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y k u 7 8 9 Move commands:
\|/ \|/ yuhjklbn: go one step in specified direction
h-.-l 4-.-6 YUHJKLBN: go in specified direction until you
/|\ /|\ hit a wall or run into something
b j n 1 2 3 g<dir>: run in direction <dir> until something
numberpad interesting is seen
G<dir>, same, except a branching corridor isn't
< up ^<dir>: considered interesting (the ^ in this
case means the Control key, not a caret)
> down m<dir>: move without picking up objects/fighting
F<dir>: fight even if you don't sense a monster
If the number_pad option is set, the digit keys move instead.
Depending on the platform, Shift digit (on the numberpad),
Meta digit, or Alt digit will invoke the YUHJKLBN commands.
Control <dir> may or may not work when number_pad is enabled,
depending on the platform's capabilities.
Digit '5' acts as 'G' prefix, unless number_pad is set to 2
in which case it acts as 'g' instead.
If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are
reversed; when set to 4, behaves same as 3 combined with 2.
If number_pad is set to -1, alphabetic movement commands are
used but 'y' and 'z' are swapped.
General commands:
? help display one of several informative texts
#quit quit end the game without saving current game
S save save the game (to be continued later) and exit
[to restore, play again and use the same character name;
use #quit to quit without saving]
! sh escape to some SHELL (if allowed; 'exit' to resume play)
^Z suspend suspend the game (independent of your current suspend char)
[on UNIX(tm)-based systems, use the 'fg' command to resume]
O options set options
/ what-is tell what a map symbol represents
\ known display list of what's been discovered
v version display version number
V history display game history
^A again redo the previous command
^R redraw redraw the screen
^P prevmsg repeat previous message (consecutive ^P's repeat earlier ones)
# introduces an extended command (#? for a list of them)
& what-does describe the command a keystroke invokes
Control characters are depicted as '^' followed by a letter. Depress Ctrl
or Control like a shift key then type the letter. Control characters are
case-insensitive; ^D is the same as ^d, Ctrl+d is same as Ctrl+Shift+d.
There are a few non-letter control characters; nethack uses ^[ as a synonym
for Escape (or vice versa) but none of the others.
Game commands:
^D kick kick (a door, or something else)
^T Tport teleport (if you can)
^X show show your attributes
a apply apply or use a tool (pick-axe, key, camera, etc.)
A takeoffall choose multiple items of armor, accessories, and weapons
to take off, remove, unwield (uses same amount of game time
as removing them individually with T,R,w- would take)
c close close a door
C call name a monster, an individual object, or a type of object
d drop drop an object. d7a: drop seven items of object 'a'
D Drop drop selected types of objects
e eat eat something
E engrave write a message in the dust on the floor (E- use fingers)
f fire fire ammunition from quiver
F fight followed by direction, fight a monster
i invent list your inventory (all objects you are carrying)
I Invent list selected parts of your inventory; for example
I( list all tools, or I" list all amulets
IB list all items known to be blessed
IU uncursed, or IC cursed, or IX unknown bless state
Iu when in a shop, list unpaid objects being carried
Ix in a shop, list any fees and used-up shop-owned items
o open open a door
p pay pay your bill (in a shop)
P puton put on an accessory (ring, amulet, etc; can be used to wear
armor too, but armor items aren't listed as likely candidates)
q quaff drink something (potion, water, etc)
Q quiver select ammunition for quiver (use '#quit' to quit)
r read read a scroll or spellbook
R remove remove an accessory (ring, amulet, etc; can be used to take
off armor too)
s search search for secret doors, hidden traps and monsters
t throw throw or shoot a weapon
T takeoff take off some armor; can be used to remove accessories too,
but those aren't listed as likely candidates)
w wield wield a weapon (w- wield nothing to unwield current weapon)
W wear wear an item of armor; can be used to put on accessories too,
but those aren't listed as likely candidates)
x xchange swap wielded and secondary weapons
X twoweapon toggle two-weapon combat if role allows that
z zap zap a wand (use y instead of z if number_pad is -1)
Z Zap cast a spell (use Y instead of Z if number_pad is -1)
< up go up the stairs
> down go down the stairs
^ trap_id identify a previously found trap
),[,=,",( show current items of specified symbol in use
* show combination of ),[,=,",( all at once
$ gold count your gold
+ spells list the spells you know; also rearrange them if desired
` classkn display known items for one class of objects
_ travel move via a shortest-path algorithm to a point on the map
. rest wait a moment
, pickup pick up all you can carry
@ toggle "pickup" (auto pickup) option on and off
: look look at what is here
; farlook look at what is somewhere else by selecting a map location
(for a monster on top of one or more objects, only describes
that monster; for a pile of objects, only describes top one)
Keyboards that have a meta key (some use Alt for that, so typing Alt as a
shift plus 'e' would generate 'M-e') can also use these extended commands
via the meta modifier as an alternative to using the # prefix. Unlike
control characters, meta characters are case-sensitive so M-a is different
from M-A. Type the latter with two keys used as shifts, Meta+Shift+a.
M-? display extended command help (if the platform allows this)
M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
M-a adjust adjust inventory letters
M-A annotate add a one-line note to the current dungeon level (see M-O)
M-c chat talk to someone
M-C conduct view optional challenges
M-d dip dip an object into something
M-e enhance show weapon and spell skills, can improve them if eligible
M-f force force a lock
M-i invoke invoke an object's special powers
M-j jump jump to another location
M-l loot loot a box on the floor
M-m monster when polymorphed, use monster's special ability
M-n name name a monster, an individual object, or a type of object
M-N name synonym for M-n (both are the same as C)
M-o offer offer a sacrifice to the gods
M-O overview display information about visited levels and annotations
M-p pray pray to the gods for help
M-q quit stop playing without saving game (use S to save and exit)
M-r rub rub a lamp or a stone
M-R ride mount or dismount saddled steed
M-s sit sit down
M-t turn turn undead if role allows that
M-T tip upend a container to dump out its contents
M-u untrap untrap something
M-v version print compile time options for this version
M-w wipe wipe off your face
M-X explore switch from regular play to non-scoring explore mode
If the 'number_pad' option is on, keys usually used for movement can be
used for various commands:
n followed by number of times to repeat the next command
h help display one of several informative texts, like '?'
j jump jump to another location
k kick kick something (usually a door)
l loot loot a box on the floor
N name name an item or type of object
u untrap untrap something (usually a trapped object)
Additional commands are available in debug mode (also known as wizard mode).
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