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/* NetHack 3.6 winhack.c $NHDT-Date: 1449488876 2015/12/07 11:47:56 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.44 $ */
/* Copyright (C) 2001 by Alex Kompel */
/* NetHack may be freely redistributed. See license for details. */
// winhack.cpp : Defines the entry point for the application.
//
#include "win10.h"
#include <process.h>
#include "winMS.h"
#include "hack.h"
#include "dlb.h"
#include "resource.h"
#include "mhmain.h"
#include "mhmap.h"
#if !defined(SAFEPROCS)
#error You must #define SAFEPROCS to build winhack.c
#endif
/* Borland and MinGW redefine "boolean" in shlwapi.h,
so just use the little bit we need */
typedef struct _DLLVERSIONINFO {
DWORD cbSize;
DWORD dwMajorVersion; // Major version
DWORD dwMinorVersion; // Minor version
DWORD dwBuildNumber; // Build number
DWORD dwPlatformID; // DLLVER_PLATFORM_*
} DLLVERSIONINFO;
//
// The caller should always GetProcAddress("DllGetVersion"), not
// implicitly link to it.
//
typedef HRESULT(CALLBACK *DLLGETVERSIONPROC)(DLLVERSIONINFO *);
/* end of shlwapi.h */
/* Minimal common control library version
Version _WIN_32IE Platform/IE
======= ========= ===========
4.00 0x0200 Microsoft(r) Windows 95/Windows NT 4.0
4.70 0x0300 Microsoft(r) Internet Explorer 3.x
4.71 0x0400 Microsoft(r) Internet Explorer 4.0
4.72 0x0401 Microsoft(r) Internet Explorer 4.01
...and probably going on infinitely...
*/
#define MIN_COMCTLMAJOR 4
#define MIN_COMCTLMINOR 71
#define INSTALL_NOTES "http://www.nethack.org/v340/ports/download-win.html#cc"
/*#define COMCTL_URL
* "http://www.microsoft.com/msdownload/ieplatform/ie/comctrlx86.asp"*/
extern void FDECL(nethack_exit, (int));
static TCHAR *_get_cmd_arg(TCHAR *pCmdLine);
static HRESULT GetComCtlVersion(LPDWORD pdwMajor, LPDWORD pdwMinor);
BOOL WINAPI
_nhapply_image_transparent(HDC hDC, int x, int y, int width, int height,
HDC sourceDC, int s_x, int s_y, int s_width,
int s_height, UINT cTransparent);
// Global Variables:
NHWinApp _nethack_app;
extern int GUILaunched; /* We tell shared startup code in windmain.c
that the GUI was launched via this */
#ifdef __BORLANDC__
#define _stricmp(s1, s2) stricmp(s1, s2)
#define _strdup(s1) strdup(s1)
#endif
// Foward declarations of functions included in this code module:
extern boolean FDECL(main, (int, char **));
static void __cdecl mswin_moveloop(void *);
#define MAX_CMDLINE_PARAM 255
int APIENTRY
WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
int nCmdShow)
{
INITCOMMONCONTROLSEX InitCtrls;
int argc;
char *argv[MAX_CMDLINE_PARAM];
size_t len;
TCHAR *p;
TCHAR wbuf[BUFSZ];
char buf[BUFSZ];
DWORD major, minor;
/* OSVERSIONINFO osvi; */
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
UNREFERENCED_PARAMETER(nCmdShow);
/*
* Get a set of valid safe windowport function
* pointers during early startup initialization.
*
* When get_safe_procs is called with 0 as the param,
* non-functional, but safe function pointers are set
* for all windowport routines.
*
* When get_safe_procs is called with 1 as the param,
* raw_print, raw_print_bold, and wait_synch, and nhgetch
* are set to use C stdio routines via stdio_raw_print,
* stdio_raw_print_bold, stdio_wait_synch, and
* stdio_nhgetch.
*/
windowprocs = *get_safe_procs(0);
/*
* Now we are going to override a couple
* of the windowprocs functions so that
* error messages are handled in a suitable
* way for the graphical version.
