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%{
/* NetHack 3.6 lev_comp.l $NHDT-Date: 1543371690 2018/11/28 02:21:30 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.25 $ */
/* Copyright (c) 1989 by Jean-Christophe Collet */
/* NetHack may be freely redistributed. See license for details. */
#define LEV_LEX_C
#include "hack.h"
#include "lev_comp.h"
#include "sp_lev.h"
/* Most of these don't exist in flex, yywrap is macro and
* yyunput is properly declared in flex.skel.
*/
#if !defined(FLEX_SCANNER) && !defined(FLEXHACK_SCANNER)
int FDECL(yyback, (int *,int));
int NDECL(yylook);
int NDECL(yyinput);
int NDECL(yywrap);
int NDECL(yylex);
/* Traditional lexes let yyunput() and yyoutput() default to int;
* newer ones may declare them as void since they don't return
* values. For even more fun, the lex supplied as part of the
* newer unbundled compiler for SunOS 4.x adds the void declarations
* (under __STDC__ or _cplusplus ifdefs -- otherwise they remain
* int) while the bundled lex and the one with the older unbundled
* compiler do not. To detect this, we need help from outside --
* sys/unix/Makefile.utl.
*
* Digital UNIX is difficult and still has int in spite of all
* other signs.
*/
# if defined(NeXT) || defined(SVR4) || defined(_AIX32)
# define VOIDYYPUT
# endif
# if !defined(VOIDYYPUT) && defined(POSIX_TYPES)
# if !defined(BOS) && !defined(HISX) && !defined(_M_UNIX) && !defined(VMS)
# define VOIDYYPUT
# endif
# endif
# if !defined(VOIDYYPUT) && defined(WEIRD_LEX)
# if defined(SUNOS4) && defined(__STDC__) && (WEIRD_LEX > 1)
# define VOIDYYPUT
# endif
# endif
# if defined(VOIDYYPUT) && defined(__osf__)
# undef VOIDYYPUT
# endif
# ifdef VOIDYYPUT
void FDECL(yyunput, (int));
void FDECL(yyoutput, (int));
# else
int FDECL(yyunput, (int));
int FDECL(yyoutput, (int));
# endif
#else /* !FLEX_SCANNER && !FLEXHACK_SCANNER */
/* most recent flex allows suppressing yyunput() altogether when not needed */
#define YY_NO_UNPUT
#define YY_NO_INPUT
#endif
#if defined(FLEX_SCANNER) || defined(FLEXHACK_SCANNER)
/* older flex wants this */
#define YY_MALLOC_DECL genericptr_t FDECL(malloc, (size_t)); \
genericptr_t FDECL(realloc, (genericptr_t, size_t));
/* newer flex assumes <stdlib.h> so needs this in case it's been suppressed */
YY_MALLOC_DECL
#endif
void FDECL(init_yyin, (FILE *));
void FDECL(init_yyout, (FILE *));
long NDECL(handle_varstring_check);
long FDECL(corefunc_str_check, (char *, long));
extern void VDECL(lc_error, (const char *, ...));
extern struct lc_vardefs *FDECL(vardef_defined,(struct lc_vardefs *,char *, int));
extern struct lc_vardefs *vardefs;
extern long FDECL(method_defined, (char *, long, long *));
void FDECL(savetoken, (char *));
void NDECL(newline);
void FDECL(advancepos, (char *));
/*
* This doesn't always get put in lev_comp.h
* (esp. when using older versions of bison).
