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# This is not meant to be included by the top-level.
cmake_minimum_required (VERSION 3.13)
project(NVIM_DEPS C)
if(POLICY CMP0135)
cmake_policy(SET CMP0135 NEW)
endif()
# Point CMake at any custom modules we may ship
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" "${PROJECT_SOURCE_DIR}/../cmake")
include(CheckCCompilerFlag)
include(ExternalProject)
include(FindPackageHandleStandardArgs)
include(Deps)
include(Find)
include(Util)
#-------------------------------------------------------------------------------
# User settings
#-------------------------------------------------------------------------------
set(DEPS_IGNORE_SHA FALSE)
# Options
option(USE_BUNDLED "Use bundled dependencies." ON)
option(USE_BUNDLED_LIBUV "Use the bundled libuv." ${USE_BUNDLED})
option(USE_BUNDLED_LIBVTERM "Use the bundled libvterm." ${USE_BUNDLED})
option(USE_BUNDLED_LPEG "Use the bundled lpeg." ${USE_BUNDLED})
# PUC Lua is only used for tests, unless explicitly requested.
option(USE_BUNDLED_LUA "Use the bundled version of lua." OFF)
option(USE_BUNDLED_LUAJIT "Use the bundled version of luajit." ${USE_BUNDLED})
option(USE_BUNDLED_LUV "Use the bundled version of luv." ${USE_BUNDLED})
option(USE_BUNDLED_MSGPACK "Use the bundled msgpack." ${USE_BUNDLED})
option(USE_BUNDLED_TS "Use the bundled treesitter runtime." ${USE_BUNDLED})
option(USE_BUNDLED_TS_PARSERS "Use the bundled treesitter parsers." ${USE_BUNDLED})
option(USE_BUNDLED_UNIBILIUM "Use the bundled unibilium." ${USE_BUNDLED})
if(USE_BUNDLED AND MSVC)
option(USE_BUNDLED_GETTEXT "Use the bundled version of gettext." ON)
option(USE_BUNDLED_LIBICONV "Use the bundled version of libiconv." ON)
else()
option(USE_BUNDLED_GETTEXT "Use the bundled version of gettext." OFF)
option(USE_BUNDLED_LIBICONV "Use the bundled version of libiconv." OFF)
endif()
option(USE_EXISTING_SRC_DIR "Skip download of deps sources in case of existing source directory." OFF)
set_default_buildtype(Release)
get_property(isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(NOT isMultiConfig)
list(APPEND DEPS_CMAKE_ARGS -D CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE})
endif()
set(DEFAULT_MAKE_CFLAGS CFLAGS+=-g)
check_c_compiler_flag(-Og HAS_OG_FLAG)
if(HAS_OG_FLAG)
set(DEFAULT_MAKE_CFLAGS CFLAGS+=-Og ${DEFAULT_MAKE_CFLAGS})
endif()
set(DEPS_INCLUDE_FLAGS "-I${DEPS_INSTALL_DIR}/include -I${DEPS_INSTALL_DIR}/include/luajit-2.1")
# If the macOS deployment target is not set manually (via $MACOSX_DEPLOYMENT_TARGET),
# fall back to local system version. Needs to be done here and in top-level CMakeLists.txt.
if(APPLE)
if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
execute_process(COMMAND sw_vers -productVersion
OUTPUT_VARIABLE MACOS_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "${MACOS_VERSION}")
endif()
message(STATUS "Using deployment target ${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
if(USE_BUNDLED_LUAJIT)
set(LUA_ENGINE LuaJit)
elseif(USE_BUNDLED_LUA)
set(LUA_ENGINE Lua)
else()
find_package(Luajit)
find_package(Lua 5.1 EXACT)
if(LUAJIT_FOUND)
set(LUA_ENGINE LuaJit)
string(APPEND DEPS_INCLUDE_FLAGS " -I${LUAJIT_INCLUDE_DIR}")
elseif(LUA_FOUND)
set(LUA_ENGINE Lua)
string(APPEND DEPS_INCLUDE_FLAGS " -I${LUA_INCLUDE_DIR}")
else()
message(FATAL_ERROR "Could not find system lua or luajit")
endif()
endif()
if(USE_BUNDLED_UNIBILIUM)
include(BuildUnibilium)
endif()
if(USE_BUNDLED_LIBVTERM)
include(BuildLibvterm)
endif()
if(USE_BUNDLED_LIBUV)
include(BuildLibuv)
endif()
if(USE_BUNDLED_MSGPACK)
include(BuildMsgpack)
endif()
if(USE_BUNDLED_LUAJIT)
include(BuildLuajit)
endif()
if(USE_BUNDLED_LUA)
include(BuildLua)
endif()
if(USE_BUNDLED_LUV)
include(BuildLuv)
endif()
if(USE_BUNDLED_LPEG)
include(BuildLpeg)
endif()
if(USE_BUNDLED_GETTEXT)
include(BuildGettext)
endif()
if(USE_BUNDLED_LIBICONV)
include(BuildLibiconv)
endif()
if(USE_BUNDLED_TS_PARSERS)
include(BuildTreesitterParsers)
endif()
if(USE_BUNDLED_TS)
include(BuildTreesitter)
endif()
if(WIN32)
include(GetBinaryDeps)
GetExecutable(TARGET cat)
GetExecutable(TARGET tee)
GetExecutable(TARGET xxd)
GetBinaryDep(TARGET win32yank_X86_64
INSTALL_COMMAND ${CMAKE_COMMAND} -E copy win32yank.exe ${DEPS_BIN_DIR})
endif()
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