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#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <limits.h>
#include <ctype.h>
#include <errno.h>
#ifdef VMS
#include "../util/VMSparam.h"
#else
#include <sys/param.h>
#endif /*VMS*/
#include <X11/Intrinsic.h>
#include <Xm/Xm.h>
#include "textBuf.h"
#include "nedit.h"
#include "menu.h"
#include "text.h"
#include "interpret.h"
#define PROGRAM_SIZE 4096 /* Maximum program size */
#define MAX_ERR_MSG_LEN 256 /* Max. length for error messages */
#define LOOP_STACK_SIZE 200 /* (Approx.) Number of break/continue stmts
allowed per program */
#define INSTRUCTION_LIMIT 100 /* Number of instructions the interpreter is
allowed to execute before preempting and
returning to allow other things to run */
/* Temporary markers placed in a branch address location to designate
which loop address (break or continue) the location needs */
#define NEEDS_BREAK (Inst)1
#define NEEDS_CONTINUE (Inst)2
#define N_ARGS_ARG_SYM -1 /* special arg number meaning $n_args value */
enum opStatusCodes {STAT_OK=2, STAT_DONE, STAT_ERROR, STAT_PREEMPT};
static void addLoopAddr(Inst *addr);
static void saveContext(RestartData *context);
static void restoreContext(RestartData *context);
static int returnNoVal(void);
static int returnVal(void);
static int returnValOrNone(int valOnStack);
static int pushSymVal(void);
static int dupStack(void);
static int add(void);
static int subtract(void);
static int multiply(void);
static int divide(void);
static int modulo(void);
static int negate(void);
static int increment(void);
static int decrement(void);
static int gt(void);
static int lt(void);
static int ge(void);
static int le(void);
static int eq(void);
static int ne(void);
static int bitAnd(void);
static int bitOr(void);
static int and(void);
static int or(void);
static int not(void);
static int power(void);
static int concat(void);
static int assign(void);
static int callSubroutine(void);
static int fetchRetVal(void);
static int branch(void);
static int branchTrue(void);
static int branchFalse(void);
static int branchNever(void);
static void freeSymbolTable(Symbol *symTab);
static int errCheck(char *s);
static int execError(char *s1, char *s2);
static int stringToNum(char *string, int *number);
static void disasm(Program *prog, int nInstr);
/* Global symbols and function definitions */
static Symbol *GlobalSymList = NULL;
/* List of all memory allocated for strings */
static char *AllocatedStrings = NULL;
/* Message strings used in macros (so they don't get repeated every time
the macros are used */
static char *StackOverflowMsg = "macro stack overflow";
static char *StackUnderflowMsg = "macro stack underflow";
static char *StringToNumberMsg = "string could not be converted to number";
/* Temporary global data for use while accumulating programs */
Symbol *LocalSymList = NULL; /* symbols local to the program */
static Inst Prog[PROGRAM_SIZE]; /* the program */
static Inst *ProgP; /* next free spot for code gen. */
static Inst *LoopStack[LOOP_STACK_SIZE]; /* addresses of break, cont stmts */
static Inst **LoopStackPtr = LoopStack; /* to fill at the end of a loop */
/* Global data for the interpreter */
static DataValue *Stack; /* the stack */
static DataValue *StackP; /* next free spot on stack */
static DataValue *FrameP; /* frame pointer (start of local variables
for the current subroutine invocation) */
static Inst *PC; /* program counter during execution */
static char *ErrMsg; /* global for returning error messages
from executing functions */
static WindowInfo
*InitiatingWindow = NULL; /* window from which macro was run */
static WindowInfo *FocusWindow; /* window on which macro commands operate */
static int PreemptRequest; /* passes preemption requests from called
routines back up to the interpreter */
/* Array for mapping operations to functions for performing the operations
Must correspond to the enum called "operations" in interpret.h */
static int (*OpFns[N_OPS])() = {returnNoVal, returnVal, pushSymVal, dupStack,
add, subtract, multiply, divide, modulo, negate, increment, decrement,
gt, lt, ge, le, eq, ne, bitAnd, bitOr, and, or, not, power, concat,
assign, callSubroutine, fetchRetVal, branch, branchTrue, branchFalse,
branchNever};
