File: scores_rules.qc

package info (click to toggle)
nexuiz-data 2.5.2-13
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 2,294,288 kB
  • sloc: ansic: 10,523; perl: 6,845; sh: 2,188; java: 1,417; xml: 969; lisp: 519; ruby: 136; makefile: 125
file content (187 lines) | stat: -rw-r--r-- 6,319 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
float c1, c2, c3, c4;
void CheckAllowedTeams (entity for_whom);

// NOTE: SP_ constants may not be >= MAX_SCORE; ST_constants may not be >= MAX_TEAMSCORE
// scores that should be in all modes:
float ScoreRules_teams;
void ScoreRules_basics(float teams, float sprio, float stprio, float score_enabled)
{
	float i;
	for(i = 0; i < MAX_SCORE; ++i)
		ScoreInfo_SetLabel_PlayerScore(i, "", 0);
	for(i = 0; i < MAX_TEAMSCORE; ++i)
		ScoreInfo_SetLabel_TeamScore(i, "", 0);

	ScoreRules_teams = teams;

	if(score_enabled)
		ScoreInfo_SetLabel_TeamScore  (ST_SCORE,        "score",     stprio);

	if not(independent_players)
		ScoreInfo_SetLabel_PlayerScore(SP_KILLS,        "kills",     0);

	ScoreInfo_SetLabel_PlayerScore(SP_DEATHS,       "deaths",    SFL_LOWER_IS_BETTER);

	if not(independent_players)
		ScoreInfo_SetLabel_PlayerScore(SP_SUICIDES,     "suicides",  SFL_LOWER_IS_BETTER);

	if(score_enabled)
		ScoreInfo_SetLabel_PlayerScore(SP_SCORE,        "score",     sprio);
}
void ScoreRules_basics_end()
{
	ScoreInfo_Init(ScoreRules_teams);
}
void ScoreRules_generic()
{
	CheckAllowedTeams(world);
	if(teams_matter)
	{
		CheckAllowedTeams(world);
		ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
	}
	else
		ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
	ScoreRules_basics_end();
}

// g_ctf
#define ST_CTF_CAPS 1
#define SP_CTF_CAPS 4
#define SP_CTF_PICKUPS 5
#define SP_CTF_DROPS 6
#define SP_CTF_FCKILLS 7
#define SP_CTF_RETURNS 8
void ScoreRules_ctf()
{
	float sp_score, sp_caps;
	sp_score = sp_caps = 0;
	switch(g_ctf_win_mode)
	{
		case 0: // caps only
			sp_caps = SFL_SORT_PRIO_PRIMARY;
			break;
		case 1: // caps, then score
			sp_caps = SFL_SORT_PRIO_PRIMARY;
			sp_score = SFL_SORT_PRIO_SECONDARY;
			break;
		case 2: // score only
		default:
			sp_caps = SFL_SORT_PRIO_SECONDARY; // looks better ;)
			sp_score = SFL_SORT_PRIO_PRIMARY;
			break;
	}

	CheckAllowedTeams(world);
	ScoreRules_basics(2 + (c3>=0), SFL_SORT_PRIO_PRIMARY, sp_score, TRUE); // NOTE this assumes that the rogue team is team 3
	ScoreInfo_SetLabel_TeamScore  (ST_CTF_CAPS,     "caps",      sp_caps);
	ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS,     "caps",      SFL_SORT_PRIO_SECONDARY);
	ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS,  "pickups",   0);
	ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS,  "fckills",   0);
	ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS,  "returns",   0);
	ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS,    "drops",     SFL_LOWER_IS_BETTER);
	ScoreRules_basics_end();
}

// g_domination
#define ST_DOM_TICKS 1
#define SP_DOM_TICKS 4
#define SP_DOM_TAKES 5
void ScoreRules_dom()
{
	float sp_domticks, sp_score;
	sp_score = sp_domticks = 0;
	if(cvar("g_domination_disable_frags"))
		sp_domticks = SFL_SORT_PRIO_PRIMARY;
	else
		sp_score = SFL_SORT_PRIO_PRIMARY;
	CheckAllowedTeams(world);
	ScoreRules_basics(((c4>=0) ? 4 : (c3>=0) ? 3 : 2), sp_score, sp_score, TRUE);
	ScoreInfo_SetLabel_TeamScore  (ST_DOM_TICKS,    "ticks",     sp_domticks);
	ScoreInfo_SetLabel_PlayerScore(SP_DOM_TICKS,    "ticks",     sp_domticks);
	ScoreInfo_SetLabel_PlayerScore(SP_DOM_TAKES,    "takes",     0);
	ScoreRules_basics_end();
}

