File: NstSystemAccelerator.cpp

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////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
////////////////////////////////////////////////////////////////////////////////////////

#include "language/resource.h"
#include "NstApplicationException.hpp"
#include "NstObjectPod.hpp"
#include "NstCollectionVector.hpp"
#include "NstSystemKeyboard.hpp"
#include "NstSystemAccelerator.hpp"

namespace Nestopia
{
	namespace System
	{
		struct Accelerator::CopyTable
		{
			enum { STACK_SIZE = 96 };

			uint size;
			ACCEL stack[STACK_SIZE];
			Collection::Vector<ACCEL> heap;
		};

		void Accelerator::Clear()
		{
			if (handle)
			{
				::DestroyAcceleratorTable( handle );
				handle = NULL;
			}
		}

		uint Accelerator::Size() const
		{
			if (handle)
			{
				int size = ::CopyAcceleratorTable( handle, NULL, 0 );

				if (size > 0)
					return size;
			}

			return 0;
		}

		bool Accelerator::Get(Entries& entries) const
		{
			entries.Resize( Size() );

			if (entries.Size())
			{
				if (::CopyAcceleratorTable( handle, entries.Ptr(), entries.Size() ) != int(entries.Size()))
					throw Application::Exception( IDS_ERR_FAILED, L"CopyAcceleratorTable()" );

				return true;
			}

			return false;
		}

		void Accelerator::Set(const ACCEL* const entries,const uint size)
		{
			NST_ASSERT( bool(entries) >= bool(size) );

			Clear();

			if (size)
			{
				Collection::Vector<ACCEL> actualEntries( size );
				uint actualSize = 0;

				for (uint i=0; i < size; ++i)
				{
					if (entries[i].fVirt && entries[i].key && entries[i].cmd)
						actualEntries[actualSize++] = entries[i];
				}

				if (actualSize && (handle = ::CreateAcceleratorTable( actualEntries.Ptr(), actualSize )) == 0)
					throw Application::Exception( IDS_ERR_FAILED, L"CreateAcceleratorTable()" );
			}
		}

		const HeapString Accelerator::GetKeyName(const ACCEL& accel)
		{
			HeapString name;

			if (accel.fVirt & FCONTROL)
				name << Keyboard::GetName( VK_CONTROL ) << '+';

			if (accel.fVirt & FALT)
				name << Keyboard::GetName( VK_MENU ) << '+';

			if (accel.fVirt & FSHIFT)
				name << Keyboard::GetName( VK_SHIFT ) << '+';

			name << Keyboard::GetName( accel.key );

			return name;
		}

		ACCEL* Accelerator::Copy(CopyTable& table) const
		{
			if (handle && (table.size = Size()) != 0)
			{
				ACCEL* ptr;

				if (table.size < CopyTable::STACK_SIZE)
				{
					ptr = table.stack;
				}
				else
				{
					table.heap.Resize( table.size + 1 );
					ptr = table.heap.Ptr();
				}

				if (table.size == ::CopyAcceleratorTable( handle, ptr, table.size ))
					return ptr;
			}

			return NULL;
		}

		ACCEL Accelerator::operator [] (const uint cmd) const
		{
			Object::Pod<ACCEL> entry;

			CopyTable table;

			if (const ACCEL* it = Copy( table ))
			{
				for (const ACCEL* const end = it + table.size; it != end; ++it)
				{
					if (cmd == it->cmd)
					{
						static_cast<ACCEL&>(entry) = *it;
						break;
					}
				}
			}

			return entry;
		}
	}
}