/*
** Initialize macro language global variables. Must be called before
** any macros are even parsed, because the parser uses action routine
** symbols to comprehend hyphenated names.
*/
void InitMacroGlobals(void)
{
XtActionsRec *actions;
int i, nActions;
static char argName[3] = "$x";
static DataValue dv = {NO_TAG, {0}};
/* Add action routines from NEdit menus and text widget */
actions = GetMenuActions(&nActions);
for (i=0; i<nActions; i++) {
dv.val.ptr = (void *)actions[i].proc;
InstallSymbol(actions[i].string, ACTION_ROUTINE_SYM, dv);
}
actions = TextGetActions(&nActions);
for (i=0; i<nActions; i++) {
dv.val.ptr = (void *)actions[i].proc;
InstallSymbol(actions[i].string, ACTION_ROUTINE_SYM, dv);
}
/* Add subroutine argument symbols ($1, $2, ..., $9) */
for (i=0; i<9; i++) {
argName[1] = '1' + i;
dv.val.n = i;
InstallSymbol(argName, ARG_SYM, dv);
}
/* Add special symbol $n_args */
dv.val.n = N_ARGS_ARG_SYM;
InstallSymbol("$n_args", ARG_SYM, dv);
}
/*
** To build a program for the interpreter, call BeginCreatingProgram, to
** begin accumulating the program, followed by calls to AddOp, AddSym,
** and InstallSymbol to add symbols and operations. When the new program
** is finished, collect the results with FinishCreatingProgram. This returns
** a self contained program that can be run with ExecuteMacro.
*/
/*
** Start collecting instructions for a program. Clears the program
** and the symbol table.
*/
void BeginCreatingProgram(void)
{
LocalSymList = NULL;
ProgP = Prog;
LoopStackPtr = LoopStack;
}
/*
** Finish up the program under construction, and return it (code and
** symbol table) as a package that ExecuteMacro can execute. This
** program must be freed with FreeProgram.
*/
Program *FinishCreatingProgram(void)
{
Program *newProg;
int progLen, fpOffset = 0;
Symbol *s;
newProg = (Program *)XtMalloc(sizeof(Program));
progLen = ((char *)ProgP) - ((char *)Prog);
newProg->code = (Inst *)XtMalloc(progLen);
memcpy(newProg->code, Prog, progLen);
newProg->localSymList = LocalSymList;
LocalSymList = NULL;
/* Local variables' values are stored on the stack. Here we assign
frame pointer offsets to them. */
for (s = newProg->localSymList; s != NULL; s = s->next)
s->value.val.n = fpOffset++;
/* disasm(newProg, ProgP - Prog); */
return newProg;
}
void FreeProgram(Program *prog)
{
freeSymbolTable(prog->localSymList);
XtFree((char *)prog->code);
XtFree((char *)prog);
}
/*
** Add an operator (instruction) to the end of the current program
*/
int AddOp(int op, char **msg)
{
if (ProgP >= &Prog[PROGRAM_SIZE]) {
*msg = "macro too large";
return 0;
}
*ProgP++ = OpFns[op];
return 1;
}
/*
** Add a symbol operand to the current program
*/
int AddSym(Symbol *sym, char **msg)
{
if (ProgP >= &Prog[PROGRAM_SIZE]) {
*msg = "macro too large";
return 0;
}
*ProgP++ = (Inst)sym;
return 1;
}
/*
** Add an immediate value operand to the current program
*/
int AddImmediate(void *value, char **msg)
{
if (ProgP >= &Prog[PROGRAM_SIZE]) {
*msg = "macro too large";
return 0;
}
*ProgP++ = (Inst)value;
return 1;
}
/*
** Add a branch offset operand to the current program
*/
int AddBranchOffset(Inst *to, char **msg)
{
if (ProgP >= &Prog[PROGRAM_SIZE]) {
*msg = "macro too large";
return 0;
}
*ProgP = (Inst)(to - ProgP);
ProgP++;
return 1;
}
/*
** Return the address at which the next instruction will be stored
*/
Inst *GetPC(void)
{
return ProgP;
}
/*
** Swap the positions of two contiguous blocks of code. The first block
** running between locations start and boundary, and the second between
** boundary and end.
*/
void SwapCode(Inst *start, Inst *boundary, Inst *end)
{
char *temp;
temp = XtMalloc((boundary - start) * sizeof(Inst*));
memcpy(temp, start, (boundary-start) * sizeof(Inst*));
memmove(start, boundary, (end-boundary) * sizeof(Inst*));
memcpy(start+(end-boundary), temp, (boundary-start) * sizeof(Inst*));
XtFree(temp);
