File: sfx.shader

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textures/sfx/forcefield
{
	qer_editorimage textures/sfx/forcefield1.tga
	surfaceparm nomarks

	{
		map textures/sfx/forcefield1.tga
		animmap 20 textures/sfx/forcefield1 textures/sfx/forcefield2 textures/sfx/forcefield3 textures/sfx/forcefield4
		tcmod turb 0 0.75 0 0.25
		tcmod scroll 0 0.5
		blendfunc add
	}
}