File: wish-343.txt

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                           NetHack Wishing Spoiler

               Original 3.3 Wishing Spoiler by Peter Snelling
                       (snellingATnortelnetworks.com)
              Extensions & changes for 3.4 by Stanislav Traykov
                         (stanislavATtortoises.org)
     With contributions from Philipp Lucas, S., David Corbett, Seraphim,
   Rast, tomandcatherine, Big Al, Erik Hesselink, and many other people in
                         rec.games.roguelike.nethack

Contents

     * General Wishing Guidelines
     * How many, what enchantment, blessed?
     * What to Wish For?
          + High Priority
          + Medium Priority
          + Low Priority
          + Specific Needs & Remedies
          + Without Wishing
     * Quest Artifacts
     * About this document ...

                           General Wishing Guidelines

   There are 5 ways to get a wish:

    1. Wands  of wishing: generated with up to 3 charges. Empty (0:0) ones
       can   be  recharged  only  once  with  a  scroll  of  charging  (or
       equivalent).  This  will  bring  the  number  of charges to d3 with
       normal or 3 with blessed charging. Also, you have a 1/121 chance of
       getting a final zap from an empty wand, after which it will turn to
       dust.  So  once you've recharged it and used up all wishes, you can
       get one final wish by zapping it repeatedly.
       Tip  #1:  If you don't have the means to recharge it, make sure you
       use  your  first wish on something to do this with. Blessed scrolls
       of  charging  are  the most obvious way, but if you've already seen
       one of those, wish for a magic marker instead.
       Tip  #2:  If your luck is d5 or more below zero, you will not get a
       wish (``Unfortunately, nothing happens'').
    2. A  magic  lamp:  #rubbing  it  repeatedly will eventually release a
       djinni.  If the lamp is blessed, there is a 4/5 chance of getting a
       wish  (1/5  if  uncursed,  1/20 if cursed). Once you get the djinni
       from a magic lamp, it becomes a normal lamp, and can't be recharged
       to  give  you  another  wish. Some players save magic lamps if they
       don't  desperately  need  a  wish,  since  they are permanent light
       sources.
    3. A  fountain: Quaffing or dipping at a fountain has a 1/30 chance of
       releasing  a  water demon who has a (20 - dungeon level)/100 chance
       of giving you a wish.
    4. Quaffing  a  smoky  potion: There is a 1/(13 + 2*djinnis created in
       the  game)  chance  of  it  containing  a djinni. If the potion was
       blessed, it will grant you a wish 4/5 of the time (1/5 if uncursed,
       1/20 if cursed).
    5. Sitting on a throne: If your luck is not d5 or more below zero, you
       have a 1/39 chance of getting a wish. After you sit on a throne, it
       can vanish in a puff of logic. Considering all factors, the overall
       chance for getting at least one wish from a throne, if your luck is
       at  least  zero  and  you don't kick it, is very close to 3/40. (Or
       exactly  that  if  you  have  teleport  control  and  make sure you
       teleport away from the throne, if it makes you teleport.)

   Other  than  the  wand, these methods have a possibility of a hazardous
   outcome.

   If  you  do  get  a  wish,  remember  that  you are not always given an
   artifact  when  you  wish for it (``For a moment, you feel something in
   your  body  part,  but  it  disappears!'')  and  that only your god can
   unrestrict weapon skills (by crowning or when granting you a weapon).

   The  odds  for  getting  an  artifact are inversely proportional to the
   number of artifacts already created in the game. The following table is
   from the artifacts spoiler by Kevin Hugo and Dylan O'Donnell:

   Number of artifacts 0 1  2   3   4   5   6    n
   Chance              1 1 2/3 2/4 2/5 2/6 2/7 2/n+1

   There  is  no reliable way to wish for another wish. Don't waste a wish
   on another wand of wishing or a magic lamp. The only possible way is to
   wish  for blessed smoky potions, which have a possibility of giving you
   a wish.

   Note that NetHack accepts both British and American English, so you can
   wish  for  ``a  blessed can of grey dragon meat''. Samurai can also use
   the English names, and other classes may use the Japanese ones.

                      How many, what enchantment, blessed?

   When  wishing  for a ``stackable'' item, you should always ask for more
   than  one.  The  random  number generator may only give you one, but it
   doesn't  hurt  to  ask.  Similarly,  you should specify an enchantment,
   since  you'll  get  +0  if  it  fails.  Asking for it to be blessed (or
   cursed)  and/or fooproof doesn't hurt and is guaranteed to work if your
   luck is non-negative.