}
/*
** Maintain a stack to save addresses of branch operations for break and
** continue statements, so they can be filled in once the information
** on where to branch is known.
**
** Call StartLoopAddrList at the beginning of a loop, AddBreakAddr or
** AddContinueAddr to register the address at which to store the branch
** address for a break or continue statement, and FillLoopAddrs to fill
** in all the addresses and return to the level of the enclosing loop.
*/
void StartLoopAddrList()
{
addLoopAddr(NULL);
}
void AddBreakAddr(Inst *addr)
{
addLoopAddr(addr);
*addr = NEEDS_BREAK;
}
void AddContinueAddr(Inst *addr)
{
addLoopAddr(addr);
*addr = NEEDS_CONTINUE;
}
static void addLoopAddr(Inst *addr)
{
if (LoopStackPtr > &LoopStack[LOOP_STACK_SIZE-1]) {
fprintf(stderr, "NEdit: loop stack overflow in macro parser");
return;
}
*LoopStackPtr++ = addr;
}
void FillLoopAddrs(Inst *breakAddr, Inst *continueAddr)
{
while (True) {
LoopStackPtr--;
if (LoopStackPtr < LoopStack) {
fprintf(stderr, "NEdit: internal error (lsu) in macro parser\n");
return;
}
if (*LoopStackPtr == NULL)
break;
if (**LoopStackPtr == NEEDS_BREAK)
**(Inst ***)LoopStackPtr = (Inst *)(breakAddr - *LoopStackPtr);
else if (**LoopStackPtr == NEEDS_CONTINUE)
**(Inst ***)LoopStackPtr = (Inst *)(continueAddr - *LoopStackPtr);
else
fprintf(stderr, "NEdit: internal error (uat) in macro parser\n");
}
}
/*
** Execute a compiled macro, "prog", using the arguments in the array
** "args". Returns one of MACRO_DONE, MACRO_PREEMPT, or MACRO_ERROR.
** if MACRO_DONE is returned, the macro completed, and the returned value
** (if any) can be read from "result". If MACRO_PREEMPT is returned, the
** macro exceeded its alotted time-slice and scheduled...
*/
int ExecuteMacro(WindowInfo *window, Program *prog, int nArgs, DataValue *args,
DataValue *result, RestartData **continuation, char **msg)
{
RestartData *context;
static DataValue noValue = {NO_TAG, {0}};
Symbol *s;
int i;
/* Create an execution context (a stack, a stack pointer, a frame pointer,
and a program counter) which will retain the program state across
preemption and resumption of execution */
context = (RestartData *)XtMalloc(sizeof(RestartData));
context->stack = (DataValue *)XtMalloc(sizeof(DataValue) * STACK_SIZE);
*continuation = context;
context->stackP = context->stack;
context->pc = prog->code;
context->runWindow = window;
context->focusWindow = window;
/* Push arguments and call information onto the stack */
for (i=0; i<nArgs; i++)
*(context->stackP++) = args[i];
context->stackP->val.ptr = NULL;
context->stackP->tag = NO_TAG;
context->stackP++;
*(context->stackP++) = noValue;
context->stackP->tag = NO_TAG;
context->stackP->val.n = nArgs;
context->stackP++;
context->frameP = context->stackP;
/* Initialize and make room on the stack for local variables */
for (s = prog->localSymList; s != NULL; s = s->next) {
*(context->frameP + s->value.val.n) = noValue;
context->stackP++;
}
/* Begin execution, return on error or preemption */
return ContinueMacro(context, result, msg);
}
/*
** Continue the execution of a suspended macro whose state is described in
** "continuation"
*/
int ContinueMacro(RestartData *continuation, DataValue *result, char **msg)
{
register int status, instCount = 0;
register Inst *inst;
RestartData oldContext;
/* To allow macros to be invoked arbitrarily (such as those automatically
triggered within smart-indent) within executing macros, this call is
reentrant. */
saveContext(&oldContext);
/*
** Execution Loop: Call the succesive routine addresses in the program
** until one returns something other than STAT_OK, then take action
*/
restoreContext(continuation);
ErrMsg = NULL;
for (;;) {
/* Execute an instruction */
inst = PC++;
status = (*inst)();
/* If error return was not STAT_OK, return to caller */
if (status != STAT_OK) {
if (status == STAT_PREEMPT) {
saveContext(continuation);
restoreContext(&oldContext);
return MACRO_PREEMPT;
} else if (status == STAT_ERROR) {
*msg = ErrMsg;
FreeRestartData(continuation);
restoreContext(&oldContext);
return MACRO_ERROR;
} else if (status == STAT_DONE) {
*msg = "";
*result = *--StackP;
FreeRestartData(continuation);
restoreContext(&oldContext);
return MACRO_DONE;
}
}
/* Count instructions executed. If the instruction limit is hit,
preempt, store re-start information in continuation and give
X, other macros, and other shell scripts a chance to execute */
instCount++;
if (instCount >= INSTRUCTION_LIMIT) {
saveContext(continuation);
restoreContext(&oldContext);
return MACRO_TIME_LIMIT;
