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|
# vim:set ft= ts=4 sw=4 et fdm=marker:
use Test::Nginx::Socket::Lua;
repeat_each(2);
plan tests => repeat_each() * (3 * blocks() + 14);
our $HtmlDir = html_dir;
$ENV{TEST_NGINX_MEMCACHED_PORT} ||= 11211;
$ENV{TEST_NGINX_RESOLVER} ||= '8.8.8.8';
log_level 'warn';
no_long_string();
#no_diff();
#no_shuffle();
check_accum_error_log();
run_tests();
__DATA__
=== TEST 1: sanity
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
#set $port 1234;
content_by_lua '
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
local port = ngx.var.port
udp:settimeout(1000) -- 1 sec
local ok, err = udp:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected")
local req = "\\0\\1\\0\\0\\0\\1\\0\\0flush_all\\r\\n"
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("received ", #data, " bytes: ", data)
';
}
--- request
GET /t
--- response_body eval
"connected\nreceived 12 bytes: \x{00}\x{01}\x{00}\x{00}\x{00}\x{01}\x{00}\x{00}OK\x{0d}\x{0a}"
--- no_error_log
[error]
--- log_level: debug
--- error_log
lua udp socket receive buffer size: 8192
=== TEST 2: multiple parallel queries
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
#set $port 1234;
content_by_lua '
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
local port = ngx.var.port
udp:settimeout(1000) -- 1 sec
local ok, err = udp:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected")
local req = "\\0\\1\\0\\0\\0\\1\\0\\0flush_all\\r\\n"
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
req = "\\0\\2\\0\\0\\0\\1\\0\\0flush_all\\r\\n"
ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
ngx.sleep(0.05)
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("1: received ", #data, " bytes: ", data)
data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("2: received ", #data, " bytes: ", data)
';
}
--- request
GET /t
--- response_body_like eval
"^connected\n"
."1: received 12 bytes: "
."\x{00}[\1\2]\x{00}\x{00}\x{00}\x{01}\x{00}\x{00}OK\x{0d}\x{0a}"
."2: received 12 bytes: "
."\x{00}[\1\2]\x{00}\x{00}\x{00}\x{01}\x{00}\x{00}OK\x{0d}\x{0a}\$"
--- no_error_log
[error]
=== TEST 3: access a TCP interface
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_SERVER_PORT;
#set $port 1234;
content_by_lua '
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
local port = ngx.var.port
udp:settimeout(1000) -- 1 sec
local ok, err = udp:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected")
local req = "\\0\\1\\0\\0\\0\\1\\0\\0flush_all\\r\\n"
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("received ", #data, " bytes: ", data)
';
}
--- request
GET /t
--- response_body
connected
failed to receive data: connection refused
--- error_log eval
qr/recv\(\) failed \(\d+: Connection refused\)/
=== TEST 4: access conflicts of connect() on shared udp objects
--- http_config
lua_package_path '$prefix/html/?.lua;;';
--- config
server_tokens off;
location /main {
content_by_lua '
local reqs = {}
for i = 1, 170 do
table.insert(reqs, {"/t"})
end
local resps = {ngx.location.capture_multi(reqs)}
for i = 1, 170 do
ngx.say(resps[i].status)
end
';
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
#set $port 1234;
content_by_lua '
local port = ngx.var.port
local foo = require "foo"
local udp = foo.get_udp()
udp:settimeout(100) -- 100 ms
local ok, err = udp:setpeername("127.0.0.1", port)
if not ok then
ngx.log(ngx.ERR, "failed to connect: ", err)
return ngx.exit(500)
end
ngx.say("connected")
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("received ", #data, " bytes: ", data)
';
}
--- user_files
>>> foo.lua
module("foo", package.seeall)
local udp
function get_udp()
if not udp then
udp = ngx.socket.udp()
end
return udp
end
--- stap2
M(http-lua-info) {
printf("udp resume: %p\n", $coctx)
print_ubacktrace()
}
--- request
GET /main
--- response_body_like: \b500\b
--- error_log eval
qr/content_by_lua\(nginx\.conf:\d+\):8: bad request/
