	return -1;
    for (i=0; i<nPats; i++)
    	if (!strcmp(patList[i].name, patName))
    	    return i;
    return -1;
}

static int findTopLevelParentIndex(highlightPattern *patList, int nPats,
    	int index)
{
    int topIndex;
    
    topIndex = index;
    while (patList[topIndex].subPatternOf != NULL)
    	topIndex = indexOfNamedPattern(patList, nPats,
    	    	patList[topIndex].subPatternOf);
    return topIndex;
}

/*
** Re-size (or re-height, anyhow) a window after adding or removing
** highlight fonts has changed the required vertical spacing (horizontal
** spacing is determined by the primary font, which doesn't change).
**
** Note that this messes up the window manager's height increment hint,
** which must be subsequently reset by UpdateWMSizeHints.
*/
static void updateWindowHeight(WindowInfo *window, int oldFontHeight)
{
    int i, borderHeight, marginHeight;
    Dimension windowHeight, textAreaHeight, textHeight, newWindowHeight;
    	
    /* Decompose the window height into the part devoted to displaying
       text (textHeight) and the non-text part (boderHeight) */
    XtVaGetValues(window->shell, XmNheight, &windowHeight, 0);
    XtVaGetValues(window->textArea, XmNheight, &textAreaHeight,
    	    textNmarginHeight, &marginHeight, 0);
    textHeight = textAreaHeight - 2*marginHeight;
    for (i=0; i<window->nPanes; i++) {
    	XtVaGetValues(window->textPanes[i], XmNheight, &textAreaHeight, 0);
    	textHeight += textAreaHeight - 2*marginHeight;
    }
    borderHeight = windowHeight - textHeight;
        
    /* Calculate a new window height appropriate for the new font */
    newWindowHeight = (textHeight*getFontHeight(window)) / oldFontHeight +
    	    borderHeight;
    
    /* Many window managers enforce window size increments even client resize
       requests.  Our height increment is probably wrong because it is still
       set for the previous font.  Set the new height in advance, before
       attempting to resize. */
    XtVaSetValues(window->shell, XmNheightInc, getFontHeight(window), 0);
    
    /* Re-size the window */
    XtVaSetValues(window->shell, XmNheight, newWindowHeight, 0);
}

/*
** Find the height currently being used to display text, which is
** a composite of all of the active highlighting fonts as determined by the
** text display component
*/
static int getFontHeight(WindowInfo *window)
{
    textDisp *textD = ((TextWidget)window->textArea)->text.textD;

    return textD->ascent + textD->descent;
}