*/
extern YYSTYPE yylval;
int nh_line_number = 1;
int token_start_pos = 0;
char curr_token[512];
static char map[4096];
static int map_cnt = 0;
FILE *orig_yyin = NULL;
#define ST_RET(x) do { savetoken(yytext); return x; } while (0);
#define ST_RETF(y, x) do { savetoken(yytext); y; return x; } while (0);
%}
%e 2500
%p 10000
%n 1500
%s MAPC
%%
<MAPC>ENDMAP {
savetoken(yytext);
BEGIN(INITIAL);
yylval.map = (char *) alloc(map_cnt + 1);
(void) strncpy(yylval.map, map, map_cnt);
yylval.map[map_cnt] = 0;
map_cnt = 0;
return MAP_ID;
}
<MAPC>[-|}{+xABCISHKPLWTF\\#. 0123456789]*\r?\n {
int len = yyleng;
savetoken(yytext);
/* convert \r\n to \n */
if (len >= 2 && yytext[len - 2] == '\r')
len -= 1;
(void) strncpy(map + map_cnt, yytext, len);
map_cnt += len;
map[map_cnt - 1] = '\n';
map[map_cnt] = '\0';
newline();
}
^[ \t]*#.*\n { savetoken(yytext); newline(); }
MESSAGE ST_RET(MESSAGE_ID);
NOMAP ST_RET(NOMAP_ID);
MAZE ST_RET(MAZE_ID);
LEVEL ST_RET(LEVEL_ID);
INIT_MAP ST_RET(LEV_INIT_ID);
mazegrid ST_RET(MAZE_GRID_ID);
solidfill ST_RET(SOLID_FILL_ID);
mines ST_RET(MINES_ID);
rogue ST_RET(ROGUELEV_ID);
FLAGS ST_RET(FLAGS_ID);
GEOMETRY ST_RET(GEOMETRY_ID);
^MAP\r?\n { savetoken(yytext); BEGIN(MAPC); newline(); }
obj(ect)? ST_RET(object_ID);
OBJECT ST_RET(OBJECT_ID);
CONTAINER ST_RET(COBJECT_ID);
MONSTER ST_RET(MONSTER_ID);
monster ST_RET(monster_ID);
TRAP ST_RET(TRAP_ID);
DOOR ST_RET(DOOR_ID);
ROOMDOOR ST_RET(ROOMDOOR_ID);
DRAWBRIDGE ST_RET(DRAWBRIDGE_ID);
MAZEWALK ST_RET(MAZEWALK_ID);
WALLIFY ST_RET(WALLIFY_ID);
REGION ST_RET(REGION_ID);
ALTAR ST_RET(ALTAR_ID);
LADDER ST_RET(LADDER_ID);
STAIR ST_RET(STAIR_ID);
PORTAL ST_RET(PORTAL_ID);
TELEPORT_REGION ST_RET(TELEPRT_ID);
BRANCH ST_RET(BRANCH_ID);
FOUNTAIN ST_RET(FOUNTAIN_ID);
SINK ST_RET(SINK_ID);
POOL ST_RET(POOL_ID);
NON_DIGGABLE ST_RET(NON_DIGGABLE_ID);
NON_PASSWALL ST_RET(NON_PASSWALL_ID);
IF ST_RET(IF_ID);
ELSE ST_RET(ELSE_ID);
EXIT ST_RET(EXIT_ID);
ROOM ST_RET(ROOM_ID);
SUBROOM ST_RET(SUBROOM_ID);
RANDOM_CORRIDORS ST_RET(RAND_CORRIDOR_ID);
CORRIDOR ST_RET(CORRIDOR_ID);
TERRAIN ST_RET(TERRAIN_ID);
terrain ST_RET(terrain_ID);
REPLACE_TERRAIN ST_RET(REPLACE_TERRAIN_ID);
GOLD ST_RET(GOLD_ID);
GRAVE ST_RET(GRAVE_ID);
ENGRAVING ST_RET(ENGRAVING_ID);
MINERALIZE ST_RET(MINERALIZE_ID);
(NAME|name) ST_RET(NAME_ID);
FOR ST_RET(FOR_ID);
TO ST_RET(TO_ID);
LOOP ST_RET(LOOP_ID);
SWITCH ST_RET(SWITCH_ID);
CASE ST_RET(CASE_ID);
BREAK ST_RET(BREAK_ID);
DEFAULT ST_RET(DEFAULT_ID);
FUNCTION ST_RET(FUNCTION_ID);
SHUFFLE ST_RET(SHUFFLE_ID);
montype ST_RET(MONTYPE_ID);
selection ST_RET(selection_ID);
rect ST_RET(rect_ID);
fillrect ST_RET(fillrect_ID);
line ST_RET(line_ID);
randline ST_RET(randline_ID);
grow ST_RET(grow_ID);
floodfill ST_RET(flood_ID);
rndcoord ST_RET(rndcoord_ID);
circle ST_RET(circle_ID);
ellipse ST_RET(ellipse_ID);
filter ST_RET(filter_ID);
gradient ST_RET(gradient_ID);
complement ST_RET(complement_ID);
radial { savetoken(yytext); yylval.i=SEL_GRADIENT_RADIAL; return GRADIENT_TYPE; }
square { savetoken(yytext); yylval.i=SEL_GRADIENT_SQUARE; return GRADIENT_TYPE; }