*/
windowprocs.win_raw_print = mswin_raw_print;
windowprocs.win_raw_print_bold = mswin_raw_print_bold;
windowprocs.win_wait_synch = mswin_wait_synch;
win10_init();
sys_early_init();
/* init application structure */
_nethack_app.hApp = hInstance;
_nethack_app.hAccelTable =
LoadAccelerators(hInstance, (LPCTSTR) IDC_NETHACKW);
_nethack_app.hMainWnd = NULL;
_nethack_app.hPopupWnd = NULL;
_nethack_app.bmpTiles = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_TILES));
if (_nethack_app.bmpTiles == NULL)
panic("cannot load tiles bitmap");
_nethack_app.bmpPetMark =
LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_PETMARK));
if (_nethack_app.bmpPetMark == NULL)
panic("cannot load pet mark bitmap");
#ifdef USE_PILEMARK
_nethack_app.bmpPileMark =
LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_PILEMARK));
if (_nethack_app.bmpPileMark == NULL)
panic("cannot load pile mark bitmap");
#endif
_nethack_app.bmpRip = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_RIP));
if (_nethack_app.bmpRip == NULL)
panic("cannot load rip bitmap");
_nethack_app.bmpSplash =
LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SPLASH));
if (_nethack_app.bmpSplash == NULL)
panic("cannot load splash bitmap");
_nethack_app.bmpMapTiles = _nethack_app.bmpTiles;
_nethack_app.mapTile_X = TILE_X;
_nethack_app.mapTile_Y = TILE_Y;
_nethack_app.mapTilesPerLine = TILES_PER_LINE;
_nethack_app.bNoHScroll = FALSE;
_nethack_app.bNoVScroll = FALSE;
_nethack_app.saved_text = strdup("");
_nethack_app.bAutoLayout = TRUE;
_nethack_app.bWindowsLocked = TRUE;
_nethack_app.bNoSounds = FALSE;
#if 0 /* GdiTransparentBlt does not render spash bitmap for whatever reason */
/* use system-provided TransparentBlt for Win2k+ */
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&osvi);
if (osvi.dwMajorVersion >= 5)
_nethack_app.lpfnTransparentBlt = GdiTransparentBlt;
else
#endif
_nethack_app.lpfnTransparentBlt = _nhapply_image_transparent;
// init controls
if (FAILED(GetComCtlVersion(&major, &minor))) {
char buf[TBUFSZ];
Sprintf(buf, "Cannot load common control library.\n%s\n%s",
"For further information, refer to the installation notes at",
INSTALL_NOTES);
panic(buf);
}
if (major < MIN_COMCTLMAJOR
|| (major == MIN_COMCTLMAJOR && minor < MIN_COMCTLMINOR)) {
char buf[TBUFSZ];
Sprintf(buf, "Common control library is outdated.\n%s %d.%d\n%s\n%s",
"NetHack requires at least version ", MIN_COMCTLMAJOR,
MIN_COMCTLMINOR,
"For further information, refer to the installation notes at",
INSTALL_NOTES);
panic(buf);
}
ZeroMemory(&InitCtrls, sizeof(InitCtrls));
InitCtrls.dwSize = sizeof(InitCtrls);
InitCtrls.dwICC = ICC_LISTVIEW_CLASSES;
InitCommonControlsEx(&InitCtrls);
/* get command line parameters */
p = _get_cmd_arg(GetCommandLine());
p = _get_cmd_arg(NULL); /* skip first paramter - command name */
for (argc = 1; p && argc < MAX_CMDLINE_PARAM; argc++) {
len = _tcslen(p);
if (len > 0) {
argv[argc] = _strdup(NH_W2A(p, buf, BUFSZ));
} else {
argv[argc] = "";
}
p = _get_cmd_arg(NULL);
}
GetModuleFileName(NULL, wbuf, BUFSZ);
argv[0] = _strdup(NH_W2A(wbuf, buf, BUFSZ));
if (argc == 2) {
TCHAR *savefile = strdup(argv[1]);
TCHAR *plname;
for (p = savefile; *p && *p != '-'; p++)
;
if (*p) {
/* we found a '-' */
plname = p + 1;
for (p = plname; *p && *p != '.'; p++)
;
if (*p) {
if (strcmp(p + 1, "NetHack-saved-game") == 0) {
*p = '\0';
argv[1] = "-u";
argv[2] = _strdup(plname);
argc = 3;
}
}
}
free(savefile);
}
GUILaunched = 1;
/* let main do the argument processing */
(void) main(argc, argv);
return 0;
}
PNHWinApp
GetNHApp()
{
return &_nethack_app;
}
TCHAR *
_get_cmd_arg(TCHAR *pCmdLine)
{
static TCHAR *pArgs = NULL;
TCHAR *pRetArg;
BOOL bQuoted;
if (!pCmdLine && !pArgs)
return NULL;
if (!pArgs)
pArgs = pCmdLine;
/* skip whitespace */
for (pRetArg = pArgs; *pRetArg && _istspace(*pRetArg);
pRetArg = CharNext(pRetArg))
;
if (!*pRetArg) {
pArgs = NULL;
return NULL;
}
/* check for quote */
if (*pRetArg == TEXT('"')) {
bQuoted = TRUE;
pRetArg = CharNext(pRetArg);
pArgs = _tcschr(pRetArg, TEXT('"'));
} else {
/* skip to whitespace */
for (pArgs = pRetArg; *pArgs && !_istspace(*pArgs);
pArgs = CharNext(pArgs))
;
}
if (pArgs && *pArgs) {
TCHAR *p;
p = pArgs;
pArgs = CharNext(pArgs);
*p = (TCHAR) 0;
} else {
pArgs = NULL;
}
return pRetArg;
}
/* Get the version of the Common Control library on this machine.