}
}
}
/*
** If a macro is already executing, and requests that another macro be run,
** this can be called instead of ExecuteMacro to run it in the same context
** as if it were a subroutine. This saves the caller from maintaining
** separate contexts, and serializes processing of the two macros without
** additional work.
*/
void RunMacroAsSubrCall(Program *prog)
{
Symbol *s;
static DataValue noValue = {NO_TAG, {0}};
/* See subroutine "call" for a description of the stack frame for a
subroutine call */
StackP->tag = NO_TAG;
StackP->val.ptr = PC;
StackP++;
StackP->tag = NO_TAG;
StackP->val.ptr = FrameP;
StackP++;
StackP->tag = NO_TAG;
StackP->val.n = 0;
StackP++;
FrameP = StackP;
PC = prog->code;
for (s = prog->localSymList; s != NULL; s = s->next) {
*(FrameP + s->value.val.n) = noValue;
StackP++;
}
}
void FreeRestartData(RestartData *context)
{
XtFree((char *)context->stack);
XtFree((char *)context);
}
/*
** Cause a macro in progress to be preempted (called by commands which take
** a long time, or want to return to the event loop. Call ResumeMacroExecution
** to resume.
*/
void PreemptMacro(void)
{
PreemptRequest = True;
}
/*
** Reset the return value for a subroutine which caused preemption (this is
** how to return a value from a routine which preempts instead of returning
** a value directly).
*/
void ModifyReturnedValue(RestartData *context, DataValue dv)
{
if (*(context->pc-1) == fetchRetVal)
*(context->stackP-1) = dv;
}
/*
** Called within a routine invoked from a macro, returns the window in
** which the macro is executing (where the banner is, not where it is focused)
*/
WindowInfo *MacroRunWindow(void)
{
return InitiatingWindow;
}
/*
** Called within a routine invoked from a macro, returns the window to which
** the currently executing macro is focused (the window which macro commands
** modify, not the window from which the macro is being run)
*/
WindowInfo *MacroFocusWindow(void)
{
return FocusWindow;
}
/*
** Set the window to which macro subroutines and actions which operate on an
** implied window are directed.
*/
void SetMacroFocusWindow(WindowInfo *window)
{
FocusWindow = window;
}
/*
** find a symbol in the symbol table
*/
Symbol *LookupSymbol(char *name)
{
Symbol *s;
for (s = LocalSymList; s != NULL; s = s->next)
if (strcmp(s->name, name) == 0)
return s;
for (s = GlobalSymList; s != NULL; s = s->next)
if (strcmp(s->name, name) == 0)
return s;
return NULL;
}
/*
** install s in symbol table
*/
Symbol *InstallSymbol(char *name, int type, DataValue value)
{
Symbol *s;
s = (Symbol *)malloc(sizeof(Symbol));
s->name = (char *)malloc(strlen(name)+1); /* +1 for '\0' */
strcpy(s->name, name);
s->type = type;
s->value = value;
if (type == LOCAL_SYM) {
s->next = LocalSymList;
LocalSymList = s;
} else {
s->next = GlobalSymList;
GlobalSymList = s;
}
return s;
}
/*
** Promote a symbol from local to global, removing it from the local symbol
** list.
*/
Symbol *PromoteToGlobal(Symbol *sym)
{
Symbol *s;
static DataValue noValue = {NO_TAG, {0}};
if (sym->type != LOCAL_SYM)
return sym;
/* Remove sym from the local symbol list */
if (sym == LocalSymList)
LocalSymList = sym->next;
else {
for (s = LocalSymList; s != NULL; s = s->next) {
if (s->next == sym) {
s->next = sym->next;
break;
}
}
}
s = LookupSymbol(sym->name);
if (s != NULL)
return s;
return InstallSymbol(sym->name, GLOBAL_SYM, noValue);
