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// H.Reaper Q3Shader File V 1.5
//Multisampling & High Lightmap resolution
textures/Reaptxt/yellowgrad
{
qer_editorimage textures/Reaptxt/yellowgrad
surfaceparm nonsolid
{
map textures/Reaptxt/yellowgrad
blendfunc add
}
}
//Corona Shader, texture by HipShot
textures/Reaptxt/HSglow01
{
qer_editorimage textures/Reaptxt/HSglow01.jpg
surfaceparm trans
surfaceparm nonsolid
cull disable
surfaceparm nomarks
surfaceparm nolightmap
deformVertexes autosprite
{
clampmap textures/Reaptxt/HSglow01.jpg
tcMod stretch sin .8 0.2 0 .2
tcmod rotate 5
blendFunc add
rgbGen identity
}
}
//EnvBox Shader, EnvBox by HipShot
textures/Reaptxt/rnorm
{
surfaceparm noimpact
surfaceparm nolightmap
q3map_sunExt 1 .5 0 75 350 20 2 16
q3map_skyLight 135 4
qer_editorimage textures/Reaptxt/rnorm.jpg
skyparms textures/Reaptxt/env/restnormal - -
}
//Fog Shader
textures/Reaptxt/fog_restdusk
{
qer_editorimage textures/Reaptxt/fog_restdusk.jpg
surfaceparm trans
surfaceparm nonsolid
surfaceparm fog
surfaceparm nolightmap
fogparms ( .177 .173 .21 ) 128
}
//Fog Shader
textures/Reaptxt/fog_restnormal
{
qer_editorimage textures/Reaptxt/fog_restnormal.jpg
surfaceparm trans
surfaceparm nonsolid
surfaceparm fog
surfaceparm nolightmap
fogparms ( .997 .985 .863 ) 1024
}
//Corona Shader, texture by HipShot
textures/Reaptxt/sun
{
qer_editorimage textures/Reaptxt/sun.jpg
cull disable
surfaceparm nonsolid
surfaceparm nomarks
surfaceparm nolightmap
deformVertexes autosprite
{
clampmap textures/Reaptxt/sun.jpg
// tcMod stretch sin .2 0.2 0 .2
tcmod rotate 5
blendFunc add
rgbGen identity
}
}
//Volumetric Shadow
textures/shad/shad
{
qer_editorimage textures/shad/shad.tga
surfaceparm alphashadow
surfaceparm nolightmap
surfaceparm nonsolid
surfaceparm trans
{
map *default
alphaFunc GT0
alphagen const 0.0
}
}
//Corona for lud_Corona.tga
//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/lud_Corona
{
qer_editorimage textures/Reaptxt/lud_Corona.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
cull disable
{
clampmap textures/Reaptxt/lud_Corona.jpg
blendFunc add
rgbGen identity
}
}
//Water for Q3texture, temp use.
//This shader is for DarkPlaces Engine - Nexuiz
textures/water/pool3d_5e
{
qer_editorimage textures/water/pool3d_5e.jpg
qer_trans 0.5
surfaceparm trans
surfaceparm nonsolid
surfaceparm water
deformVertexes wave 150.0 sin 2 5 0.25 0.1
Q3map_TessSize 128
cull none
{
map textures/water/pool3d_5e.jpg
blendFunc add
rgbGen vertex
}
}
//Water for Q3texture, temp use.
//This shader is for DarkPlaces Engine - Nexuiz
textures/liquids/slime1
{
qer_editorimage textures/liquids/slime1.jpg
qer_trans 0.5
surfaceparm trans
surfaceparm nonsolid
surfaceparm slime
deformVertexes wave 150.0 sin 2 5 0.25 0.1
Q3map_TessSize 128
cull none
{
map textures/liquids/slime1.jpg
blendFunc add
rgbGen identity
}
}
textures/liquids/protolava
{
qer_editorimage textures/liquids/protolava.jpg
qer_trans 0.5
surfaceparm trans
surfaceparm nonsolid
surfaceparm lava
deformVertexes wave 150.0 sin 2 5 0.25 0.1
Q3map_TessSize 128
cull none
{
map textures/liquids/protolava.jpg
blendFunc add
rgbGen identity
}
}
//Corona for HRglow01.tga
//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRglow01
{
qer_editorimage textures/Reaptxt/HRglow01.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
cull disable
{
clampmap textures/Reaptxt/HRglow01.tga
blendFunc add
rgbGen identity
}
}
//Corona for HRglow02.tga
//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRglow02
{
qer_editorimage textures/Reaptxt/HRglow02.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
cull disable
{
clampmap textures/Reaptxt/HRglow02.tga
blendFunc add
rgbGen identity
}
}
//Corona for HRglow03.tga
//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRglow03
{
qer_editorimage textures/Reaptxt/HRglow03.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
cull disable
{
clampmap textures/Reaptxt/HRglow03.tga
blendFunc add
rgbGen identity
}
}
//Corona for HRsun01.tga
//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRsun01
{
qer_editorimage textures/Reaptxt/HRsun01.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm nolightmap
deformVertexes autosprite
cull disable
{
clampmap textures/Reaptxt/HRsun01.tga
blendFunc add
rgbGen identity
}
}
//EnvBox Shader, EnvBox by H.Reaper
textures/Reaptxt/HRSky
{
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
surfaceparm nomarks
q3map_sunExt 0 .7 3 10 360 80 2 16
q3map_skyLight 50 3
qer_editorimage textures/Reaptxt/HRSky.jpg
skyparms env/rsky - -
}
textures/Reaptxt/HRBlackBoxSky
{
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
surfaceparm nomarks
qer_editorimage env/blackbox/blackbox_up.jpg
skyparms env/blackbox - -
}
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