File: water.shader

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// reflective water by Urre and Zombie

textures/water/water0
{
	qer_editorimage textures/water/water0.tga
	qer_trans 20
	surfaceparm nomarks
	surfaceparm trans
	surfaceparm water
	surfaceparm nolightmap
	cull none
	q3map_globaltexture
	{
		map textures/water/water0.tga
		tcMod scroll 0.07 0.07
		tcmod scale 1.2 0.7
		blendfunc blend
	}
	dp_water 0.1 0.8  3 3  1 1 1  1 1 1  0.125
}

textures/water/water1
{
	qer_editorimage textures/water/water1.tga
	qer_trans 20
	surfaceparm nomarks
	surfaceparm trans
	surfaceparm water
	surfaceparm nolightmap
	cull none
	q3map_globaltexture
	{
		map textures/water/water1.tga
		tcMod scroll 0.07 0.07
		tcmod scale 1.2 0.7
		blendfunc blend
	}
	dp_water 0.1 0.8  3 3  1 1 1  1 1 1  0.125
}

textures/water/water2
{
	qer_editorimage textures/water/water2.tga
	qer_trans 20
	surfaceparm nomarks
	surfaceparm trans
	surfaceparm water
	surfaceparm nolightmap
	cull none
	q3map_globaltexture
	{
		map textures/water/water2.tga
		tcMod scroll 0.07 0.07
		tcmod scale 1.2 0.7
		blendfunc blend
	}
	dp_water 0.1 0.8  3 3  1 1 1  1 1 1  0.125
}

textures/water/slime1
{
	qer_editorimage textures/water/slime1.tga
	qer_trans 20
	surfaceparm nomarks
	surfaceparm trans
	surfaceparm slime
	surfaceparm nolightmap
	cull none
	q3map_globaltexture
	{
		map textures/water/slime1.tga
		tcMod scroll 0.07 0.07
		tcmod scale 1.2 0.7
		blendfunc blend
	}
	dp_water 0.1 0.8  3 3  0.5 1 0.5  0.5 1 0.5  0.75
}

textures/water/slime2
{
	qer_editorimage textures/water/slime1.tga
	qer_trans 20
	surfaceparm nomarks
	surfaceparm trans
	surfaceparm slime
	surfaceparm nolightmap
	cull none
	q3map_globaltexture
	{
		map textures/water/slime1.tga
		tcMod scroll 0.07 0.07
		tcmod scale 1.2 0.7
		blendfunc blend
	}
	dp_water 0.1 0.8  3 3  1 1 0.5  1 1 0.5  0.75
}