=== TEST 5: access conflicts of receive() on shared udp objects
--- http_config
lua_package_path '$prefix/html/?.lua;;';
--- config
server_tokens off;
location /main {
content_by_lua '
local reqs = {}
for i = 1, 170 do
table.insert(reqs, {"/t"})
end
local resps = {ngx.location.capture_multi(reqs)}
for i = 1, 170 do
ngx.say(resps[i].status)
end
';
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
#set $port 1234;
content_by_lua '
local port = ngx.var.port
local foo = require "foo"
local udp = foo.get_udp(port)
local data, err = udp:receive()
if not data then
ngx.log(ngx.ERR, "failed to receive data: ", err)
return ngx.exit(500)
end
ngx.print("received ", #data, " bytes: ", data)
';
}
--- user_files
>>> foo.lua
module("foo", package.seeall)
local udp
function get_udp(port)
if not udp then
udp = ngx.socket.udp()
udp:settimeout(100) -- 100ms
local ok, err = udp:setpeername("127.0.0.1", port)
if not ok then
ngx.log(ngx.ERR, "failed to connect: ", err)
return ngx.exit(500)
end
end
return udp
end
--- request
GET /main
--- response_body_like: \b500\b
--- error_log eval
qr/content_by_lua\(nginx\.conf:\d+\):6: bad request/
=== TEST 6: connect again immediately
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local sock = ngx.socket.udp()
local port = ngx.var.port
local ok, err = sock:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected: ", ok)
ok, err = sock:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected again: ", ok)
local req = "\\0\\1\\0\\0\\0\\1\\0\\0flush_all\\r\\n"
local ok, err = sock:send(req)
if not ok then
ngx.say("failed to send request: ", err)
return
end
ngx.say("request sent: ", ok)
local line, err = sock:receive()
if line then
ngx.say("received: ", line)
else
ngx.say("failed to receive: ", err)
end
ok, err = sock:close()
ngx.say("close: ", ok, " ", err)
';
}
location /foo {
echo foo;
more_clear_headers Date;
}
--- request
GET /t
--- response_body eval
"connected: 1
connected again: 1
request sent: 1
received: \0\1\0\0\0\1\0\0OK\r\n
close: 1 nil
"
--- no_error_log
[error]
--- error_log eval
["lua reuse socket upstream", "lua udp socket reconnect without shutting down"]
--- log_level: debug
=== TEST 7: recv timeout
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local port = ngx.var.port
local sock = ngx.socket.udp()
sock:settimeout(100) -- 100 ms
local ok, err = sock:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected: ", ok)
local line, err = sock:receive()
if line then
ngx.say("received: ", line)
else
ngx.say("failed to receive: ", err)
end
-- ok, err = sock:close()
-- ngx.say("close: ", ok, " ", err)
';
}
location /foo {
echo foo;
more_clear_headers Date;
}
--- request
GET /t
--- response_body
connected: 1
failed to receive: timeout
--- error_log
lua udp socket read timed out
=== TEST 8: with an explicit receive buffer size argument
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
#set $port 1234;
content_by_lua '
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
local port = ngx.var.port
udp:settimeout(1000) -- 1 sec
local ok, err = udp:setpeername("127.0.0.1", port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected")
local req = "\\0\\1\\0\\0\\0\\1\\0\\0flush_all\\r\\n"
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
local data, err = udp:receive(1400)
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("received ", #data, " bytes: ", data)
';
}
--- request
GET /t
--- response_body eval
"connected\nreceived 12 bytes: \x{00}\x{01}\x{00}\x{00}\x{00}\x{01}\x{00}\x{00}OK\x{0d}\x{0a}"
--- no_error_log
[error]
--- log_level: debug
--- error_log
lua udp socket receive buffer size: 1400
=== TEST 9: read timeout and re-receive
--- config
location = /t {
content_by_lua '
local udp = ngx.socket.udp()
udp:settimeout(30)
local ok, err = udp:setpeername("127.0.0.1", 19232)
if not ok then
ngx.say("failed to setpeername: ", err)
return
end
local ok, err = udp:send("blah")
if not ok then
ngx.say("failed to send: ", err)