   Asking  for  a  specific number of charges using ``(x:y)'' or ``+x'' is
   possible,  but  for  anything except rings, the lower of a random value
   and  your  number  is  chosen. Ring charges are treated as enchantments
   below.

   Opinions  differ on whether it is better to wish for quantities of 2 or
   3  and enchantments of +2 or +3. A summary of the odds (thanks to Dylan
   O'Donnell) follows:

   Quantity Chance Average Enchantment Chance Average
          1      1       1          +1      1      +1
          2    2/3    1.66          +2    4/5    +1.6
          3    1/2       2          +3    3/5    +1.8
          4    1/3       2          +4    2/5    +1.6
          5    1/6    1.66          +5    1/5      +1
          6      0       1          +6      0      +0

   The exceptions to the above table are candles (up to 7 are guaranteed),
   missile weapons (up to 20), and gold pieces (up to 5000).

   As  with  everything else, this is situation dependent. For example, if
   you  really  need  two  charging scrolls, play it safe and only ask for
   two.

                               What to Wish For?

   Answer: It depends. It depends on your character class, on your playing
   style,  on your game situation, on your NetHack ethics (eg. polypiling,
   wishing  for  artifacts),  the  number  of  wishes,  and  your  current
   inventory.

   The  general consensus for an early wish is gray or silver dragon scale
   mail,  since  they  provide  important  intrinsics you can't easily get
   elsewhere-you eventually want both magic resistance and reflection, and
   these  are  good ways to get them. Gray dragon scale mail is considered
   better  for  most  classes  as  magic  resistance  protects  from  some
   potentially nasty traps. Also, an amulet of reflection could be waiting
   in Sokoban.

   One  of  the most powerful tools you can wish for is a magic marker. It
   can  be  used  to write scrolls or spellbooks. This is reliable only if
   the  resulting  object  is already known. The base chance of writing an
   unknown  scroll  or  spellbook  is  1/15  (1/3  for wizards). This will
   improve  with  higher  luck  and  reach  about 32% (98% for wizards) at
   maxed-out luck.

   Many useful spellbooks are low-level, and that means cheap. A spellbook
   of magic missile, for example, costs maximum 19 charges and is thus not
   worth wishing for, if you are a wizard.

   Speed  boots  are  also  a  popular  choice,  especially for characters
   without intrinsic speed. But even these are situation dependent:
     * If  you  haven't  found a bag after the Mines and Sokoban, a bag of
       holding might make sense.
     * If you're burdened and wimpy, perhaps gauntlets of power
     * If you're a poor typist, perhaps an amulet of life saving
     * If it's a wand, wish for scrolls of charging.
     * etc.

   Take  a look at the Specific Needs section if your condition needs some
   help right now.

   Remember  that  you need to consider your situation before you can pick
   the best item.

High Priority

   2 blessed scrolls of charging                          if it's from a wand
   blessed +2 gray dragon scale mail                      magic resistance
   blessed +2 silver dragon scale mail                    if magic-protected
   blessed greased fireproof +2 cloak of magic resistance if you have SDSM
   blessed fireproof +2 pair of speed boots               makes you very fast
   blessed rustproof +2 gauntlets of power                esp. for a Valkyrie
   uncursed magic marker                                  for b/u/c scrolls
   blessed amulet of life saving                          there's one at Vlad's
   blessed wand of polymorph                              zap at a pile of junk
   blessed spellbook of polymorph                         high-level wizards

Medium Priority

  blessed tinning kit                             for getting resistances, Str
  blessed greased rustproof +2 helm of brilliance for spellcasters
  blessed +2 Grayswandir                          sears demons & undead. Law
  blessed rustproof +2 Frost Brand                Few monsters resist cold
  blessed rustproof +2 Mjollnir                   Few monsters resist shock. Neu
  blessed rustproof +2 Magicbane                  absorbs curses, Neu
  blessed rustproof +2 Stormbringer               tough to control, Cha
  blessed ring of levitation                      usually found before endgame
  blessed ring of polymorph control               Poly into a Xorn or Vamp Lord
  2 blessed scrolls of genocide                   genocide races

Low Priority

  blessed ring of free action                        prevents paralysis
  blessed ring of conflict                          
  blessed greased rustproof +2 helm of telepathy     extrinsic telepathy
  rustproof +2 helm of opposite alignment            protection loss!
  blessed fireproof +2 gauntlets of dexterity        won't hinder spell-casting
  blessed greased fireproof +2 robe                  for challenged spellcasters
  blessed greased fireproof +2 oilskin cloak         prevents grabbing, drowning
  blessed greased fireproof +2 cloak of displacement cancellation of 2
  blessed fireproof +2 T-shirt                       enchant & wear for extra AC
  blessed amulet of magical breathing                no choking, allows swimming
  2 cursed scrolls of genocide                       Caution is advised
  blessed spellbook of identify                      wizards should write one