dry { savetoken(yytext); yylval.i=DRY; return HUMIDITY_TYPE; }
wet { savetoken(yytext); yylval.i=WET; return HUMIDITY_TYPE; }
hot { savetoken(yytext); yylval.i=HOT; return HUMIDITY_TYPE; }
solid { savetoken(yytext); yylval.i=SOLID; return HUMIDITY_TYPE; }
any { savetoken(yytext); yylval.i=ANY_LOC; return HUMIDITY_TYPE; }
levregion ST_RET(LEV);
quantity ST_RET(QUANTITY_ID);
buried ST_RET(BURIED_ID);
eroded ST_RET(ERODED_ID);
erodeproof ST_RET(ERODEPROOF_ID);
trapped { savetoken(yytext); yylval.i=1; return TRAPPED_STATE; }
not_trapped { savetoken(yytext); yylval.i=0; return TRAPPED_STATE; }
recharged ST_RET(RECHARGED_ID);
invisible ST_RET(INVIS_ID);
greased ST_RET(GREASED_ID);
female ST_RET(FEMALE_ID);
cancelled ST_RET(CANCELLED_ID);
revived ST_RET(REVIVED_ID);
avenge ST_RET(AVENGE_ID);
fleeing ST_RET(FLEEING_ID);
blinded ST_RET(BLINDED_ID);
paralyzed ST_RET(PARALYZED_ID);
stunned ST_RET(STUNNED_ID);
confused ST_RET(CONFUSED_ID);
seen_traps ST_RET(SEENTRAPS_ID);
all ST_RET(ALL_ID);
horizontal ST_RETF((yylval.i=1), HORIZ_OR_VERT);
vertical { savetoken(yytext); yylval.i=2; return HORIZ_OR_VERT; }
open { savetoken(yytext); yylval.i=D_ISOPEN; return DOOR_STATE; }
closed { savetoken(yytext); yylval.i=D_CLOSED; return DOOR_STATE; }
locked { savetoken(yytext); yylval.i=D_LOCKED; return DOOR_STATE; }
nodoor { savetoken(yytext); yylval.i=D_NODOOR; return DOOR_STATE; }
broken { savetoken(yytext); yylval.i=D_BROKEN; return DOOR_STATE; }
secret { savetoken(yytext); yylval.i=D_SECRET; return DOOR_STATE; }
north { savetoken(yytext); yylval.i=W_NORTH; return DIRECTION; }
east { savetoken(yytext); yylval.i=W_EAST; return DIRECTION; }
south { savetoken(yytext); yylval.i=W_SOUTH; return DIRECTION; }
west { savetoken(yytext); yylval.i=W_WEST; return DIRECTION; }
random { savetoken(yytext); yylval.i = -1; return RANDOM_TYPE; }
random\[ { savetoken(yytext); yylval.i = -1; return RANDOM_TYPE_BRACKET; }
none { savetoken(yytext); yylval.i = -2; return NONE; }
align ST_RET(A_REGISTER);
left { savetoken(yytext); yylval.i=1; return LEFT_OR_RIGHT; }
half-left { savetoken(yytext); yylval.i=2; return LEFT_OR_RIGHT; }
center { savetoken(yytext); yylval.i=3; return CENTER; }
half-right { savetoken(yytext); yylval.i=4; return LEFT_OR_RIGHT; }
right { savetoken(yytext); yylval.i=5; return LEFT_OR_RIGHT; }
top { savetoken(yytext); yylval.i=1; return TOP_OR_BOT; }
bottom { savetoken(yytext); yylval.i=5; return TOP_OR_BOT; }
lit { savetoken(yytext); yylval.i=1; return LIGHT_STATE; }
unlit { savetoken(yytext); yylval.i=0; return LIGHT_STATE; }
filled { savetoken(yytext); yylval.i=1; return FILLING; }
unfilled { savetoken(yytext); yylval.i=0; return FILLING; }
regular { savetoken(yytext); yylval.i=0; return IRREGULAR; }
irregular { savetoken(yytext); yylval.i=1; return IRREGULAR; }
unjoined { savetoken(yytext); yylval.i=1; return JOINED; }
joined { savetoken(yytext); yylval.i=0; return JOINED; }
limited { savetoken(yytext); yylval.i=1; return LIMITED; }
unlimited { savetoken(yytext); yylval.i=0; return LIMITED; }
noalign { savetoken(yytext); yylval.i= AM_NONE; return ALIGNMENT; }