return
end
for i = 1, 2 do
local data, err = udp:receive()
if err == "timeout" then
-- continue
else
if not data then
ngx.say("failed to receive: ", err)
return
end
ngx.say("received: ", data)
return
end
end
ngx.say("timed out")
';
}
--- udp_listen: 19232
--- udp_reply: hello world
--- udp_reply_delay: 45ms
--- request
GET /t
--- response_body
received: hello world
--- error_log
lua udp socket read timed out
=== TEST 10: access the google DNS server (using IP addr)
--- config
server_tokens off;
location /t {
content_by_lua '
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
udp:settimeout(2000) -- 2 sec
local ok, err = udp:setpeername("$TEST_NGINX_RESOLVER", 53)
if not ok then
ngx.say("failed to connect: ", err)
return
end
local req = "\\0}\\1\\0\\0\\1\\0\\0\\0\\0\\0\\0\\3www\\6google\\3com\\0\\0\\1\\0\\1"
-- ngx.print(req)
-- do return end
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
if string.match(data, "\\3www\\6google\\3com") then
ngx.say("received a good response.")
else
ngx.say("received a bad response: ", #data, " bytes: ", data)
end
';
}
--- request
GET /t
--- response_body
received a good response.
--- no_error_log
[error]
--- log_level: debug
--- error_log
lua udp socket receive buffer size: 8192
--- no_check_leak
=== TEST 11: access the google DNS server (using domain names)
--- config
server_tokens off;
resolver $TEST_NGINX_RESOLVER ipv6=off;
location /t {
content_by_lua '
-- avoid flushing google in "check leak" testing mode:
local counter = package.loaded.counter
if not counter then
counter = 1
elseif counter >= 2 then
return ngx.exit(503)
else
counter = counter + 1
end
package.loaded.counter = counter
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
udp:settimeout(2000) -- 2 sec
local ok, err = udp:setpeername("google-public-dns-a.google.com", 53)
if not ok then
ngx.say("failed to connect: ", err)
return
end
local req = "\\0}\\1\\0\\0\\1\\0\\0\\0\\0\\0\\0\\3www\\6google\\3com\\0\\0\\1\\0\\1"
-- ngx.print(req)
-- do return end
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
if string.match(data, "\\3www\\6google\\3com") then
ngx.say("received a good response.")
else
ngx.say("received a bad response: ", #data, " bytes: ", data)
end
';
}
--- request
GET /t
--- response_body
received a good response.
--- no_error_log
[error]
--- log_level: debug
--- error_log
lua udp socket receive buffer size: 8192
--- no_check_leak
=== TEST 12: github issue #215: Handle the posted requests in lua cosocket api (failed to resolve)
--- config
resolver $TEST_NGINX_RESOLVER ipv6=off;
resolver_timeout 5s;
location = /sub {
content_by_lua '
local sock = ngx.socket.udp()
local ok, err = sock:setpeername("xxx", 80)
if not ok then
ngx.say("failed to connect to xxx: ", err)
return
end
ngx.say("successfully connected to xxx!")
sock:close()
';
}
location = /lua {
content_by_lua '
local res = ngx.location.capture("/sub")
ngx.print(res.body)
';
}
--- request
GET /sub
--- stap
F(ngx_resolve_name_done) {
println("resolve name done")
}
--- stap_out
resolve name done
--- response_body_like chop
^failed to connect to xxx: xxx could not be resolved.*?Host not found
--- no_error_log
[error]
--- timeout: 10
=== TEST 13: github issue #215: Handle the posted requests in lua cosocket api (successfully resolved)
--- config
resolver $TEST_NGINX_RESOLVER ipv6=off;
resolver_timeout 5s;
location = /sub {
content_by_lua '
if not package.i then
package.i = 1
end
local servers = {"openresty.org", "agentzh.org", "sregex.org"}
local server = servers[package.i]
package.i = package.i + 1
local sock = ngx.socket.udp()
local ok, err = sock:setpeername(server, 80)
if not ok then
ngx.say("failed to connect to ", server, ": ", err)
return
end
ngx.say("successfully connected to xxx!")
sock:close()
';
}
location = /lua {
content_by_lua '
local res = ngx.location.capture("/sub")
ngx.print(res.body)
';
}
--- request
GET /lua
--- response_body
successfully connected to xxx!