// LMS stuff
#define SP_LMS_LIVES 4
#define SP_LMS_RANK 5
void ScoreRules_lms()
{
	ScoreRules_basics(0, 0, 0, FALSE);
	ScoreInfo_SetLabel_PlayerScore(SP_LMS_LIVES,    "lives",     SFL_SORT_PRIO_SECONDARY);
	ScoreInfo_SetLabel_PlayerScore(SP_LMS_RANK,     "rank",      SFL_LOWER_IS_BETTER | SFL_RANK | SFL_SORT_PRIO_PRIMARY | SFL_ALLOW_HIDE);
	ScoreRules_basics_end();
}

// Key hunt stuff
#define ST_KH_CAPS 1
#define SP_KH_CAPS 4
#define SP_KH_PUSHES 5
#define SP_KH_DESTROYS 6
#define SP_KH_PICKUPS 7
#define SP_KH_KCKILLS 8
#define SP_KH_LOSSES 9
void ScoreRules_kh(float teams)
{
	ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE);
	ScoreInfo_SetLabel_TeamScore  (ST_KH_CAPS,      "caps",      SFL_SORT_PRIO_SECONDARY);
	ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS,      "caps",      SFL_SORT_PRIO_SECONDARY);
	ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES,    "pushes",    0);
	ScoreInfo_SetLabel_PlayerScore(SP_KH_DESTROYS,  "destroyed", SFL_LOWER_IS_BETTER);
	ScoreInfo_SetLabel_PlayerScore(SP_KH_PICKUPS,   "pickups",   0);
	ScoreInfo_SetLabel_PlayerScore(SP_KH_KCKILLS,   "kckills",   0);
	ScoreInfo_SetLabel_PlayerScore(SP_KH_LOSSES,    "losses",    SFL_LOWER_IS_BETTER);
	ScoreRules_basics_end();
}

// Race stuff
#define ST_RACE_LAPS 1
#define SP_RACE_LAPS 4
#define SP_RACE_FASTEST 5
#define SP_RACE_TIME 5
void ScoreRules_race()
{
	ScoreRules_basics(race_teams, 0, 0, FALSE);
	if(race_teams)
	{
		ScoreInfo_SetLabel_TeamScore(  ST_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
		ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
		ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
	}
	else if(g_race_qualifying)
	{
		ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest",   SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME);
	}
	else
	{
		//ScoreInfo_SetLabel_TeamScore(  ST_RACE_LAPS,    "laps",      0);
		ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS,    "laps",      SFL_SORT_PRIO_PRIMARY);
		ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME,    "time",      SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
	}
	ScoreRules_basics_end();
}

// Assault stuff
#define ST_ASSAULT_OBJECTIVES 1
#define SP_ASSAULT_OBJECTIVES 4
void ScoreRules_assault()
{
	ScoreRules_basics(2, SFL_SORT_PRIO_SECONDARY, SFL_SORT_PRIO_SECONDARY, TRUE);
	ScoreInfo_SetLabel_TeamScore(  ST_ASSAULT_OBJECTIVES,    "objectives",      SFL_SORT_PRIO_PRIMARY);
	ScoreInfo_SetLabel_PlayerScore(SP_ASSAULT_OBJECTIVES,    "objectives",      SFL_SORT_PRIO_PRIMARY);
	ScoreRules_basics_end();
}

// Nexball stuff
#define ST_NEXBALL_GOALS 1
#define SP_NEXBALL_GOALS 4
#define SP_NEXBALL_FAULTS 5
void ScoreRules_nexball(float teams)
{
	ScoreRules_basics(teams, 0, 0, TRUE);
	ScoreInfo_SetLabel_TeamScore(   ST_NEXBALL_GOALS,  "goals", SFL_SORT_PRIO_PRIMARY);
	ScoreInfo_SetLabel_PlayerScore( SP_NEXBALL_GOALS,  "goals", SFL_SORT_PRIO_PRIMARY);
	ScoreInfo_SetLabel_PlayerScore(SP_NEXBALL_FAULTS, "faults", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER);
	ScoreRules_basics_end();
}