Copied from the Microsoft SDK
*/
HRESULT
GetComCtlVersion(LPDWORD pdwMajor, LPDWORD pdwMinor)
{
HINSTANCE hComCtl;
HRESULT hr = S_OK;
DLLGETVERSIONPROC pDllGetVersion;
if (IsBadWritePtr(pdwMajor, sizeof(DWORD))
|| IsBadWritePtr(pdwMinor, sizeof(DWORD)))
return E_INVALIDARG;
// load the DLL
hComCtl = LoadLibrary(TEXT("comctl32.dll"));
if (!hComCtl)
return E_FAIL;
/*
You must get this function explicitly because earlier versions of the DLL
don't implement this function. That makes the lack of implementation of
the
function a version marker in itself.
*/
pDllGetVersion =
(DLLGETVERSIONPROC) GetProcAddress(hComCtl, TEXT("DllGetVersion"));
if (pDllGetVersion) {
DLLVERSIONINFO dvi;
ZeroMemory(&dvi, sizeof(dvi));
dvi.cbSize = sizeof(dvi);
hr = (*pDllGetVersion)(&dvi);
if (SUCCEEDED(hr)) {
*pdwMajor = dvi.dwMajorVersion;
*pdwMinor = dvi.dwMinorVersion;
} else {
hr = E_FAIL;
}
} else {
/*
If GetProcAddress failed, then the DLL is a version previous to the
one
shipped with IE 3.x.
*/
*pdwMajor = 4;
*pdwMinor = 0;
}
FreeLibrary(hComCtl);
return hr;
}
/* apply bitmap pointed by sourceDc transparently over
bitmap pointed by hDC */
BOOL WINAPI
_nhapply_image_transparent(HDC hDC, int x, int y, int width, int height,
HDC sourceDC, int s_x, int s_y, int s_width,
int s_height, UINT cTransparent)
{
/* Don't use TransparentBlt; According to Microsoft, it contains a memory
* leak in Window 95/98. */
HDC hdcMem, hdcBack, hdcObject, hdcSave;
COLORREF cColor;
HBITMAP bmAndBack, bmAndObject, bmAndMem, bmSave;
HBITMAP bmBackOld, bmObjectOld, bmMemOld, bmSaveOld;
/* Create some DCs to hold temporary data. */
hdcBack = CreateCompatibleDC(hDC);
hdcObject = CreateCompatibleDC(hDC);
hdcMem = CreateCompatibleDC(hDC);
hdcSave = CreateCompatibleDC(hDC);
/* this is bitmap for our pet image */
bmSave = CreateCompatibleBitmap(hDC, width, height);
/* Monochrome DC */
bmAndBack = CreateBitmap(width, height, 1, 1, NULL);
bmAndObject = CreateBitmap(width, height, 1, 1, NULL);
/* resulting bitmap */
bmAndMem = CreateCompatibleBitmap(hDC, width, height);
/* Each DC must select a bitmap object to store pixel data. */
bmBackOld = SelectObject(hdcBack, bmAndBack);
bmObjectOld = SelectObject(hdcObject, bmAndObject);
bmMemOld = SelectObject(hdcMem, bmAndMem);
bmSaveOld = SelectObject(hdcSave, bmSave);
/* copy source image because it is going to be overwritten */
StretchBlt(hdcSave, 0, 0, width, height, sourceDC, s_x, s_y, s_width,
s_height, SRCCOPY);
/* Set the background color of the source DC to the color.
contained in the parts of the bitmap that should be transparent */
cColor = SetBkColor(hdcSave, cTransparent);
/* Create the object mask for the bitmap by performing a BitBlt
from the source bitmap to a monochrome bitmap. */
BitBlt(hdcObject, 0, 0, width, height, hdcSave, 0, 0, SRCCOPY);
/* Set the background color of the source DC back to the original
color. */
SetBkColor(hdcSave, cColor);
/* Create the inverse of the object mask. */
BitBlt(hdcBack, 0, 0, width, height, hdcObject, 0, 0, NOTSRCCOPY);
/* Copy background to the resulting image */
BitBlt(hdcMem, 0, 0, width, height, hDC, x, y, SRCCOPY);
/* Mask out the places where the source image will be placed. */
BitBlt(hdcMem, 0, 0, width, height, hdcObject, 0, 0, SRCAND);
/* Mask out the transparent colored pixels on the source image. */
BitBlt(hdcSave, 0, 0, width, height, hdcBack, 0, 0, SRCAND);
/* XOR the source image with the beckground. */
BitBlt(hdcMem, 0, 0, width, height, hdcSave, 0, 0, SRCPAINT);
/* blt resulting image to the screen */
BitBlt(hDC, x, y, width, height, hdcMem, 0, 0, SRCCOPY);
/* cleanup */
DeleteObject(SelectObject(hdcBack, bmBackOld));
DeleteObject(SelectObject(hdcObject, bmObjectOld));
DeleteObject(SelectObject(hdcMem, bmMemOld));
DeleteObject(SelectObject(hdcSave, bmSaveOld));
DeleteDC(hdcMem);
DeleteDC(hdcBack);
DeleteDC(hdcObject);
DeleteDC(hdcSave);
return TRUE;
}
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