Specific Needs & Remedies

   2 blessed potions of gain ability increases all stats
   blessed ring of slow digestion    hungry situations
   blessed cockatrice corpse         Gloves and lots of caution are advised
   blessed ring of teleport control  if you got teleport without control
   blessed magic marker              if holy water is very scarce
   blessed greased bag of holding    usually found in Soko or the Mines
   blessed figurine of an Archon     still the best pet

Without Wishing

   The  following  are  useful  items,  but  usually there are ways to get
   them-or  the advantages they provide-without wishing (or by wishing for
   something else).

   blessed luckstone                        One is at mine bottom
   7 blessed wax candles                    Mine town usually has enough
   blessed fireproof +2 levitation boots    in 1/4 of Perseus statues
   blessed +2 shield of reflection          in 3/4 of Perseus statues
   blessed amulet of reflection             could be at last Sokoban level
   blessed fireproof +2 water walking boots in Vlad's Tower
   blessed rustproof +2 Excalibur           for lawful characters
   blessed spellbook of magic missile       wizards can write one

   Note  that  Valkyries  and  wizards  have  guaranteed  first  sacrifice
   gifts-Mjollnir and Magicbane. Additionally, praying can result in being
   crowned,  which  can  give  you Excalibur (Law), Vorpal Blade (Neu), or
   Stormbringer  (Cha). Be sure to wield a long sword while praying to get
   Excalibur.  Creating  it  by  dipping  a  long sword into a fountain is
   easier still.

   Also,  obtaining  a  dragon  scale  mail  is  sometimes possible before
   getting  the first wish opportunity. If you find dragon scales, you can
   create  your  own  mail  by  wearing  the scales as your only armor and
   reading  a  noncursed  scroll  of  enchant  armor. Blessed scrolls will
   additionally  bless  the new armor and increase it's enchantment by one
   (scales enchantment is preserved otherwise).

                                Quest Artifacts

   You cannot wish for your own quest artifact. However, it is possible to
   wish  for  the quest artifacts of other classes. As with any artifacts,
   your odds are inversely proportional to the number of artifacts already
   created.

   Quest artifacts may not be as powerful for other classes and will blast
   you  with  their power when picked up, worn, or wielded. If you are not
   of their alignment, they will evade your grasp and you will not be able
   to  use  them  at  all  (your  own  quest  artifact's alignment will be
   adjusted to yours).

   Wish for                                  Align Cl Only for intended class
   blessed Orb of Detection                  Law   A 
   blessed rustproof +2 Sceptre of Might     Law   C 
   blessed Magic Mirror of Merlin            Law   K  2x damage with some spells
   blessed rustproof +2 Mitre of Holiness    Law   P  1/2 dmg from undead&demons
   blessed +2 Tsurugi of Muramasa            Law   S 
   blessed Platinum Yendorian Express Card   Neu   T  blessed charging
   blessed Orb of Fate                       Neu   V 
   blessed Eye of the Aethiopica             Neu   W 
   blessed Heart of Ahriman                  Neu   B 
   blessed fireproof +2 Staff of Aesculapius Neu   H 
   blessed Eyes of the Overworld             Neu   M 
   blessed fireproof +2 Longbow of Diana     Cha   Ra
   blessed Master Key of Thievery            Cha   Ro

   Quest  artifact  weapons are usually a poor choice, though the Staff or
   the   Sceptre  might  be  practical  with  some  roles,  especially  in
   situations where you cannot unrestrict skills.

   There  are  few  cases where lawful or chaotic characters will wish for
   others'   quest   artifacts  at  all  (unless  they  intend  to  change
   alignment). The Tsurugi loses much of its appeal, because it needs both
   hands.  The  others  in  the lawful section just lack power compared to
   other  wishes.  The  Key  is  sometimes  chosen  when you need teleport
   control and warning.

   Neutral  quest artifacts are much more powerful. Depending on role, you
   may  wish for any one of them, except the pretty useless Heart. Consult
   an artifacts spoiler for their effects.

                            About this document ...

   NetHack Wishing Spoiler

   This  document  was  generated  using the LaTeX2HTML translator Version
   2002 (1.62)

   The command line arguments were:
   latex2html -split 0 -nonavigation -noaddress wish.tex

   The translation was initiated on 2004-03-03

   You may find newer versions at http://nh.gmuf.com/

   Distribution of modified versions of this document is permitted only if
   all  contributors  and changes are credited. This version may be freely
   used/copied.
     __________________________________________________________________