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/*
* Copyright (C)2005-2022 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <neko.h>
/**
<doc>
<h1>Int32</h1>
<p>
Int32 api is deprecated as of Neko 2.0, which have native support for Int32.
</p>
</doc>
**/
/**
int32_new : (#int32 | float) -> 'int32
<doc>Allocate an int32 from any number</doc>
**/
static value int32_new( value v ) {
val_check(v,number);
return alloc_int32((int)val_number(v));
}
/**
int32_to_int : #int32 -> int
<doc>Return the int value if it can be represented using 31 bits. Error either</doc>
**/
static value int32_to_int( value v ) {
int i;
val_check(v,any_int);
i = val_any_int(v);
if( need_32_bits(i) )
neko_error();
return alloc_int(i);
}
/**
int32_to_float : #int32 -> float
<doc>Return the float value of the integer.</doc>
**/
static value int32_to_float( value v ) {
val_check(v,any_int);
return alloc_float(val_any_int(v));
}
/**
int32_compare : #int32 -> #int32 -> int
<doc>Compare two integers</doc>
**/
static value int32_compare( value v1, value v2 ) {
int i1, i2;
val_check(v1,any_int);
val_check(v2,any_int);
i1 = val_any_int(v1);
i2 = val_any_int(v2);
if( i1 == i2 )
return alloc_int(0);
else if( i1 > i2 )
return alloc_int(1);
else
return alloc_int(-1);
}
#define INT32_OP(op_name,op) \
static value int32_##op_name( value v1, value v2 ) { \
int r; \
val_check(v1,any_int); \
val_check(v2,any_int); \
r = val_any_int(v1) op val_any_int(v2); \
return alloc_best_int(r); \
} \
DEFINE_PRIM(int32_##op_name,2)
#define INT32_UNOP(op_name,op) \
static value int32_##op_name( value v ) { \
int r; \
val_check(v,any_int); \
r = op val_any_int(v); \
return alloc_best_int(r); \
} \
DEFINE_PRIM(int32_##op_name,1)
#define INT32_OP_ZERO(op_name,op) \
static value int32_##op_name( value v1, value v2 ) { \
int d; \
int r; \
val_check(v1,any_int); \
val_check(v2,any_int); \
d = val_any_int(v2); \
if( d == 0 ) \
neko_error(); \
r = val_any_int(v1) op d; \
return alloc_best_int(r); \
} \
DEFINE_PRIM(int32_##op_name,2)
/**
int32_ushr : #int32 -> #int32 -> #int32
<doc>Perform unsigned right bits-shifting</doc>
**/
static value int32_ushr( value v1, value v2 ) {
int r;
val_check(v1,any_int);
val_check(v2,any_int);
r = ((unsigned int)val_any_int(v1)) >> val_any_int(v2);
return alloc_best_int(r);
}
/**
int32_add : #int32 -> #int32 -> #int32
<doc>Add two integers</doc>
**/
INT32_OP(add,+);
/**
int32_sub : #int32 -> #int32 -> #int32
<doc>Subtract two integers</doc>
**/
INT32_OP(sub,-);
/**
int32_mul : #int32 -> #int32 -> #int32
<doc>Multiply two integers</doc>
**/
INT32_OP(mul,*);
/**
int32_div : #int32 -> #int32 -> #int32
<doc>Divide two integers. Error on division by 0</doc>
**/
INT32_OP_ZERO(div,/);
/**
int32_shl : #int32 -> #int32 -> #int32
<doc>Perform left bit-shifting</doc>
**/
INT32_OP(shl,<<);
/**
int32_shr : #int32 -> #int32 -> #int32
<doc>Perform right bit-shifting</doc>
**/
INT32_OP(shr,>>);
/**
int32_mod : #int32 -> #int32 -> #int32
<doc>Return the modulo of one integer by the other. Error on modulo by 0</doc>
**/
INT32_OP_ZERO(mod,%);
/**
int32_neg : #int32 -> #int32
<doc>Return the negative value of an integer</doc>
**/
INT32_UNOP(neg,-);
/**
int32_complement : #int32 -> #int32
<doc>Return the one-complement bitwised integer</doc>
**/
INT32_UNOP(complement,~);
/**
int32_or : #int32 -> #int32 -> #int32
<doc>Return the bitwise or of two integers</doc>
**/
INT32_OP(or,|);
/**
int32_and : #int32 -> #int32 -> #int32
<doc>Return the bitwise and of two integers</doc>
**/
INT32_OP(and,&);
/**
int32_xor : #int32 -> #int32 -> #int32
<doc>Return the bitwise xor of two integers</doc>
**/
INT32_OP(xor,^);
/**
int32_address : any -> #int32
<doc>
Return the address of the value.
The address should not be considered constant. It is not unique
either unless you are sure you are running on a 32-bit platform.
</doc>
**/
static value int32_address( value v ) {
return alloc_best_int((int)(int_val)v);
}
DEFINE_PRIM(int32_new,1);
DEFINE_PRIM(int32_to_int,1);
DEFINE_PRIM(int32_to_float,1);
DEFINE_PRIM(int32_compare,2);
DEFINE_PRIM(int32_ushr,2);
DEFINE_PRIM(int32_address,1);
/* ************************************************************************ */
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