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#ifndef _CHEATS_H_
#define _CHEATS_H_
#include <string>
#include <vector>
#include "core/api/NstApiEmulator.hpp"
#include "core/api/NstApiCheats.hpp"
#include "core/api/NstApiDipSwitches.hpp"
#include "core/NstStream.hpp"
#include "core/NstXml.hpp"
using namespace Nes::Api;
typedef Nes::Core::Xml Xml;
typedef struct NstCheat {
bool enabled;
std::wstring gg;
std::wstring par;
unsigned short address;
unsigned char value;
unsigned char compare;
std::wstring description;
} NstCheat;
void nst_cheats_init(const char *cheatpath);
void nst_cheats_save(const char *cheatpath);
void nst_cheats_refresh();
void nst_cheats_code_gg_add(const std::wstring data);
void nst_cheats_code_par_add(const std::wstring data);
// DIP Switches
void nst_dip_handle(const char *dippath);
#endif
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