}
/*
** Allocate memory for a string, and keep track of it, such that it
** can be recovered later using GarbageCollectStrings. (A linked list
** of pointers is maintained by threading through the memory behind
** the returned pointers). Length does not include the terminating null
** character, so to allocate space for a string of strlen == n, you must
** use AllocString(n+1).
*/
char *AllocString(int length)
{
char *mem;
mem = XtMalloc(length + sizeof(char *) + 1);
*((char **)mem) = AllocatedStrings;
AllocatedStrings = mem;
return mem + sizeof(char *) + 1;
}
/*
** Collect strings that are no longer referenced from the global symbol
** list. THIS CAN NOT BE RUN WHILE ANY MACROS ARE EXECUTING. It must
** only be run after all macro activity has ceased.
*/
void GarbageCollectStrings(void)
{
char *p, *next;
Symbol *s;
/* mark all strings as unreferenced */
for (p = AllocatedStrings; p != NULL; p = *((char **)p))
*(p + sizeof(char *)) = 0;
/* Sweep the global symbol list, marking which strings are still
referenced */
for (s = GlobalSymList; s != NULL; s = s->next)
if (s->value.tag == STRING_TAG)
*(s->value.val.str - 1) = 1;
/* Collect all of the strings which remain unreferenced */
next = AllocatedStrings;
AllocatedStrings = NULL;
while (next != NULL) {
p = next;
next = *((char **)p);
if (*(p + sizeof(char *)) != 0) {
*((char **)p) = AllocatedStrings;
AllocatedStrings = p;
} else {
XtFree(p);
}
}
}
/*
** Save and restore execution context to data structure "context"
*/
static void saveContext(RestartData *context)
{
context->stack = Stack;
context->stackP = StackP;
context->frameP = FrameP;
context->pc = PC;
context->runWindow = InitiatingWindow;
context->focusWindow = FocusWindow;
}
static void restoreContext(RestartData *context)
{
Stack = context->stack;
StackP = context->stackP;
FrameP = context->frameP;
PC = context->pc;
InitiatingWindow = context->runWindow;
FocusWindow = context->focusWindow;
}
static void freeSymbolTable(Symbol *symTab)
{
Symbol *s;
while(symTab != NULL) {
s = symTab;
free(s->name);
symTab = s->next;
free((char *)s);
}
}
#define POP(dataVal) \
if (StackP == Stack) \
return execError(StackUnderflowMsg, ""); \
dataVal = *--StackP;
#define PUSH(dataVal) \
if (StackP >= &Stack[STACK_SIZE]) \
return execError(StackOverflowMsg, ""); \
*StackP++ = dataVal;
#define POP_INT(number) \
if (StackP == Stack) \
return execError(StackUnderflowMsg, ""); \
--StackP; \
if (StackP->tag == STRING_TAG) { \
if (!stringToNum(StackP->val.str, &number)) \
return execError(StringToNumberMsg, ""); \
} else \
number = StackP->val.n;
#define POP_STRING(string) \
if (StackP == Stack) \
return execError(StackUnderflowMsg, ""); \
--StackP; \
if (StackP->tag == INT_TAG) { \
string = AllocString(21); \
sprintf(string, "%d", StackP->val.n); \
} else \
string = StackP->val.str; \
#define PUSH_INT(number) \
if (StackP >= &Stack[STACK_SIZE]) \
return execError(StackOverflowMsg, ""); \
StackP->tag = INT_TAG; \
StackP->val.n = number; \
StackP++;
#define PUSH_STRING(string) \
if (StackP >= &Stack[STACK_SIZE]) \
return execError(StackOverflowMsg, ""); \
StackP->tag = STRING_TAG; \
StackP->val.str = string; \
StackP++;
#define BINARY_NUMERIC_OPERATION(operator) \
int n1, n2; \
POP_INT(n2) \
POP_INT(n1) \
PUSH_INT(n1 operator n2) \
return STAT_OK;
#define UNARY_NUMERIC_OPERATION(operator) \
