1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
|
#ifndef _MAIN_H_
#define _MAIN_H_
#define VERSION "1.47"
typedef struct {
char nstdir[256];
char savedir[256];
char gamename[256];
char savename[512];
char fdssave[512];
char statepath[512];
char cheatpath[512];
} nstpaths_t;
bool nst_archive_checkext(const char *filename);
bool nst_archive_handle(const char *filename, char **rom, int *romsize, const char *reqfile);
bool nst_find_patch(char *filename);
void nst_load_db();
void nst_load_fds_bios();
void nst_load(const char *filename);
void nst_play();
void nst_pause();
void nst_reset(bool hardreset);
void nst_schedule_quit();
void nst_set_dirs();
void nst_set_region();
void nst_set_rewind(int direction);
void nst_set_paths(const char *filename);
void nst_state_save(char *filename);
void nst_state_load(char *filename);
void nst_state_quicksave(int isvst);
void nst_state_quickload(int isvst);
void nst_movie_save(char *filename);
void nst_movie_load(char *filename);
void nst_movie_stop();
void nst_fds_info();
void nst_flip_disk();
void nst_switch_disk();
void nst_dipswitch();
#endif
|