--- no_error_log
[error]
--- timeout: 10
=== TEST 14: datagram unix domain socket
--- config
server_tokens off;
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
#set $port 1234;
content_by_lua '
local socket = ngx.socket
-- local socket = require "socket"
local udp = socket.udp()
local port = ngx.var.port
udp:settimeout(1000) -- 1 sec
local ok, err = udp:setpeername("unix:a.sock")
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("connected")
local req = "hello,\\nserver"
local ok, err = udp:send(req)
if not ok then
ngx.say("failed to send: ", err)
return
end
local data, err = udp:receive()
if not data then
ngx.say("failed to receive data: ", err)
return
end
ngx.print("received ", #data, " bytes: ", data)
';
}
--- request
GET /t
--- udp_listen: a.sock
--- udp_reply
hello,
client
--- response_body
connected
received 14 bytes: hello,
client
--- stap2
probe syscall.socket, syscall.connect {
print(name, "(", argstr, ")")
}
probe syscall.socket.return, syscall.connect.return {
println(" = ", retstr)
}
--- no_error_log
[error]
[crit]
--- skip_eval: 3: $^O ne 'linux'
=== TEST 15: bad request tries to setpeer
--- http_config eval
"lua_package_path '$::HtmlDir/?.lua;./?.lua';"
--- config
server_tokens off;
location = /main {
echo_location /t?reset=1;
echo_location /t;
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local test = require "test"
if ngx.var.arg_reset then
local sock = test.new_sock()
local ok, err = sock:setpeername("127.0.0.1", ngx.var.port)
if not ok then
ngx.say("failed to set peer: ", err)
else
ngx.say("peer set")
end
return
end
local sock = test.get_sock()
sock:setpeername("127.0.0.1", ngx.var.port)
';
}
--- user_files
>>> test.lua
module("test", package.seeall)
local sock
function new_sock()
sock = ngx.socket.udp()
return sock
end
function get_sock()
return sock
end
--- request
GET /main
--- response_body_like eval
qr/^peer set
<html.*?500 Internal Server Error/ms
--- error_log eval
qr/runtime error: content_by_lua\(nginx\.conf:\d+\):14: bad request/
--- no_error_log
[alert]
=== TEST 16: bad request tries to send
--- http_config eval
"lua_package_path '$::HtmlDir/?.lua;./?.lua';"
--- config
server_tokens off;
location = /main {
echo_location /t?reset=1;
echo_location /t;
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local test = require "test"
if ngx.var.arg_reset then
local sock = test.new_sock()
local ok, err = sock:setpeername("127.0.0.1", ngx.var.port)
if not ok then
ngx.say("failed to set peer: ", err)
else
ngx.say("peer set")
end
return
end
local sock = test.get_sock()
sock:send("a")
';
}
--- user_files
>>> test.lua
module("test", package.seeall)
local sock
function new_sock()
sock = ngx.socket.udp()
return sock
end
function get_sock()
return sock
end
--- request
GET /main
--- response_body_like eval
qr/^peer set
<html.*?500 Internal Server Error/ms
--- error_log eval
qr/runtime error: content_by_lua\(nginx\.conf:\d+\):14: bad request/
--- no_error_log
[alert]
=== TEST 17: bad request tries to receive
--- http_config eval
"lua_package_path '$::HtmlDir/?.lua;./?.lua';"
--- config
server_tokens off;
location = /main {
echo_location /t?reset=1;
echo_location /t;
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local test = require "test"
if ngx.var.arg_reset then
local sock = test.new_sock()
local ok, err = sock:setpeername("127.0.0.1", ngx.var.port)
if not ok then
ngx.say("failed to set peer: ", err)
else
ngx.say("peer set")
end
return
end
local sock = test.get_sock()