int n; \
POP_INT(n) \
PUSH_INT(operator n) \
return STAT_OK;
static int pushSymVal()
{
Symbol *s;
int nArgs, argNum;
s = (Symbol *)*PC++;
if (s->type == LOCAL_SYM) {
*StackP = *(FrameP + s->value.val.n);
} else if (s->type == GLOBAL_SYM || s->type == CONST_SYM) {
*StackP = s->value;
} else if (s->type == ARG_SYM) {
nArgs = (FrameP-1)->val.n;
argNum = s->value.val.n;
if (argNum >= nArgs)
return execError("referenced undefined argument: %s", s->name);
if (argNum == N_ARGS_ARG_SYM) {
StackP->tag = INT_TAG;
StackP->val.n = nArgs;
} else
*StackP = *(FrameP + argNum - nArgs - 3);
} else if (s->type == PROC_VALUE_SYM) {
DataValue result;
char *errMsg;
if (!((BuiltInSubr)s->value.val.ptr)(FocusWindow, NULL, 0,
&result, &errMsg))
return execError(errMsg, s->name);
*StackP = result;
} else
return execError("reading non-variable: %s", s->name);
if (StackP->tag == NO_TAG)
return execError("variable not set: %s", s->name);
StackP++;
if (StackP >= &Stack[STACK_SIZE])
return execError(StackOverflowMsg, "");
return STAT_OK;
}
static int assign() /* assign top value to next symbol */
{
Symbol *sym;
sym = (Symbol *)(*PC++);
if (sym->type != GLOBAL_SYM && sym->type != LOCAL_SYM)
if (sym->type == ARG_SYM)
return execError("assignment to function argument: %s", sym->name);
else if (sym->type == PROC_VALUE_SYM)
return execError("assignment to read-only variable: %s", sym->name);
else
return execError("assignment to non-variable: %s", sym->name);
if (StackP == Stack)
return execError(StackUnderflowMsg, "");
--StackP;
if (sym->type == LOCAL_SYM)
*(FrameP + sym->value.val.n) = *StackP;
else
sym->value = *StackP;
return STAT_OK;
}
static int dupStack()
{
if (StackP >= &Stack[STACK_SIZE])
return execError(StackOverflowMsg, "");
*StackP = *(StackP - 1);
StackP++;
return STAT_OK;
}
static int add()
{
BINARY_NUMERIC_OPERATION(+)
}
static int subtract()
{
BINARY_NUMERIC_OPERATION(-)
}
static int multiply()
{
BINARY_NUMERIC_OPERATION(*)
}
static int divide()
{
int n1, n2;
POP_INT(n2)
POP_INT(n1)
if (n2 == 0)
return execError("division by zero", "");
PUSH_INT(n1 / n2)
return STAT_OK;
}
static int modulo()
{
BINARY_NUMERIC_OPERATION(%)
}
static int negate()
{
UNARY_NUMERIC_OPERATION(-)
}
static int increment()
{
UNARY_NUMERIC_OPERATION(++)
}
static int decrement()
{
UNARY_NUMERIC_OPERATION(--)
}
static int gt()
{
BINARY_NUMERIC_OPERATION(>)
}
static int lt()
{
BINARY_NUMERIC_OPERATION(<)
}
static int ge()
{
BINARY_NUMERIC_OPERATION(>=)
}
static int le()
{
BINARY_NUMERIC_OPERATION(<=)
}
static int eq()
{
DataValue v1, v2;
POP(v1)
POP(v2)
if (v1.tag == INT_TAG && v2.tag == INT_TAG)
v1.val.n = v1.val.n == v2.val.n;
else if (v1.tag == STRING_TAG && v2.tag == STRING_TAG)
v1.val.n = !strcmp(v1.val.str, v2.val.str);
else if (v1.tag == STRING_TAG) {
int number;
if (!stringToNum(v1.val.str, &number))
v1.val.n = 0;
else
v1.val.n = number == v2.val.n;
} else {
int number;
if (!stringToNum(v2.val.str, &number))
v1.val.n = 0;
else
v1.val.n = number == v1.val.n;
}
v1.tag = INT_TAG;
PUSH(v1)
return STAT_OK;
}
static int ne()
{
eq();
return not();
}
static int bitAnd()
{
BINARY_NUMERIC_OPERATION(&)
}
static int bitOr()
{
BINARY_NUMERIC_OPERATION(|)
}
static int and()
{
BINARY_NUMERIC_OPERATION(&&)
}
static int or()
{
BINARY_NUMERIC_OPERATION(||)
}
static int not()
{
UNARY_NUMERIC_OPERATION(!)
