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textures/e8/e8alphaspawn
{
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
{
map textures/e8/e8alphaspawn.tga
blendfunc add
rgbGen Vertex
}
}
textures/e8/e8yarrow
{
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
{
map textures/e8/e8yarrow.tga
blendfunc add
rgbGen Vertex
}
}
textures/e8/e8lightblue_flicker
{
qer_editorimage textures/e8/e8tinylightblue.tga
surfaceparm nomarks
q3map_surfacelight 950
{
map textures/e8/e8tinylightblue.tga
}
{
map $lightmap
blendfunc filter
tcGen lightmap
}
}
//id shader modified..
textures/e8/zap_e8
{
qer_editorimage textures/sfx/zap_scroll.tga
//q3map_surfacelight 300
surfaceparm trans
surfaceparm nomarks
surfaceparm nolightmap
cull none
{
Map textures/sfx/zap_scroll.tga
blendFunc GL_ONE GL_ONE
rgbgen wave triangle .8 2 0 7
tcMod scroll 0 1
}
{
Map textures/sfx/zap_scroll.tga
blendFunc GL_ONE GL_ONE
rgbgen wave triangle 1 1.4 0 5
tcMod scale -1 1
tcMod scroll 0 1
}
{
Map textures/sfx/zap_scroll2.tga
blendFunc GL_ONE GL_ONE
rgbgen wave triangle 1 1.4 0 6.3
tcMod scale -1 1
tcMod scroll 2 1
}
{
Map textures/sfx/zap_scroll2.tga
blendFunc GL_ONE GL_ONE
rgbgen wave triangle 1 1.4 0 7.7
tcMod scroll -1.3 1
}
}
//end id shader modify
textures/e8/e8lighttrim_static
{
qer_editorimage textures/e8/e8lighttrim.tga
surfaceparm nomarks
q3map_surfacelight 400
{
map textures/e8/e8lighttrim.tga
}
{
map $lightmap
blendfunc filter
tcGen lightmap
}
}
textures/e8/e8lighttrim_glow
{
qer_editorimage textures/e8/e8lighttrim.tga
surfaceparm nomarks
q3map_surfacelight 400
{
map textures/e8/e8lighttrim.tga
}
{
map $lightmap
blendfunc filter
tcGen lightmap
}
}
textures/e8/e8lighttrim_b_static
{
qer_editorimage textures/e8/e8lighttrim_b.tga
surfaceparm nomarks
q3map_surfacelight 400
{
map textures/e8/e8lighttrim_b.tga
}
{
map $lightmap
blendfunc filter
tcGen lightmap
}
}
textures/e8/e8lighttrim_b_glow
{
qer_editorimage textures/e8/e8lighttrim_b.tga
surfaceparm nomarks
q3map_surfacelight 400
{
map textures/e8/e8lighttrim_b.tga
}
{
map $lightmap
blendfunc filter
tcGen lightmap
}
}
textures/e8/e8_launchpad1
{
surfaceparm metalsteps
q3map_surfacelight 100
{
map textures/e8/e8_launchpad1_fx.tga
rgbGen identity
tcMod scroll 0 3
}
{
map textures/e8/e8_launchpad1.tga
blendfunc blend
rgbGen identity
}
{
map $lightmap
blendfunc gl_dst_color gl_one_minus_dst_alpha
rgbGen identity
tcGen lightmap
}
}
textures/e8/e8xgirder
{
surfaceparm alphashadow
surfaceparm metalsteps
surfaceparm nomarks
surfaceparm trans
cull disable
nopicmip
{
map textures/e8/e8xgirder.tga
rgbGen identity
depthWrite
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
depthFunc equal
}
}
textures/e8/e8xgirder_small
{
cull disable
{
map textures/e8/e8xgirder_small.tga
rgbGen identity
depthWrite
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
depthFunc equal
}
}
textures/e8/e8xgirder_small2
{
cull disable
{
map textures/e8/e8xgirder_small2.tga
rgbGen identity
depthWrite
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
depthFunc equal
}
}
textures/e8/e8rail2
{
surfaceparm alphashadow
cull disable
nomipmaps
{
map textures/e8/e8rail2.tga
rgbGen identity
depthWrite
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
depthFunc equal
}
}
textures/e8/e8evilspacetxt
{
surfaceparm nomarks
surfaceparm trans
surfaceparm pointlight
{
map textures/e8/e8evilspacetxt.tga
blendfunc add
rgbGen Vertex
}
}
textures/e8/e8beam_blue
{
qer_editorimage textures/e8/e8beam_blue.tga
surfaceparm nolightmap
surfaceparm nomarks
surfaceparm nonsolid
surfaceparm trans
cull disable
qer_trans 0.6
{
map textures/e8/e8beam_blue.tga
blendfunc add
tcMod scroll 0.3 0
}
}
textures/e8/e8metal03c_shiney
{
qer_editorimage textures/e8/e8metal03c.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcGen environment
}
{
map $lightmap
blendfunc gl_dst_color gl_one_minus_dst_alpha
rgbGen identity
tcGen lightmap
}
}
textures/e8/ctf_e8stars
{
qer_editorimage textures/e8/e8stars.tga
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm nomarks
q3map_surfacelight 10
q3map_sun 1 0.98 0.9 15 0 90
skyParms textures/e8/env/e8 - -
}
textures/e8/dm_e8stars
{
qer_editorimage textures/e8/e8stars.tga
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm nomarks
q3map_surfacelight 30
q3map_sun 1 0.98 0.9 55 0 90
skyParms textures/e8/env/e8 - -
}
textures/e8/dm_e8stars2
{
qer_editorimage textures/e8/e8stars.tga
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm nomarks
q3map_surfacelight 70
q3map_sun 1 0.98 0.9 100 0 90
skyParms textures/e8/env/e8 - -
}
textures/e8/e8metal_blue_shiney
{
qer_editorimage textures/e8/e8metal_blue.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcGen environment
}
{
map $lightmap
blendfunc gl_dst_color gl_one_minus_dst_alpha
rgbGen identity
tcGen lightmap
}
}
textures/e8/e8metal_red_shiney
{
qer_editorimage textures/e8/e8metal_red.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcGen environment
}
{
map $lightmap
blendfunc gl_dst_color gl_one_minus_dst_alpha
rgbGen identity
tcGen lightmap
}
}
//broken shader D:
textures/e8/e8trimlight
{
q3map_lightimage textures/e8/e8trimlight_fx.tga
q3map_surfacelight 100
{
map $lightmap
rgbGen identity
tcGen lightmap
}
{
map textures/e8/e8trimlight.tga
blendfunc filter
rgbGen identity
}
{
map textures/e8/e8trimlight_fx.tga
blendfunc add
tcMod scroll -2 0
}
}
textures/e8/e8trimlight2
{
qer_editorimage textures/e8/e8trimlight2.tga
surfaceparm nomarks
q3map_surfacelight 400
{
map textures/e8/e8trimlight2.tga
}
{
map $lightmap
blendfunc filter
tcGen lightmap
}
}
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