law { savetoken(yytext); yylval.i= AM_LAWFUL; return ALIGNMENT; }
neutral { savetoken(yytext); yylval.i= AM_NEUTRAL; return ALIGNMENT; }
chaos { savetoken(yytext); yylval.i= AM_CHAOTIC; return ALIGNMENT; }
coaligned { savetoken(yytext); yylval.i= AM_SPLEV_CO; return ALIGNMENT; }
noncoaligned { savetoken(yytext); yylval.i= AM_SPLEV_NONCO; return ALIGNMENT; }
peaceful { savetoken(yytext); yylval.i=1; return MON_ATTITUDE; }
hostile { savetoken(yytext); yylval.i=0; return MON_ATTITUDE; }
asleep { savetoken(yytext); yylval.i=1; return MON_ALERTNESS; }
awake { savetoken(yytext); yylval.i=0; return MON_ALERTNESS; }
m_feature { savetoken(yytext); yylval.i= M_AP_FURNITURE; return MON_APPEARANCE; }
m_monster { savetoken(yytext); yylval.i= M_AP_MONSTER; return MON_APPEARANCE; }
m_object { savetoken(yytext); yylval.i= M_AP_OBJECT; return MON_APPEARANCE; }
sanctum { savetoken(yytext); yylval.i=2; return ALTAR_TYPE; }
shrine { savetoken(yytext); yylval.i=1; return ALTAR_TYPE; }
altar { savetoken(yytext); yylval.i=0; return ALTAR_TYPE; }
up { savetoken(yytext); yylval.i=1; return UP_OR_DOWN; }
down { savetoken(yytext); yylval.i=0; return UP_OR_DOWN; }
false { savetoken(yytext); yylval.i=0; return BOOLEAN; }
true { savetoken(yytext); yylval.i=1; return BOOLEAN; }
dust { savetoken(yytext); yylval.i=DUST; return ENGRAVING_TYPE; }
engrave { savetoken(yytext); yylval.i=ENGRAVE; return ENGRAVING_TYPE; }
burn { savetoken(yytext); yylval.i=BURN; return ENGRAVING_TYPE; }
mark { savetoken(yytext); yylval.i=MARK; return ENGRAVING_TYPE; }
blood { savetoken(yytext); yylval.i=ENGR_BLOOD; return ENGRAVING_TYPE; }
blessed { savetoken(yytext); yylval.i=1; return CURSE_TYPE; }
uncursed { savetoken(yytext); yylval.i=2; return CURSE_TYPE; }
cursed { savetoken(yytext); yylval.i=3; return CURSE_TYPE; }
noteleport { savetoken(yytext); yylval.i=NOTELEPORT; return FLAG_TYPE; }
hardfloor { savetoken(yytext); yylval.i=HARDFLOOR; return FLAG_TYPE; }
nommap { savetoken(yytext); yylval.i=NOMMAP; return FLAG_TYPE; }
arboreal { savetoken(yytext); yylval.i=ARBOREAL; return FLAG_TYPE; } /* KMH */
shortsighted { savetoken(yytext); yylval.i=SHORTSIGHTED; return FLAG_TYPE; }
mazelevel { savetoken(yytext); yylval.i=MAZELEVEL; return FLAG_TYPE; }
premapped { savetoken(yytext); yylval.i=PREMAPPED; return FLAG_TYPE; }
shroud { savetoken(yytext); yylval.i=SHROUD; return FLAG_TYPE; }
graveyard { savetoken(yytext); yylval.i=GRAVEYARD; return FLAG_TYPE; }
icedpools { savetoken(yytext); yylval.i=ICEDPOOLS; return FLAG_TYPE; }
solidify { savetoken(yytext); yylval.i=SOLIDIFY; return FLAG_TYPE; }
corrmaze { savetoken(yytext); yylval.i=CORRMAZE; return FLAG_TYPE; }
inaccessibles { savetoken(yytext); yylval.i=CHECK_INACCESSIBLES; return FLAG_TYPE; }
[0-9]+d[0-9]+ { char *p = index(yytext, 'd');
savetoken(yytext);
if (p) {
*p++ = '\0';
yylval.dice.num = atoi(yytext);
yylval.dice.die = atoi(p);
} else {
yylval.dice.num = yylval.dice.die = 1;
}
return DICE;
}
\[\ *[0-9]+\%\ *\] { savetoken(yytext); yylval.i = atoi(yytext + 1);
if (yylval.i < 0 || yylval.i > 100)