}
static int power()
{
int n1, n2;
POP_INT(n2)
POP_INT(n1)
PUSH_INT((int)pow((double)n1, (double)n2))
return errCheck("exponentiation");
}
static int concat()
{
char *s1, *s2, *out;
int len1, len2;
POP_STRING(s2)
POP_STRING(s1)
len1 = strlen(s1);
len2 = strlen(s2);
out = AllocString(len1 + len2 + 1);
strncpy(out, s1, len1);
strcpy(&out[len1], s2);
PUSH_STRING(out)
return STAT_OK;
}
/*
** Call a subroutine or function (user defined or built-in). Args are the
** subroutine's symbol, and the number of arguments which have been pushed
** on the stack.
**
** For a macro subroutine, the return address, frame pointer, number of
** arguments and space for local variables are added to the stack, and the
** PC is set to point to the new function. For a built-in routine, the
** arguments are popped off the stack, and the routine is just called.
**
**
** The call stack for a subroutine call looks like
**
** SP after return -> arg1
** arg2
** arg3
** .
** .
** .
** SP before call -> ReturnAddress
** Saved FP
** nArgs
** FP -> local1
** local2
** local3
** .
** .
** .
** SP after call ->
*/
static int callSubroutine(void)
{
Symbol *sym, *s;
int i, nArgs;
static DataValue noValue = {NO_TAG, {0}};
Program *prog;
char *errMsg;
sym = (Symbol *)*PC++;
nArgs = (int)*PC++;
if (nArgs > MAX_ARGS)
return execError("too many arguments to subroutine %s (max 9)",
sym->name);
/*
** If the subroutine is built-in, call the built-in routine
*/
if (sym->type == C_FUNCTION_SYM) {
DataValue result, argList[MAX_ARGS];
/* pop arguments off the stack and put them in the argument list */
for (i=nArgs-1; i>=0; i--) {
POP(argList[i])
}
/* Call the function and check for preemption */
PreemptRequest = False;
if (!((BuiltInSubr)sym->value.val.ptr)(FocusWindow, argList,
nArgs, &result, &errMsg))
return execError(errMsg, sym->name);
if (*PC == fetchRetVal) {
if (result.tag == NO_TAG)
return execError("%s does not return a value", sym->name);
PUSH(result);
PC++;
}
return PreemptRequest ? STAT_PREEMPT : STAT_OK;
}
/*
** Call a macro subroutine:
**
** Push all of the required information to resume, and make space on the
** stack for local variables (and initialize them), on top of the argument
** values which are already there.
*/
if (sym->type == MACRO_FUNCTION_SYM) {
StackP->tag = NO_TAG;
StackP->val.ptr = PC;
StackP++;
StackP->tag = NO_TAG;
StackP->val.ptr = FrameP;
StackP++;
StackP->tag = NO_TAG;
StackP->val.n = nArgs;
StackP++;
FrameP = StackP;
prog = (Program *)sym->value.val.str;
PC = prog->code;
for (s = prog->localSymList; s != NULL; s = s->next) {
*(FrameP + s->value.val.n) = noValue;
StackP++;
}
return STAT_OK;
}
/*
** Call an action routine
*/
if (sym->type == ACTION_ROUTINE_SYM) {
String argList[MAX_ARGS];
Cardinal numArgs = nArgs;
XKeyEvent event;
/* Create a fake event with a timestamp suitable for actions which need
timestamps, a marker to indicate that the call was from a macro
(to stop shell commands from putting up their own separate banner) */
event.type = KeyPress;
event.send_event = MACRO_EVENT_MARKER;
event.time=XtLastTimestampProcessed(XtDisplay(InitiatingWindow->shell));
/* pop arguments off the stack and put them in the argument list */
for (i=nArgs-1; i>=0; i--) {
POP_STRING(argList[i])
}
/* Call the action routine and check for preemption */
PreemptRequest = False;
((XtActionProc)sym->value.val.ptr)(FocusWindow->lastFocus,
(XEvent *)&event, argList, &numArgs);
if (*PC == fetchRetVal)
return execError("%s does not return a value", sym->name);
return PreemptRequest ? STAT_PREEMPT : STAT_OK;
}
/* Calling a non subroutine symbol */
return execError("%s is not a function or subroutine", sym->name);