sock:receive()
';
}
--- user_files
>>> test.lua
module("test", package.seeall)
local sock
function new_sock()
sock = ngx.socket.udp()
return sock
end
function get_sock()
return sock
end
--- request
GET /main
--- response_body_like eval
qr/^peer set
<html.*?500 Internal Server Error/ms
--- error_log eval
qr/runtime error: content_by_lua\(nginx\.conf:\d+\):14: bad request/
--- no_error_log
[alert]
=== TEST 18: bad request tries to close
--- http_config eval
"lua_package_path '$::HtmlDir/?.lua;./?.lua';"
--- config
server_tokens off;
location = /main {
echo_location /t?reset=1;
echo_location /t;
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local test = require "test"
if ngx.var.arg_reset then
local sock = test.new_sock()
local ok, err = sock:setpeername("127.0.0.1", ngx.var.port)
if not ok then
ngx.say("failed to set peer: ", err)
else
ngx.say("peer set")
end
return
end
local sock = test.get_sock()
sock:send("a")
';
}
--- user_files
>>> test.lua
module("test", package.seeall)
local sock
function new_sock()
sock = ngx.socket.udp()
return sock
end
function get_sock()
return sock
end
--- request
GET /main
--- response_body_like eval
qr/^peer set
<html.*?500 Internal Server Error/ms
--- error_log eval
qr/runtime error: content_by_lua\(nginx\.conf:\d+\):14: bad request/
--- no_error_log
[alert]
=== TEST 19: bad request tries to receive
--- http_config eval
"lua_package_path '$::HtmlDir/?.lua;./?.lua';"
--- config
server_tokens off;
location = /main {
echo_location /t?reset=1;
echo_location /t;
}
location /t {
#set $port 5000;
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua '
local test = require "test"
if ngx.var.arg_reset then
local sock = test.new_sock()
local ok, err = sock:setpeername("127.0.0.1", ngx.var.port)
if not ok then
ngx.say("failed to set peer: ", err)
else
ngx.say("peer set")
end
return
end
local sock = test.get_sock()
sock:close()
';
}
--- user_files
>>> test.lua
module("test", package.seeall)
local sock
function new_sock()
sock = ngx.socket.udp()
return sock
end
function get_sock()
return sock
end
--- request
GET /main
--- response_body_like eval
qr/^peer set
<html.*?500 Internal Server Error/ms
--- error_log eval
qr/runtime error: content_by_lua\(nginx\.conf:\d+\):14: bad request/
--- no_error_log
[alert]
=== TEST 20: the upper bound of port range should be 2^16 - 1
--- config
location /t {
content_by_lua_block {
local sock = ngx.socket.udp()
local ok, err = sock:setpeername("127.0.0.1", 65536)
if not ok then
ngx.say("failed to connect: ", err)
end
}
}
--- request
GET /t
--- response_body
failed to connect: bad port number: 65536
--- no_error_log
[error]
=== TEST 21: send boolean and nil
--- config
server_tokens off;
location /t {
set $port $TEST_NGINX_MEMCACHED_PORT;
content_by_lua_block {
local socket = ngx.socket
local udp = socket.udp()
local port = ngx.var.port
udp:settimeout(1000) -- 1 sec
local ok, err = udp:setpeername("127.0.0.1", ngx.var.port)
if not ok then
ngx.say("failed to connect: ", err)
return
end
local function send(data)
local bytes, err = udp:send(data)
if not bytes then
ngx.say("failed to send: ", err)
return
end
ngx.say("sent ok")
end
send(true)
send(false)
send(nil)
}
}
--- request
GET /t
--- response_body
sent ok
sent ok
sent ok
--- no_error_log
[error]
--- grep_error_log eval
qr/send: fd:\d+ \d+ of \d+/
--- grep_error_log_out eval
qr/send: fd:\d+ 4 of 4
send: fd:\d+ 5 of 5
send: fd:\d+ 3 of 3/
--- log_level: debug
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