lc_error("Unexpected percentile '%li%%'", yylval.i);
return PERCENT; }
-[0-9]+ { savetoken(yytext); yylval.i=atoi(yytext); return MINUS_INTEGER; }
\+[0-9]+ { savetoken(yytext); yylval.i=atoi(yytext); return PLUS_INTEGER; }
[0-9]+\% { savetoken(yytext); yylval.i = atoi(yytext);
if (yylval.i < 0 || yylval.i > 100)
lc_error("Unexpected percentile '%li%%'", yylval.i);
return SPERCENT; }
[0-9]+ { savetoken(yytext); yylval.i=atoi(yytext); return INTEGER; }
\"[^"]*\" { savetoken(yytext);
yytext[yyleng - 1] = '\0'; /* discard the trailing \" */
yylval.map = dupstr(yytext + 1); /* skip the first \" */
return STRING; }
\$[a-zA-Z_]+ { savetoken(yytext); return handle_varstring_check(); }
"==" { savetoken(yytext); yylval.i = SPO_JE; return COMPARE_TYPE; }
"!=" { savetoken(yytext); yylval.i = SPO_JNE; return COMPARE_TYPE; }
"<>" { savetoken(yytext); yylval.i = SPO_JNE; return COMPARE_TYPE; }
"<=" { savetoken(yytext); yylval.i = SPO_JLE; return COMPARE_TYPE; }
">=" { savetoken(yytext); yylval.i = SPO_JGE; return COMPARE_TYPE; }
"<" { savetoken(yytext); yylval.i = SPO_JL; return COMPARE_TYPE; }
">" { savetoken(yytext); yylval.i = SPO_JG; return COMPARE_TYPE; }
\r?\n { newline(); }
[ \t]+ { advancepos(yytext); }
'\\.' { savetoken(yytext); yylval.i = yytext[2]; return CHAR; }
'.' { savetoken(yytext); yylval.i = yytext[1]; return CHAR; }
[-_a-zA-Z0-9]+ ST_RET(UNKNOWN_TYPE);
. { savetoken(yytext); return yytext[0]; }
%%
#ifdef AMIGA
long *
alloc(n)
unsigned n;
{
return (long *) malloc(n);
}
#endif
/* routine to switch to another input file; needed for flex */
void
init_yyin( input_f )
FILE *input_f;
{
#if defined(FLEX_SCANNER) || defined(FLEXHACK_SCANNER)
if (yyin)
yyrestart(input_f);
else
#endif
yyin = input_f;
if (!orig_yyin)
orig_yyin = yyin;
}
/* analogous routine (for completeness) */
void
init_yyout( output_f )
FILE *output_f;
{
yyout = output_f;
}
long
handle_varstring_check()
{
struct lc_vardefs *vd;
yylval.map = dupstr(yytext);
if ((vd = vardef_defined(vardefs, yytext, 1)) != 0) {
long l = vd->var_type;
int a = ((l & SPOVAR_ARRAY) == SPOVAR_ARRAY);
l &= ~SPOVAR_ARRAY;
if (l == SPOVAR_INT)
return (a ? VARSTRING_INT_ARRAY : VARSTRING_INT);
if (l == SPOVAR_STRING)
return (a ? VARSTRING_STRING_ARRAY : VARSTRING_STRING);
if (l == SPOVAR_VARIABLE)
return (a ? VARSTRING_VAR_ARRAY : VARSTRING_VAR);
if (l == SPOVAR_COORD)
return (a ? VARSTRING_COORD_ARRAY : VARSTRING_COORD);
if (l == SPOVAR_REGION)
return (a ? VARSTRING_REGION_ARRAY : VARSTRING_REGION);
if (l == SPOVAR_MAPCHAR)
return (a ? VARSTRING_MAPCHAR_ARRAY : VARSTRING_MAPCHAR);
if (l == SPOVAR_MONST)
return (a ? VARSTRING_MONST_ARRAY : VARSTRING_MONST);
if (l == SPOVAR_OBJ)
return (a ? VARSTRING_OBJ_ARRAY : VARSTRING_OBJ);
if (l == SPOVAR_SEL)
return (a ? VARSTRING_SEL_ARRAY : VARSTRING_SEL);
}
return VARSTRING;
}
void
newline()
{
nh_line_number++;
token_start_pos = 0;
(void) memset((genericptr_t) curr_token, 0, 512);
}
void
savetoken(s)
char *s;
{
Sprintf(curr_token, "%s", s);
advancepos(s);
}
void
advancepos(s)
char *s;
{
token_start_pos += strlen(s);
}
/*lev_comp.l*/
|