}
/*
** This should never be executed, returnVal checks for the presence of this
** instruction at the PC to decide whether to push the function's return
** value, then skips over it without executing.
*/
static int fetchRetVal(void)
{
return execError("internal error: frv", NULL);
}
static int returnNoVal(void)
{
return returnValOrNone(False);
}
static int returnVal(void)
{
return returnValOrNone(True);
}
/*
** Return from a subroutine call
*/
static int returnValOrNone(int valOnStack)
{
DataValue retVal;
static DataValue noValue = {NO_TAG, {0}};
int nArgs;
/* return value is on the stack */
if (valOnStack) {
POP(retVal);
}
/* pop past local variables */
StackP = FrameP;
/* get stored return information */
nArgs = (--StackP)->val.n;
FrameP = (--StackP)->val.ptr;
PC = (--StackP)->val.ptr;
/* pop past function arguments */
StackP -= nArgs;
/* push returned value, if requsted */
if (PC == NULL) {
if (valOnStack) {
PUSH(retVal);
} else {
PUSH(noValue);
}
} else if (*PC == fetchRetVal) {
if (valOnStack) {
PUSH(retVal);
PC++;
} else {
return execError(
"using return value of %s which does not return a value",
((Symbol *)*(PC - 2))->name);
}
}
/* NULL return PC indicates end of program */
return PC == NULL ? STAT_DONE : STAT_OK;
}
/*
** Unconditional branch offset by immediate operand
*/
static int branch(void)
{
PC += (int)*PC;
return STAT_OK;
}
/*
** Conditional branches if stack value is True/False (non-zero/0) to address
** of immediate operand (pops stack)
*/
static int branchTrue(void)
{
int value;
Inst *addr;
POP_INT(value)
addr = PC + (int)*PC;
PC++;
if (value)
PC = addr;
return STAT_OK;
}
static int branchFalse(void)
{
int value;
Inst *addr;
POP_INT(value)
addr = PC + (int)*PC;
PC++;
if (!value)
PC = addr;
return STAT_OK;
}
/*
** Ignore the address following the instruction and continue. Why? So
** some code that uses conditional branching doesn't have to figure out
** whether to store a branch address.
*/
static int branchNever(void)
{
PC++;
return STAT_OK;
}
/*
** checks errno after operations which can set it. If an error occured,
** creates appropriate error messages and returns false
*/
static int errCheck(char *s)
{
if (errno == EDOM)
return execError("%s argument out of domain", s);
else if (errno == ERANGE)
return execError("%s result out of range", s);
return STAT_OK;
}
/*
** combine two strings in a static area and set ErrMsg to point to the
** result. Returns false so a single return execError() statement can
** be used to both process the message and return.
*/
static int execError(char *s1, char *s2)
{
static char msg[MAX_ERR_MSG_LEN];
sprintf(msg, s1, s2);
ErrMsg = msg;
return STAT_ERROR;
}
static int stringToNum(char *string, int *number)
{
int i;
char *c;
/*... this is still not finished */
for (c=string, i=0; *c != '\0'; i++, c++)
if (!(isdigit(*c) || *c != ' ' || *c != '\t'))
return False;
sscanf(string, "%d", number);
return True;
}
#ifdef notdef /* For debugging code generation */
static void disasm(Program *prog, int nInstr)
{
static char *opNames[N_OPS] = {"returnNoVal", "returnVal", "pushSymVal",
"dupStack", "add", "subtract", "multiply", "divide", "modulo",
"negate", "increment", "decrement", "gt", "lt", "ge", "le", "eq",
"ne", "bitAnd", "bitOr", "and", "or", "not", "power", "concat",
"assign", "callSubroutine", "fetchRetVal", "branch", "branchTrue",
"branchFalse", "branchNever"};
int i, j;
for (i=0; i<nInstr; i++) {
printf("%x ", &prog->code[i]);
for (j=0; j<N_OPS; j++) {
if (prog->code[i] == OpFns[j]) {
printf("%s", opNames[j]);
if (j == OP_PUSH_SYM || j == OP_ASSIGN) {
printf(" %s", ((Symbol *)prog->code[i+1])->name);
i++;
} else if (j == OP_BRANCH || j == OP_BRANCH_FALSE ||
j == OP_BRANCH_NEVER) {
printf(" (%d) %x", (int)prog->code[i+1],
&prog->code[i+1] + (int)prog->code[i+1]);
i++;
} else if (j == OP_SUBR_CALL) {
printf(" %s (%d arg)", ((Symbol *)prog->code[i+1])->name,
prog->code[i+2]);
i += 2;
}
printf("\n");
break;
}
}
if (j == N_OPS)
printf("%x\n", prog->code[i]);
}
}
#endif
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